Because you're not sure to win if you pay.
You just pump enough money in until you do. You will eventually because you get the scrap from doubles. It absolutely counts as pay to win.
Because you're not sure to win if you pay.
Pay2Win has never been about an automatic win button.Because you're not sure to win if you pay.
...and ME3's multiplayer was widely praised by those that actually played it and I never remember any faux outrage over it because it ultimately wasn't that big a deal.
I actually expect gaming to go down that route because consumers rarely resist and the gaming industry at its core is a business. The decision makers are deciding how and when a game should be greenlit based on numbers on a spreadsheet or a PowerPoint presentation, much like any other major corporation, You want to make your voice heard then vote with your wallet. So far consumers have done very little pushing back outside of forums and gaming media. It is the same argument we had back in the day about DLC and horse armor. If people are willing to pay for it they will keep doing it.
It's in their best interest to keep releasing new stuff so people don't lose interest in the game. If players get bored and stop playing, that means there will be less people buying loot boxes.
One of EA's first ventures into the lootbox game was Mass Effect 3's multiplayer. And a shit ton of content was released for it for free. I don't expect Battlefront to be different. It has far more revenue potential.
I actually expect gaming to go down that route because consumers rarely resist and the gaming industry at its core is a business. The decision makers are deciding how and when a game should be greenlit based on numbers on a spreadsheet or a PowerPoint presentation, much like any other major corporation, You want to make your voice heard then vote with your wallet. So far consumers have done very little pushing back outside of forums and gaming media. It is the same argument we had back in the day about DLC and horse armor. If people are willing to pay for it they will keep doing it.
If you don't push the boundaries, how do you find out if you have maximized your growth?
If you've actually read my posts that's not what I said. When there are weapons, abilities, or other gameplay altering items that are only available in lootboxes and nowhere else, that is pay to win. Shortcuts are not pay to win.
You can also get ultra rare 5 stars unit in F2P mobile games by playing the game without spending a dime.
Your point?
That's a far too broad a definition. I pay for better internet than you, is that pay to win?
Okay, even if you still want to call shortcuts pay to win, is it really a bad thing? What I consider bad is when I can't get a weapon or ability because I didn't pay extra for it. Someone getting a weapon early because they wanted to pay and I don't want to pay so I have to play to get it doesn't bother me at all.
Its seems really irrational to get upset over shortcuts.
Zelas said:I've gotten one epic drop in about 8-10 hours of play. Peaked at 180 scrap and I'm not even close to being able to craft a top card. And you need so many for each class. I like the game but this beta isnt making me feel good about unlocks. Not one bit.
These are all good/fair points. In my rush to post, noting that ME3 was co-op was an obvious difference in comparing the two games. Good post.Well, to be fair, ME3's multiplayer was also co-op, so it didn't matter if a player was far more advanced than you because they decided to spend a few bucks on loot boxes. In fact, it was actually useful, as it increased the chances of having a successful match.
Battlefront is focused on PvP, which changes things, and could create an uneven field between two players if one of them spent lots on loot boxes. But we know that the bulk of the gameplay in Battlefront is defined by an entire team. So the chances of having a number of players who have purchased lots of boxes on the enemy team are equal to the chances of your team having the same.
And if the star cards aren't consumable, there's far less grinding to be had here. And far less to be paid too.
Someone who isn't good, isn't going to just be better because they have every star card. Have people actually looked at what they do? A lot of the stuff is like a 15% reduction in cool down time.You just pump enough money in until you do. You will eventually because you get the scrap from doubles. It absolutely counts as pay to win.
But people like you defending these practices don't help. You kind of contradict yourself. You're saying people should stand up, but at the same time defend companies doing this because people don't take a stand?
I can accept lootboxes as a thing to replace season passes, if and only if it is purely cosmetic, doesn't change the game, and absolutely gives no advantage over another player whatsoever. It's also very predatory on those with addictive personalities.
I know 2 people whose family have addictive tendencies that seems to run in their family. Both of them have spent hundreds on fifa ultimate packs because of this. They don't seem to know when to stop or how because it's like a drug.
It remains to be seen. And the same goes to how much loot boxes will affect gameplay.Mass Effect 3 got a lot of DLC, this will get nothing in comparison...You're right about one thing, it was their first venture into it and since then they've learned that they do not need to give us as much as they did. You'll see, if you haven't been paying attention.
I hope this game gets more DLC than OW because frankly blizzards free DLC has been absolutely atrocious especially if you factor in the money they have generated with their loot boxes. Absolutely bottom barrel support.If Blizzard can with OW deliver free DLC and updates, by just having cosmetic stuff in the lootboxes, why would they have to go this route?
I was actually excited for this, but the whole crafting and card system seems incredibly cluttered and detrimental to the game.
If you're going to have perks, you should unlock them by playing the classes that would use them. Lootboxes should only be cosmetic.
I can totally see the game dropping players pretty quickly if they sigh every time they die, and go "Oh, it's because this motherfucker has that perk".
I think in the end, people tend to stay with games they don't feel screwed by.
These are all good/fair points. In my rush to post, noting that ME3 was co-op was an obvious difference in comparing the two games. Good post.
Someone who isn't good, isn't going to just be better because they have every star card. Have people actually looked at what they do? A lot of the stuff is like a 15% reduction in cool down time.
I hope this game gets more DLC than OW because frankly blizzards free DLC has been absolutely atrocious especially if you factor in the money they have generated with their loot boxes. Absolutely bottom barrel support.
Interesting point, how much free DLC has OW got since launch? I'd be interested in the breakdown of maps and heroes.
I play 2K games, I play Destiny, I play Battlefront/Battlefield, I play COD games. Never once spent an extra dollar on things that are not maps or map packs.
Still living. Still able to enjoy the games. I never got the backlash on these things, because we don't need them and don't have to pay for this stuff. Most of my friends who don;t get on this board have never cared either. That's just my experience though. I'm sure not everyone agrees, but most people do not care about these things. Small, small group here on GAF, need to remember that.
I play 2K games, I play Destiny, I play Battlefront/Battlefield, I play COD games. Never once spent an extra dollar on things that are not maps or map packs.
Still living. Still able to enjoy the games. I never got the backlash on these things, because we don't need them and don't have to pay for this stuff. Most of my friends who don;t get on this board have never cared either. That's just my experience though. I'm sure not everyone agrees, but most people do not care about these things. Small, small group here on GAF, need to remember that.
I play 2K games, I play Destiny, I play Battlefront/Battlefield, I play COD games. Never once spent an extra dollar on things that are not maps or map packs.
Still living. Still able to enjoy the games. I never got the backlash on these things, because we don't need them and don't have to pay for this stuff. Most of my friends who don't get on this board have never cared either. That's just my experience though. I'm sure not everyone agrees, but most people do not care about these things. Small, small group here on GAF, need to remember that.
Edit : I always looked at it like a fast pass at an amusement park. You pay the $15 bucks, you skip some of the line. We all ride the same ride, we just wait a bit longer. Since there are loot boxes, it isn't even guaranteed to be Pay 2 Win with there being random rolls anyway. Don't really see the point in getting upset if people want to do that.
Sadly, you're quite right. But there's nothing wrong with complaining and making a fuss about it, because it might actually reach some people and cause them to rethink their purchase decision.
What a defeatist attitude. "I'll always be eating shit, whether it be in gaming or in real life, there's nothing I can do about it so I may as well learn to swallow it and enjoy the taste."I play 2K games, I play Destiny, I play Battlefront/Battlefield, I play COD games. Never once spent an extra dollar on things that are not maps or map packs.
Still living. Still able to enjoy the games. I never got the backlash on these things, because we don't need them and don't have to pay for this stuff. Most of my friends who don't get on this board have never cared either. That's just my experience though. I'm sure not everyone agrees, but most people do not care about these things. Small, small group here on GAF, need to remember that.
Edit : I always looked at it like a fast pass at an amusement park. You pay the $15 bucks, you skip some of the line. We all ride the same ride, we just wait a bit longer. Since there are loot boxes, it isn't even guaranteed to be Pay 2 Win with there being random rolls anyway. Don't really see the point in getting upset if people want to do that.
If Blizzard can with OW deliver free DLC and updates, by just having cosmetic stuff in the lootboxes, why would they have to go this route?
It remains to be seen. And the same goes to how much loot boxes will affect gameplay.
But Games as Services is the new trend these days, and it's what EA is aiming for with Battlefront. And I'm pretty sure EA understands that the service here is full support going forward, long after the game is released. Stop releasing new content after it's out and your game will be dead in no time.
That's why Overwatch is so successful and making Blizzard tons of money. The game was released May 2016 and is still getting new content on a consistent basis. The player base has an incentive to pay for the new content.
Long term support is vital for the GaaS model.
If you've actually read my posts that's not what I said. When there are weapons, abilities, or other gameplay altering items that are only available in lootboxes and nowhere else, that is pay to win. Shortcuts are not pay to win.
So far before every games launch it is labeled as pay to win and its not. Destiny 2 especially i will wait and see
Keep cutting around that mold on your loaf of bread. Pretty soon the mold is going to infect the whole loaf.I play 2K games, I play Destiny, I play Battlefront/Battlefield, I play COD games. Never once spent an extra dollar on things that are not maps or map packs.
Still living. Still able to enjoy the games. I never got the backlash on these things, because we don't need them and don't have to pay for this stuff. Most of my friends who don't get on this board have never cared either. That's just my experience though. I'm sure not everyone agrees, but most people do not care about these things. Small, small group here on GAF, need to remember that.
Edit : I always looked at it like a fast pass at an amusement park. You pay the $15 bucks, you skip some of the line. We all ride the same ride, we just wait a bit longer. Since there are loot boxes, it isn't even guaranteed to be Pay 2 Win with there being random rolls anyway. Don't really see the point in getting upset if people want to do that.
It's in their best interest to keep releasing new stuff so people don't lose interest in the game. If players get bored and stop playing, that means there will be less people buying loot boxes.
One of EA's first ventures into the lootbox game was Mass Effect 3's multiplayer. And a shit ton of content was released for it for free. I don't expect Battlefront to be different. It has far more revenue potential.
Overwatch is a terrible comparison since those loot crates are significantly different than Battlefronts.
You think it would be as successful if heroes, weapons, upgrades and abilities were locked behind those crates?
And guess what a bunch of us learned better and avoided the next Mass Effect MP like the plague. ME3 MP was a complete an utter grindfest. I still purchased ME Andromeda and Dragon's Age but I avoided the MP altogether. But since this game will rpboably have a short campaign I'll just bypass it altogether or get it cheap just for the single player. Won't touch online though
No more pay to win than buying the shortcut kits in Battlefield.
Everything can be earned through gameplay without paying anything extra. The crates are just shortcuts.
This. This would be an issue if it were difficult to obtain credits through normal gameplay.
Played the beta for a few hours and had enough credits to buy 5+ crates with minimal effort.
Microtransactions in Forza 7 and Shadow of War seem much worse.
I'm not sure you're right. Dragon Age's multiplayer wasn't successful because it wasn't good. Period. And Andromeda's multiplayer is the only thing from that game that is receiving any sort of support currently. It was also damaged by the game's bad reputation. Andromeda sold poorly overall, and not because of its multiplayer.
Mass Effect 3's multiplayer was both very successful and popular, hence it received quite a lot of free content. The demand was there. Had Andromeda been of the same quality as the original trilogy, its multiplayer mode would've been even more successful, considering the major combat improvements.
This.
The loot box system in BF2 would be an issue if it were difficult to obtain credits through normal gameplay. It's not.
Played the beta for a few hours and had enough credits to buy 5+ crates with minimal effort.
Microtransactions in Forza 7 and Shadow of War seem much worse.
Unsurprisingly, since Andromeda also had zero hype towards its release. The point is none of those multiplayer modes flopped because of their loot boxes.The MP for both those games got next to zero hype. Heck at least Star Wars BF2 has a lot of twitch views right now.
Unsurprisingly, since Andromeda also had zero hype towards its release. The point is none of those multiplayer modes flopped because of their loot boxes.
Pay2Win has never been about an automatic win button.
Fuckin' A.'Time to crate' has a whole new meaning in 2017.
Yeah, considering how they've tuned this towards imbalances that you accentuate with cash I wouldn't even be into this if it was free to play.Almost 30% cooldown difference between out of the box and the top tier... in a game that's all about spamming cooldowns.
Way to fuck it up EA.
only 5 crates I'll let that soak in...