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Verge: New Hololens impressions "demo videos are all basically a lie"

Because the stage demonstrations are all people playing pretend, not demonstrations.

Most of the staged Kinect demos were real. Hence how we've famously seen the bottom of an avatars foot. It was the proof of concept videos like the montage and Milo stuff that wasn't real. The infamous Star Wars gif wasn't a Kinect stage demonstration, he's a cirque du soleil dancer.
 

Archaix

Drunky McMurder
Shit man, I thought you were serious. Didn't realize that was an opinion, I thought you had read it somewhere.


The Hololens absolutely exists and more or less does what they say it does. I didn't mean to imply the product itself is faked, just exaggerated in its potential and the actual experience.
 

jaypah

Member
The Hololens absolutely exists and more or less does what they say it does. I didn't mean to imply the product itself is faked, just exaggerated in its capabilities and the actual experience.

Fair enough. I'm hoping to purchase one so I would have liked to see an approximation of the FOV too.
 
So basically what we already knew. Wow, thanks for the insightful news Verge! We totally haven't heard this from anybody who has ever tried HoloLens and given an impression!
 

NeOak

Member
It's staged. The hololens units are a mockup and the on stage user has no interaction with the shown interface. A lot more than just the FOV is faked. You can see this with the gesture that is outside the hololens's FOV for gestures and a missed cue after the player follows him (Where he is meant to make it follow his hand, it does so before any interaction and then a late gesture that the headset on his head would not see). At one point you can even see the unit isn't on. It is a completely staged fake demo. Much like some the early kinects demos before it. Look at any impressions from Milo too.

The thing is it would have been rather easy to get a feed from the prototype. Think of why that isn't the case.

I guess you missed the part where they say it works.

Oh, and early staged demos? That avatar moving was staged when we saw under the shoe?
 

watership

Member
I'm acting like Microsoft has a corporate culture of always lying to the public until the last possible moment, which is completely accurate. They have to prove that there's reason you shouldn't be extremely skeptical of everything they say, and faking even parts of demos doesn't help.

lol. wow. Okay.
 

SPDIF

Member
It's staged. The hololens units are a mockup and the on stage user has no interaction with the shown interface. A lot more than just the FOV is faked. You can see this with the gesture that is outside the hololens's FOV for gestures and a missed cue after the player follows him (Where he is meant to make it follow his hand, it does so before any interaction and then a late gesture that the headset on his head would not see). At one point you can even see the unit isn't on. It is a completely staged fake demo. Much like some the early kinects demos before it. Look at any impressions from Milo too.

The thing is it would have been rather easy to get a feed from the prototype. Think of why that isn't the case.

I'm pretty sure the units aren't mock-ups since the press and developers have been using them, untethered, for the past few days. As for the bolded, do you have a timestamp of a video that you can link to? I want to see what you're talking about.
 

Nafai1123

Banned
Most of the staged Kinect demos were real. Hence how we've famously seen the bottom of an avatars foot. It was the proof of concept videos like the montage and Milo stuff that wasn't real. The infamous Star Wars gif wasn't a Kinect stage demonstration, he's a cirque du soleil dancer.

No need for revisionist history. That gif absolutely came from a staged Kinect demo at E3.

https://www.youtube.com/watch?v=GIiN0Tdzgsc
 

Three

Member
I guess you missed the part where they say it works.

Oh, and early staged demos? That avatar moving was staged when we saw under the shoe?

It works but not with the accuracy as shown in a staged demo. That demo was faked. Like I said how would a gesture work if the equipment cannot see it?

Milo "worked" in a staged demo too. Just read the hundreds of impressions from project natal.
 
I'll tell you what.... Since I'm going to E3, I'll try and demo the device and let you guys know the truth!!! So many articles describing it as JUST like what we've seen, and then you read one article and you jump down MS throat. Figures...

But time will tell
 

Dr.Acula

Banned
Aside from FoV, everything else that Verge reporter talked about sounded great. I'm not really familiar with Hololens, but it looks like more than pie-in-the-sky vaporware to me.

When she described the image as not being pixels, but photons that intrigued me, especially assuming she's also tried the Rift, as I have, which is pixels all the way down.
 
That sucks.... That said, if it's only the FOV that's borked... that's actually not TOO bad. It's disappointing to be sure, but I'd expect them to figure that out relatively soon actually.

Heres the thing. We dont even know if it is coming out this year. All we know is that HoloLens is coming out within the "Livespan of Windows 10" So it could come out this year, next year or 3 years from now. For year down the line until launch, thats another year that they have to improve hardware and improve FOV for the Gen 1 product.
 

firelogic

Member
Did she just treat that like a review unit? :lol

This could be a 16-24 months away from a commercial release and we get this video. It almost seems personal to her.

It blows me away how someone writing for a tech blog doesn't understand how iterative technology is. She's surely been around tech long enough to see something like the Oculus go through hardware revisions, right? Maybe not though.

Bizarre.

They're reporting on what it's like now. And right now it's BS. Would you rather they wrote glowing pieces about the potential of it instead of where the technology currently sits?
 

Dr.Acula

Banned
I get why they fake demos. Nintendo did it for real with Skyward Sword and look how that turned out. It's just hard to get things working at that scale in a auditorium environment.
 

Zedox

Member
https://www.youtube.com/watch?v=ZEMuwQVZ5KY

Impression by Windows Central who also went to the first event.

Also, can people stop saying that the stage video was faked. It wasn't. The camera's entire "eye" was using the Hololens' lens. So it's FOV was 100%. And since it was farther away, it could see all the stuff that was holograms. Doesn't take a genius to figure that out. Gosh guys.
 

Three

Member
I'm pretty sure the units aren't mock-ups since the press and developers have been using them, untethered, for the past few days. As for the bolded, do you have a timestamp of a video that you can link to? I want to see what you're talking about.

https://youtu.be/3AADEqLIALk

3:04. During the clapping he misses his cue to perform a gesture to move the window, then does a half-assed follow my hand gesture that is outside the headsets camera/kinect sensor FOV.
 
All these headset display things forget about people with glasses. Oculus Rift and GearVR are terrible already for people who use glasses.
 
If people thought the demos MS showed were real, they're the only one to blame. I thought it was pretty obvious that those demos they showed were just like the kinect ones: An exageration of the possibilities. Hololens is a Kinect 3.0... where people are gonne be fooled just like the wii and other 'holy shit I'm in the game' gimmicks. Only VR can make you feel like you're in the game... and that makes people nauseous.

Can't wait untill a this crap is over and we go the the next step... probably stuff connected to your brain and you just think what you want to happen in the game lol
 
I'll tell you what.... Since I'm going to E3, I'll try and demo the device and let you guys know the truth!!! So many articles describing it as JUST like what we've seen, and then you read one article and you jump down MS throat. Figures...

But time will tell

It's almost as if Microsoft has given us reason to be skeptical when they show off a crazy, futuristic device.
 
Why aren't other outlets calling this out?

Check the last page--they are. Gaffers and I posted a bunch of impressions from other outlets. They just aren't blowing it out of proportion.

All these headset display things forget about people with glasses. Oculus Rift and GearVR are terrible already for people who use glasses.

Can't remember the outlet, but someone mentioned he used it just fine with his glasses on.
 

Nafai1123

Banned
Lol you didn't watch this video, did you?

But yeah, the famous gif is from the circus show when they unveiled Natal.

Hey I watched part of it! :p

Back OT. I'm curious realistically how wide of a FOV they will be able to achieve with Hololens. As I said earlier, VR uses lenses in the headset to expand the FOV of the displays. AR does not have such a luxury. I'm guessing the best we can hope for is glasses equivalent FOV, which seems like it would be OK for a consumer product.
 

Krakn3Dfx

Member
Another case of Milo, it seems.

Still waiting to ask Milo several inappropriate questions.
EVeMaew.jpg
 

Bookoo

Member
Sucks because that's what we heard back in January, but the way they used that camera rig this time it looked like they may have fixed it.
 
https://youtu.be/3AADEqLIALk

3:04. During the clapping he misses his cue to perform a gesture to move the window, then does a half-assed follow my hand gesture that is outside the headsets camera/kinect sensor FOV.

Debatable. Remember that the device also has eye-tracking, which some apps use for a cursor. It's possible this was used in this demo.

Looks to me like he was expecting it to follow his head/gaze (he looks to the position of the wall, then turns back, which is when it "unpins" and starts following him). He only raises his hand to tap, which is the primary input method for gestures.

It is possible that someone else is controlling the selected/current "action" backstage (as in, choosing when it follows him, when it releases, etc.), but I don't see this as evidence of the entire demo being staged.
 
So it's basically Kinect all over again.

Exactly. They sold that product on the back of exaggerations and lies. I see no reason to think HoloLens will be any different. People shouldn't be taken in by ads and claims being made right now. It's PR and little more until an actual, functional, purchasable product is in people's hands. We should understand this much by now when it comes to new tech, and with MS particularly.
 
I'm still excited for the potential.

As far as the actual capabilities of the product, I'll wait to make a judgement when the product has matured and is ready for public consumption.

I don't see much point in jumping on the Microsoft hate train over this. It's a brand new product that's still in development.
 

Heigic

Member
It really shouldn't be compared to Kinect. Kinect was just one piece of hardware designed for the Xbox whereas with this Microsoft have created Windows Holographic an operating system for AR. The "operating system" part works perfectly fine. I don't think Microsoft have conveyed this very well Hololens is just the first device that uses Windows Holographic. It's just the reference device to show what the platform is capable of.

If you watch this interview: @ 7:15 https://channel9.msdn.com/Events/Build/2015/C9-08 It's clear this is an operating system play from Microsoft not a hardware.
 
Gen 0 or 1 hardware, as long as the holograms are clean Fov can be improved
with later gen when the tech matures and processing power increases.
 

bj00rn_

Banned
It's funny, but what she basically is talking about wanting (wanting to believe something is there with you) is simply..VR.. And a mix of AR and VR in a VR HMD will solve all of these "problems".

https://youtu.be/3AADEqLIALk

3:04. During the clapping he misses his cue to perform a gesture to move the window, then does a half-assed follow my hand gesture that is outside the headsets camera/kinect sensor FOV.

Nah, it was locked to head tracking. And this is a red herring anyway, the Hololense has been demonstrated, so we already know it basically works (just not with the FOV shown from the third person perspective cam).
 
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