OneEightZero
aka ThreeOneFour
Nintendo
Probably stated earlier in the thread, but how was Disney Infinity doing? I thought toys to life as a whole was doing well.
Calling The Incredibles and Monster University or whatever "good play sets" is really reaching it. Pirates of the Carribean was good. The rest was bad.
Probably stated earlier in the thread, but how was Disney Infinity doing? I thought toys to life as a whole was doing well.
It's been a rough stretch for the toys-to-life genre. Skylanders and Disney Infinity both posted disappointing sales last holiday season, which no doubt contributed to Activision Blizzard's decision to lay off some associated developers and Disney's decision to forego a new iteration in the previously annualized Infinity series.
Huh... that tweet is from today. Is this an extreme case of the left hand not knowing what the right hand is doing? Or will this alleged Star Wars set be the swan song for the franchise?
I could've swore i read a rumor it was doing bad and they were going to stop with number 3 last month on gaf.
VR demos are going to be a disaster unless retail stores get an employee to watch the station at all times. I just don't see it happening.
Back on topic, I had to get my Judy Hopps and Nick from Zootopia figures tonight.
It's probably been mentioned, but the free Cartwheel app gets you 75% OFF all Disney Infinity 1.0 and 2.0 figures at Target. Plus they price match Amazon and the coupon stacks on top of that.
Things haven't been going too well for any of the toys to life brands
http://www.gamesindustry.biz/articles/2016-04-20-toys-to-lifes-problem-isnt-saturation-its-fatigue
I doubt Epic Mickey 2 sold a few millions, that was the first Epic Mickey.Disney had kind of an insane cost base.
Avalanche was 300 people, plus they had eight other studios on top of them working on Disney Infinity 3.
It's like how Junction Point was shut down after Epic Mickey 2 because they were 700 employees and the game only sold a few million.
For what is worth, i think Super Skrull would be safe, wasn't he included precisely because there was a ban on F4 characters, but Super Skrull was allowed due to a technicallity?
Yeah, if only things were that simple...You know, normally I stay really quiet on the gaming side of things but not on this one.
As someone that knows exactly what I am talking about, sometimes decisions are made above your pay grade. All you as a dev can do is work your hardest and turn in the best game you can.
When a studio gets shuttered, it's a sad thing. People have lives, families, kids, etc. They didn't make the high level decisions that resulted in that studio getting closed. They likely busted their asses, crunched crazy long hours in the effort to complete games. So yeah, when I see people that have probably never worked in this industry, making light of it by saying things like "Iwata *laughs* or "Amiibo won" it tells me they don't directly know anyone that has been affected in that way.
There is zero funny about what happened to the people at Avalanche or any studio that gets shut down.
I thought Warner Bros. would be the first to drop out, because people don't seem to care about LEGO Dimensions. But maybe I'm wrong about that.
It's crazy the amount of licenses Lego has as well.
You might as well gift it forward, if you hate building Lego and doesn't enjoy Lego video game.It is
I was given a copy of LEGO Dimensions, but have yet to play it. Having to build the things turns me off, and I'm just not a big LEGO game fan.
I need to get to it this summer.
I know this isn't really what the thread is about but I wonder if this adds more credence to the rumoured PS4 Spider-Man game. If Disney is only looking to license their IP out for console games it would make sense that they'd want to work with a Publisher / Developer like Sony who can put up the cost of the game with little to no risk for Disney.
You might as well gift it forward, if you hate building Lego and doesn't enjoy Lego video game.
I mentioned it earlier, but this wouldn't have any bearing on that since the rights to Spider-Man games are presently with Activision. Not for much longer, mind you, but it's unrelated.
Damn. Thanks. Hitting up Target this week then.It's probably been mentioned, but the free Cartwheel app gets you 75% OFF all Disney Infinity 1.0 and 2.0 figures at Target. Plus they price match Amazon and the coupon stacks on top of that.
I thought this stuff was super profitable? I don't see the need to exit the market with one title that encompasses all your brands. It was really a match made in heaven. What the heck is going on?
Iwata: *laughs*
Yes, both of those games were very well done.Avalanche did a very good and under-recognized job with both Toy Story 3 and Cars 2. They were really fun games. Especially Toy Story 3, which was super robust.
Please God let this mean KOTOR 3. Please.
It is
I was given a copy of LEGO Dimensions, but have yet to play it. Having to build the things turns me off, and I'm just not a big LEGO game fan.
I need to get to it this summer.
Toys to life arent dead yet. wait for the Pokemon amiibo line.
And this is in the face of a notably profitable licensing business, along with rosier, much less risky prospects in mobile, so it looks pretty comparatively bad.Your first assumption is incorrect. High inventory costs, high placement at retail costs, high costs of price promotion to move inventory through retail, lots of employees both development and sales, high marketing costs, and a market that has still not transitioned a majority of sales to next gen and which is flat to down despite the entrance of the Star Wars IP.