threelights
Member
Character designs are fine, their models are awful.Wow the game looks great! The enviroment AND the characters. Some people here just jump the train and don't even have their own opininon when they say that they a) don't like the character design and b) hate sawano...
Opinions are my own, thank you.
Unfortunately... But there was plenty of good ones too. They were just locked away behind the afinity system (that required you to complete fetch quests).I assume the first Xenoblade was fetch quest heavy too?
I hope they don't lock sidequests like that at least. Then I can just accept everything and then decide which ones are worth completing.
Have they talked much about cutscenes and story?
What I loved about Xenoblade was the characters and story more than anything. Shulk was a fantastic main character and the whole adventure was incredible. I usually tell people that playing Xenoblade was like getting to watch the original Star Wars trilogy again for the first time.
But everything I've seen about X is the world and going on missions and customizable (silent?) protagonist. That makes me mildly nervous because I think silent protagonists make for much weaker narrative and the side quests and such in Xenoblade were *terrible.* The side quests were literally a poison contained within the game where doing them sapped your will to continue playing.
Nah, don't worry about the story man. The MC will be no Shulk, but that's about it, the rest of the cast and the story itself will be amazing. This is Takahashi we're talking about.