It's been done! If you beat Double Dragon in two player after the game ends you have to fight your partner to win the girl.
Yep. Castle Crashers did it too.
It's been done! If you beat Double Dragon in two player after the game ends you have to fight your partner to win the girl.
Here's another crazy idea that will never happen.
A game where when you start co-op the game picks you or your partner at random to be the "bad guy". The game informs you that you are the bad guy. Then you play with your partner and at many moments you can try and betray him in subtle ways. Perhaps a spy game where the bad guy is a mole. The key to this whole premise is that no one knows that this is what the game is. Previews couldn't talk about it and the second it gets release it will no doubt get spoiled. I certainly don't think it could work with a mainstream lengthy game. Probably wont work in anything really.
Here's another crazy idea that will never happen.
A game where when you start co-op the game picks you or your partner at random to be the "bad guy". The game informs you that you are the bad guy. Then you play with your partner and at many moments you can try and betray him in subtle ways. Perhaps a spy game where the bad guy is a mole. The key to this whole premise is that no one knows that this is what the game is. Previews couldn't talk about it and the second it gets release it will no doubt get spoiled. I certainly don't think it could work with a mainstream lengthy game. Probably wont work in anything really.
Online co-op horror game where both players see something different. Like one player sees a player hanging himself, but the other players sees that they've escaped the horror.
Here's another crazy idea that will never happen.
A game where when you start co-op the game picks you or your partner at random to be the "bad guy". The game informs you that you are the bad guy. Then you play with your partner and at many moments you can try and betray him in subtle ways. Perhaps a spy game where the bad guy is a mole. The key to this whole premise is that no one knows that this is what the game is. Previews couldn't talk about it and the second it gets release it will no doubt get spoiled. I certainly don't think it could work with a mainstream lengthy game. Probably wont work in anything really.
Jeff's excited about PS All-Stars?
I'm legitimately surprised.
That stone floor is so mesmerizing to me. So curious of the Strip Club next door though. Wonder if they take the guests there after the show is over.
Is it?
Also, Sushi Burritos?
I'm fine with bow use for stealthy kills.I think the reasons for bow: makes your game looks different from other shooters (of yesterday) and adds potential for special kinds of ammunition (also stealthy).
I'm fine with bow use for stealthy kills.
I hated seeing Lara bow a bunch of guys point-blank while exposed to gunfire in the Tomb Raider demo. Especially when she had stolen a gun to use as well.
If you're not stealthy about it and have access to other firearms, don't bow people needlessly.
(Unless you're Link or Legolas. They get a free pass.)
Bows are in all games because of the arrow in the knee meme. Search your heart...
Have any developers ever marketed a pure co-op experience where 3/4 of the way through the game it drops a bomb in your lap where you're all of a sudden pitted against your co-op partner and you have to face off against one another as only one of you can make it out alive?
I know save state duplication and shenanigans make that tricky but I think that would make a fun twist. Sort of like a collaborative Running Man / Hunger Games concept that turns PvsP at the end.
Has that other Tested guy said anything the entire time?
Doctor who?HE'SCALLED "THE DOCTOR"
MOTHER OF GOD
Well, Brad just uttered something. That's something. I think. :lolI'm pretty sure Brad is in a perpetual state of sleepiness.
Has that other Tested guy said anything the entire time?