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Switch charging time is 3 hours, non-removable battery

don't you have universal travel adapter somewhere in your house? since switch is region free, it will be stupid of Nintendo to not provide 110-240V adapter (so that it's usable without transformer)

The FCC filing lists it as 100-240V (shown in Thraktor's long post). I rejoiced.

5Zgf0kB.jpg
 

flohen95

Member
Okay, serious question, I just realized AC adapter that comes along with the package might cause me some minor trouble:

3max.jpg


Since I live in Croatia I may have to automatically buy some sort of universal plug replacement Day 1 amirite? Basically I need to have this:

EU-9v-power-adapter.jpg


Alternatively, I can also charge it while on stand?

Is there a good reason for you to get a US/Japan import? If you buy locally or import from a country that uses your type of plug, the Switch will come with the right kind of AC adapter:

Otherwise, yeah, if the Adapter is indeed universal and you want to buy a US Switch, you'll just need a type A to type C plug converter, which are pretty cheap.
 

FyreWulff

Member
I'm sure they were talking about the plug type on the brick itself, not the connector.

Oh yeah, looking it up Croatia is on the higher voltage so you'd need to either have a step down converter or hope Nintendo did like the U where it was actually 220 compatible.

Is USBC compatible with Apples Lightning charger?

Not without a converter, no. edit: I don't think Lightning has enough juice in it's spec to power anything. That's a USBC thing.


You could power a Switch with the newest Macbook's USBC power brick, or even power it with a TV that has USBC ports.



edit: i THINK but am not sure -at all- but if the USBC port is fully functional on the Switch, you should, IN THEORY, be able to run both video and power over the USBC cable to a TV that supports USBC.
 

m4st4

Member
The voltage is what I'm worried about the most, since we use 240v where I live. Apparently the Wii U was rated at 110v on the brick itself, but it turned out to be 110v-240v internally. I'm hoping it's the same case with the Switch power adapter, considering their approach for region free and whatnot.

I might snag a UK adapter just in case though.

I'm sure they were talking about the plug type on the brick itself, not the connector.

This. Honestly I'll probably just charge it while docked first. As for the adapter? No idea what replacement to get.

220px-French-power-socket.jpg

This is a standard power socket for most European countries. No idea how many volts.

Edit:
Oh yeah, looking it up Croatia is on the higher voltage so you'd need to either have a step down converter or hope Nintendo did like the U where it was actually 220 compatible.

Thanks! How will I know if it's compatible - good old user manual?
 

FyreWulff

Member
This. Honestly I'll probably just charge it while docked first. As for the adapter? No idea what replacement to get.

220px-French-power-socket.jpg

This is a standard power socket for most European countries. No idea how many volts.

220. It actually says right in the filename, lol

It's why you guys can have neat stuff like electric kettles while we can't because of our wimpy 110v.


Thanks! How will I know if it's compatible - good old user manual?

It will probably say somewhere in the documentation/manual if it's 220 compat out the box, yeah.
 

m4st4

Member
Appreciate the help FyreWulff! So, if it's compatible with my voltage, I'll just need this thingie:

30300.jpg


Some sort of converter so it actually fits in my, uhm, holes?
 

DatAhmedz

Member
This. Honestly I'll probably just charge it while docked first. As for the adapter? No idea what replacement to get.

220px-French-power-socket.jpg

This is a standard power socket for most European countries. No idea how many volts.

Edit:

Thanks! How will I know if it's compatible - good old user manual?

This should work perfectly if the brick is dual voltage.
 
Forgive me but I don't have the time to read this whole thread. the "AC adaptor" that comes with the Switch is quite large and I don't wanna pay MSRP. I know Switch uses USB C, but what kind of USB outlet plugs would be sufficient to charge this? Don't wanna invest in one that'll trickle power in, especially if I'm playing while charging.
 
So come into this thread I read the OP, see the 3 hours charge time, think "that's pretty reasonable", and see that they're using a 4310 mAh battery, which is on the top end of what I would have expected. Good stuff.

And then I start reading the replies... holy hell. I know neogaf has a reputation for over-reacting to things, but this thread is just straight up nuts. Go outside, take a walk, have a breath of fresh air, and when you've calmed down you can come back and we can actually look at the facts.

You're back? Great, nice day outside, isn't it? Okay, now let's talk batteries.

Battery Size

At 4310 mAh, Switch has by far the highest-capacity battery of any gaming device ever made. Here's what's currently out there:

3DS / 2DS - 1300 mAh
New 3DS - 1400 mAh
(New) 3DS XL - 1750 mAh
PS Vita - 2200 mAh

That's about twice the capacity of PS Vita or almost three and a half times the capacity of the 3DS or 2DS.

Now, you're surely saying "but X phone or Y tablet has such-and-such a capacity, Nintendo must be able to fit more in there!", but I'm willing to be X phone and Y tablet aren't actively cooled. A typical phone or tablet these days is basically a battery with some electronics and a screen attached. For a phone the battery could account for 60-70% of the internal volume, and it can be even higher for tablets.

Nintendo doesn't have the luxury of dedicating so much internal space to batteries, because it has to fit a fan and heatsink in there, which likely occupies as much as half the space between the screen and the rear of the case. Have a look at this rear-view photo of the Switch:



The blue box I've included is pretty much the best-case-scenario for how much space Nintendo can allocate to the battery in Switch. If you look at the fan vents at the top and bottom of the unit you can see where the heatsink and fan are going to sit (and I've been pretty conservative with the red box for this, as I'm not even including the area around the third vent to the lower right). Then on the left we've got space taken up by the game card slot, microSD slot, kickstand, and likely part of the logic board (which will overlap the cooling system).

There's no space for a bigger battery. The reason I say 4310 mAh is at the top end of what I would have expected is because there's just nowhere to put anything bigger. A 4310 mAh battery is basically Nintendo squeezing as big a battery as they possibly can in there. Quote me on this, when we see teardowns in March there isn't going to be some big gap where they could have put a bigger battery. They've squeezed in as much as they can without increasing the physical size of the device.

Charging

Regarding the "Switch doesn't do quick charging" claim, let's first do some basic maths. A 4310 mAh battery, assuming a standard 3.7V, comes to 15.95 Wh. For that battery to charge from 0 to 100% in 3 hours, then at an absolute minimum, it would have to be charging at a rate of 15.95/3 = 5.3W. Standard USB 2 provides 2.5W of power, so it's physically impossible for Switch to charge so quickly without some form of "quick charging".

However, as several people have already pointed out, batteries don't charge at a flat rate from 0 to 100%, they charge more quickly for the first ~80%, and much more slowly for the final ~20%. It's quite likely that Switch's peak charging rate is anywhere from 10-15W, which is, once again, far more than a standard USB 2 charger would provide.

Finally, we have Nintendo's FCC listing for Switch last month, which gave us these little nuggets of information:



See that bit where it says that the (USB-C) AC adaptor can output DC at 15V? That, folks, means that the system uses USB Power Delivery Revision 2.0 Version 1.2 or later. Or, in layman's terms, quick charging.

So, unless Nintendo have broken both the laws of thermodynamics and some regular human laws by lying to the FCC (although I'd imagine they'd get into more trouble over the former), Switch is most definitely capable of quick charging by any definition.

Regarding the total charging time of 3 hours, this is pretty typical for a gaming device. The 3DS takes even longer at 3 and a half hours for a full charge, while the PS Vita takes 2 hours and 40 mins. And in both cases we're talking about far smaller batteries than Switch has.

People also need to keep in mind once again that li-ion batteries are much slower to charge for the last 20% or so. This is why phone manufacturers always give specs like "charges to 80% in an hour", and leave out the fact that the remaining 20% takes another hour. Anantech provides some useful charging graphs in their smartphone reviews (e.g. OnePlus 3T, Honor 8), and if you look through them you'll notice a trend that charging to 80% typically takes only half the time of charging fully to 100%. This is going to vary a little bit depending on the battery and charging tech used, but it's usually around that ratio.

Translating to Switch, what we're probably looking at is the device charging to 80% battery in 90 minutes or so. Which, for me at least, is pretty reasonable. Yeah, they probably could have got it down to 60 minutes by using a more expensive battery, more expensive power ICs and a more expensive charger, but I doubt I'll ever be in a situation where that's the difference between my Switch having a usable amount of charge or not.

TL:DR

- Switch's battery is far bigger than any other gaming device
- Switch's battery is as big as they could possibly fit in there given the active cooling
- Switch definitely uses quick charging (source: FCC & James Clerk Maxwell)
- Switch probably charges to ~80% battery in about 90 minutes
I feel better.
 

Jeffrey

Member
Wonder if nyko or someone will make a battery case for it like how phones have battery cases. Will make it even more bulky but you are bringing it in a bag anyways
 
I think it's considered a console you can take with you more than a portable. Battery life seems similar to Gamepad and DS4, even a bit better than those.

For this use case it seems totally fine for me. It's similar to phones too. You're going to have to charge them everyday and with heavy use I strongly suggest getting a power bank if you don't already (why don't you already).

I really don't see a problem with this. For me I even would've preferred the downclock to be less severe at the cost of battery life.

It's considered both a portable and a console depending on what argument there seems to be. The excuses range from "show me another tablet that puts out Switch's visuals!" to "well it's not a tablet or portable, it's a console!"

It's the worst of both worlds in many respects. I get it if it personally doesn't bother you, but I don't believe you can't genuinely see where people are who are bothered by it are coming from.
 

netBuff

Member
220. It actually says right in the filename, lol

It's why you guys can have neat stuff like electric kettles while we can't because of our wimpy 110v.




It will probably say somewhere in the documentation/manual if it's 220 compat out the box, yeah.

230 v in Europe, and 120 v in the US, actually.

And charging isn't going to be a problem. This thing has USB-C, after all.
 
The macbooks cost over a grand and run very efficient skylake CPUs, and the other two examples are not powering 6.2 inch screens with games much more intensive at 720p

I'm getting at 4310 mAh is shit for what the Switchs USP is. It is not hard.

If Nintendo think 2.5 hour playtime is acceptable for something they are touting as a 'on the go' system, I think they are being deliberately disengious

If you're trying to make a fair comparison about battery life and expectations across devices and use cases, why are you only quoting a 2.5 hour play time, when battery life is quoted at 2.5-6.5 hours? You'll get significantly more time playing Puyo Puyo Tetris with a friend using both Joy-Con devices (which have 20 hour battery life each), and Nintendo's quote of 3 hours for Zelda, with the ambient light sensor setting auto brightness, seems quite fair. Especially when you consider that the 10,000 mAh 12" iPad Pro gets you 5 hours of gameplay under load (20% battery drain every hour).
 

ktroopa

Member
Seriously who the fuck is buying the switch so they can game on the go. Its a home console that shud remain docked. The poor battery is a blaring admission of this.
 

jts

...hate me...
Seriously who the fuck is buying the switch so they can game on the go. Its a home console that shud remain docked. The poor battery is a blaring admission of this.

The battery life isn’t a far cry from original Vita’s battery life.
 

diaspora

Member
Seriously who the fuck is buying the switch so they can game on the go. Its a home console that shud remain docked. The poor battery is a blaring admission of this.

I am considering it's better for portable gaming than mobile devices where a phone will struggle to push past 2-3 hours of KOTOR.
 

redcrayon

Member
Seriously who the fuck is buying the switch so they can game on the go. Its a home console that shud remain docked. The poor battery is a blaring admission of this.
Commuters who already play games on the go and have a USB battery pack for their various tablets/phones etc that can recharge it even while they are playing games, watching films etc?

I spend 3 hours a day on trains, and with an Anker power bank (they are about £25) have never had a device run out of power.

Battery life is nowhere near the issue it used to be considering that most people carry devices that need charging and so various solutions were made available.
 

jts

...hate me...
Yeah, phones captured a huge slice of casual gaming, but dedicated portable videogame systems will always have their niche as long as battery issues exist. It’s always better to run out of battery in a gaming system than in something as vital as your phone.

Also, controls.
 

ktroopa

Member
I am considering it's better for portable gaming than mobile devices where a phone will struggle to push past 2-3 hours of KOTOR.

It beats mobile gaming no doubt yes. I just wonder if the majority if players will just leave it docked, and ocassionaly play with it around the house in another room maybe now and then. Ala wii u
 
32GB Storage.

2 hour of game time portable. Lie.. 2.5-6.5

Longer charging time than playing time. Lie.. Since when is 3 hours longer than an average of 2.5-6.5

Paid online for what will surely be horrendous infrastructure - it's nintendo ffs. Paid online is now the standard

Must use smartphone to talk online (hope this one isn't true)

Same power as a Wii U - meaning this "home console" is now as strong as consoles released nearly 10 years ago. Blatant lie lol

$299 overpriced and $59.99 games (are they serious with this bullshit?) How is 59.99 overpriced for home console games?

$70 for a pro controller - more than an XB1 or PS4 controller. $90 for a set of JoyCons.

This thing isn't a marvel at all. It's a goddamn disaster with an abysmal launch lineup. I had such high expectations for this thing and was ready to buy it day one but now... now I'm gonna have to avoid buying it on launch just out of principle.

Too expensive and bulky for a handheld system (especially with $60 games), and far too weak for a current gen console. Nintendo thought they were being smart but instead they screwed gamers on both spectrums.

Nintendo truly never learns. I never thought I would say this but I honestly hope they die off after this thing fails and just starts making software. I wouldn't mind seeing Zelda/Mario on a PS4P and Scorpio.

Dat hyperbole
 
So come into this thread I read the OP, see the 3 hours charge time, think "that's pretty reasonable", and see that they're using a 4310 mAh battery, which is on the top end of what I would have expected. Good stuff.

And then I start reading the replies... holy hell. I know neogaf has a reputation for over-reacting to things, but this thread is just straight up nuts. Go outside, take a walk, have a breath of fresh air, and when you've calmed down you can come back and we can actually look at the facts.

You're back? Great, nice day outside, isn't it? Okay, now let's talk batteries.

Battery Size

At 4310 mAh, Switch has by far the highest-capacity battery of any gaming device ever made. Here's what's currently out there:

3DS / 2DS - 1300 mAh
New 3DS - 1400 mAh
(New) 3DS XL - 1750 mAh
PS Vita - 2200 mAh

That's about twice the capacity of PS Vita or almost three and a half times the capacity of the 3DS or 2DS.

Now, you're surely saying "but X phone or Y tablet has such-and-such a capacity, Nintendo must be able to fit more in there!", but I'm willing to be X phone and Y tablet aren't actively cooled. A typical phone or tablet these days is basically a battery with some electronics and a screen attached. For a phone the battery could account for 60-70% of the internal volume, and it can be even higher for tablets.

Nintendo doesn't have the luxury of dedicating so much internal space to batteries, because it has to fit a fan and heatsink in there, which likely occupies as much as half the space between the screen and the rear of the case. Have a look at this rear-view photo of the Switch:



The blue box I've included is pretty much the best-case-scenario for how much space Nintendo can allocate to the battery in Switch. If you look at the fan vents at the top and bottom of the unit you can see where the heatsink and fan are going to sit (and I've been pretty conservative with the red box for this, as I'm not even including the area around the third vent to the lower right). Then on the left we've got space taken up by the game card slot, microSD slot, kickstand, and likely part of the logic board (which will overlap the cooling system).

There's no space for a bigger battery. The reason I say 4310 mAh is at the top end of what I would have expected is because there's just nowhere to put anything bigger. A 4310 mAh battery is basically Nintendo squeezing as big a battery as they possibly can in there. Quote me on this, when we see teardowns in March there isn't going to be some big gap where they could have put a bigger battery. They've squeezed in as much as they can without increasing the physical size of the device.

Charging

Regarding the "Switch doesn't do quick charging" claim, let's first do some basic maths. A 4310 mAh battery, assuming a standard 3.7V, comes to 15.95 Wh. For that battery to charge from 0 to 100% in 3 hours, then at an absolute minimum, it would have to be charging at a rate of 15.95/3 = 5.3W. Standard USB 2 provides 2.5W of power, so it's physically impossible for Switch to charge so quickly without some form of "quick charging".

However, as several people have already pointed out, batteries don't charge at a flat rate from 0 to 100%, they charge more quickly for the first ~80%, and much more slowly for the final ~20%. It's quite likely that Switch's peak charging rate is anywhere from 10-15W, which is, once again, far more than a standard USB 2 charger would provide.

Finally, we have Nintendo's FCC listing for Switch last month, which gave us these little nuggets of information:



See that bit where it says that the (USB-C) AC adaptor can output DC at 15V? That, folks, means that the system uses USB Power Delivery Revision 2.0 Version 1.2 or later. Or, in layman's terms, quick charging.

So, unless Nintendo have broken both the laws of thermodynamics and some regular human laws by lying to the FCC (although I'd imagine they'd get into more trouble over the former), Switch is most definitely capable of quick charging by any definition.

Regarding the total charging time of 3 hours, this is pretty typical for a gaming device. The 3DS takes even longer at 3 and a half hours for a full charge, while the PS Vita takes 2 hours and 40 mins. And in both cases we're talking about far smaller batteries than Switch has.

People also need to keep in mind once again that li-ion batteries are much slower to charge for the last 20% or so. This is why phone manufacturers always give specs like "charges to 80% in an hour", and leave out the fact that the remaining 20% takes another hour. Anantech provides some useful charging graphs in their smartphone reviews (e.g. OnePlus 3T, Honor 8), and if you look through them you'll notice a trend that charging to 80% typically takes only half the time of charging fully to 100%. This is going to vary a little bit depending on the battery and charging tech used, but it's usually around that ratio.

Translating to Switch, what we're probably looking at is the device charging to 80% battery in 90 minutes or so. Which, for me at least, is pretty reasonable. Yeah, they probably could have got it down to 60 minutes by using a more expensive battery, more expensive power ICs and a more expensive charger, but I doubt I'll ever be in a situation where that's the difference between my Switch having a usable amount of charge or not.

TL:DR

- Switch's battery is far bigger than any other gaming device
- Switch's battery is as big as they could possibly fit in there given the active cooling
- Switch definitely uses quick charging (source: FCC & James Clerk Maxwell)
- Switch probably charges to ~80% battery in about 90 minutes

Nice one. Should be added to the OP.
 

10k

Banned
Anandtech report that the 6p has a misleading charging indicator that max out when there are another 40 min of charging to do.

The Nexus lies as it slows down and continues charging due to thermals and the fact you'll ruin a battery if you full-blast charge it to 100% in reality. They're all supposed to charge more at the start and then start dialing back. Apple does this too.

edit: beaten ^
Damn. Thanks for the heads up guys. Now I know when it says fully charged at 100% I'll wait longer before unplugging.
 

Wurdfurd

Member
Since this is type C, would it be theoretically possible to charge it with a portable battery pack? IE i have a 7 hour flight in April, and i was hoping to play some Zelda on the way, would it be possible to plug that bad boy in and play for longer than the quoted 3 hours?
 

lenovox1

Member
Since this is type C, would it be theoretically possible to charge it with a portable battery pack? IE i have a 7 hour flight in April, and i was hoping to play some Zelda on the way, would it be possible to plug that bad boy in and play for longer than the quoted 3 hours?

They touted that as a feature in the conference.
 

Griss

Member
I know I'm late to this but I want to nominate Thraktor as an early candidate for post of the year.

Of course, if Switch wasn't a hybrid and therefore didn't need active cooling, it could have a much bigger battery. Just one of many compromises they had to make.

Personally, the battery isn't an issue at all, and the whole thing looks like a fantastic handheld to me.
 
That's a bummer for those who are planning to use this as a portable. I'm not buying one at launch but when I eventually do get one it will most likely never be undocked. I could see Nintendo eventually releasing a revision with better specs like they did with the new 3DS though.
 
Okay, serious question, I just realized AC adapter that comes along with the package might cause me some minor trouble:

3max.jpg


Since I live in Croatia I may have to automatically buy some sort of universal plug replacement Day 1 amirite? Basically I need to have this:

EU-9v-power-adapter.jpg


Alternatively, I can also charge it while on stand?
Wait why do you need an AC adapter? Does it not come with one???
 

Thraktor

Member
I guess it'd be easier to differentiate "quick charging" with some other term.

I forgot about the variable difference in voltage that it meant it used a form Power Delivery.

The Switch probably does charge fast to 80% in 90 minutes, I know my phone charges pretty quickly but it doesn't use any quick charge tech.

I'll see what I can revise in the OP.

It's rather confusing, as there are a bunch of different marketing terms, and then there's USB Power Delivery, which is the actual standard, but is never used in any marketing. Qualcomm's "Quick Charge" is the most common branding, but it's actually not compatible with USB-PD, which means phones using it often won't be properly cross-compatible with fully compliant USB-C chargers, and in the worst case Qualcomm "Quick Charge" chargers could actually damage USB-C devices or vice versa. Fortunately the next version from Qualcomm (which should hit phones this year) is actually compatible with USB-PD, which should simplify things.

This is a great post, but about the bolded at the bottom -- isn't the nVidia Shield's battery 7350 mAh? That's quite a bit more than the Switch.

The GPD Win is also a gaming device, and that uses a 6700 mAh battery. Has active cooling too, in a smaller form factor.

Agreed about the charging time, though, that's to be expected.

I stand connected on both counts, I wasn't really considering the more niche gaming devices.

You seem to know what you're talking about, so I'll ask you:

I'm not great with electronics, but is there a way we could estimate how long we could keep the battery alive by using external device chargers?

For example, if I buy a 20,000ma battery pack then in theory I should be able to re-charge the Switch roughly 4-5 times.

However, do we know (or can we figure out) anything about the power draw of the device? if I had it constantly plugged into that battery, would the battery be able to sustain the device, or would it draw power faster than it could be charged?

I mean, since they're selling things like car chargers then I assume it is possible for the thing to be played and charged at the same time (with a net gain on the battery charge) but when looking at batteries, what sort of info or tech specs should I be looking at in order to make a purchase?

I ask because if I can spend £15-20 more to bump the effective battery life up by a significant amount then I absolutely will!

If a game like Zelda runs for 3 hours on Switch from a 4310 mAh battery, then that means the power draw should be about 5.3W. In theory, if the battery pack was able to provide 6W (to err on the safe side), then you should be able to run the Switch off it.

However, it's a little more complicated than that. Switch's power supply provides 2.6A at 15V (i.e. 39W). [Note: that 39W isn't all going to charging Switch, but it's quite likely that the power supply is intended to both power Switch and charge it at the same time (i.e. while docked), and also power the dock and any USB accessories attached to the dock.] The pertinent number here is the 15V, whereas most battery packs seem to output 5V.

Switch will almost certainly charge from a 5V supply, but there's not necessarily any guarantee of how quickly it will charge, and it's possible that it would charge at less than 5W, meaning you wouldn't be able to play purely off the battery pack. Alternatively, it may charge perfectly well from a 5V supply, but at the moment there's no way to tell.

Basically, I'd recommend waiting a couple of weeks after Switch comes out before buying a battery pack. We're likely to get plenty of reports on which battery packs work well with Switch and which don't, which will help you make a much more informed decision.

Okay, serious question, I just realized AC adapter that comes along with the package might cause me some minor trouble:

3max.jpg


Since I live in Croatia I may have to automatically buy some sort of universal plug replacement Day 1 amirite? Basically I need to have this:

EU-9v-power-adapter.jpg


Alternatively, I can also charge it while on stand?

The US Switch charger is universal (i.e. operates from 100V-240V) so it's a safe guess that all the other regions will also get universal chargers.

Alternatively, because it's a USB-C power supply, you could use any USB-C power supply that provides 15V at 2.6A or more (i.e. 39W or more). Ironically, though, given how much people have given out about Nintendo's accessory pricing, the official Switch power supply seems to actually be the cheapest USB-C charger around that meets these specs (although I admit my search has been far from exhaustive).
 

ika

Member
The amount of over reacting people with the Switch is amazing, remembers me of the post-Wii unveil times.

I got this Anker power bank a year ago for ~45€. It has two USB ports and it's 17000mAh. I'm sure it'll work just fine with the Switch as it does with my iPhone 5S...

Anker-Ingress-11.jpg
 
Doesn't impact my use case as long as I can get a really long USB-C charging cable. Doubt I'll ever take it out my house. Just room to room.

Damn shame though. Don't know how you can call this a portable with a straight face.
 
The amount of over reacting people with the Switch is amazing, remembers me of the post-Wii unveil times.

I got this Anker power bank a year ago for ~45€. It has two USB ports and it's 17000mAh. I'm sure it'll work just fine with the Switch as it does with my iPhone 5S...

Anker-Ingress-11.jpg

I mean to be fair I blame this more on a lack of progress w/ battery tech. Economics and physics just limit things in this area.

But I'd prefer a larger battery and larger "portable" as a result.

Can the switch be charged outside of the dock?

Yes. That's my intention.
 

Hermii

Member
Switch has 3 hour charging time.

The battery lasts 3 hours when playing BOTW.

So if you play BOTW while charging, the battery will be drained exactly as fast as its charging? So it won't actually charge while playing BOTW?
 
D

Deleted member 752119

Unconfirmed Member
Switch has 3 hour charging time.

The battery lasts 3 hours when playing BOTW.

So if you play BOTW while charging, the battery will be drained exactly as fast as its charging? So it won't actually charge while playing BOTW?

No. Current batteries don't charge linearly like that. It will probably go like 0-80 in 2ish hours with the last hour to go from 80-100.

So it will charge while playing as long as the charger or battery pack gives enough power (equivalent to the stock a/c adapter). It will just charge slower than if it were in sleep mode or powered off while charging.
 
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