Extrapolating what I wrote on twitter: Nier without Yoko Taro is undesirable, and Yoko Taro chained to Nier would be a tragic waste. Nier does not need to be franchised. I know Square Enix will do so, it's inevitable in capitalism. And I expect Taro to work on future projects related to the "franchise", along with Platinum. And I expect them to be good. But it still does not need to happen, and both Taro and Platinum as artists deserve to be given the freedom and flexibility to explore new titles.
I'm also aware that Nier: Automata is technically the fifth entry in a greater franchise, but the divergences between Nier and Drakengard in play and vision don't fully unify them as a "franchise" in my opinion. Not in the way I guarantee Square-Enix defines a franchise.
And look, Taro continually getting work is a great thing. But yeah. We don't need "more Nier". We need more Taro, and we need him to be given as much free reign as possible. I'm glad Automata explored so much new territory without the original anchoring it too heavily. But this won't last forever when a monolithic publisher starts throwing around the word "franchise". What fans need is a Taro who is given the opportunity to explore his ideas freely. That's what gave is Nier and Automata. And to be honest, I don't really give a shit about Nier as a "franchise" beyond what Taro is able to contribute.
Square has already peddled severely with his past games, all three of them.
For Drakengard 1 he was forced to turn his ace combat game into a dynasty warriors title because square demanded it.
He was also forced to scrap half of it because square didn't wanted to publish it on two discs
For Nier he was forced to scrap the entire script during development because square thought its too dark and alienating.
And for Drakengard 3 he supposedly wasn't even on board of the development team until some time through.
And they all turned out to be amazing games.
For automata he - at least based on what we know - had more free reign than ever, and it turned out to be his most successful game ever.
So successful even that square allowed him to repurpose his scrapped Nier script into a new mobile game.
I really don't see any reason for this to be a bad news. He's made outstanding games while under square leash and made his most commercially successful one while unrestrained.
The only thing I can see is square forcing him to use the Nier moniker for all of his future titles which can easily be circumvented by caking them Nier; Drakengard or Nier: Thou Shalt Not Die