Good find!Front the AMD GCN white paper:
http://www.amd.com/us/Documents/GCN_Architecture_whitepaper.pdf
So if they have ECC enabled and thus 6% larger data and ~6% less bandwidth due to this, we can also apply do this math:
204GB/s (which would be the actual peak bandwidth claimed by other at 800Mhz) * 0.94 = 191.76 = ~ 192 GB/s
In general it's questionable for why ECC would be enabled in a gaming console.Yeah, but then you could not retain a peek bandwidth of 102.4GB/s for single reads or writes.
That 102.4GB/s might only have been cited to counter the downclock stuff.
Is ECC something worth enabling for a games console?