• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

New World of Warcraft Expansion reveal confirmed for Gamescom

Hearing the response to WoD makes my confirmation bias tingle.

I'm very glad I quit this game soon after MoP hit. They'd probably have to turn everything upside down to get me back, but I'll definitely enjoy the reveal as an outsider.
 
People hyped up Draenor so much, will this time be any different?

Did they though? I mean, sure, people were excited for WoD because it's new content for the most successful MMO of all time - but i felt like the excitement wasn't as all-engulfing as with previous expansions. The lack of a new class or race was weird and the fact we went back to a continent we already visited in another timeline made people weary of how "new" that continent would really feel. Also, the "different timelines"-storyline seemed to confuse many, many people before they actually got to see it in action.

When it was released WoD got a lot of good reviews from both users and critics (of course, that changed when the lack of a proper endgame became more and more apparent), but beforehand I really didn't feel like there was too much hype going on.

As a troll player I'd love to see the trolls in the spotlight, as some rumors suggested, but i can also see why alliance players are kinda getting the shaft - it's really time for some alliance heroes to shine in the spotlight after such horde-centric expansions with MoP and WoD.
 
WoD was okish but i hope for the love of god this expansion blows it out of the water. MoP was great before that.

Chris-Rock-HUH-WTF.gif

WoD was terrible in terms of social interaction, PVP, and was mediocre in PVE (albeit short)

I really don't see where it shined.

And MOP... sigh.. just.. sigh.

Well I'll just put it this way, the only Expansions that can call themselves great have been TBC and Wrath. Cata was a great PVP expansion but failed miserably PVE wise. Nothing since Wrath deserves that level of praise.

Did they though?

Yes, they most certainly did. But I think a lot of that could have been blamed on the atrocity that was MoP and all the resubs Draenor got back (temporarily)
 
I think WoD had a fantastic start. One of the best starts to an expansion I've played IMO. The problem was after the newness wore off the flaws slapped you in the face. Classes neutered, Facebook game shallow as hell, Garrison just a massive timesink, PvP an utter joke, etc.

They have a lot of cleaning up to do for sure.
 
WoD was terrible in terms of social interaction, PVP, and was mediocre in PVE (albeit short)

I really don't see where it shined.

And MOP... sigh.. just.. sigh.

Well I'll just put it this way, the only Expansions that can call themselves great have been TBC and Wrath. Cata was a great PVP expansion but failed miserably PVE wise. Nothing since Wrath deserves that level of praise.

Mediocre in PVE? The 5 mans are great and the raids have been nothing short of fantastic.
 
The same gaps exist from BC to WolK and from WoltK to Cataclysm. I don't know about MoP and Draenor though.

I don't know about Draenor, but I don't remember my gear getting replaced in MoP until a few levels in (mind you, I rain LFR Dragon Soul and never higher).
 
Mediocre in PVE? The 5 mans are great and the raids have been nothing short of fantastic.

In no Universe would I consider Highmaul a fantastic raid.

HFC and BRF are definitely good raids, but that's not alot of content for an expansion.

5mans are pretty good, I wont argue that.

But if we are comparing it to its competition (other Expansions), it's average. 2/3 Good raids, isn't the best, isn't the worst, its average.
 
Well I'll just put it this way, the only Expansions that can call themselves great have been TBC and Wrath. Cata was a great PVP expansion but failed miserably PVE wise. Nothing since Wrath deserves that level of praise.

I partially disagree, leveling was great in Cata, 1-60 revamped content felt fresh and fun unlike Vanilla 1-60, 80-85 also had amazing zones like Vashj'ir, Hyjal and Uldum. Raids were pretty meh though.
 
I'm glad it's happening now, it's a good sign that they aren't waiting until Blizzcon. We might actually see fairly early in 2016 if they don't fuck up.

Hopefully they make it a good one. It really needs to be a good one.
 
The same gaps exist from BC to WolK and from WoltK to Cataclysm. I don't know about MoP and Draenor though.

Ehh, Sunwell gear lasted until late 70s, probably around storm peaks. ICC gear definitely lasted until about twilight highlands for the most part as well, the gem slots were too good. Didn't do the 5 mans until max level though, so ymmv.

Here's a bow from Siege of Orgrimmar versus the best bow you can get in the Draenor starting zone. It's even blue, so has a boost to normal items there, it's from an important questline.

rarity doesn't affect stat allocation anymore
 
Did they though? I mean, sure, people were excited for WoD because it's new content for the most successful MMO of all time - but i felt like the excitement wasn't as all-engulfing as with previous expansions. The lack of a new class or race was weird and the fact we went back to a continent we already visited in another timeline made people weary of how "new" that continent would really feel. Also, the "different timelines"-storyline seemed to confuse many, many people before they actually got to see it in action.

When it was released WoD got a lot of good reviews from both users and critics (of course, that changed when the lack of a proper endgame became more and more apparent), but beforehand I really didn't feel like there was too much hype going on.

As a troll player I'd love to see the trolls in the spotlight, as some rumors suggested, but i can also see why alliance players are kinda getting the shaft - it's really time for some alliance heroes to shine in the spotlight after such horde-centric expansions with MoP and WoD.

Yes, at least among the people that I know and the sites that I visited they did. Everybody was hyping WoD as the "best xpac since BC", "return to the roots", etc.
 
I partially disagree, leveling was great in Cata, 1-60 revamped content felt fresh and fun unlike Vanilla 1-60, 80-85 also had amazing zones like Vashj'ir, Hyjal and Uldum. Raids were pretty meh though.

Yeah I was talking mainly about raids. Leveling was new and different but... raids were bad. DS and Firelands are two of my personal least favorite raids ever.
 
WoD was terrible in terms of social interaction, PVP, and was mediocre in PVE (albeit short)

I really don't see where it shined.

And MOP... sigh.. just.. sigh.

Well I'll just put it this way, the only Expansions that can call themselves great have been TBC and Wrath. Cata was a great PVP expansion but failed miserably PVE wise. Nothing since Wrath deserves that level of praise.



Yes, they most certainly did. But I think a lot of that could have been blamed on the atrocity that was MoP and all the resubs Draenor got back (temporarily)

I'd say that WoD has had the best questing experience and the raids have also been great compared to MoP's linear corridors. Social interaction is also the highest it has been since Wrath. WoD's problem was the complete lack of content patches.
 
Full on Horde vs Alliance expansion, please. Forget playing nice.

I'd say that WoD has had the best questing experience and the raids have also been great compared to MoP's linear corridors. Social interaction is also the highest it has been since Wrath. WoD's problem was the complete lack of content patches.

What the? Joining the premade group finder to power through dailies a bit faster isn't good social interaction, and neither is sitting in your Garrison totally cut off from the rest of the world.
 
Interesting they're confirming it so soon. Guess our theories on the other thread were correct.

.....I want a new Diablo 3 expansion though.
 
I feel like after how lackluster WoD's featureset was, the shitty way they've addressed flying, and the ridiculous higher price of expansions (presumably the next will be $50 too) with less content than before, Blizzard has a lot to prove to sell me on going back again.

In contrast, with how D3 has been treated, I'll buy the hypothetical second expansion without hesitation.
 
I think every expansion feels different but not as good as vanilla. Wish I could put my finger on what it is.

Everything you do is on some crazy grinding mechanism. Vanilla WoW wasn't as obvious because everyone was new and there was a huge discovery and exploration aspect. Now every expansion you are put in various grinding systems that are all spelled out long before launch. Everything feels a lot more shallow and by the numbers as a result.

I'd love to see a WoW expansion take a risk and really shake things up.
 
The Draenor furor was definitely real. They had a huge bump in subs as well.

It was misguided, of course. Draenor is a better planet than Outland, but I'm not sure it was a better expansion. At least BC had the awesome pre-LK plague event.

My problem with WoD is entirely that the garrison burned the fuck out of me. Oh, and that the alliance garrison was hands down better than the horde one. The horde story in WoD was bland.
 
I feel like this is their last chance to recapture the audience after middling responses to everything after Wrath.

I expect Naga or Burning Legion 2. Or both, Azshara seems to want Sargereas' titanic dick
 
I'd say that WoD has had the best questing experience and the raids have also been great compared to MoP's linear corridors. Social interaction is also the highest it has been since Wrath. WoD's problem was the complete lack of content patches.

The bold has to be a joke. Go to any major city, or even traverse across the land. You will see no one. They are all in their garrisons.

As far as raiding being better than MoP, well yeah... that's not hard to do. WoD PvE, imo is not bad, not good.

Yes I agree lack of content patches is a problem, I just don't think it was the only problem.

Questing in Draenor was pretty good, I'll give you that.
 
I think every expansion feels different but not as good as vanilla.
Vanilla felt great because the epic items were... epic. The 40 man raids were not for everyone and were like a dream for any adventurer. You saw someone wearing epic armor from those raids and you thought, "wow, epix!"

Now everyone can easily obtain epic items so they are not "epic" anymore. Going to end game raids is also easier since they are not 40 man anymore. Everyone has impressive epic mounts. Everyone looks fancy. Everyone is a hero.

I remember a few people in Vanilla were so well known because they were leaders in end game raid guilds and had done and seen things that were impossible to others with smaller or no guilds. These guys were like heroes, everyone using "salute" emotes when they were nearby.

This whole feeling of epicness and the unknown mysteries of the more end game content are missing completely from the game after the expansions.
 
Vanilla felt great because the epic items were... epic. The 40 man raids were not for everyone. You saw someone wearing epic armor and you thought, wow, epix!

Now everyone can easily obtain epic items so they are not "epic" anymore. Going to end game raids is also easier since they are not 40 man anymore. Everyone has impressive epic mounts. Everyone looks fancy. Everyone is a hero.

I remember a few people in Vanilla were so well known because they were leaders in end game raid guilds and have done and seen things that were impossible to others with smaller or no guilds. These guys were like heroes, everyone using "salute" emotes when they were nearby.

This whole feeling of epicness and the unknown mysteries of the more end game content are missing completely from the game after the expansions.



Onyxia 40m, pre MC. Those were the days.


To the future!
 
I quit about 14 months ago. Lately I've been getting emails from Blizzard offering me a week free. No thank you. Make the game F2P and maybe I'll check out your new expansion. After how long they let MoP go without any significant content additions, I'm never giving them another cent.

Onyxia 40m, pre MC. Those were the days.


To the future!

My fondest memory is STV around game launch with chat full of people asking for pages. It'll never be like that ever again.
 
WoD did a lot right, but it was just so hollow. Orcs orcs orcs. I even play a fucking orc. It was way too much. Grommash is a shit character. Yrel is rad, though.

The stat squish was awesome. So happy they did that. Wonder if they are gonna have a policy of squishing the previous PREVIOUS expansion. So in this case, MoP.

But let's get back to the cool, mysterious shit WoW used to have.

The Dark Prophet sounds somewhat interesting, at least. I don't think the game needs another class, though. I'd love to have a ship in-game to customize and stuff, though.
I like this post.
 
The bold has to be a joke. Go to any major city, or even traverse across the land. You will see no one. They are all in their garrisons.

As far as raiding being better than MoP, well yeah... that's not hard to do. WoD PvE, imo is not bad, not good.

Yes I agree lack of content patches is a problem, I just don't think it was the only problem.

Questing in Draenor was pretty good, I'll give you that.

So when you were idling in Stormwind, Dalaran or Shrine in the previous expansions were you interacting with those people?
 
Can we get a new race now? WoD we didn't get a class or race. If all we get is the Demon Hunter class I will roll my eyes. Why they stealing classes from Diablo 3?
 
Hearing the response to WoD makes my confirmation bias tingle.

I'm very glad I quit this game soon after MoP hit. They'd probably have to turn everything upside down to get me back, but I'll definitely enjoy the reveal as an outsider.

Well, to be fair, MoP was great.

And MOP... sigh.. just.. sigh.

Well I'll just put it this way, the only Expansions that can call themselves great have been TBC and Wrath. Cata was a great PVP expansion but failed miserably PVE wise. Nothing since Wrath deserves that level of praise.

No, really. MoP was very, very good. The only thing that held it back was people not liking the setting/aesthetic.


Anyway, I really hope there's a new class. Barring that, an interesting race. I still want playable Ethereals even though it will probably never happen.
 
So when you were idling in Stormwind, Dalaran or Shrine in the previous expansions were you interacting with those people?

Dunno about you, but I certainly was. Would recognise many people and offer a quick wave, maybe get nattering.

There's actually a spot between our garrison and our shipyard right now which remains unphased, and I've noticed a lot of people hanging around that bit. It's quite nice.
 
Dunno about you, but I certainly was. Would recognise many people and offer a quick wave, maybe get nattering.

There's actually a spot between our garrison and our shipyard right now which remains unphased, and I've noticed a lot of people hanging around that bit. It's quite nice.

That's why i keep out of my garrison and go to even Stormshield or Stormwind and Ironforge. Just to see people a garrison is like a damn facebook game..so many menu's..fuck that. I really didn't like it.
 
Vanilla felt great because the epic items were... epic. The 40 man raids were not for everyone and were like a dream for any adventurer. You saw someone wearing epic armor from those raids and you thought, "wow, epix!"

Now everyone can easily obtain epic items so they are not "epic" anymore. Going to end game raids is also easier since they are not 40 man anymore. Everyone has impressive epic mounts. Everyone looks fancy. Everyone is a hero.

I remember a few people in Vanilla were so well known because they were leaders in end game raid guilds and had done and seen things that were impossible to others with smaller or no guilds. These guys were like heroes, everyone using "salute" emotes when they were nearby.

This whole feeling of epicness and the unknown mysteries of the more end game content are missing completely from the game after the expansions.

Although my memories of Vanilla are not as fond as others, I can't disagree with this. That entire feeling is gone. That social interaction of "Omg that guy has cleared AQ!" is completely gone.

I mean, by the time HFC was released, If you were keeping up with your followers you could have been 80% decked out in Mythic gear without ever setting foot in a Mythic dungeon.

Silliness
 
I would be surprised if they knock the expansion price down to 40. then again, I don't think Draenor's high price really stifled many buyers at release (I don't have numbers to back this up though).

I know, personally, Draenor's high price turned me off of my usually expansion-return to WoW.


No, the old expansion price wouldn't cut it in this scenario either.



Let's look at a likely timetable for this whole thing, shall we? We're about to have the expansion announced, ok, that's cool, but probably won't give it a release date. At Blizzcon, chances are that's not only where the date will be, but also info about the beta/when it will start(and will likely give people who order the blizzcon broadcast/people that go beta access as well). Then sometime just after Blizzcon the beta will start. The beta will probably last 3-4 months at the bare minimum. This means the patch will be out, what, 8 months without any content?



Let's look at it in terms of content, shall we?



The Burning Crusade: Launched with 24 bosses(10 of which were in the 10 man, and a few others were in dungeons by themselves. Patch 2.1 added another 9 in Black Temple and 5 in Hyjal. Patch 2.4 added the Sunwell raid, so another 6 from that.


Total: 44 new bosses from January 16, 2007 - March 25, 2008


The Wrath of the Lich King: Launched with 17 bosses(in the interest of fairness, 15 of these were re-used bosses from scaled up content(Naxx/Ony)). Patch 3.1 added Ulduar which housed 14 bosses, and introduced the idea of difficulty level in fights. 3.2 added the Trial of the Crusader which gave 5. Patch 3.3 added 12 in Icecrown, then another 1 in Ruby Sanctum.


Total: 48 new bosses from November 13, 2008 - June 22, 2010


Cataclysm: Launched with 13 bosses spread across 3 zones. Patch 4.2 added in Firelands which had 7 new bosses. Patch 4.3 was the last content patch, and added 8 bosses in Dragon Soul.


Total: 28 new bosses from December 7, 2010 - November 29, 2011



Mists of Pandaria: Launched with 16 bosses spread across 3 zones. 5.2 added in the Throne of Thunder with 13 bosses. Last content patch of the expansion was Siege of Ogrimmar, adding a final 14.


Total: 43 new bosses from September 25, 2012 - September 10, 2013



Warlords of Draenor: Launched with 17 bosses across 2 zones. 6.2 added in 13 bosses in Hellfire Citadel to apparently end the current expansion.


Total: 30 new bosses from November 13th, 2014 - June 22, 2015




To the WoW player that has been with this throughout, Cataclysm was always looked at as the least favorite expansion. Minimal stuff to do spread over a wide enough area of time is not a good thing. However, having even less than that(Warlords as a key difference has absolutely no repeatable anything minus raid bosses, other expansions had things to do on a daily basis) and then charging full price for another expansion so soon? Yeah, I cannot see that going over well.
 
Top Bottom