To people asking how this can happen in 2015:
You need to understand that resolution is will always scale on top of everything else.
Playstation 5 is not going to make this problem any less if they keep pushing the system to the brink with effects, shaders, animations and models that leave little for extra frames.
You cannot beat "low framerate". It's not a technical hurdle like you can get rid of jaggies or pop-up by using sophisticated AA, blur or increase the draw distance. framerates is always relative to how much you push it.
They've it since Xbox. Xbox 1 was going to be free 60 fps in everything. Bigger claims with PS3 and 360. Theoretically you could run Fallout 4 at 200 frames per second if you just dialed some of that shit down.
Is the shadows worth it? or their lighting engine? When I play games on PC, shadows is the first thing I reduce to make sure I never get below 60 FPS.
My feeling is that console gamers should be able to turn off these sorts of effects as well. It's dumb that gamers should have no control over this. Give them a option box that says "Disable Shadows" or let them reduce to medium or low quality.