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I wonder how far up his own ass the writer had to go to pull that out.
Destiny 2 is a more competent product than its predecessor, and perhaps a less interesting game as a result. It doesnt have the same idiosyncrasies and shortcomings, and it doesnt seem to hold its players in such low esteem. It doesnt dare us to break it as often.
Bungie has stripped out so much of the nonsense we previously had to keep track of, and almost every simplification has been for the better. Theyve added a story that makes sense, even if by doing so theyve robbed their robe-clad sci-fi world of some of its mystery
So it became worse by becoming better.
I know this has been an issue for some of the people I know that were crazy in to the first game. While I don't, I honestly think they enjoyed the 'work' aspect of it.So it became worse by becoming better.
So it became worse by becoming better.
Man, you guys are no fun.
Is this the video game equivalent of Pitchfork's notorious Kid A review?
Kotaku's mandate is that reviews should inform, entertain, and help improve our understanding of how video games make us feel.
Is this the video game equivalent of Pitchfork's notorious Kid A review?
The experience and emotions tied to listening to Kid A are like witnessing the stillborn birth of a child while simultaneously having the opportunity to see her play in the afterlife on Imax.
Curiosity piqued, I searched.
Holy shit.
Maybe if this was a preview it would be better? Or as a separate side piece where they go over how destiny affects other people's lives? I'm definitely not liking it as a review.
lmaoThen this guy needs to rewrite his review.
That would probably make a nice article on it's own but as a review, it's not a good one. Well, can't blame them from trying something new.
A finnish game magazine called Pelit did a similar thing way back with silent hunter 4, not as a review but as an article. It was written in log form, as if they were actual captains engaged in naval warfare. I remember how cool it was to read about all the wacky hijinks that ensued. Made me interested enough to try the game even though I don't really care about simulators, and still don't as I came to realise.
this is written for fans of destiny
i'm sure they will enjoy it
don't jump on a writer just because he writes about something you don't like
(i have no interest whatsoever in destiny myself)
See, that actually sounds interesting though. Unlike a piece of fan fiction about people who play a single video game religiously.
I'm a medium sized fan of Destiny and I thought the article sucked big butts.
Not jumping on him because he wrote about something I didn't like, jumping because he wrote an absolutely nonsensical novella that just happened to be about people playing Destiny.
a big part of the game is its community tho
Man, you guys are no fun. I really enjoyed this review, it accurately conveys the feelings and experience of playing the game from a variety of viewpoints, while also being a nice little bit of fiction. Sure, it's far outside of the norm of what typically constitutes a review...but so what? It was far more interesting than your average review, and it's not like anyone here ragging on it was depending on Kotaku's review of Destiny 2 to make a purchasing decision. Heaven forbid people get a little creative.
Yes, people were complaining about this being "Destiny 1.5" when what they actually wanted was Destiny 1.2.
Myself included.
Why write a review for fans of Destiny if they are the most likely people to buy Destiny 2 and thus the least likely people to need a review of it?
Why write a review for fans of Destiny if they are the most likely people to buy Destiny 2 and thus the least likely people to need a review of it?
Yes and know. Its almost like you need (i)"here is a review for someone who knows nothing about the genre" and (ii) here is a review for folks who really understand the genre.
Destiny is unique in that its an MMO-lite that brought MMO(ish) type game design to the (dare I say) casual audience of your average FPS player and or Single Player RPG guy. (This is me). Couple that with the Bungie pedigree, and you have a different type of social game that is not just for the more hardcore MMO types.
In other words, (and I say this with love), Bros are now playing MMO's because of Destiny. And like it or not, there has not been another developer that has been able to quite capture it.
Ubisoft tried The Division. And while a good game in its own right, it failed on the end MMO type grind (and it just wasnt as satisfying to play (ie Gunplay).
Diablo 3, is a looter (and of course predates Destiny), but doesn't require such team coordination that Destiny (or other more advance MMOs) need. Its just looter.
EA will get its shot with Bioware's Anthem. Looks cool, but in the end...it has got to be simply fun to shoot bad guys. Bioware hasn't been the kings of gameplay (as Bungie preeety much perfected the FPS on console), but time will tell.
Anyway, yes, Destiny is indeed a specific game that brought MMO-lite to the masses.
Clicks
I'm a medium sized fan of Destiny and I thought the article sucked big butts.
Eh, kotaku reviews are always non traditional and come with no score. I think it works very well. Props to Kirk! I really enjoyed reading it. And I love to see games journalists break out of their shells and try new pieces and approaches.I don't like this as a review. As an article? Totally fine. But I dunno, not my thing for a review.