Dangansona
Member
Good to know that the downgrade police is in force for a self contained demo 6 months out from release. Keep us naive consumers safe.
Who cares about graphics, fix the janky combat!
They need to do more if they want to get that framerate stable.
PS2 level
For those of you saying "it's a demo" or "it's still 6 months away"...
Name one time in the history of video games where the final product performed and looked (by leaps and bounds) better than an alpha, beta, demo, etc...
Good to know that the downgrade police is in force for a self contained demo 6 months out from release. Keep us naive consumers safe.
Downgrade accusations using a CGI trailer as the base? LOL
They basically told a room full of press that it was pre-rendered right after E3 conference.Shouldn't have tried to sell it as gameplay, see the UI, health bars and everything
Are you serious? In that screenshot aside the character model everything has a LOD 99999999 and has straight out PS2 level of geometry with crappy textures or even only color filled.
This is when i know im dealing with hyperbole
I know you're disappointed but really?
You think background assets use "PS4-level" polycounts? I mean, sure, it's not very well hidden, but it's not a geometry issue either. You can have that asset with some nicer lighting and material, some effects around it and make it look good enough.Are you guys blind?
This is totally ps2 level of geometry... maybe even lower
Are you guys blind?
This is totally ps2 level of geometry... maybe even lower. Those are like 3-4 dozens of polygons put together.
They basically told a room full of press that it was pre-rendered right after E3 conference.
The demo also clearly mentioned that the "final product is subject to change".
How often do you see big changes in the visuals in the last 6 months of a game's dev time?
"it's a demo" "game's not out yet" "they still have months to make the game look better" etc etc
I had no idea the original trailer was CG. It looks like a massive downgrade to me. Maybe they shouldn't have gotten people's hopes up with a misleading trailer?
Shouldn't have tried to sell it as gameplay, see the UI, health bars and everything
I mean, even without considering the prerendered trailers, the game still got a very clear downgrade from the supposed "real" gameplay videos...
You think background assets use "PS4-level" polycounts? I mean, sure, it's not very well hidden, but it's not a geometry issue either. You can have that asset with some nicer lighting and material, some effects around it and make it look good enough.
Everything on the right side of the line looks really really bad compared to the CG trailer... i don't know how can you say it's not true. Like seriously how can you even compare it to the first screenshot?
Wait for the XBX1.5/PS4K/PC version in 2017 if this isnt enough for you.
Back when that trailer showed up, they made it a point to mention that some scenes were in fact offline rendered. I think at this point it's clear everything was a proof of concept render.
Squeenix has been honest for a while now with its media (and yet people complain about it, as if they were wishing they released bullshots). However, it's clear they were being tricky with their impressive trailer from 2014 as well, which shows much more grass density and further grass rendering than what the game does today.
That is a considerable difference.
Anyway, the game as it is right now looks very uneven as far as I'm concerned, I'm not sure I would consider it "impressive."
I haven't zoomed anything that's the native size of the picture, i only took a section of it and even then it wouldn't change anything because every building around the section i took it in the screenshot is on the same level more or less.Zooming on on a small section at extreme draw distance is surely a fair comparison. Look at a similar PS2 screenshot and you won't even see that on screen.
Are you guys blind?
This is totally ps2 level of geometry... maybe even lower. Those are like 3-4 dozens of polygons put together.
Are you guys blind?
This is totally ps2 level of geometry... maybe even lower. Those are like 3-4 dozens of polygons put together.
Is that second screenshot from the current demo? That IQ is horrendous.Back when that trailer showed up, they made it a point to mention that some scenes were in fact offline rendered. I think at this point it's clear everything was a proof of concept render.
Squeenix has been honest for a while now with its media (and yet people complain about it, as if they were wishing they released bullshots). However, it's clear they were being tricky with their impressive trailer from 2014 as well, which shows much more grass density and further grass rendering than what the game does today.
That is a considerable difference.
Anyway, the game as it is right now looks very uneven as far as I'm concerned, I'm not sure I would consider it "impressive."
PSY・S;199758070 said:
Is that second screenshot from the current demo? That IQ is horrendous.
Back when that trailer showed up, they made it a point to mention that some scenes were in fact offline rendered. I think at this point it's clear everything was a proof of concept render.
Squeenix has been honest for a while now with its media (and yet people complain about it, as if they were wishing they released bullshots). However, it's clear they were being tricky with their impressive trailer from 2014 as well, which shows much more grass density and further grass rendering than what the game does today.
That is a considerable difference.
Anyway, the game as it is right now looks very uneven as far as I'm concerned, I'm not sure I would consider it "impressive."
Ugh, here we go with the downgrade shit again.
Are you guys blind?
This is totally ps2 level of geometry... maybe even lower. Those are like 3-4 dozens of polygons put together.
No, it's one of the recent screens. The current demo looks massively better. Square is weird with screenshots.Is that second screenshot from the current demo? That IQ is horrendous.
No, it's one of the recent screens. The current demo looks massively better. Square is weird with screenshots.
And people wonder why we don't get actual demos like this anymore, people are always ready to dissect every little detail for something still in heavy development.Ugh, here we go with the downgrade shit again.
x 200
The difference is that scene's geometry would be where the main character is standing instead of off in the distance if it was on ps2.
Are you ignoring on purpose the fact that i said that i know all of this is because of LOD?