Want free money? Make a slower paced horror game. The people have been suppressed this whole generation and a relatively traditional game like The Evil Within is making us all melt.
And that's no guarantee of sales.
Want free money? Make a slower paced horror game. The people have been suppressed this whole generation and a relatively traditional game like The Evil Within is making us all melt.
the only outstanding title they made in last 7 years in ACIT. R1 and 3 were very good. So was TOD. rest of it was....
I have never bought an Insomniac title (didn't have cash in the PS2 days, just got a PS3) but I am buying one because of this thread. You guys are absolute jerks and nobody wants to see another talented developer go down.
jstevenson, I'm going into debt this month for you guys.
All I want is a Crack in Time sequel.![]()
I have never bought an Insomniac title (didn't have cash in the PS2 days, just got a PS3) but I am buying one because of this thread. You guys are absolute jerks and nobody wants to see another talented developer go down.
jstevenson, I'm going into debt this month for you guys.
One looks like the Incredibles, one looks like Call of Duty
![]()
So, other than aesthetics, how is it differently in terms of gameplay?
It looks like the same kind of stupid, charming fun found in Binary Domain.
It sucks that we have this attitude in the industry that B level games aren't worth our time.
Sorry, we had a lot of focus groups and people seemed to like the same old stuff over again so that's what we went for
I'm really sorry <3
Really great that the Insomniac guys are in here to defend this. I'm for sure gonna try out the demo.
Fuse it's like, "Fuse? Hahahahaha, that's going to bomba so hard."
it's better than Overstrike ever was (but is basically pretty similar in terms of being a four-player cover-shooter with four unique characters)
http://i.imgur.com/ww9qQ83.png
Fixed1979 said:Holy fuck at this thread, it's a swarm off assholes and trolls...and a couple that just seem clueless in general.
I mean, why they hell is everyone comlaining about it if the gameplay is better? I guess its just that we haven't seen enough of it? I don't know. I hope this game does well, I always liked Insomniac even though I may not have liked all of your games.
lol What's really messed up is that there are multiple clearance stickers.
Oh wow.
So, stating the truth about R2's co-op mode being too long (esp. for the achievements tied to them) for what was such a short experience (it REALLY needed new co-op maps, really) is being an asshole now?
R2's co-op was good, but because the maps were only 4 and the variations repeated it couldn't handle the grind that they wanted you to do. People comparing the game to that isn't really helping foster confidence in me on it.
Insomniac isn't going anywhere even if Fuse bombs. And that's a good thing.
ACiT and R3 were two of my favorite games this generation.
Because people never even saw footage of the game when it was Overstrike. So, some have made up some magical, fantasy game in their head that they apply to what they think the game used to be.
So I have to ask: Have there been any meetings to discuss the fallout from the premature reveal of the game? Is it something you will try to avoid in the future?
I'd love a good postmortem on this game, not just for the whole Overstrike thing, but working with EA, going multi-platform etc.
Thing is though the concept video for this game is what's made everyone's expectations completely flip upside down. Overstrike showed such promise to be a funny and vibrant looking shooter, but instead they went with the overused srsbusiness military shooter visuals and characters.
It's extremely off putting, tired, and plain. The game really looks like it was focus tested like mad instead of just making a visually "unique" (I say it in quotes because TF2 exists) shooter that could have helped make it stand out from the other military shooters releasing or that have been released this past year.
Gameplay really isn't and shouldn't be your only separation point this late in the generation, to be honest.
The comparison to Binary Domain is kind of unfair, too, because that game isn't really trying to be completely serious (to my knowledge). It also knew what kind of game it was when it was revealed. I mean, yeah, Binary Domain was written off for the military trope stuff too but it didn't go through a drastic visual difference from its inception.
BD also didn't release in a time where the generation is coming to an end; where new consoles were on the horizon. It didn't come out when a bunch of shooters just released (to my recollection anyway). It was skipped for different reasons, to me at least. And it wasn't vehemently disliked like Fuse currently is, it was like, "Binary Domain? Eh, I'm not sure. It will probably bomba." and Fuse it's like, "Fuse? Hahahahaha, that's going to bomba so hard."
Because people never even saw footage of the game when it was Overstrike. So, some have made up some magical, fantasy game in their head that they apply to what they think the game used to be.
I just hope those people try the demo for themselves and discover how much fun the game is.
I hope the game is really good and makes them lots of money.
I hope it doesn't have a large day 1 patch.
In this industry, one flop can completely bury a company or cripple the company at the very least.
It's crazy to me that so much trolling is permitted on GAF sometimes.
So, other than aesthetics, how is it differently in terms of gameplay?
Wasn't this way until recently. Not sure about the cause, but this wave of piss only started to deluge GAF a year or so ago. When it was only small pockets of blind hate in the past they had the tendency to be stomped out.The GAF consumer is full of more piss and vitriol than the regular human being. No wonder every time I read a post in this thread it comes off as a chemical imbalance on the posters part.
And why not? Even if we go the most pessimistic scenario, and Overstrike was not a completely more awesome product, but the exact same game as Fuse but with the different art style, it would still be the better product. The use of vibrant colors, cartoon-style inspires more fun and engages the player moreso than a gritty overtone and realistic hues. Even the same dialogue would be affected by the shift in art style: the same joke delivered by a rough-looking solider has miles less impact than by a more animated, cartoon-like character.It's not. A lot of people just automatically assume quirkier art style= vastly better product for some reason.
Their faces where too generic, they where cut off on purpose.
Wait is that an actual shot from the game?? That looks interesting.At the very least, I will download the demo and give it a fair shot.
![]()
If I end up making a purchase, that big fucker is going down! He might have to wait until the $39.99 pricepoint, but he'll get what's coming to him eventually.
At the very least, I will download the demo and give it a fair shot.
![]()
If I end up making a purchase, that big fucker is going down! He might have to wait until the $39.99 pricepoint, but he'll get what's coming to him eventually.
I'd read that.I'd love a good postmortem on this game, not just for the whole Overstrike thing, but working with EA, going multi-platform etc.
Oh my gawd! This thread is brutal...Why should they put more thought into the boxart than the characters themselves?
Is anyone sad that generic action dude #4's face can't be fully seen?