Saucycarpdog
Member
Microsoft would have to be pretty desperate to get the marketing rights to a generic looking zombie survival game set in a franchise whose creator got fucked over by the people publishing this game.Why?
Microsoft would have to be pretty desperate to get the marketing rights to a generic looking zombie survival game set in a franchise whose creator got fucked over by the people publishing this game.Why?
Pretty sure Jez has said before that he's not going to leak anything. The most he's said is halo wars 2 DLC and AC marketing
I give it two days before the whole conference is leaked.
I doubt it.. MS won't allow it this year..
I give it two days before the whole conference is leaked.
You still don't seem to understand. The holiday release was already agreed upon by all parties. There would be no clause in the contract that would see the game follow Uncharted around the calendar.
The "reason" TF1 was moved is irrelevant. It did move and it was successful in the Spring. Meanwhile games that did not move were crushed under the weight of heavy hitters. THIS is the historical data. MS might be passionate about Q4, but they aren't passionate about going head to head w/ COD or canninbalizing sales of their own shooters.
MS doing third party marketing for Metal Gear Survive?
Yeah that's fake.
If Splinter Cell happens at all I will be over the moon.
It already existsA gold PS4 was leaked today. Is anyone hoping for a gold Xbox One?
I think it might look kind of ugly tbh
No, you don't understand. Uncharted 4 played a big deal why the deal was signed in the first place, marketing it as Xbox answer to Uncharted was the main way to make it stand out and not get " crushed under the weight of heavy hitters". Unfortunately for MS/SE Uncharted 4 got delayed... yet of all dates, MS choose to release in the same day as Fallout 4, when they could have negotiated with SE to move the date to another quarter or at least move it another date in Q4. And they were the publisher, so they had some power in dicating the release date.
Actually all MS games who were released in Q4 2013 were successful even the ones with mixed critical reception. And MS sure didn't care about that "historical data" when continued to push most of their games in Q4 (and they still do).
And you seriously think MS was gonna put the sequel to the juggernaut Titanfall in Q1? The game which rivaled even Halo 5 in sales (this one also released very close to CoD) ? There is bigger chance MS would push Gears 4 to Q1 if they actually wanted to spread their games evenly in the year.
Also watch next year when MS launches Halo 6 very close to Battlefield and CoD.
That list smells fishy for various reasons...
1. 3rd party IP but first-party investment despite constant reiteration by Phil that his go-forward mantra is investing in IPs they own
2. reeks of "dream list" syndrome, where big hit IPs, legacy IPs, and capable studios are attached to a list to establish a strong identity
3. Harrison attached to MH-deal with Xbox, even though his role within MS is Europe-bound.
4. Inconsistent level of knowledge/leaks that's weird. Knowledgable about business deals & executive insights, but only superficial knowledge on already announced games.
Furthermore, as Jez put it, someone who knows that deep of a potential conference lineup would pretty much know everything, and by that point, you can tell someone is legit/fake by what is not on the list, as opposed to what is on the list.
Yeah, but the rumor states that even before Dr3 was signed Ms signed a contract to ensure the next MH would be released on Xbox (not exclusive)Are you talking about Phil Harrison? He left MS a couple years ago......
A BUNCH of MAJOR announcements!
A BUNCH of MAJOR announcements!
A BUNCH of MAJOR announcements!
This sounds weak.I don't think it's true but just imagine:
http://boards.4chan.org/v/thread/379090451
Either way, if they were chasing a service model for Fable an MMO light makes so much more sense for the franchise than a asymmetrical moba that I really don't know why they didn't tried it before.
All App Mods
The allAppMods capability allows an app to access the AppMods folder for all apps. Mod Management utilities use allAppMods to manage mods outside of the game or app that consume them.
Anyone may request access to this capability for store submission.
No matter how big a deal Uncharted was, no one is going to agree to follow another game around the calendar- because they have no idea when said game will actually release. Uncharted got moved, but the release date train had left the station. There's nothing that could be done about it.
Sure published the game, but their are obviously caveats. It's crazy that your argument has shifted from MS had no say in the matter with regards to TF but could do whatever they want with TR.
Likely in part due to the fact that they don't cannibize their own portfolio. Your saying that had they had TF2 they would have put it up against COD, BF, and Gears.
Other, games were crushed. Much like how TF2 ended up getting crushed.
The 'juggernaut' that released in the spring...
it also didn't rival H5 in sales.
It's possible Gears would get moved instead, but it makes more sense to have the lone TPS in the window, than to sandwhich a newer franchise between two FPS giants.
Halo typically launches between September and November. This won't change.
Looks like Mod support is definitely coming to uwp and xbox.
Short story:
Like I posted in a post before, there is now an AppMods folder in the xbox filesystem (seen in the file explorer app)
So I needed to port a win32 application to uwp, and had to take a look at which capability I should declare (capabilities is the way Ms allows uwp apps to break free from the sandbox limitations. Some are fairly minimum permissions, but some allow deeper system access, and thus either requires permission to be able to be deployed to the store and some can't be deployed to the store at all)
And now there's this new capability added:
If I understood correctly, Ms should be adding apis and more storage for games and apps to handle mods, instead of handling them internally on their file system (probably what made the 2GB limit on Fallout 4). By placing mods on a separated system folder, one would assume there are no more size limits except of the physical storage limit itself.
And, this capability is for allowing access to this folder and its mods for 3rd party applications, likely, if a game supports mods using the apis 3rd party mods managers could possibily allow downloading mods without opening the game.
Ps: This would be likely only for games that allows modding in the first place, like the aforementioned Fallout 4, unsanctioned mods are already a reality in uwp though (see: this for more details, this also explains why people thought that injection mods didn't worked. Turns out they do, uwp apps just require a different way of acquiring the running app other than grabbing the window)
Another thing that I remembered from build and users should appreciate: Ms should add soon capabilities for Apps to declare an executable name (like if I want to name my game as lukasGame.exe), so store apps can be launched via command tools, scripts and so on, and should be easier to add them to steam as well.
Looks like Mod support is definitely coming to uwp and xbox.
Short story:
Like I posted in a post before, there is now an AppMods folder in the xbox filesystem (seen in the file explorer app)
So I needed to port a win32 application to uwp, and had to take a look at which capability I should declare (capabilities is the way Ms allows uwp apps to break free from the sandbox limitations. Some are fairly minimum permissions, but some allow deeper system access, and thus either requires permission to be able to be deployed to the store and some can't be deployed to the store at all)
And now there's this new capability added:
If I understood correctly, Ms should be adding apis and more storage for games and apps to handle mods, instead of handling them internally on their file system (probably what made the 2GB limit on Fallout 4). By placing mods on a separated system folder, one would assume there are no more size limits except of the physical storage limit itself.
And, this capability is for allowing access to this folder and its mods for 3rd party applications, likely, if a game supports mods using the apis 3rd party mods managers could possibily allow downloading mods without opening the game.
Ps: This would be likely only for games that allows modding in the first place, like the aforementioned Fallout 4, unsanctioned mods are already a reality in uwp though (see: this for more details, this also explains why people thought that injection mods didn't worked. Turns out they do, uwp apps just require a different way of acquiring the running app other than grabbing the window)
Another thing that I remembered from build and users should appreciate: Ms should add soon capabilities for Apps to declare an executable name (like if I want to name my game as lukasGame.exe), so store apps can be launched via command tools, scripts and so on, and should be easier to add them to steam as well.
I don't think it's true but just imagine:
http://boards.4chan.org/v/thread/379090451
Either way, if they were chasing a service model for Fable an MMO light makes so much more sense for the franchise than a asymmetrical moba that I really don't know why they didn't tried it before.
Plz do not share this outside of Discord and especially not on major Forums like Gaf or Reddit.
Because Ninja Gaiden is a popular IP with a known name, fan following and strong association with Xbox brand in the past as it was exclusive to Xbox
A BUNCH of MAJOR announcements!
A BUNCH of MAJOR announcements!
A BUNCH of MAJOR announcements!
That is odd because in his article he was clearly doubting that there would be much new stuff. I guess he picked up on some things then.
NG is damaged goods after 3 and Yaiba.
Those would be i guess Ori 2 and Bioware Project Dylan or something, he didn't mention them.
He did mention Ori as a possibility. But "major announcements" means shit, it could be a bunch of multiplats for all we know.
I asked him about that on twitter and he said:
He did mention Ori as a possibility. But "major announcements" means shit, it could be a bunch of multiplats for all we know, or even not games at all.
I asked him about that on twitter and he said:
So I guess the article is only about known and public stuff.
He's full of shit why?So it's cool to lie just because you're under NDA? He's full of shit.
So it's cool to lie just because you're under NDA? He's full of shit.
Is no one wanting to point out if the 4Chan rumour is real then ntkrnl is cheating on us with that board?
What did we do to you, ntktnl? What did we do?
it's not real
Didn't ntktnl post on GAF pretty recently?
Wut?
Jez has been spot on with his info in the past..so I see no need to start doubting him or calling him out.