Sunset Samurai
Member
this is so far from the HALO bungie created, sad day for me![]()
Good they were falling off after Reach
this is so far from the HALO bungie created, sad day for me![]()
That's the point though. These are the newer, younger Spartans with lots of spunk. I take it the Blue team will be more reserved, yet still powerful in a sort of experienced way
Eh....,
What the fuck happened to this series? I know it's a team of Spartans, but this feels like the 'everybody is a super-saiyan'/'Jedi's can force-push armies' levels of ridiculousness. Sword elites turned into pushover scrubs? It honestly just feels like lazy writing/directing when the mentality behind creating something thrilling/awe-inspiring relies on 'watch how utterly POWERFUL they are!'
It also robs the characters (even past characters like Chief) of their ability to be special/impress. Because when everybody's special, nobody is.
Remember the 'bet you can't stick it' moment?
Isn't Blue Team going to be able to do the same thing, gameplay-wise, though?You have to realise Osiris are the latest and greatest models, of course they're a step up abilities wise from SIIs.
Isn't Blue Team going to be able to do the same thing, gameplay-wise, though?
The way those spartans move seem closer to the Halo fiction than anything we've seen in the games. That actually has me excited, because there has always been that disconnect between the larger universe of Halo and how that world is represented in the games.
You said you would be willing to answer questions on the trailer so here is mine: the trailer shows off a lot of the new gameplay stuff like thrusters, ground pound, etc. It also shows a more "actiony" highjack of a ghost (or at least kicking the rider out of a ghost). Is this representative of an in-game animation or just something that looked cool in a trailer?
So why are these Osiris guys after Chief
Yeah, all the Spartan Abilities are universal. And rather than the Spartan Abilities being the result of new technology, I think they're just trying to bridge the gap between how the Spartan's are depicted in the lore, and gameplay, because we saw the Spartans' Mjolnir armor being used for similar stuff in Halo 4's cinematics.Isn't Blue Team going to be able to do the same thing, gameplay-wise, though?
I don't think we've had anything official on that front. I'd speculate Blue team don't start with all the same abilities. We already know Blue/John doesn't have Artemis, who knows as far as the new abilities go...
I don't remember Spartans being that insane in he books or atleast the early books. Specifically I remember a Spartan having harder times fighting elites.
So why are these Osiris guys after Chief
Hah.so I'm at 3 viewings so far....how about everyone else? lol
I remember the Chief doing all kinds of crazy shit in the Fall of Reach, both during training and in the field. None of that stuff ever meshed with the floaty and slower Chief of the games. Halo 4's physicality was a definite step up for me, and this looks to continue that direction.I don't remember Spartans being that insane in he books or atleast the early books. Specifically I remember a Spartan having harder times fighting elites.
Sure, but to someone who's familiar with only the games (which should be the most important and defining pieces of Halo fiction), the tone 343i seems to be going for will feel very strange. Personally, I think it was a mistake to rely so much on the expanded universe for a mainline game in such a high profile series. It just feels out of place when you put it beside the other games in the series, and that includes Halo 4 to some degree. It's just confusing to the average player.The way those spartans move seem closer to the Halo fiction than anything we've seen in the games. That actually has me excited, because there has always been that disconnect between the larger universe of Halo and how that world is represented in the games.
What I got from the video :
-Locke is smug and robotic and is afraid of using his face to convey emotion.
-the camera is on "swirl about erratically" mode.
-Spartans have no weight and leap through dense snow like a gazelle.
-pretty CGI, yo
-music is gewd stawff
-ground pound still looks really stupid lol
-i can't wait to ground pound scrubs in MM
-snow level hype!
I was thinking about the Elite thing myself. Best guesses: new-gen Mjolnir armor evens the score a little, or it could just be that the average quality of Elites is lower than what they fought in the earlier books. M'dama's Covenant is kind of a "losers and insurgents" sort of organization, so it makes sense that the recruit and training quality would be lower.
I think what might make the landing feel too much for some people are all the ships crashing. Why are they crashing? That's something I don't understand. If they were running through an army, it'd make more sense, but the ships on top of that make it a little silly and hard to follow along, which could break some people's suspension of disbelief. I disagree that it's uncharacteristic for Halo though. Chief did crazy stuff in the game cinematics as well.
Other than that, I love long shots and thought the music fit perfectly.
Anyone else notice how rough the animation was in the beginning though? Locke's face looks poorly lit the first time he is shown and Buck barely moves his head after Locke responds to him. Seemed a bit wooden.
I don't think we've had anything official on that front. I'd speculate Blue team don't start with all the same abilities. We already know Blue/John doesn't have Artemis, who knows as far as the new abilities go...
If there isn't a Blue Team equivalent...
Unless they're the old fashioned "we don't need any of this fancy-ass jumping down mountains shit to be the best" types.
Odst was very subtle thoughThey have air/orbit support behind them. It's not supposed to be a stealth insertion. More of an EXCUSE ME SPARTAN DEMONS RECOVERING ASSET insertion.
If you want subtle don't send Buck.
Yeah, didn't like it either.Gotta be honest: didn't really dig it. Much too over the top.