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Final Fantasy XV SPOILER THREAD

heytred

Neo Member
Please someone acknowledge this tragedy.

This exact same thing actually happened to me on Saturday. I assumed it would have auto saved. I took a 20 minute break and ran right back in. Actually had a bit of fun redoing the dungeon.

Try coming back to it a bit later, finishing it might not be as bad as you think.
 

Tyaren

Member
Noctis began really getting scared when Luna died. He was freaking out on the train and he wasn't really worried about Ignis' eyes because his girl just died!!! Thats what I don't understand about Gladio's stupid rant at Noctis.

Gladio just freaked out too basically. In the game guide it was mentioned again, that it his sworn duty to not just protect the future king at all costs but to also instruct him to become a strong king. That's his and his whole family's purpose for generations. His father already died protecting his king. Now he sees his king faltering and he's basically afraid and angry that what happened was all in vain and his whole purpose is worth nothing anymore.
People sometimes forget that the other characters have feelings and worries too. ;) It's not just Noctis' tragic journey.
Admittedly the game is terrible at fleshing out any character beside Noctis. Hopefully we'll learn more about the bros in their DLC episodes.
 
Finished Adamantoise. It was kinda tedious and overly long, but I loved getting to be airborne so frequently. Made me wish I could go back and fight Aranea again.
 
Anyone have any ideas about that Intricate Coin Ardyn gives you during your first encounter in Galdin Quay? I don't remember it ever coming back up and it just seemed really out of place. I wonder if it was a remnant of an older build/storyline?


Head canon, it's what they've been using to track Noctis. Why they never got rid of it? Who knows.

There are a lot of useless key items though, like Prompto's camera and the newspaper from chapter 1.
 

Dmax3901

Member
Did the same thing. Only dungeon that doesn't save after completing it.

This exact same thing actually happened to me on Saturday. I assumed it would have auto saved. I took a 20 minute break and ran right back in. Actually had a bit of fun redoing the dungeon.

Try coming back to it a bit later, finishing it might not be as bad as you think.

I still don't understand why people don't just tow the car back. But yea, sorry, that really sucks. On the bright side, the Black Hood is completely unnecessary, even for the Costelmark Sealed Dungeon.

Almost everyone I know has done it, including myself. Of course it was my own fault for expecting the game to be sensible with an autosave after you leave it.

Relieved to hear I'm not alone. I figured I'll get over it eventually, I was just super proud of the achievement (thought it was pretty damn tough, and long obviously) and then had nothing to show for it. I saved the clip so I do have proof of some kind at least :p.

I'll platinum the game still.
 

LordKasual

Banned
Anyone have any ideas about that Intricate Coin Ardyn gives you during your first encounter in Galdin Quay? I don't remember it ever coming back up and it just seemed really out of place. I wonder if it was a remnant of an older build/storyline?

It was just an oracle ascension coin, you find them all over the place

Did the same thing. Only dungeon that doesn't save after completing it.

I think it's because Pitoss didn't have a quest. You just walk in, your teammates vanish, and you get right to it. And then you get the black hood on the ground and leave.

I was so wired after exiting that I went out far enough to save the moment i saw the sky outside because it hadn't even hit me that I didn't save the whole 2-3 hours i was in there.

But Pitoss is the kind of stage that gets significantly easier on second playthrough because getting far enough to actually complete it has already trained you to deal with it.
 

heytred

Neo Member
Head canon, it's what they've been using to track Noctis. Why they never got rid of it? Who knows.

There are a lot of useless key items though, like Prompto's camera and the newspaper from chapter 1.

Word - makes sense I guess. I really wish they didn't do that - I hate clutter. I went into my items to check the description and saw all the ridiculous 'key items' in there.
 

LordKasual

Banned
It's not. I assumed this at first as well, but on my second playthrough I noticed it's a different key item entirely.

it's inconsequential. Final Fantasy always gives you random key items that stick with you for no reason.

Cloud apparently had Tifa's bra in his key items for 5 years.

And let's not forget Squall n Friends running around with a porn magazine
 

Jennipeg

Member
This story is an empathetic one. And it's supposed to be based on reality. Noctis doesn't ask about the things that are going on around him because to him, what he needs to do is obvious -- obtain the crystal, reclaim his throne. He was born and molded for this. His friends were raised and molded for this.

The difference between XV's narrative and the usual FF tropes (thing happening, twist happens, a godlike being is somehow involved, kill godlike being, happily ever after) is that not only is it setup in a more realistic fashion, it gives you more realistic results considering what is pulling the strings. The gods are either directly or indirectly responsible for Starscourge, nobody knows right now, but what's clear is that they are directly responsible for Ardyn and how everything surrounding him went down. Ardyn is thousands of years old, immortal, and has the power of both the daemons and the crystal on his side. If he wanted, he could have taken the world over anytime he wanted to.

Both Ardyn and Noctis / Lucis kings were all set on their path by the Six before anyone had a chance to say anything about it. Noctis follows his path without complaining or deviating because it's the only path that's avaliable to him. Noctis actually had the chance to walk away from Ardyn after killing him, but that isn't the ending that he or anyone else would have wanted. Noctis, Luna, and Ardyn all got fucked by their circumstances, of which there was no viable way out that wouldn't have ended in annihilation of everyone on the planet. But the conflict is setup in a way where, in some bittersweet fashion, everyone still ultimately gets what they want. (Which probably is why Luna's tunnelvision for her duty as Oracle was emphasized in her character so much, as well as Noctis' childlike desire to just want to be with Luna over pretty much everything else.)


I'm sure it would have been neat for Noctis to pull some shit out of his ass and try to kill Bahamut and the other 5...but that just isn't how things happen in real life. In real life, you're given a set of cards, and those are the cards you play. Some hands you can work with...some you can't.

I don't think accepting your fate like that is particularly realistic. Surely that is when Noctis would go 'omg I don't want to die' freak out try and get out of it. He could run away, try to reason his way out, basically the 12 steps of grief. Only when realising there is no choice would he return to fulfil his destiny, I guess it's like Simba from the Lion King.

I think some aspect of this is lost in the lack of story in the world of ruin, like Noctis could have been given the chance to try and run, but then decide he has to go back. They just didn't have time for it. A guy going 'I guess, yeah ok' his whole life right to his death isn't particularly interesting or realistic.

I've seen it mentioned that Noctis was doomed from birth, am I missing something with that? Was he fated from birth?
 

Mediking

Member
I don't think accepting your fate like that is particularly realistic. Surely that is when Noctis would go 'omg I don't want to die' freak out try and get out of it. He could run away, try to reason his way out, basically the 12 steps of grief. Only when realising there is no choice would he return to fulfil his destiny, I guess it's like Simba from the Lion King.

I think some aspect of this is lost in the lack of story in the world of ruin, like Noctis could have been given the chance to try and run, but then decide he has to go back. They just didn't have time for it. A guy going 'I guess, yeah ok' his whole life right to his death isn't particularly interesting or realistic.

I've seen it mentioned that Noctis was doomed from birth, am I missing something with that? Was he fated from birth?

Noctis did have moments in the game where he was freaking out about his destiny. Seriously... the RING is the ultimate symbolism that he was following his destiny from birth. Remember how he was practically crying about the RING on the train??? Or at the beginning of chp 13????

He was doomed from birth. Regis knew that the higher forces in the game would only rid the demons and bring back daytime if Noctis paid his life after getting the Summons and power he needed.

Regis realized that all Noctis had were his friends. His son didn't have a real fulfilling life at all BUT the journey is supposed to be full of memories he can cherish.

Like I said... FFXV is a suicide mission.

Bahumut told Noctis he had to die to save the world! Noctis didn't have a choice! He had to end the demons and nightime taking over.
 
Noctis did have moments in the game where he was freaking out about his destiny. Seriously... the RING is the ultimate symbolism that he was following his destiny from birth. Remember how he was practically crying about the RING on the train??? Or at the beginning of chp 13????

He was doomed from birth. Regis knew that the higher forces in the game would only rid the demons and bring back daytime if Noctis paid his life after getting the Summons and power he needed.

Regis realized that all Noctis had were his friends. His son didn't have a real fulfilling life at all BUT the journey is supposed to be full of memories he can cherish.

Like I said... FFXV is a suicide mission.

Bahumut told Noctis he had to die to save the world! Noctis didn't have a choice! He had to end the demons and nightime taking over.

The worst part is Luna was in the same position, and even had to know Noct was going to die before he did. There is a really great tragedy story hidden in this poorly told muck.

Really hope in a year from now I can replay the game in a more complete fashion.
 

Dmax3901

Member
Is there somewhere I can get a very basic summary of the story (including a brief rundown of the King/Oracle/Ardyn relationship)? I enjoyed the game but the storytelling isn't a highlight.
 

Jennipeg

Member
Noctis did have moments in the game where he was freaking out about his destiny. Seriously... the RING is the ultimate symbolism that he was following his destiny from birth. Remember how he was practically crying about the RING on the train??? Or at the beginning of chp 13????

He was doomed from birth. Regis knew that the higher forces in the game would only rid the demons and bring back daytime if Noctis paid his life after getting the Summons and power he needed.

Regis realized that all Noctis had were his friends. His son didn't have a real fulfilling life at all BUT the journey is supposed to be full of memories he can cherish.

Like I said... FFXV is a suicide mission.

Bahumut told Noctis he had to die to save the world! Noctis didn't have a choice! He had to end the demons and nightime taking over.

I think i'm hung up on it because it was so badly presented. I thought he didn't want to wear the ring because of the significance to his father. At that point he didn't know he would die. It's a good point though, that is the one time he does actively avoid what he must do.

BIB. Is this stated in the game? It seems like Regis is just reacting to what is happening, he sends Noctis away because he knows the treaty is BS. But he knew Noctis was fated to end Ardyn and die? And why from birth? It comes across as bad timing for Noctis in the game, rather than some great destiny.

The worst part is Luna was in the same position, and even had to know Noct was going to die before he did. There is a really great tragedy story hidden in this poorly told muck.

Really hope in a year from now I can replay the game in a more complete fashion.

Same here, I think the scenario of this game is great. I like the setting, the tone, the overall story arc, even the arc of the characters. I love a good story about being manipulated by gods, it normally works for me and I don't hate that it means the death of the main character. In theory that is really interesting.

It's just that the way they tell the story does it no justice. So we have to piece together the motivations of the characters, do we even know what the scourge is and where it came from? Up to chapter 9 I didn't know Noctis even loved Luna. There is a whole heap of things in the game that are under developed and we have to do a lot of mental gymnastics to make them fit.
 

Tyaren

Member
There have been many discussions about the OST of the game and many (me included) think the OST has incredible highs (based Yoko Shimomura!) but many lows (generic and repetitive outpost and town music) as well. As it turns out we have to thank a guy called:
Tetsuya Shibata for all of these lows. I'm gonna keep that name in mind. D:

Found it here on the tracklisting of the complete soundtrack:
https://www.youtube.com/watch?v=4pE2odTbrKI
 
Yeah, I felt the same way about the ending. Even ignoring the argument about whether Noctis is a heroic / inspiring character, it's just...boring.

Like, Noctis gets sucked into the Crystal, Bahamut tells him he's going to die, Noctis makes an "Ah crap" sort of face.
10 years later, Noctis wakes up and goes to die.
The end.

Earlier in the thread, there was some discussion on Noctis' character arc, that this was a story about him growing up and learning responsibility. To be honest, I don't really see it. He's resigned to his fate from the moment he drives off to enter into a politically-motivated arranged marriage, and that doesn't change up until the final moments of the game. He's afraid, but never enough to subvert or challenge the plan that the gods (and Ardyn) have laid out for him. There's no twists in Noctis' tale; it all goes in exactly the way that the in-the-know characters tell you it will.


Good point. I think there was a few FFs where the 'god' told the party they have to die, but the characters said no, u die and we'll figure it out ourselves.

I was hoping Luna could be revived somehow.
 
There have been many discussions about the OST of the game and many (me included) think the OST has incredible highs (based Yoko Shimomura!) but many lows (generic and repetitive outpost and town music) as well. As it turns out we have to thank a guy called:
Tetsuya Shibata for all of these lows. I'm gonna keep that name in mind. D:

Found it here on the tracklisting of the complete soundtrack:
https://www.youtube.com/watch?v=4pE2odTbrKI

Wow Yoko is killing it with these tracks! Stand Your Ground, Veiled in Black, and Up for the Challenge are right up there for top battle themes in this series! I really hope they release something like "Memories of FFXV"/soundtrack in this game.

EDIT: Careening into Danger is also excellent.
 

LordKasual

Banned
Yooooooooooo

After beating the game...the Omen trailer is way cooler to watch. It's still really vague, but it feels like it all has some form of context now.

  • Noctis is himself, except without any friends
  • Pryna is helping Noctis find Luna to fulfill his duty
  • Luna is...Luna, as screwed as she always is
  • Altissia has Nifilheim there waiting for Leviathian, perhaps they killed her in this timeline because the city is on fire
  • Noctis loses his powers not because he's unworthy, but because of the empire's wall breaker. (Or whatever they called it that disables the Crystal's power) The closer he gets, the stronger it gets.
  • In the end Noctis is surrounded by daemons, Pryna has betrayed him, he looks back and realizes that she was leading him here the whole time with this purpose in mind. Dark Noctis takes the trident and kills Luna with it.

"Dark Noctis" is Ardyn (quite literally, lol), and Pryna represents the Six deceptively leading him to his fate (or it could be Luna, it really doesn't matter nothing changes), the Trident represents the power Noctis needs from Luna but doesn't actually want (but Ardyn DOES want him to have it), and the daemons represent the impending Starscourge and the fact that they're encircling him really means removes any chance of him getting out of his situation

Basically, everything that happens in that Omen trailer happens in the game, in some form.

Alright, i should go to bed now
 

Mediking

Member
The worst part is Luna was in the same position, and even had to know Noct was going to die before he did. There is a really great tragedy story hidden in this poorly told muck.

Really hope in a year from now I can replay the game in a more complete fashion.

I think i'm hung up on it because it was so badly presented. I thought he didn't want to wear the ring because of the significance to his father. At that point he didn't know he would die. It's a good point though, that is the one time he does actively avoid what he must do.

BIB. Is this stated in the game? It seems like Regis is just reacting to what is happening, he sends Noctis away because he knows the treaty is BS. But he knew Noctis was fated to end Ardyn and die? And why from birth? It comes across as bad timing for Noctis in the game, rather than some great destiny.



Same here, I think the scenario of this game is great. I like the setting, the tone, the overall story arc, even the arc of the characters. I love a good story about being manipulated by gods, it normally works for me and I don't hate that it means the death of the main character. In theory that is really interesting.

It's just that the way they tell the story does it no justice. So we have to piece together the motivations of the characters, do we even know what the scourge is and where it came from? Up to chapter 9 I didn't know Noctis even loved Luna. There is a whole heap of things in the game that are under developed and we have to do a lot of mental gymnastics to make them fit.

Good point. I think there was a few FFs where the 'god' told the party they have to die, but the characters said no, u die and we'll figure it out ourselves.

I was hoping Luna could be revived somehow.

The Ring does symbolize Regis and accepting to become the King.... and all that comes with being a King aka dying to save the world.

The game does have it's problems. Not enough spotlight on the guys, Cor, Aranea, Iris, Cindy, the obsession with Talcot and Jared (NOBODY CARES FOR THEM!!!!!!!!!), not enough cities to explore, etc. The list does run on.

The quality of the execution of the tragedy aka the story really depends person to person. I find the whole game incredibly sad..... Somebody else thinks the story is a disaster and trash. I had this eye opening moment when everything made sense. Noctis was just a puppet in a play but he had to save the world.

Luna was doomed too. I said before that I was really hoping that she would turn out alive.... and the game even teased that she might be alive since nobody found her body..... but nope. She's dead.....
 
Noctis did have moments in the game where he was freaking out about his destiny. Seriously... the RING is the ultimate symbolism that he was following his destiny from birth. Remember how he was practically crying about the RING on the train??? Or at the beginning of chp 13????

He was doomed from birth. Regis knew that the higher forces in the game would only rid the demons and bring back daytime if Noctis paid his life after getting the Summons and power he needed.

Regis realized that all Noctis had were his friends. His son didn't have a real fulfilling life at all BUT the journey is supposed to be full of memories he can cherish.

Like I said... FFXV is a suicide mission.

Bahumut told Noctis he had to die to save the world! Noctis didn't have a choice! He had to end the demons and nightime taking over.

I am of the notion that Regis didn't know of Noctis' sacrifice. I think Regis knew his son was the True King but nothing more than that. Luna had the idea that maybe Noctis had to die as Oracle. Once Regis died Ardyn had his plan finally in motion. Ardyn wanted Luna to awaken the Gods, wanted Noctis to defeat them, and wanted Noctis to absorb the crystal so he can finally get his revenge on the Caelum line and the Gods.
 

Mediking

Member
I am of the notion that Regis didn't know of Noctis' sacrifice. I think Regis knew his son was the True King but nothing more than that. Luna had the idea that maybe Noctis had to die as Oracle. Once Regis died Ardyn had his plan finally in motion. Ardyn wanted Luna to awaken the Gods, wanted Noctis to defeat them, and wanted Noctis to absorb the crystal so he can finally get his revenge on the Caelum line and the Gods.

I think Regis did know of Noctis' sacrifice......

I know this is stretching it...... but the Dawn trailer shows Regis holding kid Noctis and crying while the gods are around them. I.... think.....

I can't even say what Ardyn's TRUE motives were. He was helping Nifihelm turn people into monsters??? Torturing Prompto???
 

Jennipeg

Member
The Ring does symbolize Regis and accepting to become the King.... and all that comes with being a King aka dying to save the world.

The game does have it's problems. Not enough spotlight on the guys, Cor, Aranea, Iris, Cindy, the obsession with Talcot and Jared (NOBODY CARES FOR THEM!!!!!!!!!), not enough cities to explore, etc. The list does run on.

The quality of the execution of the tragedy aka the story really depends person to person. I find the whole game incredibly sad..... Somebody else thinks the story is a disaster and trash. I had this eye opening moment when everything made sense. Noctis was just a puppet in a play but he had to save the world.

Luna was doomed too. I said before that I was really hoping that she would turn out alive.... and the game even teased that she might be alive since nobody found her body..... but nope. She's dead.....

But Regis was King wasn't he? Or was he more of a caretaker? Is there being a King and then being a KING in this game? Or is the King Noctis is trying to become some king of prophecy like Azor Ahai from Game of Thrones? I don't expect you to know this specifically, i'm throwing this out there for the thread.

I think in the end, I am sad, that I am not more sad if that makes sense. I was so ready to get emotional but then I felt nothing. I thought the ending was well excecuted and visually stunning, but it lacked weight because of what built up to it. The logo change was beautiful too. I just wish the final battle hadn't been against the camera, that soured a potentially great moment. In theory that final boss was brilliant.
 

cyress8

Banned
One thing that bothers me and kind of wish they never added. Cellphones. Luna never calls him on it. I get they have Umbra to do their awesome text messaging, but Luna stated in one of the cut-scenes about never being able to hear his voice. I think it was the one when she wanted Ravus to deliver the ring. She could easily call Noctis. I know Iris did.

I think I missed a cutscene explaining why they never attempt to talk by phone. It had to be one of their flashback scenes.
 

SougoXIII

Member
I think Regis did know of Noctis' sacrifice......

I know this is stretching it...... but the Dawn trailer shows Regis holding kid Noctis and crying while the gods are around them. I.... think.....

I can't even say what Ardyn's TRUE motives were. He was helping Nifihelm turn people into monsters??? Torturing Prompto???

Ardyn just wanted revenge against the Astral and the world that he felt betrayed him. He only mess with Noctis because he represent: a, the chosen king of the Astrals and b, the last in line of the Lucis bloodline - the one that betray him.

And yes Regis did know about the prophecy. The prophecy was created the moment Ardyn became 'The Tainted' or w/e. So every Lucis kings and Oracle knows that the showdown between Noctis and Ardyn will happen.
 

Mailbox

Member
Yeah....
no

Can't.
My buff is almost over, I barely have any items as is.
I got to the puzzle, but apparently you DO need to go into the gauntlet room 3 time.
no
nononono
I can't.

Do Royal Arms dream of corporal sheep?
I can't anymore.

I'm going forward with chapter 7
T_T
 

SougoXIII

Member
But Regis was King wasn't he? Or was he more of a caretaker? Is there being a King and then being a KING in this game? Or is the King Noctis is trying to become some king of prophecy like Azor Ahai from Game of Thrones? I don't expect you to know this specifically, i'm throwing this out there for the thread.

I think in the end, I am sad, that I am not more sad if that makes sense. I was so ready to get emotional but then I felt nothing. I thought the ending was well excecuted and visually stunning, but it lacked weight because of what built up to it. The logo change was beautiful too. I just wish the final battle hadn't been against the camera, that soured a potentially great moment. In theory that final boss was brilliant.

Yes Regis was a king but not THE King of prophecy. That require all of the Six's blessing plus the crystal's remaining power. The one that will kill Ardyn and sacrifice himself to get rid of the daemon and the scrounge
 

Mediking

Member
But Regis was King wasn't he? Or was he more of a caretaker? Is there being a King and then being a KING in this game? Or is the King Noctis is trying to become some king of prophecy like Azor Ahai from Game of Thrones? I don't expect you to know this specifically, i'm throwing this out there for the thread.

I think in the end, I am sad, that I am not more sad if that makes sense. I was so ready to get emotional but then I felt nothing. I thought the ending was well excecuted and visually stunning, but it lacked weight because of what built up to it. The logo change was beautiful too. I just wish the final battle hadn't been against the camera, that soured a potentially great moment. In theory that final boss was brilliant.

Lol nice Game of Thrones reference. I read the books but I've forgotten about what's going on.... lol I should reread them.

I think being king in Insomnia means Crystal business, Wall business, taking care of people business (we see this rarely but it's best moment is in Altissia when we actually make decisions like a King should).

Brotherhood TEEN Noctis is actually best Noctis. Great design and his personality was bursting.

I don't blame you for how you feel. The story has it's share of problems and there's too many unanswered questions that give off the vibe that the story was rushed and not even read by someone sometimes.

But overall... I applaud FFXV and I am totally emotional with the tragedy of how Noctis and Luna died to save the world.
 

cyress8

Banned
Yeah....
no

Can't.
My buff is almost over, I barely have any items as is.
I got to the puzzle, but apparently you DO need to go into the gauntlet room 3 time.
no
nononono
I can't.

Do Royal Arms dream of corporal sheep?
I can't anymore.

I'm going forward with chapter 7
T_T

Magic and having them multicast help a ton dealing in those areas. Fill those flasks and ascension skills for magic. :)
 

Mediking

Member
One thing that bothers me and kind of wish they never added. Cellphones. Luna never calls him on it. I get they have Umbra to do their awesome text messaging, but Luna stated in one of the cut-scenes about never being able to hear his voice. I think it was the one when she wanted Ravus to deliver the ring. She could easily call Noctis. I know Iris did.

I think I missed a cutscene explaining why they never attempt to talk by phone. It had to be one of their flashback scenes.

Luna is constantly trying to interact with the people, she was believed to be dead when she really wasn't, and doesn't she have bad guy troops around her all the time? How could she call Noctis? She rather interact with a spiritual dog with her lover... how romantic! Lol seriously though... that is romantic.

Ardyn just wanted revenge against the Astral and the world that he felt betrayed him. He only mess with Noctis because he represent: a, the chosen king of the Astrals and b, the last in line of the Lucis bloodline - the one that betray him.

And yes Regis did know about the prophecy. The prophecy was created the moment Ardyn became 'The Tainted' or w/e. So every Lucis kings and Oracle knows that the showdown between Noctis and Ardyn will happen.

Hmmmmm...... oh, Ardyn. You creepy clown. I have no remorse for the guy who stabbed Luna.
 

Mailbox

Member
Magic and having them multicast help a ton dealing in those areas. Fill those flasks and ascension skills for magic. :)

This is my second runthrough: a level 1 run.
I know what it takes to get through costlemark, trust me.

I just didn't have enough gil, items, magic in my flasks, etc to actually make a good attempt (fighting an iron giant is hard enough at level 1, 2-3 red giants would be torture.)

I plan on trying again before heading to altissia.

appreciate it though!
 

Jennipeg

Member
Yes Regis was a king but not THE King of prophecy. That require all of the Six's blessing plus the crystal's remaining power. The one that will kill Ardyn and sacrifice himself to get rid of the daemon and the scrounge

Thanks, yes its all becoming clearer. I seem to remember something about Noctis being the 114th (or something) heir to the throne and that had some significance, does anyone know about that?

Thinking of the King in this way, makes me wonder about the role of the Oracle, its similar because the role passes on, but no other oracle (that we know of) has actually had to go and wake the Astrals, the others helped the King in less drastic ways because they never needed to do more until Ardyn appeared. So Luna and Noctis are both required to take on the true roles of Oracle and King and then die.

Lol nice Game of Thrones reference. I read the books but I've forgotten about what's going on.... lol I should reread them.

I think being king in Insomnia means Crystal business, Wall business, taking care of people business (we see this rarely but it's best moment is in Altissia when we actually make decisions like a King should).

Brotherhood TEEN Noctis is actually best Noctis. Great design and his personality was bursting.

I don't blame you for how you feel. The story has it's share of problems and there's too many unanswered questions that give off the vibe that the story was rushed and not even read by someone sometimes.

But overall... I applaud FFXV and I am totally emotional with the tragedy of how Noctis and Luna died to save the world.

Lol, yeah that's what I do when I don't know what i'm talking about, I refer back to stories I fully understand to make sense of it.

I do like the plot, reading the Ultimania will be fascinating. The issues seem to stem from the obvious development problems. So on one hand I am impressed with what they achieved and try not to be too harsh. On the other hand its frustrating because the pieces are there, it could have been a really impactful story, but the end result just isn't.

I was kind of depressed playing chapter 15, because I was really appreciating what could have been if they had more time. Its a game full of potential, but circumstances didn't allow it to be what the devs obviously aimed for.

If this game had had a normal dev cycle, I would be giving it a good kicking, but that seems wrong when I know its a miracle they even got it out. Its a difficult one to judge on face value, I think people who like the game more were able to read between the lines and find the story they were trying to tell. I was just confused lol. I think a new game + will be a good idea in couple of months.

I can't really ignore that I just didn't enjoy it too much as a game expeience, because I don't like open worlds very much, and I rely on the story to keep me interested. So with the obvious issues with this, the overall package isn't my cup of tea.
 

Mediking

Member
This is my second runthrough: a level 1 run.
I know what it takes to get through costlemark, trust me.

I just didn't have enough gil, items, magic in my flasks, etc to actually make a good attempt (fighting an iron giant is hard enough at level 1, 2-3 red giants would be torture.)

I plan on trying again before heading to altissia.

appreciate it though!

Hahahah how in the world are you even fighting Magitek Troops at lvl 1?????

Thanks, yes its all becoming clearer. I seem to remember something about Noctis being the 114th (or something) heir to the throne and that had some significance, does anyone know about that?

Thinking of the King in this way, makes me wonder about the role of the Oracle, its similar because the role passes on, but no other oracle (that we know of) has actually had to go and wake the Astrals, the others helped the King in less drastic ways because they never needed to do more until Ardyn appeared. So Luna and Noctis are both required to take on the true roles of Oracle and King and then die.



Lol, yeah that's what I do when I don't know what i'm talking about, I refer back to stories I fully understand to make sense of it.

I do like the plot, reading the Ultimania will be fascinating. The issues seem to stem from the obvious development problems. So on one hand I am impressed with what they achieved and try not to be too harsh. On the other hand its frustrating because the pieces are there, it could have been a really impactful story, but the end result just isn't.

I was kind of depressed playing chapter 15, because I was really appreciating what could have been if they had more time. Its a game full of potential, but circumstances didn't allow it to be what the devs obviously aimed for.

If this game had had a normal dev cycle, I would be giving it a good kicking, but that seems wrong when I know its a miracle they even got it out. Its a difficult one to judge on face value, I think people who like the game more were able to read between the lines and find the story they were trying to tell. I was just confused lol. I think a new game + will be a good idea in couple of months.

Mhmmm. Totally agreed. Doesn't help FFXV has the Versus stigma all over it's body. Lol
 

Mediking

Member
Are ya'll ready to discuss Ravus or how Nifhelm Empire (Iedloas and crew) turned into a joke?

!!!!!!!!! Whatever happened to the random guy from the NE who attacked you with powerful robots? I remember beating him at a base.... I guess he ran off.... lmao. He was the guy with shortish hair and he did have a name.
 

Mailbox

Member
Hahahah how in the world are you even fighting Magitek Troops at lvl 1?????

Oh Magitek Troopers aren't an issue at all at level 1 (even with basic weaponry). Outside of Assassins, they telegraph their attacks a lot and dodging them is easy and fun.

Its Imperial troopers and snipers that are a huge pain in my side now (thankfully the game puts less of them in after a certain point). Ballistics damage really and truly matters in a level 1 playthough.

Even if I don't have a strength buff or hp buff, I can handle enemies around level 36 or so just fine.

Are ya'll ready to discuss Ravus or how Nifhelm Empire (Iedloas and crew) turned into a joke?

!!!!!!!!! Whatever happened to the random guy from the NE who attacked you with powerful robots? I remember beating him at a base.... I guess he ran off.... lmao. He was the guy with shortish hair and he did have a name.

You mean Loqi or Caligo?
Because you fight both (and presumably kill both) in the optional 3rd bust-a-base.
Great mission imo.

Empire is totally a joke
Ravus just needed better explanation. Loved his boss fight (and am NOT looking forward to that sheer force on my current run!)
 

theofficefan99

Junior Member
It's not just the "dev cycle" that was the problem it was the horrible management. The fact that they rewrote the script on average every few months is ridiculously alarming and I seriously don't know how that even happens. That's beyond disorganized.
 

Freshmire

Member
Anyone have any ideas about that Intricate Coin Ardyn gives you during your first encounter in Galdin Quay? I don't remember it ever coming back up and it just seemed really out of place. I wonder if it was a remnant of an older build/storyline?

You can spend them at a cafè in north-east Altissia for some high level accessories. Talk to the guy there(doesn't show as shop on map)
 

Jennipeg

Member
Are ya'll ready to discuss Ravus or how Nifhelm Empire (Iedloas and crew) turned into a joke?

!!!!!!!!! Whatever happened to the random guy from the NE who attacked you with powerful robots? I remember beating him at a base.... I guess he ran off.... lmao. He was the guy with shortish hair and he did have a name.

I think we were missing some scenes over at the Empire, and exploring the capital was basically 1 building so we never got any insight into the workings of the Empire.

That was a good thing about XII, we got to see Vayne and the Judges debating their plans. I would have liked to see Ledolas manipulated by Ardyn. I actually 1 shotted Ledolas by mistake. I had quadcast thundara and annihilated him lol. He was gone before I realised what was happening. I also imagine a cool CG cutscene of the people in the captial transforming to daemons, like something out of a horror movie. It could have been so dark.

Apparently one of the higher ups in the Empire is Prompto's father, according to some diagram I saw on the other thread. That was a WTF moment when I saw that.

It's not just the "dev cycle" that was the problem it was the horrible management. The fact that they rewrote the script on average every few months is ridiculously alarming and I seriously don't know how that even happens. That's beyond disorganized.

I'd call it an omnishambles, or clusterfuck.
 

heytred

Neo Member
You can spend them at a cafè in north-east Altissia for some high level accessories. Talk to the guy there(doesn't show as shop on map)

He doesn't give an Ascension Coin - he gives you a key item called 'Intricate Coin'. I can't imagine it plays any real purpose, but it just felt out of place to me.
 
are there any other secret areas to do with the regalia type f or just the one?

and are these super dungeons (behind the locked doors) worth doing? get anything good from them?
 

Freshmire

Member
He doesn't give an Ascension Coin - he gives you a key item called 'Intricate Coin'. I can't imagine it plays any real purpose, but it just felt out of place to me.

Oh, my bad. Yeah I have no idea. Could be Imperial currency, Ardyn hinting to who he is or something.
 
It's not just the "dev cycle" that was the problem it was the horrible management. The fact that they rewrote the script on average every few months is ridiculously alarming and I seriously don't know how that even happens. That's beyond disorganized.

Looks like they never changed their way of working since the pre-HD days... Back then it was more easy to rewrite things and change stuff (Zack was a last-minute addition to FFVII to plug some holes in the story), but nowadays it's much more wasteful as you risk scrapping recorded lines and assets that took a lot of time to make...
 
Probably answered but: Who was that annoying demon in chapter 13 that chase across the level and when you finally kill it, it makes some comments that I didn't care to pay attention to?

Edit: Tell is not the emperor or that old dude general.
 
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