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NBA2K10: Videogame Scam of the Year - post#476 you gotta be KIDDING

Smokey

Member
Talon- said:
ITT we wholly blame developers for games that publishers release before they're ready.

And what about the huge patch that hit a few days ago, and still certain modes don't work/work fully a good month + after release despite saying that these issues would indeed be fixed in the patch.

What's your excuse now?
 

Talon

Member
Smokey said:
And what about the huge patch that hit a few days ago, and still certain modes don't work/work fully a good month + after release despite saying that these issues would indeed be fixed in the patch.

What's you're excuse now?
To me, these issues are more indicative of the institutional expectation for sports games to be churned out year after year. We see incomplete sports games come out as a result. I don't believe it's fair to wholly blame developers when they're working in a tight window, not to mention ancillary factors we probably know nothing about. VC didn't just say, "hur hur, we'll release the same game with slightly better guard mechanics." Does anyone believe the game (or Madden or NHL or FIFA, etc.) wouldn't be better without another 6 months in the oven? Think publishers care more about the finished product or getting the game out right before the season starts?

I wish Madden in particular would run in two year cycles with incremental DLC in the off-year, but why would EA bother when Madden sells X million year after year.
 
Zyzyxxz said:
when you pay for a product that is advertised to have all these great features and you find out most of them don't work all the time, sure it may only be $60. Nothing compared to a car right?

Still it is principle, and as the core and loyal customers they have a right to be angry with the developers.

I agree, anyone can be angry at the developers/publishers because of this, but don't insult me(another gamer) because I like the game.
 

Talon

Member
dsmoke1986 said:
I agree, anyone can be angry at the developers/publishers because of this, but don't insult me(another gamer) because I like the game.
And, again, I'm not absolving the developers. I just don't think it's fair to place all the blame on VC as some in this thread seem to be implying (or are stating unclearly).
 

jman2050

Member
Talon- said:
To me, these issues are more indicative of the institutional expectation for sports games to be churned out year after year. We see incomplete sports games come out as a result. I don't believe it's fair to wholly blame developers when they're working in a tight window, not to mention ancillary factors we probably know nothing about. VC didn't just say, "hur hur, we'll release the same game with slightly better guard mechanics." Does anyone believe the game (or Madden or NHL or FIFA, etc.) wouldn't be better without another 6 months in the oven? Think publishers care more about the finished product or getting the game out right before the season starts?

I wish Madden in particular would run in two year cycles with incremental DLC in the off-year, but why would EA bother when Madden sells X million year after year.

Maybe it is the publisher's fault, but the devs themselves need to adapt and plan things out in a way that they have something that works rather than a bunch of unfinished features. Others seem to be able to deal with year-long development cycles in a much more manageable manner, case-in-point Sony's MLB game. When they moved over to the PS3, instead of simply pushing in every new and exciting feature they could at the start, they took an incremental approach, getting the base game and features up to spec before fleshing out the components that are lacking.

And this is a continual process. They added an awesome feature in 09 that lets you practice your batting skills against specific types of pitchers and get points based on your performance. They don't have any equivalent for pitchers. Why? The devs answered this themselves, saying that they have the design and everything all worked out but knew that the year-long development wasn't going to give them any room to implement both batting and pitcher practice, so they decided to focus entirely on the batting and save the pitching for the next game. No one complained, everyone understood why that decision was made, and the game was met with glowing reviews and is arguably the best baseball game ever made.

The development cycles for sports games do suck, but if 2K can't adapt to it and work out a plan that'll provide the best experience for everyone, then that's a complete and total failure on their part. It's even worse when other dev houses show what's possible despite only having a year at a time to get their products out. As I said in my very first post in this thread, such an effort is simply not acceptable.
 

Truelize

Steroid Distributor
dsmoke1986 said:
Geez man, it's a freakin' videogame, relax already...

:lol It's not a situation where anyone needs to relax. It's just funny that Live has been panned by gamers for years now and you say you have liked it and now you move from what was a pretty bad game to a broken game. Sure you can see the good that is in 2k10 still, but the game doesn't work.
What I mean is if you compare bad to worse, then bad looks pretty good.
 

Talon

Member
jman2050 said:
Maybe it is the publisher's fault, but the devs themselves need to adapt and plan things out in a way that they have something that works rather than a bunch of unfinished features. Others seem to be able to deal with year-long development cycles in a much more manageable manner, case-in-point Sony's MLB game. When they moved over to the PS3, instead of simply pushing in every new and exciting feature they could at the start, they took an incremental approach, getting the base game and features up to spec before fleshing out the components that are lacking.

And this is a continual process. They added an awesome feature in 09 that lets you practice your batting skills against specific types of pitchers and get points based on your performance. They don't have any equivalent for pitchers. Why? The devs answered this themselves, saying that they have the design and everything all worked out but knew that the year-long development wasn't going to give them any room to implement both batting and pitcher practice, so they decided to focus entirely on the batting and save the pitching for the next game. No one complained, everyone understood why that decision was made, and the game was met with glowing reviews and is arguably the best baseball game ever made.

The development cycles for sports games do suck, but if 2K can't adapt to it and work out a plan that'll provide the best experience for everyone, then that's a complete and total failure on their part. It's even worse when other dev houses show what's possible despite only having a year at a time to get their products out. As I said in my very first post in this thread, such an effort is simply not acceptable.
Sure, that's fair to a degree, but I also don't think it's an equivalent indicator to measure VC against a 1st party development studio. A more lateral comparison between EA Sports and 2K would make more sense.

All I'm really saying is that there are so many factors behind the scenes (particularly with 2K having struggled over the last few years) that it doesn't seem fair to pile on the developer specifically. And, again, I don't absolve the developers outright.

Anyways, hopefully the market responds accordingly and moves to the better product (if Live is that) or just sits out. We shouldn't be rewarding this type of shit regardless of who's at fault: VC, 2K, or the industry's fixation on annual iterations. More likely a combination of all three.
 

AirBrian

Member
Yeah, I'm so glad I didn't pick up 2K10. 2K9 wasn't a very good experience for me, and the promise list for 2K10 just seemed a bit far-fetched.
 

Smokey

Member
Talon- said:
Sure, that's fair to a degree, but I also don't think it's an equivalent indicator to measure VC against a 1st party development studio. A more lateral comparison between EA Sports and 2K would make more sense.

All I'm really saying is that there are so many factors behind the scenes (particularly with 2K having struggled over the last few years) that it doesn't seem fair to pile on the developer specifically. And, again, I don't absolve the developers outright.

Anyways, hopefully the market responds accordingly and moves to the better product (if Live is that) or just sits out. We shouldn't be rewarding this type of shit regardless of who's at fault: VC, 2K, or the industry's fixation on annual iterations. More likely a combination of all three.

Live took great steps to better their product this season. It's nowhere near perfect, but it's about 20x better than what it was. I know personally, and on GAF, that quite a few people won't be buying NBA2K11 (at least not on day one). I don't know if this will ever change. Look at MLB The Show. Regarded as not just the best baseball game, but one of the best SPORTS games, yet MLB2K is still dogshit.

It's like nobody over there cares about anything.
 

Talon

Member
Smokey said:
Live took great steps to better their product this season. It's nowhere near perfect, but it's about 20x better than what it was. I know personally, and on GAF, that quite a few people won't be buying NBA2K11 (at least not on day one). I don't know if this will ever change. Look at MLB The Show. Regarded as not just the best baseball game, but one of the best SPORTS games, yet MLB2K is still dogshit.

It's like nobody over there cares about anything.
Yeah...MLB2K is hilarious. :lol
 

MC Safety

Member
Talon- said:
ITT we wholly blame developers for games that publishers release before they're ready.

To be fair, 2K is both developer and publisher. I'm not sure which of its titles are handled internally, but it's traditionally kept some of its sports games in-house.

The same may be said for EA and Midway, other companies that have tackled sports games.
 

Geneijin

Member
I was curious what my friend might have seen since this thread yesterday so I linked him to some of the videos and asked. Only thing he noticed was players' heads disappeared during replays sometimes. But it sucks to hear problems listed in this thread still exist after patch.
 

Blackace

if you see me in a fight with a bear, don't help me fool, help the bear!
Geneijin said:
I was curious what my friend might have seen since this thread yesterday so I linked him to some of the videos and asked. Only thing he noticed was players' heads disappeared during replays sometimes. But it sucks to hear problems listed in this thread still exist after patch.

what version of the game does he have?
 

Blackzarak21

Neo Member
I seriously considered buying this game since I hadn't bought an NBA game in several years. I'm glad I didn't. Would I be better off getting 2k9?
 

glaurung

Member
This truly is the generation of console game patching.

I hereby salute all games that have not had to be patched on the day of the launch (though nowadays it seems like all games get a zero-day patch).

To be honest, I did contemplate buying NBA 2K10. But that passed.
 
I know a lot of the old Visual Concepts folks and they do work fucking hard on their games, but clearly, one of their achilles heel has been playtesting and that's something that's not (just) the developers, but the publishers fault as well. Cant believe that patch list!
 

Leminnes

Banned
nfl-2k1.378444.jpg


Bring them back. T_T
 
Smokey, you were preaching from the high mountains how awesome 2k10 was going to be if I remember correctly.



I am sorry it has been a disappointment. The issues with 2k9 that you mentioned are the exact reasons I bought Live 10 this year. Sure Live 10 isn't perfect, but it is pretty awesome and I am happy with it.
 
Ok what is with all the sponsers. I saw Gatorade, Sprite, Tmobile...

Sports game have gotten so shameless. Between yearly updates, tons of sponsers, and DLC you would think they'd be making enough money to be shipping finished games at least.
 

Zep

Banned
NBA 2K10* (360; Oct-09) 311,000

NBA 2K10* (PS3; Oct-09) 213,000

This thread.

NBA2K becoming the new Madden.
 

Smokey

Member
3rdamention said:
Smokey, you were preaching from the high mountains how awesome 2k10 was going to be if I remember correctly.

Yes..yes I was.

Which gives me all the more reason to be angry.

And 500K sold...yeah...that's why they dont test their shit...there is no need to.
 
Talon- said:
ITT we wholly blame developers for games that publishers release before they're ready.
Dude . . . this is a sports game. TTWO has been more than generous about delaying games. Bioshock and Red Dead Redemption were both punted out of this year into next. And Mafia 2 was also punted out of this year into next despite already being in development forever.

But sports games . . . they come out on an annual basis and you really can't delay them. The dev teams really need to figure out what they can and can't deliver. They know the ship date is a hard date. This is why people whine about the games being 'nothing but roster updates'. It is really hard to get major amounts of changes done in a year.
 

faridmon

Member
I never in my life have bought any 2K game, and now, i will never buy them. new anyway.
the only game that intrest me from them is Mafia 2, and i will get that used. thanks morons.
 

EvilMario

Will QA for food.
Ever since 2K was Visual Concepts, their attitude has been not to give a shit about bugs. The goal is patch a few new features, and ship off the same product again. 'Will fix in next years version' is the most common response to any bug at their studio. I know this from the inside. :lol
 
TheMissingLink said:
Fucking pathetic.

Live deserved your purchases this year, you 2k fanboys. Hope you learned your lesson this year!

Wrong.

Even with the glitches, the department of Beluba and the improvment of Live, there's still a huge difference between the two games.

It's still uncomparable (offline).

Online to me, both are trash-cheat fests, like all sports games.
 

dskillzhtown

keep your strippers out of my American football
Talon- said:
And, again, I'm not absolving the developers. I just don't think it's fair to place all the blame on VC as some in this thread seem to be implying (or are stating unclearly).


This is not a dig at VC in particular, but many problems in sports games will only be noticed by the hardcore player. Many players will just accept things or not even notice something is broken. Live has it's fair share of problems, but they are really only noticeable after playing many games and trying to play at a high level.

The idea of "Let's just ship this crap and patch it later" seems to be the attitude of most sports game developers. Hell, the Live team was asking for suggestions for the patch even before the game was released. It seems that post-release is now some kind of level 2 QA. I don't think that is how it is supposed to be.
 

Assemble!

Member
I played 2k for the last three years, and each year the quality and flow of the games has decreased as the bugs have increased.

I bought 2k10 hoping they had taken it in a better direction... after Shaq suddenly had MAX 3 POINT SKILL in his player progression for no reason, I took it back to the store.

I have been enjoying Live10 since then. Good game. Not great, but at least I can pull up for a jumper without a fifteen second delay. Na mean?
 
By what I understand, MS allows 3rd party publishers to get one 'free' patch for xbox 360 games and additional patches cost the developers money. Considering the amount of sales and the continued issues, I think 2K sports would be crazy not to do another patch. So I suspect that they'll do another patch.

Of course, the amount that can be fixed in a patch is limited. And is sucks that these issues were not fixed before release.
 
faridmon said:
I never in my life have bought any 2K game, and now, i will never buy them. new anyway.
the only game that intrest me from them is Mafia 2, and i will get that used. thanks morons.
Really? No Bioshock? No Borderlands?

I can see getting mad at a specific developer by why punish other totally different developers?
 

ithorien

Member
Nightz said:
So how much trade-in credit can I get from Gamestop for this game?

Off the top of my head $25.00.

speculawyer said:
Really? No Bioshock? No Borderlands?

I can getting mad at a specific developer by why punish other totally different developers?

Borderlands on PC is still eagerly anticipating a patch to fix all the issues it has. Perhaps everyone should just stay away from 2k, even the devs. I think Gearbox is a good studio but it seems like 2k is the plague that ruins everything.
 
ithorien said:
Borderlands on PC is still eagerly anticipating a patch to fix all the issues it has. Perhaps everyone should just stay away from 2k, even the devs. I think Gearbox is a good studio but it seems like 2k is the plague that ruins everything.
Uh . . . I think the game's issues is the devs fault. Do you really think the publisher is sitting around saying "We want you to put lots of bugs & issues in the game!"
 

ithorien

Member
speculawyer said:
Uh . . . I think the game's issues is the devs fault. Do you really think the publisher is sitting around saying "We want you to put lots of bugs & issues in the game!"

I was just innocently and jokingly pointing the finger at 2k, without much weight and seriousness behind the statement. PC's been getting the shaft as of late, and it's just a funny coincidence, that's all.
 
ithorien said:
I was just innocently and jokingly pointing the finger at 2k, without much weight and seriousness behind the statement. PC's been getting the shaft as of late, and it's just a funny coincidence, that's all.
PC definitely getting the shaft all over (*cough*$59.99 for MW2*cough*). I think the server finding on PC Borderlands is a mess and I think I may give up on it and get the 360 version.
 

Smokey

Member
EvilMario said:
Ever since 2K was Visual Concepts, their attitude has been not to give a shit about bugs. The goal is patch a few new features, and ship off the same product again. 'Will fix in next years version' is the most common response to any bug at their studio. I know this from the inside. :lol

This.

They sold 500Kish in October. They are probably closer to 600-675k now. For a title not named Madden I those are okay numbers.

I don't think anything will change until they somehow get new management to be in charge of 2K games.
 
EvilMario said:
Ever since 2K was Visual Concepts, their attitude has been not to give a shit about bugs. The goal is patch a few new features, and ship off the same product again. 'Will fix in next years version' is the most common response to any bug at their studio. I know this from the inside. :lol

He/She? speaks true. That response is used for every sports title bug that they do not want to fix. They know that the uninformed masses will still pay for shit so why would they care when the profit margin is still large enough to justify this behavior. It's sad too when so much venom is directed at QA when I guarantee that all of those bugs were found way before the title was slated to ship.

The "best" thing they could would be to ship the title and then just do a roster update the next season and then release a new game the following season. The 2 year dev cycle would help the problem. Unfortunately this will never happen.
 

DCX

DCX
Arpharmd B said:
Ok what is with all the sponsers. I saw Gatorade, Sprite, Tmobile...

Sports game have gotten so shameless. Between yearly updates, tons of sponsers, and DLC you would think they'd be making enough money to be shipping finished games at least.
Dude, ads in sports and sports gaming are the most realistic type of ad whoring. I'm cool with that. It makes it realistic and athentic. Now torture scenes sponsored by Sprite or Viagra is a bit much.

DCX
 
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