Salvor.Hardin
Banned
720.
mort having some fun here.
lol. This is not going to end well.
720.
mort having some fun here.
Are these the most feared words on gaming side right now?![]()
The folks at Xbox fan sites are hoping CODOG is 1080p just to see NeoGAF get put in it's place! This is getting scary!
Like I said, the meltdowns will be glorious.
I don't know what the Xbox One resolution of BF4 is... but if it isn't 1080p it's not going to be the same as the ps4 version - or so I hear.
Ironically there would be far more meltdowns if the game was actually 1080p rather than 720p, on here anyway.
I will cancel my preorder.720.
mort having some fun here.
I will cancel my preorder.
About BF4... DICE doesn't fuck around with hardware. They are serious about tech. They wouldn't hamstring a game and....
About EA... They are backtracking quite a bit lately on their relationship with Microsoft and keep mentioning that they are platform agnostic. They aren't stupid, they see the projections and they like money.
Again, I don't have the slightest clue what BF4 is like on the xbox one. But I am confident about the two statements above. The whole "forced parity" thing has been paranoia from the start.
I told myself I was gonna be productive today. Dammit.
All right guys, nothing to see here. It was just a misunderstanding.
oh boy maybe titanfall will come out sooner on PS4 then one year.
Aw. But Bish won't come out his bunker. People need their daily blood.
He said he asked his MS friend what the res was, and he told him, "you don't need to know". That is a good friend. Seriously, it makes Albert's job a lot easier if he remains uninformed.
We are talking about bf4!But the PS4 COD is so much than the XB1 COD
Or... you know, if people are talked to and realize their mistakes/misunderstandings then there doesn't have to be blood. It becomes a learning experience.
We are talking about bf4!
Its called being confidential with 3rd party information. There needs to be a separation of the two or it could be considered a breach of confidentiality
But of course it has to all be a deception/cover up and not good old fashioned integrity
We are talking about bf4!
Or... you know, if people are talked to and realize their mistakes/misunderstandings then there doesn't have to be blood. It becomes a learning experience.
With COD being the number one franchise on the 360, I do wonder how this plays out in the real world. If the hardcore CODheads migrate to the PS4, or what % of them do. COD is a huge franchise, you'd think a disparity (large or small) is going to make a difference for the core audience that wants "the best."
This may be a non-trivial amount of people.
Its called being confidential with 3rd party information. There needs to be a separation of the two or it could be considered a breach of confidentiality
But of course it has to all be a deception/cover up and not good old fashioned integrity
*snip*
. Lets put this to bed.
Heres a fact that will blow your mind.
The guy that runs 3rd party relations for Xbox is one of my best friends. And we have to play this information game all the time. He has the utmost respect for the confidentiality of partner details. So I did call him and ask him, and he told me very directly You dont need to know
End of conversation. End of speculation.
Nobody at MS will comment on this. Most people dont know. This is Activisions product, and its completely up to them on how/when they want to show this product, why they choose to roll-out their game in a certain way, and what platforms they choose to show on.
*snip*
I think the mindshare that Xbox controllers are better than PS controllers might stay that shift a bit. The Softcore as it were are likely to still believe the XB controller is quantitatively better even if its always been a qualitative comparison at best.
While this could certainly be the case, it seems odd Sony's 3rd party relations person can release the resolution info obviously with Activision's permission but MS's can't
Haha yeah I briefly forgot. Although I guess that works in both instances doesn't it?
Contracts, how do they work?
Nope, it would be "1080p/60fps! The fantastic Call of Duty experience you've come to expect on Xbox!".Pretty sure if the resolution was 1080P the answer wouldn't be "you don't need to know"
Complete and utter bullshit... All this is is plausible deniability. Microsoft has a bit of stake in this particular release and to say it's "Activision's product, and it's completely up to them" is insulting. Al shouldn't have said anything at all... these non-answers help nothing.
No it isn't. That he doesn't need to know, means that at this point in time that information is confidential and he doesn't have (thus need) access to it. I work with confidential information all the time and these types of chinese walls between different departments of a corporation are very common.
They are both using the same AMD 7000 scaling/output units most likely.Do we have any info on the hardware upscaler in PS4?
People much smarter than me point to the eSRAM as being difficult to work with at higher resolutions. Also, yes, Microsoft's tools showed up later than the PS4's and are more difficult to work with. There's a quote from over the summer from some anonymous dev saying that we were going to see resolution differences in games like CoD because of eSRAM.
CBoaT seems to be of the opinion that it will be ironed out over time. Much like the Cell in the PS3 was a nightmare to work with and multiplats suffered... devs finally figured out how to optimize code for it and there was more parity. I agree with boat, I think this will happen with eSRAM and quicker as it's not nearly as convoluted as working with the Cell is.
The Xbox One as a piece of hardware is better than what we will see at launch. The games will get better. The tools will mature. Developers will learn tricks to maximize the eSRAM. The problem for Microsoft is that while developers are figuring out those quirks of the system they will also be learning how to maximize the PS4. It's going to be a constant game of catch up that they can't win. But the idea that games like CoD will be 720p the entire gen is silly... it will get optimized, as will most games. It just takes a bit more work.
Cerny's "time to triangle" thing isn't bullshit. The PS4 is very easy to develop for. That's one of the reasons we will see a big gap at launch.
problem for MS, according to CBOAT, is that even when the tools mature and development gets easier, they still won't be able to hit 1080p, 720-900 will be the norm.
also i recall in a tech thread from a couple months ago, people knowledgeable about this stuff have said the architecture of the PS4 leaves it more potential for growth over time than X1...
its like a perfect storm in favor of PS4...
that being said, I will still be shocked as hell if both COD and BF4 are 1080p on PS4 but not on X1.
Everything on screen is independent from resolution. Obviously, if you run at a higher resolution then it will be easier to notice lower resolution textures, but that's really it.I have a question: If you have a 720p game, how does it upscale the textures to 1080p? How do they create 1080p assets from a 720p game? I've often wondered this when the topic of upscaling is brought up. If it looks better, how the the hell does it achieve it!?
2 things:
1) MS secretly knows the game is 1080p native and is using this 720p debate to get more exposure for the Xbox One
OR
2) They know its running below 1080p and is trying to protect game sales and the Xbox One brand by refusing to disclose the resolution to the public for as long as they can.
It can be either one of the above two. This 720p debate is certainly escalating and it would be an epic meltdown if the game does indeed end up being 720p but the longer this goes on the more i am inclined to believe that its point number 2.
I took this screenshot and downscaled it to 1600x900 then upscaled it again to 1080 with Lanczos algorithm. This is the result. Try to save both and alternate between them. The second is more blurry, of course, but I bet it would be almost impossible to notice in movement and after applying some filters. I would probably fail a blind test on those and I sit very close to my 32" display. Remember that all first-hand reports are from gaming shows where lighting conditions aren't really good, people just have a few minutes to soak in everything and nobody is pixel counting.
Why wouldn't devs use it? HUD and text in general would suffer the most, as well as tiny elements of graphics (which is why high res is so important in a game like BF). X1 has display planes and can overlay 1080p HUD over any resolution. Can PS4 do that? I have no idea. I also don't know anything about hardware scalers in both. Also devs are usually ambitious people. If hardware allows 1080p and it's along their design of the game then why not have the best IQ possible?
That's not entirely true the XB1 can hit 1080P native as some launch games do show, the problem is likely that the ESram 32mb size does not play well with some of the new buffering techniques. I believe differed rendering specifically? Where the buffers can easily outpace 32mb
@aegies Have you seen/played the same game on both XB1 and PS4? If so, any major differences?
@S0mewh4tD4m4ged yes, and not major, in my opinion. there were differences though.
I took this screenshot and downscaled it to 1600x900 then upscaled it again to 1080 with Lanczos algorithm. This is the result. ?
With COD being the number one franchise on the 360, I do wonder how this plays out in the real world. If the hardcore CODheads migrate to the PS4, or what % of them do. COD is a huge franchise, you'd think a disparity (large or small) is going to make a difference for the core audience that wants "the best."
This may be a non-trivial amount of people.
If native resolution is some confidential secret, then why was Albert privy to live footage of the game? There are a lot of people who could tell if it was native 1080P just by looking at it. That's like showing a toddler 5 cookies, but he doesn't know how to count and you're not gonna tell him.Its called being confidential with 3rd party information. There needs to be a separation of the two or it could be considered a breach of confidentiality
But of course it has to all be a deception/cover up and not good old fashioned integrity
I don't know what the Xbox One resolution of BF4 is... but if it isn't 1080p it's not going to be the same as the ps4 version - or so I hear.
Since this thread has taken on a BF4 slant, this seems relevant from another thread where Gies is having a senselessly cryptic twitter conversation (About BF4 and the reasons for not seeing Xb1 reviews for a while, the latter have zero actual substance). Take it for what you will. (http://www.neogaf.com/forum/showthread.php?p=87458884#post87458884)
Any word on what the Wii U version is running at?
All right guys, nothing to see here. It was just a misunderstanding.