So since he says during the 360 days only, its not profitable now?
He specifically mentioned that as an example. He did not say whether they are profitable now or not.
So since he says during the 360 days only, its not profitable now?
If not MS some other company would be here to compete.
Also to be fair, the period of biggest Playstation dominance (PS2) wasn't bad for gamers at all.
I thought the long term plan for MS in the console business was to get third party manufacturers to make the boxes and they run the ecosystem like PCs and phones but, at this point, it seems that game streaming is going to happen sooner.
I thought the long term plan for MS in the console business was to get third party manufacturers to make the boxes and they run the ecosystem like PCs and phones but, at this point, it seems that game streaming is going to happen sooner.
3rd party OEMs cannot compete in the console space. Margins on hardware are too thin. The first party pretty much has to make their own consoles because the software/service royalties are necessary to offset manufacturing and R&D costs.
[b]Year ending
Jun 30, Reported Including[/b]
[url="https://www.microsoft.com/investor/reports/ar03/alt/item_seven.htm"]2002[/url] -$ 874m Xbox, PC/online games, consumer software and hardware, TV platform
[url="https://www.microsoft.com/investor/reports/ar03/alt/item_seven.htm"]2003[/url] -$ 924m Xbox, PC/online games, consumer software and hardware, TV platform
[url="https://www.microsoft.com/investor/reports/ar06/staticversion/10k_fr_dis.html"]2004[/url] -$1.337b Xbox, PC/online games, consumer software and hardware, TV platform
[url="https://www.microsoft.com/investor/reports/ar06/staticversion/10k_fr_dis.html"]2005[/url] -$ 485m Xbox, PC/online games, consumer software and hardware, TV platform
[url="https://www.microsoft.com/investor/reports/ar06/staticversion/10k_fr_dis.html"]2006[/url] -$1.262b Xbox/Xbox 360, PC/online games, consumer software and hardware, TV platform
[url="https://www.microsoft.com/investor/reports/ar09/10k_fr_dis.html"]2007[/url] -$1.898b Xbox 360, PC/online games, Zune, consumer software and hardware, TV platform, mobile and embedded devices
[url="https://www.microsoft.com/investor/reports/ar09/10k_fr_dis.html"]2008[/url] $ 497m Xbox 360, PC/online games, Zune, PixelSense, consumer software and hardware, TV platform, mobile and embedded devices, retail sales of Office and Windows
[url="https://www.microsoft.com/investor/reports/ar09/10k_fr_dis.html"]2009[/url] $ 169m Xbox 360, PC/online games, Zune, PixelSense, consumer software and hardware, TV platform, mobile and embedded devices, retail sales of Office and Windows
[url="https://www.microsoft.com/investor/reports/ar12/financial-review/discussion-analysis/index.html"]2010[/url] $ 517m Xbox 360, PC/online games, Zune, consumer software and hardware, TV platform, mobile and embedded devices, Windows Phone, retail sales of Office and Windows
[url="https://www.microsoft.com/investor/reports/ar12/financial-review/discussion-analysis/index.html"]2011[/url] $1.257b Xbox 360, PC/online games, consumer software and hardware, TV platform, mobile and embedded devices, Windows Phone, Android patent licensing
[url="https://www.microsoft.com/investor/reports/ar12/financial-review/discussion-analysis/index.html"]2012[/url] $ 364m Xbox 360, PC/online games, Surface, consumer software and hardware, TV platform, mobile and embedded devices, Windows Phone, Skype, Android patent licensing
[url="https://www.microsoft.com/investor/reports/ar13/financial-review/discussion-analysis/index.html"]2013[/url] $ 848m Xbox 360, PC/online games, Surface, consumer software and hardware, TV platform, mobile and embedded devices, Windows Phone, Skype, Android patent licensing
[url="https://www.sec.gov/Archives/edgar/data/789019/000119312516662209/d187868d10k.htm#tx187868_10"]2014[/url] $5.605b Xbox 360/Xbox One, PC software and accessories, Surface, Windows Phone, Windows, Bing, MSN ads, all patent licensing
[url="https://www.sec.gov/Archives/edgar/data/789019/000119312516662209/d187868d10k.htm#tx187868_10"]2015[/url] $5.095b Xbox 360/Xbox One, PC software and accessories, Surface, Windows Phone, Windows, Bing, MSN ads, all patent licensing
[url="https://www.microsoft.com/investor/reports/ar16/index.html"]2016[/url] $6.142b Xbox 360/Xbox One, Mojang, PC software and accessories, Surface, Windows Phone, Windows, Bing, MSN ads, all patent licensing
[url="https://www.last10k.com/sec-filings/msft/0001564590-17-014900.htm#ITEM_7_MANAGEMENTS_DISCUSSION_ANALYSIS_F"]2017[/url] $8.288b Xbox 360/Xbox One, Mojang, PC software and accessories, Surface, Windows Phone, Windows, Bing, MSN ads, all patent licensing
Note the primary takeaway: Microsoft have never provided operating income or gross margin figures for Xbox by itself, much less net profit numbers for the division. And recently there's much more consolidation of business segments, leading to even less clarity. Only Microsoft employees could know for sure how profitable the Xbox division is, whether all-time or in a specific period.
This means, paradoxically, that Paul Thurrott is in a much better position to know the facts than GAF members or even investors. He might have sources who really know, unlike the average person. Of course, his sources could also be mistaken or inventing things, so his statements are second-hand and should be evaluated cautiously.
Looking over what has been released, my personal estimation is that Xbox probably was profitable in FY 2011, 2012, and maybe 2013. These are the peak Kinect years, before Xbox One came along and ruined the party. Of course, I can't know if I'm right; but I do think this is the most plausible conclusion that can be drawn, given the narrowness of margins every year else, and the patterns of other divisions grouped with Xbox.
Interesting, thanks for compiling this. I'd have to be a financial guy and understand MS's business much better than I do to sort this all out.
So the takeaway is we really don't know, because MS has never provided net profit numbers for the gaming division, much less for Xbox.
Good stuff. But all this consolidation really kills any chance of doing analysis on just Xbox numbers.So we can all operate from the facts, here are the actual numbers Microsoft have reported every year since Xbox started. I note what type of number it is, and then what other business groups are lumped into it (since Xbox is never by itself). Note that these official Microsoft financials don't precisely line up to Psychotext's previously-quoted post. I'm not sure the reason for mismatch, but I've linked all the Microsoft reports so you can check them yourself.
Note that when a platform is listed without further explanation--e.g. "Xbox 360" or "Windows"--the figures include all associated royalties, subscriptions, accessories, etc. Only if segments are specified is anything left out.
Second, "consumer software" refers to educational and productivity titles.
Finally, the original Microsoft Surface platform is listed under its revised PixelSense name, in order to avoid confusion with the new Surface line of devices.
Code:[b]Year ending Jun 30, Reported Type Including[/b] [url="https://www.microsoft.com/investor/reports/ar03/alt/item_seven.htm"]2002[/url] -$ 874m Operating Income Xbox, PC/online games, consumer software and hardware, TV platform [url="https://www.microsoft.com/investor/reports/ar03/alt/item_seven.htm"]2003[/url] -$ 924m Operating Income Xbox, PC/online games, consumer software and hardware, TV platform [url="https://www.microsoft.com/investor/reports/ar06/staticversion/10k_fr_dis.html"]2004[/url] -$ 1.337b Operating Income Xbox, PC/online games, consumer software and hardware, TV platform [url="https://www.microsoft.com/investor/reports/ar06/staticversion/10k_fr_dis.html"]2005[/url] -$ 485m Operating Income Xbox, PC/online games, consumer software and hardware, TV platform [url="https://www.microsoft.com/investor/reports/ar06/staticversion/10k_fr_dis.html"]2006[/url] -$ 1.262b Operating Income Xbox/Xbox 360, PC/online games, consumer software and hardware, TV platform [url="https://www.microsoft.com/investor/reports/ar09/10k_fr_dis.html"]2007[/url] -$ 1.898b Operating Income Xbox 360, PC/online games, Zune, consumer software and hardware, TV platform, mobile and embedded devices [url="https://www.microsoft.com/investor/reports/ar09/10k_fr_dis.html"]2008[/url] $ 497m Operating Income Xbox 360, PC/online games, Zune, PixelSense, consumer software and hardware, TV platform, mobile and embedded devices, retail sales of Office and Windows [url="https://www.microsoft.com/investor/reports/ar09/10k_fr_dis.html"]2009[/url] $ 169m Operating Income Xbox 360, PC/online games, Zune, PixelSense, consumer software and hardware, TV platform, mobile and embedded devices, retail sales of Office and Windows [url="https://www.microsoft.com/investor/reports/ar12/financial-review/discussion-analysis/index.html"]2010[/url] $ 517m Operating Income Xbox 360, PC/online games, Zune, consumer software and hardware, TV platform, mobile and embedded devices, Windows Phone, retail sales of Office and Windows [url="https://www.microsoft.com/investor/reports/ar12/financial-review/discussion-analysis/index.html"]2011[/url] $ 1.257b Operating Income Xbox 360, PC/online games, consumer software and hardware, TV platform, mobile and embedded devices, Windows Phone, Android patent licensing [url="https://www.microsoft.com/investor/reports/ar12/financial-review/discussion-analysis/index.html"]2012[/url] $ 364m Operating Income Xbox 360, PC/online games, Surface, consumer software and hardware, TV platform, mobile and embedded devices, Windows Phone, Skype, Android patent licensing [url="https://www.microsoft.com/investor/reports/ar13/financial-review/discussion-analysis/index.html"]2013[/url] $ 848m Operating Income Xbox 360, PC/online games, Surface, consumer software and hardware, TV platform, mobile and embedded devices, Windows Phone, Skype, Android patent licensing [url="https://www.microsoft.com/investor/reports/ar15/index.html#discussion-analysis"]2014[/url] $19.724b Gross Margin Xbox 360/Xbox One, OEM and consumer Windows, consumer Office and Office 365, Windows Store, Bing, MS retail stores, Windows Phone (not hardware), Android patent licensing [url="https://www.microsoft.com/investor/reports/ar15/index.html#discussion-analysis"]2015[/url] $17.680b Gross Margin Xbox 360/Xbox One, OEM and consumer Windows, consumer Office and Office 365, Windows Store, Bing, MS retail stores, Windows Phone (not hardware), Android patent licensing [url="https://www.microsoft.com/investor/reports/ar16/index.html"]2016[/url] $ 6.142b Operating Income Xbox 360/Xbox One, Mojang, PC software and accessories, Surface, Windows Phone, Windows, Bing, MSN ads, all patent licensing [url="https://www.last10k.com/sec-filings/msft/0001564590-17-014900.htm#ITEM_7_MANAGEMENTS_DISCUSSION_ANALYSIS_F"]2017[/url] $ 8.288b Operating Income Xbox 360/Xbox One, Mojang, PC software and accessories, Surface, Windows Phone, Windows, Bing, MSN ads, all patent licensing
Note the primary takeaway: Microsoft have never provided operating income or gross margin figures for Xbox by itself, much less net profit numbers for the division. And recently there's much more consolidation of business segments, leading to even less clarity. Only Microsoft employees could know for sure how profitable the Xbox division is, whether all-time or in a specific period.
This means, paradoxically, that Paul Thurrott is in a much better position to know the facts than GAF members or even investors. He might have sources who really know, unlike the average person. Of course, his sources could also be mistaken or inventing things, so his statements are second-hand and should be evaluated cautiously.
Looking over what has been released, my personal estimation is that Xbox probably was profitable in FY 2011, 2012, and maybe 2013. These are the peak Kinect years, before Xbox One came along and ruined the party. Of course, I can't know if I'm right; but I do think this is the most plausible conclusion that can be drawn, given the narrowness of margins every year else, and the patterns of other divisions grouped with Xbox.
Good stuff. But all this consolidation really kills any chance of doing analysis on just Xbox numbers.
No, you're incorrect. As I showed above, he could be right that no specific Xbox generation has ever been profitable, or that no year has ever been profitable, or even that no period of any length has ever been profitable.I mean even if Thurrott is right, he could only possibly be right in saying that in the aggregate, Xbox has come out in the red (i.e. add up all the profits and losses from the first year Xbox OG released until now).
But what kind of company looks at profit that way? Whatever losses you had in previous years is written off and it's only the current year that matters.
The funny thing is Microsoft actually nailed the streaming boom with Xbox 360 apps and for some idiotic reason thought cable TV was still a thing worth aiming for with Xbox One instead of doubling down on streaming. I guess a hangover from their original 90s idea and Kinect/Profiling advert dream.
I'll take it with a grain of salt since it's Paul Thurrott. He's been salty towards MS since just a bit into Windows Phone 7s launch (look through his site).
So we can all operate from the facts, here are the actual numbers Microsoft have reported every year since Xbox started. I note what type of number it is, and then what other business groups are lumped into it (since Xbox is never by itself). Note that these official Microsoft financials don't precisely line up to Psychotext's previously-quoted post. I'm not sure the reason for mismatch, but I've linked all the Microsoft reports so you can check them yourself.
Note that when a platform is listed without further explanation--e.g. "Xbox 360" or "Windows"--the figures include all associated royalties, subscriptions, accessories, etc. Only if segments are specified is anything left out.
Second, "consumer software" refers to educational and productivity titles.
Finally, the original Microsoft Surface platform is listed under its revised PixelSense name, in order to avoid confusion with the new Surface line of devices.
Code:[b]Year ending Jun 30, Reported Type Including[/b] [url="https://www.microsoft.com/investor/reports/ar03/alt/item_seven.htm"]2002[/url] -$ 874m Operating Income Xbox, PC/online games, consumer software and hardware, TV platform [url="https://www.microsoft.com/investor/reports/ar03/alt/item_seven.htm"]2003[/url] -$ 924m Operating Income Xbox, PC/online games, consumer software and hardware, TV platform [url="https://www.microsoft.com/investor/reports/ar06/staticversion/10k_fr_dis.html"]2004[/url] -$ 1.337b Operating Income Xbox, PC/online games, consumer software and hardware, TV platform [url="https://www.microsoft.com/investor/reports/ar06/staticversion/10k_fr_dis.html"]2005[/url] -$ 485m Operating Income Xbox, PC/online games, consumer software and hardware, TV platform [url="https://www.microsoft.com/investor/reports/ar06/staticversion/10k_fr_dis.html"]2006[/url] -$ 1.262b Operating Income Xbox/Xbox 360, PC/online games, consumer software and hardware, TV platform [url="https://www.microsoft.com/investor/reports/ar09/10k_fr_dis.html"]2007[/url] -$ 1.898b Operating Income Xbox 360, PC/online games, Zune, consumer software and hardware, TV platform, mobile and embedded devices [url="https://www.microsoft.com/investor/reports/ar09/10k_fr_dis.html"]2008[/url] $ 497m Operating Income Xbox 360, PC/online games, Zune, PixelSense, consumer software and hardware, TV platform, mobile and embedded devices, retail sales of Office and Windows [url="https://www.microsoft.com/investor/reports/ar09/10k_fr_dis.html"]2009[/url] $ 169m Operating Income Xbox 360, PC/online games, Zune, PixelSense, consumer software and hardware, TV platform, mobile and embedded devices, retail sales of Office and Windows [url="https://www.microsoft.com/investor/reports/ar12/financial-review/discussion-analysis/index.html"]2010[/url] $ 517m Operating Income Xbox 360, PC/online games, Zune, consumer software and hardware, TV platform, mobile and embedded devices, Windows Phone, retail sales of Office and Windows [url="https://www.microsoft.com/investor/reports/ar12/financial-review/discussion-analysis/index.html"]2011[/url] $ 1.257b Operating Income Xbox 360, PC/online games, consumer software and hardware, TV platform, mobile and embedded devices, Windows Phone, Android patent licensing [url="https://www.microsoft.com/investor/reports/ar12/financial-review/discussion-analysis/index.html"]2012[/url] $ 364m Operating Income Xbox 360, PC/online games, Surface, consumer software and hardware, TV platform, mobile and embedded devices, Windows Phone, Skype, Android patent licensing [url="https://www.microsoft.com/investor/reports/ar13/financial-review/discussion-analysis/index.html"]2013[/url] $ 848m Operating Income Xbox 360, PC/online games, Surface, consumer software and hardware, TV platform, mobile and embedded devices, Windows Phone, Skype, Android patent licensing [url="https://www.microsoft.com/investor/reports/ar15/index.html#discussion-analysis"]2014[/url] $19.724b Gross Margin Xbox 360/Xbox One, OEM and consumer Windows, consumer Office and Office 365, Windows Store, Bing, MS retail stores, Windows Phone (not hardware), Android patent licensing [url="https://www.microsoft.com/investor/reports/ar15/index.html#discussion-analysis"]2015[/url] $17.680b Gross Margin Xbox 360/Xbox One, OEM and consumer Windows, consumer Office and Office 365, Windows Store, Bing, MS retail stores, Windows Phone (not hardware), Android patent licensing [url="https://www.microsoft.com/investor/reports/ar16/index.html"]2016[/url] $ 6.142b Operating Income Xbox 360/Xbox One, Mojang, PC software and accessories, Surface, Windows Phone, Windows, Bing, MSN ads, all patent licensing [url="https://www.last10k.com/sec-filings/msft/0001564590-17-014900.htm#ITEM_7_MANAGEMENTS_DISCUSSION_ANALYSIS_F"]2017[/url] $ 8.288b Operating Income Xbox 360/Xbox One, Mojang, PC software and accessories, Surface, Windows Phone, Windows, Bing, MSN ads, all patent licensing
Note the primary takeaway: Microsoft have never provided operating income or gross margin figures for Xbox by itself, much less net profit numbers for the division. And recently there's much more consolidation of business segments, leading to even less clarity. Only Microsoft employees could know for sure how profitable the Xbox division is, whether all-time or in a specific period.
This means, paradoxically, that Paul Thurrott is in a much better position to know the facts than GAF members or even investors. He might have sources who really know, unlike the average person. Of course, his sources could also be mistaken or inventing things, so his statements are second-hand and should be evaluated cautiously.
Looking over what has been released, my personal estimation is that Xbox probably was profitable in FY 2011, 2012, and maybe 2013. These are the peak Kinect years, before Xbox One came along and ruined the party. Of course, I can't know if I'm right; but I do think this is the most plausible conclusion that can be drawn, given the narrowness of margins every year else, and the patterns of other divisions grouped with Xbox.
Its kinda funny that this article was out for a while but the Gaf thread is what got people tweeting about it, lol.Jez is tweeting about it now too: https://twitter.com/jezcorden/status/897273549022482432
It's hard not to root for Microsoft failing and going the fuck away.
I'll take it with a grain of salt since it's Paul Thurrott. He's been salty towards MS since just a bit into Windows Phone 7s launch (look through his site).
The reason they lump divisions together and muddy financial reporting is tax minimisation
Can you cite how exactly that would work? These are just arbitrary organizational divisions within the same corporation, not distinct corporate entities. It changes how they report finances to the public including investors, but it shouldn't have any bearing on reporting for tax purposes.
The big four accounting firms have been branded as aggressive, unethical, and accused of "perpetrating the greatest tax crimes in history" by a leading corporate tax authority.
At least $US1 trillion in tax revenue is lost worldwide, and $50 billion in Australia, as a result of aggressive tax minimisation schemes established by the four giant firms who audit the books of nearly all the world's major companies, said George Rozvany, a 32-year veteran of the corporate tax industry.
Mr Rozvany spent 32 years working in the corporate tax field, for Ernst and Young, Coopers and Lybrand (now PwC) and the defunct Arthur Anderson.
He was head of tax for chemical giant ICI in Australia as well as for the world's largest insurer, Allianz.
Yeah I don't know what you just said.Must be a long game since he's been a Microsoft journalist for the past 20-30 years.
Giving Windows Phones a bad rap is certainly his undoing, that thing is praised everywhere.
Jez is tweeting about it now too: https://twitter.com/jezcorden/status/897273549022482432
Also to be fair, the period of biggest Playstation dominance (PS2) wasn't bad for gamers at all.
That's because Sony entered that gen as a wary sophomore knowing they'd be contending against a more prepared Sega and Nintendo along with a newcomer representing the biggest tech company at the time and whom they had always considered their endgame rival. We saw how the real Sony behaved in the suceeding generation after Sega exited the race and Nintendo/Microsoft were no longer deemed threats.
That's because Sony entered that gen as a wary sophomore knowing they'd be contending against a more prepared Sega and Nintendo along with a newcomer representing the biggest tech company at the time and whom they had always considered their endgame rival. We saw how the real Sony behaved in the suceeding generation after Sega exited the race and Nintendo/Microsoft were no longer deemed threats.
Why is the PS3 era "the real Sony"? Have the other three generations of PlayStation been the fake Sony?
Yup. Competition has kept them in check. No more rhetoric of getting an extra job or mentions of a handheld ghetto. My only regret is witnessing how spectacularly they failed in that market so I'll never see a $99 3DS any time soon.
I respect you doubling down on your absurd position.
Jez being Jez... shocked.Jez is tweeting about it now too: https://twitter.com/jezcorden/status/897273549022482432
Jez being Jez... shocked.
What did he say about scorpio again?
Good stuff. But all this consolidation really kills any chance of doing analysis on just Xbox numbers.
Jez is tweeting about it now too: https://twitter.com/jezcorden/status/897273549022482432
Insiders wars. Whom to believe?
Insiders wars. Whom to believe?
Jez said:Sony might be leading the race in terms of console units sold, but there are tens of millions more Xbox Live subscribers out there, in a world where platform engagement is becoming increasingly important.
TLDR: Jez has clearly been full of shit or ignorant with secret MS numbers he has written about in the recent past and shouldn't be trusted