JigglesBunny
Banned
I'd be completely shocked if DICE LA weren't working on Bad Company 3 as we speak for a 2018 release.That tease.
I'd be completely shocked if DICE LA weren't working on Bad Company 3 as we speak for a 2018 release.That tease.
Have you closed the game since those were installed? Most games only check for DLC at start up.
Maybe I'm just dumb since this hasn't been my experience. I got pretty much lost in the whole Shimmering Heights area at night for a while. That first building still confuses me. Possibly several times when I'm hunting for a delivery target or something, I've had to check my map, look at the buildings, and consider possible routes. I'm stuck right now trying to solve the She Loves Me Not delivery.Posted this in the review thread because I didn't know their was an OT, I think it would probably be a better fit here
It is frustrating to me how DICE really really casualized the entire game. I shut runners vision and my HUD off from the get go because I liked trying to solve the parkour puzzles in the first Mirrors Edge without the correct paths being highlighted in red, and have that extra sense of immersion. Unfortunately in this game, even with runners vision disabled, the paths are still highlighted with black footstep marks on everything, or different colors pieces of geometry that easily highlight that you need to go their. Not a single puzzle in the entire game has made me pause and think. I've just being running through room after room, following black footstep marks after black footstep marks, with the occasional janky combat (which is its own topic to discuss...). Along with this complaint, is the game continues to have these obnoxious audio cues from Icarus/ Nathan as if the player can't think for themselves for more then 5 seconds. Yes, Icarus, I can see the elevator that will take me to the top floor. Just let me play the game. Please.
Dice created an amazing atmosphere and world in the game, and beautiful scenery just like the first game. Unfortunately they lost their touch with gameplay, and it is a shame. This game is in no means a "bad game", but it just isn't the sequel I was hoping for.
Posted this in the review thread because I didn't know their was an OT, I think it would probably be a better fit here
It is frustrating to me how DICE really really casualized the entire game. I shut runners vision and my HUD off from the get go because I liked trying to solve the parkour puzzles in the first Mirrors Edge without the correct paths being highlighted in red, and have that extra sense of immersion. Unfortunately in this game, even with runners vision disabled, the paths are still highlighted with black footstep marks on everything, or different colors pieces of geometry that easily highlight that you need to go their. Not a single puzzle in the entire game has made me pause and think. I've just being running through room after room, following black footstep marks after black footstep marks, with the occasional janky combat (which is its own topic to discuss...). Along with this complaint, is the game continues to have these obnoxious audio cues from Icarus/ Nathan as if the player can't think for themselves for more then 5 seconds. Yes, Icarus, I can see the elevator that will take me to the top floor. Just let me play the game. Please.
Dice created an amazing atmosphere and world in the game, and beautiful scenery just like the first game. Unfortunately they lost their touch with gameplay, and it is a shame. This game is in no means a "bad game", but it just isn't the sequel I was hoping for.
Along with this complaint, is the game continues to have these obnoxious audio cues from Icarus/ Nathan as if the player can't think for themselves for more then 5 seconds. Yes, Icarus, I can see the elevator that will take me to the top floor. Just let me play the game. Please.
It was in the first game too, sadly. "THE TRAIN FAITH. TAKE THE TRAIN." Repeat each time you fail.The first game had this problem in a way as well.
A lot of the things people are complaining about are in the first game one way or another.
Man, I'm picky about things like this and what you said here worries me. I've seen you post about this kind of thing before and I trust your opinion on this. I hate bad acceleration/deadzone in controls for games. If I can't get down with the controls then I can't enjoy the game. I played Dishonored DE and I didn't like the controls, ended up trading the game in.Man, wait all this time for a new Mirror's Edge... and there's some kind of awful deadzone/input lag mixed with (always terrible) acceleration on the right analog.
Come the fuck on DICE.
Can you spoil me, please?Just picked up a certain recording of the ground in Triumvirate Drive about a "special mission".
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Ohhhhh, shit. I found one of them that I posted earlier in a different place. I didn't realize that there were multiple. YESSSS, I MUST FIND THEM ALL.
I was thinking about buying it on PC but after hearing about EA implementing a fucking archaic drm into this game that only lets you install/play number of times on a computer, it made me feel good that I already got PS4 version pre-ordered instead. Who knows, I might get it on PC if EA pulls their head out of their ass, but that's a big if.
Isn't that a 24-hour limit? I'm pretty anti-DRM and even I thought that was reasonable.I was thinking about buying it on PC but after hearing about EA implementing a fucking archaic drm into this game that only lets you install/play number of times on a computer, it made me feel good that I already got PS4 version pre-ordered instead. Who knows, I might get it on PC if EA pulls their head out of their ass, but that's a big if.
I was thinking about buying it on PC but after hearing about EA implementing a fucking archaic drm into this game that only lets you install/play number of times on a computer, it made me feel good that I already got PS4 version pre-ordered instead. Who knows, I might get it on PC if EA pulls their head out of their ass, but that's a big if.
Hmm wondering if this is possible to run at 1440p on Ultra w/ a 980 Ti...?
Posted this in the review thread because I didn't know their was an OT, I think it would probably be a better fit here
It is frustrating to me how DICE really really casualized the entire game. I shut runners vision and my HUD off from the get go because I liked trying to solve the parkour puzzles in the first Mirrors Edge without the correct paths being highlighted in red, and have that extra sense of immersion. Unfortunately in this game, even with runners vision disabled, the paths are still highlighted with black footstep marks on everything, or different colors pieces of geometry that easily highlight that you need to go their. Not a single puzzle in the entire game has made me pause and think. I've just being running through room after room, following black footstep marks after black footstep marks, with the occasional janky combat (which is its own topic to discuss...). Along with this complaint, is the game continues to have these obnoxious audio cues from Icarus/ Nathan as if the player can't think for themselves for more then 5 seconds. Yes, Icarus, I can see the elevator that will take me to the top floor. Just let me play the game. Please.
Dice created an amazing atmosphere and world in the game, and beautiful scenery just like the first game. Unfortunately they lost their touch with gameplay, and it is a shame. This game is in no means a "bad game", but it just isn't the sequel I was hoping for.
It might be both. I think I've noticed morning and evening transitions when roaming the world, but some missions could be locked to a certain time so they look better.Just a few questions. Is there a dynamic day/night cycle or is it mission based?
Well, you should read that thread again...
I've only played for like an hour but it's really fun so far. Combat is still ass, though.
I like to kick dudes off buildings and railings. Honestly I look forward to fighting dudes for this reason aloneCombat is great - just don't stand still and dodge. Use "trick moves" to dispatch enemies quickly and build a flow.
I was thinking about buying it on PC but after hearing about EA implementing a fucking archaic drm into this game that only lets you install/play number of times on a computer, it made me feel good that I already got PS4 version pre-ordered instead. Who knows, I might get it on PC if EA pulls their head out of their ass, but that's a big if.