Mr. Pointy
Member
You're right. Nintendo will aim for original Game boy levels of power draw. We'll be lucky if it can run 3DS games in 2D at 160p resolution.So, even 2W might be a little optimistic for NX. Definitely not looking good.
You're right. Nintendo will aim for original Game boy levels of power draw. We'll be lucky if it can run 3DS games in 2D at 160p resolution.So, even 2W might be a little optimistic for NX. Definitely not looking good.
lmftfyAnd because I'm not an expert at Japanese culture. The rest of the workers at the meeting just looked at each other and then uttered, "Hai!" as to avoid being made into janitors.
The Samsung Galaxy S7 3000mAh battery is 3.65$. Sadly i can't find the price for the 3600mAh battery used in the S7 Edge, but i don't see it being twice as expensive.
Might be kinda relevant that the 4GB LPDDR4 RAM are 25$ and the Snapdragon 820 SoC is the most expensive component (62$, although that should include some phone-related components that the NX doesn't need). The QHD 5.1" screen is 55$.
These numbers can obviously vary, but they should give us an idea of how much a certain component can cost (or at least the ballpark).
So, even 2W might be a little optimistic for NX. Definitely not looking good.
You're right. Nintendo will aim for original Game boy levels of power draw. We'll be lucky if it can run 3DS games in 2D at 160p resolution.
It worked with the DS and Game and Watch right?Who knew that Nintendo was really going to take the concept of withered tech all the way? But we'll get a sick widescreen display out of it!
3DS lost money at $180, right? Its battery was estimated at $3.50, its RAM + flash at $8.36, its SoC + PCB (among other things) at $20.81, and its screens at $33.80. I thinbk that, realistically, hitting $200 without selling at a loss is somewhere between hard and impossible without being much, much closer to Wii U in power.
Have we discussed already the option of NX being a reverse Wii U? I mean, Nintendo integrated some pretty nuts lagless streaming tech to the gamepad. And they like to reuse their tech. So what if the "NX dock" is simply a receiver with that streaming tech, and the portable console stays in your hands, running same speed regardless of whether you view the game on the portable screen or stream to TV.
The 3DS wasn't the most energy or cost-efficient device ever. They added 3D late in development, so they had to double the GPU power, used newer tech 3D screens that requires twice the light, and more probably after they designed the form factor and department for the battery. I think it is safe to assume that Nintendo will be more careful this time.3DS lost money at $180, right? Its battery was estimated at $3.50, its RAM + flash at $8.36, its SoC + PCB (among other things) at $20.81, and its screens at $33.80. I thinbk that, realistically, hitting $200 without selling at a loss is somewhere between hard and impossible without being much, much closer to Wii U in power.
Keep in mind that the most expensive component in these devices (3DS, Vita, smartphones) is almost always the screen, usually by some margin. Nintendo is very likely to be using a pretty cheap screen in NX, perhaps saving as much as $20-$25 in cost compared to the 3DS. Push that money into the SoC & RAM, and you can actually get a pretty capable machine for ~$200 (especially as the lower resolution screen is less demanding on the GPU).
Have we discussed already the option of NX being a reverse Wii U? I mean, Nintendo integrated some pretty nuts lagless streaming tech to the gamepad. And they like to reuse their tech. So what if the "NX dock" is simply a receiver with that streaming tech, and the portable console stays in your hands, running same speed regardless of whether you view the game on the portable screen or stream to TV.
I like this idea. I think this is a very Nintendo like solution.
Have we discussed already the option of NX being a reverse Wii U? I mean, Nintendo integrated some pretty nuts lagless streaming tech to the gamepad. And they like to reuse their tech. So what if the "NX dock" is simply a receiver with that streaming tech, and the portable console stays in your hands, running same speed regardless of whether you view the game on the portable screen or stream to TV.
Have we discussed already the option of NX being a reverse Wii U? I mean, Nintendo integrated some pretty nuts lagless streaming tech to the gamepad. And they like to reuse their tech. So what if the "NX dock" is simply a receiver with that streaming tech, and the portable console stays in your hands, running same speed regardless of whether you view the game on the portable screen or stream to TV.
Problem with that solution is that you still play with a portable ergonomic on a tv. Also you're not charging the battery.
Have we discussed already the option of NX being a reverse Wii U? I mean, Nintendo integrated some pretty nuts lagless streaming tech to the gamepad. And they like to reuse their tech. So what if the "NX dock" is simply a receiver with that streaming tech, and the portable console stays in your hands, running same speed regardless of whether you view the game on the portable screen or stream to TV.
Keep in mind that the most expensive component in these devices (3DS, Vita, smartphones) is almost always the screen, usually by some margin. Nintendo is very likely to be using a pretty cheap screen in NX, perhaps saving as much as $20-$25 in cost compared to the 3DS. Push that money into the SoC & RAM, and you can actually get a pretty capable machine for ~$200 (especially as the lower resolution screen is less demanding on the GPU).
this is the first thing I thought when I read the EQ article. That the dock was essentially the same thing as the Wii U dock. Just a stand that provides power. And you would plug some HDMI dongle into the TV that would receive the image or something.
Though I am not sure if it is a good idea or not.
Edit: well a bit different than what you are saying. But still using the streaming tech none the less.
The article specifically says that it connects to the TV via the dock.
There are lots of area's Nintendo will potentially save money and it doesn't require a cheap screen to do it. Nintendo paid almost $34 for the 3DS screens. The lack of 3D brings the screen cost down to around $22. Remove the second screen and you drop even lower.
How much did the Vita screen cost?
I think that all of the 5-inch estimations are horribly misguided, though. It doesn't fit with the rumored design at all. Is a $10 6" 720p screen even possible without it being the cheapest, ugliest LCD known to man?
I'm sure the leap from x1 to x2 will be about the same or more than the leap from k1 to x1.
The important thing to note is that, like virtually all IC power curves, it's not linear, and for a given increase in clock speed you require a much larger increase in power consumption to get you there. What this means is that you'll get better performance by using more SMs at a lower clock speed than fewer SMs at a higher clock speed.
Let's look at the clock speed (and raw floating point performance) that could be achieved with different numbers of SMs within the power constrains we might expect for a handheld GPU:
1x SM:
1000 mW - 780 MHz - 200 Gflops FP32 - 400 Gflops FP16
1500 mW - 915 MHz - 234 Gflops FP32 - 468 Gflops FP16
2000 mW - 1025 MHz - 262 Gflops FP32 - 525 Gflops FP16
2x SM:
1000 mW - 595 MHz - 305 Gflops FP32 - 609 Gflops FP16
1500 mW - 700 MHz - 358 Gflops FP32 - 717 Gflops FP16
2000 mW - 780 MHz - 400 Gflops FP32 - 800 Gflops FP16
3x SM:
1000 mW - 510 MHz - 392 Gflops FP32 - 783 Gflops FP16
1500 mW - 600 MHz - 461 Gflops FP32 - 922 Gflops FP16
2000 mW - 670 MHz - 515 Gflops FP32 - 1030 Gflops FP16
As you can see, a 3x SM configuration can achieve nearly the same performance with 1000mW that a 2x SM configuration can with twice that, and a full 50% more than a 1x SM config can manage with 2000mW at hand.
This isn't to say that I expect a 3x SM GPU in the NX, but there would certainly be a sizeable performance jump over 2x SMs if they decided to do so.
Didn't the PSP have different power levels?
3DS lost money at $180, right? Its battery was estimated at $3.50, its RAM + flash at $8.36, its SoC + PCB (among other things) at $20.81, and its screens at $33.80. I thinbk that, realistically, hitting $200 without selling at a loss is somewhere between hard and impossible without being much, much closer to Wii U in power.
Ah those are the only numbers I know. Sorry. Maybe deduce the SoC wattage based on what screens and wifi chips and such use and subtract?Those are for the whole system, including screen(s).
The calm before the storm.I'm very surprised we haven't really gotten any substantial new rumors since that initial rush. I was expecting a more consistent drip until the full reveal.
I'm very surprised we haven't really gotten any substantial new rumors since that initial rush. I was expecting a more consistent drip until the full reveal.
I'm very surprised we haven't really gotten any substantial new rumors since that initial rush. I was expecting a more consistent drip until the full reveal.
I'm very surprised we haven't really gotten any substantial new rumors since that initial rush. I was expecting a more consistent drip until the full reveal.
I still say that was a controlled leak.
I personally would like to see a 5" 540p NX standard and a 7" 720p NX XL, with bigger battery and higher base clocks in portable mode.If it was capable of 1080p, would be nice to have a higher end XL version with such a screen.
Yeah it's a bit surprising how little we still really know, considering that was supposed to be the huge leak.
Do we have evidence that Nintendo has ever done a controlled leak before?
The GPU part depends on if Nintendo goes with the X2 or not. If so, Nintendo may be able to squeeze enough power out of the NX to compare it to the Xbox One while in Dock Mode (which, for the sake of this argument, would allow the NX to run at full clock speed at minimum), which would come in handy for third party ports while taking advantage of the stronger CPU. Of course, this depends on how powerful the X2 is.If LCGeek is right about the CPU being more powerful than the Xbox One by a decent amount, I'm curious what advantages will that hold with 3rd party titles. It's an interesting situation in comparison with the Wii U. In this situation the NX could have a significantly weaker GPU, but a CPU that could possibly compare to the PS4K (Not mind blowing obviously, but comparable)
The GPU part depends on if Nintendo goes with the X2 or not. If so, Nintendo may be able to squeeze enough power to compare to the Xbox One while in Dock Mode (which, for the sake of this argument, would allow the NX to run at full clock speed at minimum), which would come in handy for third party ports while taking advantage of the stronger CPU. Of course, this depends on how powerful the X2 is.
I still say that was a controlled leak.
And if I recall, Nvidia's measurement of flops is around 1.15-1.3 to one of AMD's flops (correct me if I'm wrong, I'm only going off of memory here). In this case, while the NX in Dock Mode may be weaker than the x86 Twins on paper, real world performance may be comparable to the Xbox One in Dock Mode. I believe Emily Rogers made a similar argument for on-paper performance vs. real world performance in one of her previous tweets.My thinking is that they likely want to deliver on both sides of the spectrum. I believe they are aware that, to make this work, they need to deliver a great handheld experience, but also an adequate console experience. Otherwise, theres no point in going in this direction. I don't believe Nintendo simply threw an HDMI port on a decently powered handheld and called it a day, I'm sure they have thought of some smart ways to make the experience enjoyable on both ends. I totally see them trying to reach as close to console power in dock mode as possible to really nail the hybrid aspect. X2 makes the most sense, and Nvidia working with Nintendo makes me just a bit more confident. If they do go with Pascal, and reach somewhere near Xbox One in dock mode, and have a superior CPU, that should allow them to nab some big 3rd party titles and tout the fact that you can bring it anywhere with you. I'd obviously love a 2.5 TF Nintendo console, and was hoping for it earlier this year, but BoTW on a near Xbox One powered console sounds good enough to blow me away.
If LCGeek is right about the CPU being more powerful than the Xbox One by a decent amount, I'm curious what advantages that could hold with 3rd party titles. It's an interesting situation in comparison with the Wii U. In this situation the NX could have a significantly weaker GPU, but a CPU that could possibly compare to the PS4K (Not mind blowing obviously, but comparable)
I was talking to Blu about this the other day. Here are some things we came up with.
- snip -
Overall, having a good CPU is the system is a good thing, and will be needed to make this hybrid idea work.
That's a huge departure from when we thought the GPGPU in the Wii U would be significant in helping to off-load CPU tasks.
Yeah it's a bit surprising how little we still really know, considering that was supposed to be the huge leak.
Do we have evidence that Nintendo has ever done a controlled leak before?
Probably only one, just like the Wii U & the 3DS. But I wouldn't be shocked if the NX itself had an NFC chip under the screen.I wonder how many Amiibos the dock could accommodate at once