It does look pretty for sure, yet I don't feel as taken aback by the whole picture as I was when I first booted Unity maxed on PC. To me scope is a part of the total package, and world scale feels agonizingly small in this game. Yes I understand they're different games, yet one thing that kept me from feeling really immersed in Order was how lifeless the world felt when exploring the in between combat sections. NPCs that stand still, shops you can't enter, it kind of feels like the stage of a movie set.
On paper it is absolutely one of the prettiest games I've seen, but I feel the lack of more exploration in the world (again, not expecting this to be open world) kind of diminishes the impact visually for me. I can certainly enjoy smaller environment games, the recently released White Night is a good example. Simple black/white color palette with moody atmosphere, what draws me into that world more is it feels like each area/room has an identity. I don't really get that from The Order. I don't expect that from an action game either, but I still don't feel as immersed. A better comparison in terms of time period/locale would probably be Dishonored. That game oozed a vibrant, living world full of atmosphere to explore, and had an identity all its own. Order feels like the pretty girl that doesn't have anything interesting to say.