Does this mean Marvel vs Capcom can happen again, cause hell yes!
There's also a point to be made that even their stuff that actually do require amiibo to play (both Animal Crossing games, Amiibo Tap, and Mini Mario & Friends) all seem explicitly designed to have been cheap and easy projects, primarily through those products heavily cannibalizing stuff from other games.- Ignoring Animal Crossing, the games being made for Amiibo are products that Nintendo would be making anyway, so the actual cost of supporting the toy line is way cheaper.
So, I guess I'd view this differently for each vendor.
Nintendo:
- Nintendo's business model is pretty different. A large portion (perhaps even a notable majority) of their figurines are being sold to 18-40 year olds instead of 6-15 year olds, so they're able to retain price much better, which is important to margins.
- Ignoring Animal Crossing, the games being made for Amiibo are products that Nintendo would be making anyway, so the actual cost of supporting the toy line is way cheaper.
- For the toys that are being sold to children, this is one of the fews ways they can currently engage with them outside of them beyond their video games right now. They want to make TV shows, anime, and film as well, but whatever they can do in the short term to maintain relevance with younger children is helpful.
- Amiibo sales are actually going up IIRC. Hard to come up with a stronger argument than that to keep going.
Sorry about the closure of studio and all that but does this mean we can get Japanese studios back on Disney games??? Capcom,Sega,Bandai Namco, I'd LOVE to see them doing Disney games (again)
My brother/sistah!!!
If this means that a new MvC game can come out sooner then I'm all for it.....
Not like Disney exiting console publishing would allow for that necessarily but still.
*sighs and dreams*
If no one officially handles Disney games anymore, that bring the Nintendo / Disney rumor to mind.
I wonder if they were afraid to create new stories.
Well, I mean Activision is one of the biggest videogame publishers, and Skylanders has been proclaimed as being a huge commercial success.
To me it seems more like Skylanders "won" over Disney Infinity than it does the decline of their business.
Snip.
For Nintendo and Activision at least, I'd stay the course and see what happens. For Warner Bros, I think it's a harder business decision, but a lot of that is driven by us having no real public statements on how LEGO Dimensions is doing to judge its success off of. Is it losing lots of money? Well, maybe it's time to ask if it's worth continuing. Is it making lots of money? Hey, the market is now a lot less crowded! Is it breaking even (or thereabouts)? Harder call, though probably worth trying at least one more product, and if not, just wait to see how Skylanders does with no competition and make a call from there.
Yeah. Too bad about Avalanche.It's really weird that Disney has all this damn IP but they can't seem to break into the gaming market on their own. Their most successful Disney IP videogames have, for the most part, been games made by outside studios.
So the hundred million dollar question now is... Is this just the first domino that falls on TTL as a genre, or is this just a new opportunity for those that are left?
If you were working on one of these other TTL brands, does this make you more nervous for the future and make you want to get conservative, or does it look like a chance to double down and go bigger???
In the US, Wii, X360, Wii U have been the biggest platforms for TTL to date. Xbox One and Ps4 are actually quite close, but haven't yet exceeded sales of the old gen, even now.
Maybe they should have made all the popular characters over the flavors of the month.
I'm not sure that was ever an issue for the series. I can't think of a single major Star Wars or usable Marvel character that hasn't gotten a figure, and there have been plenty of classic Disney characters released alongside the more current crop.
It's kind of stupid though that they didn't have a regular Mickey Mouse until last year, and a (looks it up) Sorceror variant only right before that.
They didn't even give him anything, so he's only usable in sandbox mode.
Mario was at launch for Amiibo.
Sure, but Disney has had a weird attitude towards Mickey in recent times. He's the undisputed mascot, but you really wouldn't know it from how they promote absolutely everything else first.
I will say it is a damn shame they never completed the trio and got Goofy in the game.
Fuck... what a shame considering the level of quality coming out from their studios.... and prior to the acquisition of avalanche... they were one of my studios to watch.
I hope those guys bounce back from this.
...
I guess Capcom & Square-Enix can go back to making B-tier Disney titles again.
I wonder what this means for Marvel though.
Wondering what this means for the second wave of Lego Dimensions, if anything. I'm surprised DI wasn't doing better.
I think the writing has been on the wall for a long while now. The whole thing is going to come crashing down. I'm sure Lego Dimensions is next. Feel bad for all the people employed at these companies. They should definitely start polishing up their resumes and curating their LInkedIN profiles.
There's another Disney TTL game out there. I forget what it's called, though. Or what it is, exactly.
I think the writing has been on the wall for a long while now. The whole thing is going to come crashing down. Feel bad for all the people employed at these companies. They should definitely start polishing up their resumes and curating their LInkedIN profiles.
Problem seems to be that they probably have too much hubris to just settle for building towards becoming a legitimate gaming publisher capable of leveraging their properties on their own. Instead of following in WB's footsteps in really breaking into the industry (which is weird to say, considering it's generally the other way around in other stuff) by making/publishing a lot of smaller/simpler stuff until they could get to the point where they had groomed a number of internal studios capable of producing well regarded adaptations of their properties, they rebooted/consolidated their gaming division and almost immediately threw a lot of money into working on a massively bloated toys to life project that tried to cram multiple genres down into a single game all to try and drink the milkshake of a much simpler (and probably significantly cheaper) product. And when it became clear that it wasn't the success they anticipated, they ran.It's really weird that Disney has all this damn IP but they can't seem to break into the gaming market on their own. Their most successful Disney IP videogames have, for the most part, been games made by outside studios.
This rumor would very well be true for a couple reasons.
1. Remember Reggie announced amiibo support in Disney Infinity and Skylanders when announcing amiibo at E3 2014? Only Skylanders happened but a year later.
2. These:
The former is a direct collab with a Nintendo IP (Art Academy), the latter is a localization of a Bandai Namco-published game.
I think Nintendo and Disney could be extremely powerful allies in the gaming industry if done right. Even better if Nintendo also allows Disney to make CG Nintendo IP movies with their Feature Animation division.
Sure, but Disney has had a weird attitude towards Mickey in recent times. He's the undisputed mascot, but you really wouldn't know it from how they promote absolutely everything else first.
I will say it is a damn shame they never completed the trio and got Goofy in the game.
My biggest gripe with the game right here and now it will never be addressed.Wait Goofy still isn't in the game
It's called Disney Infinity
But we have the fat Iron Man blob from Big Hero 6. Sweet.
Every so often it dawns on me that there's never been a full blown Mickey movie and how odd that is. Even Goofy had a few.Sure, but Disney has had a weird attitude towards Mickey in recent times. He's the undisputed mascot, but you really wouldn't know it from how they promote absolutely everything else first.
I will say it is a damn shame they never completed the trio and got Goofy in the game.
I had seen it as Disney's "Smash Bros" at the start; not a fighting game you understand, but a chance for them to represent their history and draw new people in.My biggest gripe with the game right here and now it will never be addressed.
As someone who loves Disney more than almost anything else but doesn't care about Marvel and Star Wars, Infinity has been a pain to follow. Not only that, but it was mostly contemporary stuff. Occasionally they would release a figure I loved and it was awesome, but those times were few and far between. I had been waiting for Goofy and The Lion King to come since year 1 and now the dream is dead.I had seen it as Disney's "Smash Bros" at the start; not a fighting game you understand, but a chance for them to represent their history and draw new people in.
... But nope, movie flavour of the week and Star Wars/Marvel. When Iron Man and Yoda can't save your game, you know you goofed.
Can a brother get a Basil the Great Mouse Detective figure...?
Wait Goofy still isn't in the game
It's called Disney Infinity
But we have the fat Iron Man blob from Big Hero 6. Sweet.
I would like to know if the individual brand groups Infinity was going to may have had ultimate creative control over the types of stories and topics that could be touched. The brands couldn't meet in the story missions, only reason I can think of that happening would be because of brand protection concerns from those teams.
If they had anything new planned for the rest of the year, are those still coming out or is this whole project to cease immediately?
If they had anything new planned for the rest of the year, are those still coming out or is this whole project to cease immediately?
Only figures from the new Alice movie and Finding Dory stuff in June. Everything else was scrapped or just cancelled.If they had anything new planned for the rest of the year, are those still coming out or is this whole project to cease immediately?