What's with racing games capping at 30 FPS? First NFS: Rivals now this.
I'm guessing the next Gran Turismo will look far better graphically and run at 60 fps.
The gap is closing. Must be the new dev tools for the XB1.
Handicapping the PS4 and PC versions are the new dev tools?
Ivory Tower is "really trying to get parity across all versions,
It was just a matter of time until the lesser console started dragging down everyone else.
Sucks that the PS4 version is being held back for the sake of parity. From the GameXplain video, a lot of the textures look quite bad.
It was just a matter of time until the lesser console started dragging down everyone else.
The games will always be made for the weakest comparable system to save time and money. PS4 owners such as myself just need to prepare to have a system that only first party and exclusives will take advantage of, just like last gen.No sorry devs. Make the best version for each format.
This here is fucking bullshit. Fears confirmed. PC should never be held back by parity with consoles. The more powerful console should not be held back by parity to the weaker. Lowest common denominator gaming here we go.
Both consoles are holding pc back.It was just a matter of time until the lesser console started dragging down everyone else.
The games will always be made for the weakest comparable system to save time and money. PS4 owners such as myself just need to prepare to have a system that only first party and exclusives will take advantage of, just like last gen.
Both consoles are holding pc back.
From when developers care to pc version? Especially for this kinda of game?Thats what you got out of it? To me it sounded more like the PC version being held back by the PS4/XB1.
So? Most of the best arcade racers have been 60 FPS.
You think burnout would be held in such high regard if it was 30 FPS? The answer is no. People wouldn't even know or care who criterion was if they made 30 FPS racers.
Thats what you got out of it? To me it sounded more like the PC version being held back by the PS4/XB1.
I gotta admit that the crying over parity which may or may not be because of the X1 makes me laugh now. I mean, this isn't exactly something that's been done before with this kind of scale, so how do any of you know what you're talking about?
Both consoles are holding pc back.
Thats what you got out of it? To me it sounded more like the PC version being held back by the PS4/XB1.
So one of the version is being craped"really trying to get parity across all versions, so it's something thats important to us not to branch out and not do individual things for individual platforms."
DX12 sauce already added?
Both consoles are holding pc back.
How many fps is Forza 5?
In this case it's only Xbone that's holding the other platforms.
Pretty much means I won't be buying this. Shame.Good to know PS4 versions will continue to be held back for parity. No reason this and UFC aren't 1080p/60 on PS4 with XB1 being 1080p/30.
Both consoles are holding pc back.
DX12 sauce already added?
Nah, some devs allready made a bit of effort. Parity is nonsense.The games will always be made for the weakest comparable system to save time and money. PS4 owners such as myself just need to prepare to have a system that only first party and exclusives will take advantage of, just like last gen.
Implying PS4 is as powerful as a PC? Consoles will always hold PC games.
Parity, huh?
Alrighty then.
Implying PS4 is as powerful as a PC? Consoles will always hold PC games.
If they're going for the same visuals across the board, what do you think they're doing? Catering to the least powerful platform. The XB1 has to run it, and the other versions, which are on objectively more powerful platforms, are therefore being held back by that.
"really trying to get parity across all versions, so it's something thats important to us not to branch out and not do individual things for individual platforms."
Both consoles are holding pc back.
adding that Ivory Tower is "really trying to get parity across all versions
There's nothing stopping them from offering a greater-performing version of the game, as others have already done. You don't know that PS4 can handle a 60fps version of the game is what I'm saying.