RoadHazard
Gold Member
Oh shit, the PS360 versions are gonna suck. Oh well, any cross-generation game I'm interested in I'll most likely be getting on the PS4 anyway.
you are right.
the fact that they already have the game running on the Wii U, and that they think that the gamepad will be a perfect fit for the hacking device make me hope for a good wii u version.
So Ubisoft Bukarest has the game up and running for Wii U, but they didn't start to develop the versions for the consoles with the biggest userbases?
Wat
Just shit can the PS3/360 versions anyway. Nobody is going to want them with 720/PS4 versions around and they will only look and play really bad.
The Wii U version is going to be a complete disaster. Expecting anything else is the same as people back in the 90s expecting the Gameboy port of Mortal Kombat to be anything other than terrible.
I mean this is sarcastic right? Yea it is. lolThe Wii U version is going to be a complete disaster. Expecting anything else is the same as people back in the 90s expecting the Gameboy port of Mortal Kombat to be anything other than terrible.
The one at the PLAYSTATION event?Wait, if the Wii-U version is already in development, does that mean the video we saw the other day was running on the Wii-U? :O
The Wii U version is going to be a complete disaster. Expecting anything else is the same as people back in the 90s expecting the Gameboy port of Mortal Kombat to be anything other than terrible.
Probably already finished because of the fast texture work, removal of features and just the overal low standards of the platform.
It's completely irrelevant. Watch Dogs has been in development for five years, it'll probably be six by the time it launches, given Ubisoft's predilection for huge multinational development, the budget will have been at the very least fifty million dollars, you need that much bare minimum to market it, that's a hundred million dollars, more than three million copies at full price, to break even.I'm referring to new franchise development. COD//Madden/FIFA etc. will continue to release on PS360 for a few years.
This sounds like one of the dumbest financial moves ever, release a game for much smaller user bases first and then port it to past gen consoles that have much larger user bases later?
It's completely irrelevant. Watch Dogs has been in development for five years, it'll probably be six by the time it launches, given Ubisoft's predilection for huge multinational development, the budget will have been at the very least fifty million dollars, you need that much bare minimum to market it, that's a hundred million dollars, more than three million copies at full price, to break even.
PS4/XB3 exclusive would be insane.
A lot of game development starts on a PC-based version of the title before it's ported over to the consoles.
Not everyone is going to upgrade day one lol.
I'm thinking of picking up the Wii U or PS4 version(s), I think that Watch_Dogs would work terrific with a ZombiU-like UI on the GamePad.
I could imagine they are. To in some way put greater importance on the next-gen version. It could be a case of someone saying "Why would I upgrade my console when the game is on PS360?", "Well, as of yet it's been made wholly for next-gen, we haven't even started the current gen versions actually" type thing.Maybe they just lied, for some reason. (about it not being in development yet)
Seriously, though. After seeing the game running on the PS4, why would you even want a PS360 version?
The Wii U version is going to be a complete disaster. Expecting anything else is the same as people back in the 90s expecting the Gameboy port of Mortal Kombat to be anything other than terrible.
Again, by your logic no one would ever make a high budget launch game. But they do, regularly. AAA console launch games tend to have very high tie ratios, and relatively long shelf lives, since new console buyers continue to buy them over a relatively long period. Plus you're investing a long-term franchise user base.It's completely irrelevant. Watch Dogs has been in development for five years, it'll probably be six by the time it launches, given Ubisoft's predilection for huge multinational development, the budget will have been at the very least fifty million dollars, you need that much bare minimum to market it, that's a hundred million dollars, more than three million copies at full price, to break even.
PS4/XB3 exclusive would be insane.
I'm a bit confused about where everyone is getting the info that the WiiU version is already in development?
it was running on a pc.
Well firstly, no, people do not make high budget launch games, at least people other than first parties.Again, by your logic no one would ever make a high budget launch game. But they do, regularly. AAA console launch games tend to have very high tie ratios, and relatively long shelf lives, since new console buyers continue to buy them over a relatively long period. Plus you're investing a long-term franchise user base.
Obviously, if you can down-port relatively easily and without affecting the quality of your lead platforms, it makes sense to do so. That has not been the case in previous gen cross-overs. It may be somewhat easier this time, so we may see more cross-gen releases than in previous transitions.
Also you're making a lot of arbitrary assumptions about the game's budget. Budget is not a linear function relative to development time.
Here: http://www.neogaf.com/forum/showthread.php?t=515716
Watch Dogs is already running on Wii U, thanks to the porting work of Ubisoft Bucharest (Romania).
I don't see how this:
means this:
Am I missing something?
Because that's exactly what they are doing with the WiiU. Montreal develops the game and Bucarest try to make it fit for the WiiU
This is gonna be good. 15fps, here we go.
- Rainbow Six: Patriots still in development! "A good team is working on it and they have good ideas. It costs us some time to figure it out and to bring out the right feeling in the game."
yeah...running...
Notice how WiiU's version is in development.
You're a master of logic.The Wii U version is going to be a complete disaster. Expecting anything else is the same as people back in the 90s expecting the Gameboy port of Mortal Kombat to be anything other than terrible.
WiiU is actually a port of the PS2 version
It's not coming out on 360/PS3 that's why.
I can totally see that happening.
The qoute doesn't actually say they haven't started on the other versions; and other interviews have stated they have people working on all platforms simultaniously
Was going to say. Don't think what he's saying automatically implies the 360/PS3 versions haven't been started. I think he's just saying they're developing first for next-gen, then handing off to other studios for the other versions - that process has probably already started for the PS3/360 versions, and we know Bucharest has been tasked with the Wii U version.
OP is jumping to conclusions. Unless Guillemot said something other than the quote in the post
He's only saying that WD is developed as a next gen game first by Ubi Montreal and then other Ubi studios make it fit for older hardware. It doesn't mean that these older versions haven't started development yet or that they are going to wait until development on next gen is finished to start porting the game. That's just crazy
Yeah, let's jeopardize chances of our game selling well by cutting more than 120 mln potential customers out.The only reason they said 360/PS3 last year was because they couldn't say PS4/Xbox
It will be 'cancelled' for current gen machines soon enough.
Yeah, let's jeopardize chances of our game selling well by cutting more than 120 mln potential customers out.
when the market was absolutely different.said every launch title ever.