Spukc
always chasing the next thrill
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As expected when Microsoft pretends to be good guy it's time to check the fine print again.
![giphy.gif](https://media2.giphy.com/media/27EhcDHnlkw1O/giphy.gif#0-grid1)
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As expected when Microsoft pretends to be good guy it's time to check the fine print again.
Nintendo, of all companies, doesn't seem to give a shit.
The same Nintendo that was offered a Goldeneye 64 port if they let Xbox have it too and responded like this:
Mmmm. I can see why Sony is reluctant.
Doesn't mean that I agree with them, but this is something Sony definitely does not want to promote. And again, doesn't explain other games.
Why on earth would Sony encourage people to register on their competitor's ecosystem?
You still associate that login with something; that something is an account where MS knows who you are. That's how every single sign on system works; the authentication can be done against anything, but you still then match that to an identity in whatever third party system you are using SAML to authorize against.
If I use Google to log into any of the endless array of sites out there that support googles OAuth implementation, I still end up with an account on that site.
It's really not a huge deal and I doubt Sony cares that much. Minecraft uses dedicated servers so it really wouldn't matter; MS can track you no matter what.
Why on earth would Sony encourage people to register on their competitor's ecosystem?
Why on earth would Sony encourage people to register on their competitor's ecosystem?
get your eyes checked Pop because was it really looks like is he bought the console he wanted, I bought the console I wanted; I'm happy with a lot of the games I played, but I'm certainly not happy with the policies Sony's implementing.Looks like one of you screwed up and bought the wrong console. Tragic
I have friends on Ps4, xbone, Switch, and PC. What kinda friends you want me to have?Wow you have friends on xbone?
Should get some better friends... Amirite!?
He literally said that, and anyway, this isn't 2005. Most API's use REST with JSON schemas these days.Negative. SAML is used specifically to login using a third party service, in this case PSN. Do you know what SAML is?
Negative. SAML is used specifically to login using a third party service, in this case PSN. Do you know what SAML is?
Ohhh I see where you're at
I don't have a PS. You're right. Ignore me. I was thinking about how you can sign into sites/skype/etc with your facebook/hotmail/etc which does connect with those servers.
Dragon Quest X is a yes; Wii U, Switch, Wii, PC, 3DS, and PS4.It's not that simple it's a pick and choose thing it seems for PlayStation.
Rocket League no (not sure if PS4/PC)
Minecraft no (not sure if PS4/PC)
Final Fantasy 14 yes (PS3/PS4/PC)
Don't know about other games...
This.
They should absolutely be doing it on other games where this is not the point of contention, but if they were doing on those other games I could totally see why they wouldn't want to do it here. There's no way they'd agree to encourage their userbase to register with Microsoft.
get your eyes checked Pop because was it really looks like is he bought the console he wanted, I bought the console I wanted; I'm happy with a lot of the games I played, but I'm certainly not happy with the policies Sony's implementing.
I have friends on Ps4, xbone, Switch, and PC. What kinda friends you want me to have?
Allow, not encourage. Big difference. I'm allowed to register on iTunes through a Windows PC. Gaming is the ONLY place it's not allowed and we are treated like children.
Would Rocket League require PlayStation users to sign in/sign up through Xbox Live? If so, I understand completely why Sony would tell them to take a hike.It's not that simple it's a pick and choose thing it seems for PlayStation.
Rocket League no (not sure if PS4/PC)
Minecraft no (not sure if PS4/PC)
Final Fantasy 14 yes (PS3/PS4/PC)
Don't know about other games...
I keep seeing Phil saying he wants everyone to be able to play MS' games, but with that in mind I truly don't get why they make consoles at all when we already have the PS4. Why not just release games on there? And if they make consoles because they want to give people options, why not still release their games on PS4?
I know the reason is "he's not being genuine", but that's just the thing... the strategy they're employing confuses me to no end. I have just about zero confidence in them.
Come on man, registering to play Minecraft on your PS4 with players on other systems isn't hurting Sony in any way. You aren't opening the flood gates for people to leave the PS4 for the Xbox. It's not making the Xbox look any more appealing.
Not sure. They do offer apps on the XB1 at least where you can login with the respective account to get little extras. Also FFXIV on PS3/PS4 for example requires you to login with a Square Enix account in order to play.How do we know you won't need an MS account to play Minecraft on the PS4?
Don't you need EA/Ubi/etc. accounts to play their games online sometimes?
The negative press is something that will go away. What won't go away is the fact that MS is pulling a Windows 7 to Windows 10 update on Minecraft for the PS4. The PS4 version will no longer be supported until Sony agrees to the cross platform play of the new version of Minecraft. So until Sony agrees, you really shouldn't buy the PS4 version of Minecraft.Come on man, registering to play Minecraft on your PS4 with players on other systems isn't hurting Sony in any way. You aren't opening the flood gates for people to leave the PS4 for the Xbox. It's not making the Xbox look any more appealing. That's the strangest argument I've heard. They stand to piss off their customers more than anything.
Besides MS is making a power play here. Sony can spin it however they want but MS owns Minecraft not Sony and with how popular a game it is Sony's going to be forced to either double down and refuse or relent and allow it at some point. The negative press over it isn't gonna be worth it long term.
That depends on how the Rocket League servers communicate. I imagine it won't if Steam is okay with it.False equivalence.
iTunes is not a direct competitor to Windows.
If you'd said, "I'm allowed to register on iTunes through Groove", or vice-versa, your point would stand.
Would Rocket League require PlayStation users to sign in/sign up through Xbox Live? If so, I understand completely why Sony would tell them to take a hike.
Would Rocket League require PlayStation users to sign in/sign up through Xbox Live? If so, I understand completely why Sony would tell them to take a hike.
The negative press is something that will go away. What won't go away is the fact that MS is pulling a Windows 7 to Windows 10 update on Minecraft for the PS4. The PS4 version will no longer be supported until Sony agrees to the cross platform play of the new version of Minecraft. So until Sony agrees, you really shouldn't buy the PS4 version of Minecraft.
False equivalence.
iTunes is not a direct competitor to Windows.
If you'd said, "I'm allowed to register on iTunes through Groove", or vice-versa, your point would stand.
Would Rocket League require PlayStation users to sign in/sign up through Xbox Live? If so,
I understand completely why Sony would tell them to take a hike.
Come on man, registering to play Minecraft on your PS4 with players on other systems isn't hurting Sony in any way. You aren't opening the flood gates for people to leave the PS4 for the Xbox. It's not making the Xbox look any more appealing. That's the strangest argument I've heard. They stand to piss off their customers more than anything.
Besides MS is making a power play here. Sony can spin it however they want but MS owns Minecraft not Sony and with how popular a game it is Sony's going to be forced to either double down and refuse or relent and allow it at some point. The negative press over it isn't gonna be worth it long term.
Yes; nothing I said contradicted what you said. I've designed and used numerous SSO systems. Live supports SAML, I've used it against an azure AD domain.
SAML authenticates you (or rather a system does and then expresses that info in SAML); your identity is then typically associated with another identity on the other system. Whether that's an account with a login or just a record is rather meaningless in the grand scheme of things. It's still becomes a separate identity, with data collected associated with it.
Microsoft doesn't do that in general with their products; you can use a gmail account to create a Live account; but you have a separate password. MS could use OAUTH w/ gmail, but then the security is up to google. In the end MS could collect the exact same information about you whether they use SAML, OAUTH or make you create a password. The only difference is their servers doing auth vs. someone elses.
Typically no matter how this all works you have an identity on both ends; you have a user record, an account or possibly a login. It really matters little how it's done. It's all the same thing.
The negative press is something that will go away. What won't go away is the fact that MS is pulling a Windows 7 to Windows 10 update on Minecraft for the PS4. The PS4 version will no longer be supported until Sony agrees to the cross platform play of the new version of Minecraft. So until Sony agrees, you really shouldn't buy the PS4 version of Minecraft.
That was a dark time and I'm glad it's over.I was thinking "The plot thickens" but then I realized this is exactly what we've been doing with pretty much in every single AAA title in the last few years, maybe a lot have forgotten we had to create a EA/Blizzard/Ubisoft/Square/Gearbox/etc. accounts because it was so long ago.
One could assume that's giving PR to competition but again is not like Origin, Uplay,etc. doesn't exist.
The "Super Duper Graphics DLC" is exclusive to the new version of Minecraft. I don't think it's a stretch to think future content updates would also be exclusive.Where are you getting this from?
Oh, don't get me wrong. I like Windows 10. But this would be a situation where Sony is using Windows 7 and refuses to upgrade to Windows 10 due to not liking something specific about it and MS telling them tough luck, it comes in a package and we're no longer supporting Windows 7.Bolded is a silly spin. A video game undergoing a massive update beneficial to all players on all but one platform as a result of that platform holder's decision is not analogous to the Windows 10 update situation at all. MS isn't the one pulling shit here by unifying development of their game wherever possible, jeez.
Would Rocket League require PlayStation users to sign in/sign up through Xbox Live? If so, I understand completely why Sony would tell them to take a hike.
What? Apple OS and Windows OS are indeed direct competitors, and I can sign onto either's service from the other's platform. It's exactly the same.
The "Super Duper Graphics DLC" is exclusive to the new version of Minecraft. I don't think it's a stretch to think future content updates would also be exclusive.
Friends don't let other friends buy different consoles./s
Try again.What? Apple OS and Windows OS are indeed direct competitors, and I can sign onto either's service from the other's platform. It's exactly the same.
Mojang CEO Jonas Märtensson says the account system will have you logging in to Xbox Live on Switch. Might be part of why Sony is reluctant?
http://www.pressfire.no/nyheter/Xbo...r-spill-Minecraft-sammen-utenom-p-Playstation
Here's a quick and dirty translation of some of the interview:
We're tying everything together with Xbox Live. So you log in with Xbox Live ...
Even on Switch?
Yes. (Laughs) That's pretty unique as well! But everyone that's in on this, all the platform holders, have been pretty pragmatic and understanding of that what we're trying to do is create a good experience for the players. We needed a good system to connect everyone, and Xbox Live is a good system.
On lack of Sony support:
That depends on how the Rocket League servers communicate. I imagine it won't if Steam is okay with it.
I was asking a question of the poster quoted.who said that? Minecraft is a Microsoft hence the XBL Login.
Rocket league is Not from ms.
No onto Psyonix/Rocket League servers, just like Xbox users would sign into Square-Enix's servers for Final Fantasy 14.
They wouldn't exchange data with each other except from XB/PS to SE, at least that's how I think it goes.
That depends on how the Rocket League servers communicate. I imagine it won't if Steam is okay with it.
then nobody has friends
who said that? Minecraft is a Microsoft hence the XBL Login.
Rocket league is Not from ms.
So have I. I don't see what the issue is here besides both parties not collaborating (go figure). PlayStation users use PSN to login to their Minecraft accounts now. Use PSN to do the same thing via the new update/cross play. Sounds like Microsoft is giving Sony an ultimatum and Sony said to fuck off.
Authentication is one thing, but allowing players play across different platforms is an entirely different beast.
Amazes me that all these people on here are rallying to defend what is obviously a poor decision by Sony. I think its best to assume they are being arrogant and they can give their side of the story if they care to.
So, basically Sony doesn't want a Xbox log in on Playstation console?
I can kinda see their side of things now.
Try again.
iTunes != Apple OS.
A music service != an operating system.
An music service = a music service.
iTunes != Groove.
Junior? yup