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Nioh 3 will be console exclusive to PS5 for 6 months

I don't know why Sony even bothers with these console exclusivity deals at this point

These deals could have been inked years ago. We always assume some kind of real-time reaction, when exclusivity talks happen rather early (pre-release, and two-three years in...).
I could be way off, of course, but am opent to being corrected...😃
 
Don't really care about what Sony (or Microsoft for that matter) does with the money when they make these timed exclusive deals. Just stop paying money to keep third party games off other platforms. It's just a shitty practice.
Sony consider Nioh a PlayStation studios game. It's an identity thing I guess.
 
These deals could have been inked years ago. We always assume some kind of real-time reaction, when exclusivity talks happen rather early (pre-release, and two-three years in...).
I could be way off, of course, but am opent to being corrected...😃
I think its a recent deal. Which is why they are highlighting its 6 months only. If it was older, it would never be coming to other platforms.

Their fanbase still throws huge tantrums over exclusives. Probably just playing it safe.
 
Ah....well, if there is more to it than I realize then that's fair. I just have a bit of a kneejerk reaction to timed exclusive deals.
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Most PC gamers use Steam. Not Xbox.
30 million users are not all active, and not all are interested in the same games.
This would nit the first game to not release on xbox because the user base is much smaller.

The XBOX app is available not only on PC but also on Portable Devices, then you have the benefits of Gamepass, therefore you have a decent user base to sell your games to. No matter how much you dislike MS/XBOX that's a fact and publishers, as stated before, need to build a large user base to make an IP profitable.

And again, porting games is not that hard and expensive as they used to be, since the development tools have evolved for good relying in common technologies and platforms whereas back in the PS2/PS3 era they were completely different.
 
it's hilarious when they are trying to lock other console from this game, like xbox literally giving up a fight and what other console on market right now that can run this game, feel like someone has too many money and they just throw it away

You know, Nintendo locked From Sotware's game for NSW2 from Xbox and PS5. So, do you have the same energy for that?
 
I'd make a snark comment, but tbh this is basically free money for Koei as I doubt they would sell that many copies on Xbox to begin with. Great for them on that easy money.

Now I want to know if Nioh 3 will come to Switch 2 at some point.
 
You could just release multiplatform and it would still basically be a PS5 exclusive, sales-wise.

That is probably, what is going to happen when the game releases half a year later on the Xbox consoles. To no one's surprise, except Xbox fanboys.
 
it's hilarious when they are trying to lock other console from this game, like xbox literally giving up a fight and what other console on market right now that can run this game, feel like someone has too many money and they just throw it away

Switch 2 could easily run this game and probably will in 6 months.
 
The smaller these exclusivity windows become, the more meaningless they become.

Especially considering it's still Day 1 on PC.

At least, IMO.

Since Sony also publish on PC, why would they give a shit?

Also people forget that Ni-Oh was first announced at E3 in 2005, so the original deal probably stretches back over 20 years!

The whole point of exclusivity deals is competitiveness on platforms and ecosystems that are jockeying for dominance. PC as an ecosystem just *is*. The release of a single title is inevitably a drop in the ocean, so its not a thing that can or needs to be protected against.

I don't think this is true. For the interim Sony might get lucky due to what's happening with the PC market in terms of pricing, but most PC gamers aren't constantly upgrading their gear or using the most powerful CPUs/GPUs, either. Ironically the only thing that'll make a lot of PCs feel less performant than they actually are, is the shit-tacular eroding of modern Windows.

However if the AI bubble pops sooner than most are guessing, then the sooner prices return to normal, so the sooner the PC gamers who DO like to get more RAM, faster storage, and more powerful CPUs & GPUs will be back at it. And FWIW, it's not just a "single" game. Well, Nioh 3 itself is, but when you consider virtually 95% of all 3P releases these days destined for console also hit PC Day 1, plus the oodles of (usually smaller) 3P indie titles that are exclusive to the platform (for example, on Steam), not to mention SIE themselves having ported almost all but less than a handful of current-gen 1P titles to PC, then it's a pretty large ocean.

Also, I don't think Nioh's original deal way back in 2005 had any bearing on the modern iteration. Those contracts aren't infinite; I'd expect after a period of time the contracts just expire when no product has actually released. Sony/SIE and Koei-Tecmo likely had to renegotiate the contracts for Nioh and Nioh 2 on PS4, at least, that's what I think would have happened.
 
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Ok. If you check Nioh games on PSN, Sony isn't publisher for Nioh 3 anymore, just Koei. Maybe that's the reason why only Nioh 3 will be on other consoles
Sony have nothing to do now with 3rd Nioh. Koei alone is the publisher of the 3rd one now. It is obvious

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Sony doesn't need to be the publisher though. They can just pay for the timed exclusivity like they've done with numerous other 3rd party games in the past.
Well, they've funded first two
Sure, but maybe for Niou 3 they told Koei Tecmo that they won't fund it, but they'll just pay for the 6 month exclusivity on PS5.
Sony consider Nioh a PlayStation studios game. It's an identity thing I guess.
Ah....well, if there is more to it than I realize then that's fair. I just have a bit of a kneejerk reaction to timed exclusive deals.
sony had nothing to do with nioh 1/2, as far as funding, production, and (main) publishing go. that's all on koei tecmo
the thing is, sony offered (probably as part of the exclusivity deal) to localize the PS4/PS5 releases (steam versions of nioh 1/2 are by koei tecmo worldwide) of both games, and that obviously includes regional publishing as well. go to the Japanese website, and the games list koei tecmo instead
worth mentioning that regional localization pick-ups is something that nintendo has done as well with the switch versions of timed exclusive third-party games (see live a live, for example, which ended up releasing on PS5 just a year later), and if sony has not done it for nioh 3, it's really nothing important to focus on
so, the point is simply enough that nioh 1/2 not releasing on more platforms by now is 100% on koei tecmo
I think it's pretty obvious that Sony paid for timed exclusivity of the Nioh games and Rise of Ronin
not for rise of the ronin, that was 100% a first-party co-production deal
 
sony had nothing to do with nioh 1/2, as far as funding, production, and (main) publishing go. that's all on koei tecmo
the thing is, sony offered (probably as part of the exclusivity deal) to localize the PS4/PS5 releases (steam versions of nioh 1/2 are by koei tecmo worldwide) of both games, and that obviously includes regional publishing as well. go to the Japanese website, and the games list koei tecmo instead
worth mentioning that regional localization pick-ups is something that nintendo has done as well with the switch versions of timed exclusive third-party games (see live a live, for example, which ended up releasing on PS5 just a year later), and if sony has not done it for nioh 3, it's really nothing important to focus on
so, the point is simply enough that nioh 1/2 not releasing on more platforms by now is 100% on koei tecmo

not for rise of the ronin, that was 100% a first-party co-production deal
So are you thinking Sony didn't offer to pay them?

If Sony did pay, then how is it 100% on koei tecmo? Honestly it would be hard for Sony to offer too little where it didn't make sense. Xbox Series AAA day 1 sales for Nioh 3 I doubt would register....

If Sony didn't pay a dime and keoi tecmo looked at Xbox sales figures and said it isn't worth rushing this port and Switch 2 port was never gonna make launch anyway, is that really on them? Isn't that on Xbox for not having the userbase to provide the incentive to release the game on that platform, or even Xbox gamers for not buying the game?

Like Nioh 3 isn't releasing on the NeoGeo either, is that also 100% on koei tecmo. I suppose but should we realistically expect a game with low sales potential to launch day and date on a platform that has little hope of recovering the porting costs? Should Koei Tecmo continue to do things traditionally to make us feel warm and fuzzy about it or should they adjust their gameplan based on the market situation?

I'll be honest here, I feel sorry for Xbox Series people too on this but I just don't think I'm ready to be mad at anyone over it yet.
 
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So are you thinking Sony didn't offer to pay them?
No, I acknowledged that there was a timed exclusivity deal.
If Sony did pay, then how is it 100% on koei tecmo?
Because exclusivity deals don't last forever. If the exclusivity deal runs out and Koei Tecmo sees no worth on porting the games outside of PlayStation and PC, then that's 100% on them and out of Sony's control.
 
sony had nothing to do with nioh 1/2, as far as funding, production, and (main) publishing go. that's all on koei tecmo
the thing is, sony offered (probably as part of the exclusivity deal) to localize the PS4/PS5 releases (steam versions of nioh 1/2 are by koei tecmo worldwide) of both games, and that obviously includes regional publishing as well. go to the Japanese website, and the games list koei tecmo instead
worth mentioning that regional localization pick-ups is something that nintendo has done as well with the switch versions of timed exclusive third-party games (see live a live, for example, which ended up releasing on PS5 just a year later), and if sony has not done it for nioh 3, it's really nothing important to focus on
so, the point is simply enough that nioh 1/2 not releasing on more platforms by now is 100% on koei tecmo

Asked google AI. I got this :

Yes, Sony Interactive Entertainment played a significant role in funding, marketing, and publishing Nioh (2017) and Nioh 2 (2020) outside of Japan, ensuring they remained exclusive to PlayStation consoles for years.
  • Role in Development: While Koei Tecmo and Team Ninja developed the games, Sony helped fund the final production stages of the first game, which had gone through a troubled 13-year development cycle.
  • Publishing and Exclusivity: Sony Interactive Entertainment published Nioh 1 and 2 in North America, Europe, and Asia. Koei Tecmo handled publishing in Japan.
  • Console Exclusivity: As a result of this partnership, the games were marketed as "Only on PlayStation" and were console exclusives, which is why they did not release on Xbox.

Regarding first Nioh, i remember that it was introduced for PS3 back then.
 
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Asked google AI. I got this :

Yes, Sony Interactive Entertainment played a significant role in funding, marketing, and publishing Nioh (2017) and Nioh 2 (2020) outside of Japan, ensuring they remained exclusive to PlayStation consoles for years.
  • Role in Development: While Koei Tecmo and Team Ninja developed the games, Sony helped fund the final production stages of the first game, which had gone through a troubled 13-year development cycle.
  • Publishing and Exclusivity: Sony Interactive Entertainment published Nioh 1 and 2 in North America, Europe, and Asia. Koei Tecmo handled publishing in Japan.
  • Console Exclusivity: As a result of this partnership, the games were marketed as "Only on PlayStation" and were console exclusives, which is why they did not release on Xbox.

Regarding first Nioh, i remember that it was introduced for PS3 back then.
ChatGPT making shit up again, I suggest not using it.
 
sony had nothing to do with nioh 1/2, as far as funding, production, and (main) publishing go. that's all on koei tecmo
the thing is, sony offered (probably as part of the exclusivity deal) to localize the PS4/PS5 releases (steam versions of nioh 1/2 are by koei tecmo worldwide) of both games, and that obviously includes regional publishing as well. go to the Japanese website, and the games list koei tecmo instead
worth mentioning that regional localization pick-ups is something that nintendo has done as well with the switch versions of timed exclusive third-party games (see live a live, for example, which ended up releasing on PS5 just a year later), and if sony has not done it for nioh 3, it's really nothing important to focus on
so, the point is simply enough that nioh 1/2 not releasing on more platforms by now is 100% on koei tecmo

not for rise of the ronin, that was 100% a first-party co-production deal
LMAO, the first thing my man nial came out from ban was to argue with 10 people the nuances about Sony first party game. My man never fails to deliver.
 
It's all a matter of perspective i guess. What I've learned here on GAF is that low to mid 80 scores can mean anything from mediocrity, to disappointment, to Game Pass filler trash or even a masterpiece.

GAF has been stupid about that for years now. A game that scores a Metacritic 83 shouldn't be consider trash, slop, or GamePass filler.
 
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I'm talking about this part:

It was funded ( partially of course) by Sony. If you check ending credits from 12:40 and onwards, you'll see SCIE, SCIA, Sony R&D etc.. and special thanks to Sony at the end. Same can be applied to Nioh 2. Now, we will see what is the involvement of Sony in Nioh 3


 
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It was funded ( partially of course) by Sony. If you check ending credits from 12:40 and onwards, you'll see SCIE, SCIA, Sony R&D etc.. and special thanks to Sony at the end. Same can be applied to Nioh 2. Now, we will see what is the involvement of Sony in Nioh 3



No, that's all part of the localization work. You could say that they funded the localization, but that's about it.
 
Sony R&D is not for marketing stuff nor localization. That stuff was from SCIE/A/J
Localization (or rather, regional publishing) is more than just translations. The 'Sony R&D' stuff you mention is network engineering work done by SIE Europe for their specific build of the game.
 
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Localization (or rather, regional publishing) is more than just translations. The 'Sony R&D' stuff you mention is network engineering work done by SIE Europe for their specific build of the game.

That's part of a funding, yes. One way or another
 
Is that enough to make out if there was a exclusivity deal or not?

Its possible only a few executives would know about it.
eh...
No, I acknowledged that there was a timed exclusivity deal.
I don't think you understood the discussion.
Edit: or I could have possibly misunderstood you. Still, it doesn't matter if there was an exclusivity deal or not, the point is that Sony had nothing to do with the making of Nioh 1 and 2, outside of regional publishing (from licensing) and localization.
 
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eh...

I don't think you understood the discussion.
Edit: or I could have possibly misunderstood you. Still, it doesn't matter if there was an exclusivity deal or not, the point is that Sony had nothing to do with the making of Nioh 1 and 2, outside of regional publishing (from licensing) and localization.
You also said this 👇

sony had nothing to do with nioh 1/2, as far as funding, production, and (main) publishing go. that's all on koei tecmo
the thing is, sony offered (probably as part of the exclusivity deal) to localize the PS4/PS5 releases (steam versions of nioh 1/2 are by koei tecmo worldwide) of both games, and that obviously includes regional publishing as well. go to the Japanese website, and the games list koei tecmo instead
 
Again seeing the same comments over and over again on these types of threads " why do they even bother, no one on Xbox buys games", and yet most games continue to ship on Xbox, with the majority being day and date with PS/PC.

Could it be the people in charge of these decisions at all these different studios/publishers actually have the spreadsheets and know that porting to Xbox is worth their time? No, they're wrong, it's the fanboys here with no data to anything who are right.
 
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