ethomaz
Banned
Using PC 4k maxed ruins the point too.Also downscaling the PS4 pro image pretty much ruins the point of the comparison, hah.
Using PC 4k maxed ruins the point too.Also downscaling the PS4 pro image pretty much ruins the point of the comparison, hah.
Yeah, but we are not comparing Xbox One to PS4 Pro here.
At 4k max settings (including stuff like VXAO)? I think it's quite likely the 970 will run out of video memory at that, instantly cratering performance. We'll see I guess.
Also downscaling the PS4 pro image pretty much ruins the point of the comparison, hah.
Exactly. Getting even a close approximation of max'd out settings for a demanding PC game in a $400 console is impressive as hell.
They really won't though. The upscaling simply doesn't operate on that scale. It operates on high fequency contrast. It doesn't sharpen very blurry parts.
Same here. I don't plan on upgrading to a 4K display anytime soon, so if a number of titles (or at least all of Sony's first party) have largely improved 1080p modes then I'm in. Coming from experience with Nintendo and their stop gap systems, I'm a bit weary. What they've confirmed seems promising though.That's the only thing I want from PS4 Pro.
An image using HQ soft blur (DOF post process) and then upscaled with - effectively - Bicubic sharper is going to look different to an untouched image scaled linear smooth scale though, surely?
I would imagine developers are going to prefer the softer 'natural' resizing for DoF effects than soften -> sharpen....?
😂So blurry he thought it was youtube.
This is definitely one of those "you have to squint and stare at it for 10 minutes" kind of things.
Both look good.
The value of each upscaled pixel is the weighted average of the 4 nearest pixels in the original image (weighted by their distance). You can do it in GIMP or Photoshop, just select bilinear as the option when you resize the image.
The Pro version was said to have HDR last night when they were demoing it. The PC version does not.
The Pro version was said to have HDR last night when they were demoing it. The PC version does not.
It would look different if the bicubic sharpener was going from something like 240p to 4K for sure. The blur is like downscaling the image 8x or something whereas the upscale is only 2x.
It does
Looks great when i resized the pro image and it's not even the 1080p 30fps mode which is supposed to look better. Lighting is not 100% spot on but it will do.Mine 1080p maxed out (FXAA) :
I know that it's not exactly the same but this is what i have.
Did you try it? I have read people that hooked their PCs with compatible GPUs up to HDR TVs and Tomb Raider didn't do shit.
PS4Pro is softer, but you really have to be pixel peeping. Most people would never know the difference, especially if you got a few meters between yourself and the TV.
Did you try it? I have read people that hooked their PCs with compatible GPUs up to HDR TVs and Tomb Raider didn't do shit.
Looks great when i resized the pro image and it's not even the 1080p 30fps mode which is supposed to look better. Lighting is not 100% spot on but it will do.
Did you try it? I have read people that hooked their PCs with compatible GPUs up to HDR TVs and Tomb Raider didn't do shit.
Wow, for 400$ it sure is really impressive.
that's pretty damn nice for a $400 box
Looks amazing for a $400 console I'm impressed.
This is definitely one of those "you have to squint and stare at it for 10 minutes" kind of things.
Both look good.
Why are people incapable of looking in a non-black and white way? One doesn't have to look like shit while the other looks great.
Yeah they both look good but the PC looks better and if you need to squint and take 10 minutes to determine that, you should look into getting lasik.
So...
Is it actually better to use Pro with a 1080p TV? I'd rather have upped graphical effects at 1080p than 4kinda.