BigTnaples
Todd Howard's Secret GAF Account
Ryse is an absolutely beautiful game but The Order destroys it.
Come on now.
This is Black Flag
Well one area I think Unity excels at is character models/animation. It's certainly a progression from Black Flag, but the subtle attention to detail with facial animation is some of the best I've seen. I think Ubi's capture solution and animation is definitely a step up from The Order's, and that's another reason I didn't sink into the story as much. Character models certainly aren't wooden, but they didn't give me a feeling of life with the performances in the same way Unity did, or something like TLoU. It's getting to the point where you can really see the "actor" behind the performance and that's pretty exciting for narrative in games.
You're right. But what I said about the game being static as hell is true. Sadly.
Ryse is an absolutely beautiful game but The Order destroys it.
I think Uncharted has a chance
The amount of time spent on visuals is probably what impacted the game as a whole in the long run.
A high benchmark for graphics, but at what cost? Was it worth it?
Given how Sony internal teams share tech (and to some extent, even share tech with 3rd parties) ... yes it was worth it regardless of how the game itself turned out.The amount of time spent on visuals is probably what impacted the game as a whole in the long run.
A high benchmark for graphics, but at what cost? Was it worth it?
Given how Sony internal teams share tech (and to some extent, even share tech with 3rd parties) ... yes it was worth it regardless of how the game itself turned out.
It does not. A game that is even a little bit open like Uncharted will not be able to rely on the same tricks that a game like The Order can use. The Order is basically a guided tour through some well made assets - it's all built around making them look as nice as possible, while Uncharted is built around playing well.
Personally I think Ryse looks better, both on console and PC. It runs at a higher resolution too, and the environments are a lot more dynamic.
Yeah but its an expected bump and when I played it on PS4 it seemed like where the series should be on a next gen console. It didn't wow me at all.
Seriously I know I keep coming back to this but go and download the gamersyde video of Unity on max settings. There is nothing amazing going on there.
Maybe I'm hallucinating here, but I could have sworn reading how SWS helped RAD with parts of the engine? And vice-versa ... some RAD Engine 4.0 tech was borrowed by members of SWS? Also, as the publisher (at least in this situation), I would assume Sony gets the source code ... no?RAD is independent.
Can't say i'm Impressed when the game have those huge blackbars.
The sacrifices (30fps, QTEs, black bars, few enemies on screen, poor enemy AI, rehashed bosses, and super linear level design) made to make The Order look as good as it does make it a worthless accomplishment. If a developer wants to make a game that is actually fun to play, they won't make the same sacrifices.
People love to shit on Crytek for making games that are essentially tech demos, but RAD takes the cake in that regard.
Personally, I prefer the look of AC: Unity. The Order's softness turns me off a bit. Very impressive technical achievement by RAD though, especially in terms of consistency. Even with the sacrifices they made.
The sacrifices (30fps, QTEs, black bars, few enemies on screen, poor enemy AI, rehashed bosses, and super linear level design) made to make The Order look as good as it does make it a worthless accomplishment. If a developer wants to make a game that is actually fun to play, they won't make the same sacrifices.
People love to shit on Crytek for making games that are essentially tech demos, but RAD takes the cake in that regard.
The sacrifices (30fps, QTEs, black bars, few enemies on screen, poor enemy AI, rehashed bosses, and super linear level design) made to make The Order look as good as it does make it a worthless accomplishment. If a developer wants to make a game that is actually fun to play, they won't make the same sacrifices.
People love to shit on Crytek for making games that are essentially tech demos, but RAD takes the cake in that regard.
The sacrifices (30fps, QTEs, black bars, few enemies on screen, poor enemy AI, rehashed bosses, and super linear level design) made to make The Order look as good as it does make it a worthless accomplishment. If a developer wants to make a game that is actually fun to play, they won't make the same sacrifices.
People love to shit on Crytek for making games that are essentially tech demos, but RAD takes the cake in that regard.
Has many problems/sacrifices including black bars, super linearity, 30fps, CLIPPING, and quick-time events. The majority of reviews say it's not a good game so they probably invested too much money and time into the wrong areas.
The sacrifices (30fps, QTEs, black bars, few enemies on screen, poor enemy AI, rehashed bosses, and super linear level design) made to make The Order look as good as it does make it a worthless accomplishment. If a developer wants to make a game that is actually fun to play, they won't make the same sacrifices.
People love to shit on Crytek for making games that are essentially tech demos, but RAD takes the cake in that regard.
CLIPPING
I would beg to differ. The game has poor IQ. If this was on PC, I would remove the crutches such as fog filter, film grain and motion blur and render it higher than 800p. These things definitely give it a cinematic feel, but hinder the graphics, however I suspect console people will try to claim these as positives.
Its not silly. I also think the game would look a lot better without the black bars, even if it meant lowering some settings or dropping the resolution.This is silly as fuck.
30fps, black bars, linear level designs, etc all inherently make for a terrible and 'un fun' game?
ok
So I'm on the wrong forum for having preferring to play games that are perform more smoothly and control more responsively?You're in the wrong forum if you are going to bitch about 30fp. Also, the AI for enemies is far from "poor". And "few" enemies? Given the nature of the levels, I sometime wished it had even fewer.
In the case of The Order, yes.Linear games can still be good,such as Uncharted or Max Payne. The Order is not one of them, and dozens of professional game reviewers agree that the Order is not a good game. I'll also add that the story is poor and the entire thing feels like a prologue.
So I'm on the wrong forum for having preferring to play games that are perform more smoothly and control more responsively?
Have you not seen the videos of the Lycans that just charge at you and attack, then run right back from where they came from and do the exact same attack patten on a loop? The only enemy that has any sort of AI is the shotgun guys, but they just charge at you and don't even bother using cover.
How is it a poor opinion? Are you arguing that RAD could have run this in native 1080p, had more enemies on screen with better AI, removed the black bars, and had more expensive levels and still hit the same visual fidelity?That's a very poor opinion. The game has some decent sized levels with quite a good amount of enemies. It is obviously linear because that is the way the devs wanted to make it. People who say it is equivalent to HR are talking rubbish. It is a highly linear TPS which happens to have less expansive levels and less gameplay in general. I am sure they could have made bigger levels with more enemies with this tech and have it run fine. I think they made poor game design choices in many areas, but the tech is legit and the kind of opinion like yours is ridiculous.
Why I'm not surprised, The Order thread with lot's of trolls and drive-bys.
I definitely agree with the OP, The Order takes the graphics crown at the moment, Unity is not even a close second.
How is it a poor opinion? Are you arguing that RAD could have run this in native 1080p, had more enemies on screen with better AI, removed the black bars, and had more expensive levels and still hit the same visual fidelity?
We need to get to a point where people are allowed to offer a differing opinion without being labelled a "troll".
Its not silly. I also think the game would look a lot better without the black bars, even if it meant lowering some settings or dropping the resolution.
People have had lots of differing opinions that are clearly not being labeled.
lol, what does this even mean?