Think I might take a chance on this after all, since there is barely any word-of-mouth to go on and I've kept this game at the back of my mind ever since it was announced. Knowing it was on its way to the Switch, I should have taken advantage of the $1 Humble Bundle price to demo it and see if it's my kind of thing, but what's done is done. I like resource managementokay: I really like resource managementand while I know this is a forward-moving experience in short bursts rather than a base-building game with a towering, hideously complex item/crafting progression like Don't Starve, I don't mind the roguelike format so long as the variation over multiple attempts isn't all about reacting to random generation, and the player actually has some flexibility to change up builds/approaches/decisions between runs.
I've heard some reservations about the longevity of this game; is it that it doesn't take long to see every possible thing it can throw at you? And is the endless mode a meaningful high-score challenge, or do you readily get to a point where you can play indefinitely until you put it down from boredom? Are there records tracked in-game? I find that the thing that throws me out of games built on procedural generation (FTL, for instance, which I loved for about 10 hours but felt completely done with by that point) is that once I understand the rules governing what the generator can do, I feel like I've seen the content. Even if the content is relatively lean, though, I'm thinking it might be a good change of pace to dive into one of these survival games without any external reference or wiki and really figure all of it out myself, whereas in a game like Don't Starve (which I adored to the tune of over 100 hours), when you get to the late-game material you pretty much have to look a few things up unless you want to lose a preposterous amount of progress. I got a lot out of This War of Mine for that very reason, despite its small scale (although that was another game I dropped after about 10 hours, mainly from frustration with control issues).
I'd appreciate perspectives from those of you who have played The Flame in the Flood in case it sounds like I'm in for a big disappointment. Better dissuade me quickly before I behave like a Switch owner and pick up yet another indie game at full price purely on impulse.