Tbh, she looks like she's enjoying the attention.
There are guys that will go to extremes and do unhealthy things to their bodies to have bodies like Mr. Six pack there. This happens so much in gaming where you have guys usually chiseled, doing heroic things in military shooters. Why isn't that a hot button issue? How that's influencing young boys? To spend time in the gym? To want to go into the army instead of college? Oh right, because there's no sincereity in any of this feminist garbage making its way through gaming in recent months. All these holier than thou journalists care about women but don't there consider what it does to the young men in this country.
Heh... I think this comment is gonna get ignored.
If there is a really fun game behind the boobs. then arguably the game would stand on its own without them and appeal to those who ARE turned off by it then, right?
The only thing damaging the industry is the idea that developers shouldn't appeal to different niches because others are upset at what those niches enjoy. Games can continue to grow and expand without abandoning existing parts of their fanbase. There is no reason games with strong female characters can't co-exist with fan service. Other mediums do it just fine.
Senran Kagura is probably the worst game you could pick to plant your anti-sexism flag on. Yes, there is oodles of fanservice. But the game goes out of its way to portay its characters as strong individuals with their own personalities and goals. It's not Shakespeare, but it's far more thorough characterization than you see in most action games. I sort of view this through a distorted categorical imperative: that fanservice is not inherently bad, but that to treat a character mere fanservice is when there is a problem.
I'd go so far as to declare that something like Yakuza is more casually sexist than Senran Kagura. Look at the way host and hostess clubs work differently in the game. When you're the host, your sole job is to keep the customer happy and spending money. When you're in a hostess club, all of the women are immediately interested in you and want to get to know you as a person. Not to mention the running trend of any woman you fight turning out to be a cross-dresser. It's never outright said, but I find the implications of such double standards to be far worse than any of Senran Kagura's in-your-face fanservice.
The author really needs to stop looking at the surface of games and examine how women as characters are portrayed, rather than what they look like. Sexism is a problem, but it's rarely immediately apparent through screenshots. It's when a game implies that there is an inherent superiority to one gender that it arises.
Well, it's definitely damaging, alright. Games like this promote fanservice over actually gameplay and substance, i.e. developers think they can get away with shit games by inserting fanservice and kawaii anime girls (see Idea Factory trash and some more recent Gust products)
Basically, they are following more and more the current anime trend. One of these days I'm expecting LN adaptations to take over jrpg too.
Umh... I'd say that's not quite the same. Especially the sports example... that's more to do with the sports culture in question altogether (the people playing football etc. are so desperate to succeed and size is very important in those sports, getting there faster is tempting when the "normal" route could/would take years). It's less to do with them being bombarted with images of these hugely muscular men everywhere and more to do with members of those sports having to be certaing way if they want to be successful. Not to say it's not a serious problem (coaches and the society at large should focus on solving it, but it's not this thing that can affect all men from all walks of life), but that stems from a completely different problem altogether.They absolutely CAN be an unhealthy role model. High school sports teams have huge problems with young men / teenage boys taking all kinds of supplements to increase muscle mass, some of which are very damaging. On top of that, weight lifting before you reach your full height can have negative effects on your spine / bone growth etc. I'm no doctor, but there are definitely health issues there.
It's nothing like the bulemia / anorexia thing, and the pressure isn't near what it is on women to keep slim. But there's pressure there, and it can be unhealthy.
Well, like I said, it's that women are bombarded with those kinds of rolemodels from everywhere. Sure these kinds of things are mostly aimed at men, but it's not like no woman ever sees any of these animes or such and can't be influenced by that, even if subconsciously or even if it just reinforces what they've already gotten from non-anime portrayals of women.But why do you think that is? Is it the overly-exaggerated, cartoony portrayals of women that are consumed by niche fanbases of men? Or is it the intended-to-be-realistic, but heavily Photoshopped idealized images of women that are presented in ads and magazines targeted towards women?
I didn't say anything about it being just games, you just assumed I meant so. I should have clarified because you were talking about games only, but anyways, my point still stands. Having these unrealistic/unhealthy role models being pushed on women from all sides IS doing some real harm, no matter how innocent & non-damaging the men who play these kinds of games and watch these kinds of movies think their hobby is.That isn't what you said in your previous post, though. Also, there is is plenty of pressure on both genders to look good in all forms of media.
I can definitely see how some females can look at the game and be absolutely disgusted.
Well, it's definitely damaging, alright. Games like this promote fanservice over actually gameplay and substance, i.e. developers think they can get away with shit games by inserting fanservice and kawaii anime girls (see Idea Factory trash and some more recent Gust products)
Basically, they are following more and more the current anime trend. One of these days I'm expecting LN adaptations to take over jrpg too.
The funny thing is that most people bothered by how women are portrayed (design-wise) in games, are men and not, well, women.
It's a super niche game made by people from a totally different culture. The best thing to do if the game offends you, in this case, is ignore the game. Any article, positive or negative, is free publicity for the game.
I think NOT having games like Senran Kagura exist is worse than it existing. Limiting creativity (as weird and potentially offensive as it may be) in a creative medium is terrible.
"Let's just have games that appeal to everyone and offend nobody!" Sorry, I don't want to live in that kind of gaming landscape.
Can't we all just wrap ourselves in a world of happy boobs?
The idea that the AAA market is unsustainable and that its a bubble waiting to pop is not far-fetched and can certainly be a problem in the future. But is expanding the market the only solution? Can the market be expanded infinitely to combat this in the future? Is creating the vanilla ice cream of video games, a game bland and simple enough that it appeals equally across genders, races, age groups the best solution? A game that couldn't possibly offend any demographic? Its a complex problem that doesn't have the simple solution that so many people believe in.
You're the second person to state this by way of pulling it out of their ass. Do you have some evidence that men are the driving factor behind discussing women's body issues? Or is it just that it's mostly men journalists? And do you have any evidence for that assumption?
Because the long history of feminism includes many, many examples of women driving this discussion of how women are portrayed in media.
I didn't pull it out of my ass, it's something i've often experienced.
Admittedly, it's Worthless in an argument. But it's still something i notice and others often do so as well.
I didn't pull it out of my ass, it's something i've often experienced.
Admittedly, it's Worthless in an argument. But it's still something i notice and others often do so as well.
not liking this new generation of gaming journos. too many social warriors.
I audibly laughed out loud. That's such an absurd thing to say it's hilarious.
MegaMelon
Junior Member
(Today, 08:35 PM)
Me and my wife are watching the Senran Kagura anime on Hulu currently, and we're having fun with it.
You're the second person to state this by way of pulling it out of their ass. Do you have some evidence that men are the driving factor behind discussing women's body issues? Or is it just that it's mostly men journalists? And do you have any evidence for that assumption?
Because the long history of feminism includes many, many examples of women driving this discussion of how women are portrayed in media.
I'll never understand this oneHe draws parallels to DOA and Code of Princess doing a disservice to the estimated 45% of female gamers in the market.
Note that the anime is 9000x more fanservicey than the game (basically, the staff went for the Highschool DxD/Ikkitousen crowd). The 3DS game is way, way more ambiguous in its mix between sexy comedy and drama.
I suppose it's more a reflection of how male dominated games journalism is, but I would agree that the majority of articles on mainstream gaming blogs (e.g. on Kotaku, Polygon, RPS et al) about the subject is written by men. Certainly, most of the posts that results in internet drama was written by men.
I suppose that's partly because articles on the subject outside of the mainstream blogs don't get posted here, which doesn't help.
Senran Kagura is probably the worst game you could pick to plant your anti-sexism flag on. Yes, there is oodles of fanservice. But the game goes out of its way to portay its characters as strong individuals with their own personalities and goals. It's not Shakespeare, but it's far more thorough characterization than you see in most action games. I sort of view this through a distorted categorical imperative: that fanservice is not inherently bad, but that to treat a character mere fanservice is when there is a problem.
I'd go so far as to declare that something like Yakuza is more casually sexist than Senran Kagura. Look at the way host and hostess clubs work differently in the game. When you're the host, your sole job is to keep the customer happy and spending money. When you're in a hostess club, all of the women are immediately interested in you and want to get to know you as a person. Not to mention the running trend of any woman you fight turning out to be a cross-dresser. It's never outright said, but I find the implications of such double standards to be far worse than any of Senran Kagura's in-your-face fanservice.
The author really needs to stop looking at the surface of games and examine how women as characters are portrayed, rather than what they look like. Sexism is a problem, but it's rarely immediately apparent through screenshots. It's when a game implies that there is an inherent superiority to one gender that it arises.
This is a great comment. The one game that made my skin crawl from 'sexism' was Other M. On the surface it's the most anti-sexist game you could have - female MC saves the world etc, but playing it it just seemed to go out of its way to show how different Samus was because of her gender, from maternal issues to her daddy issues with Adam etc. Those differences were not a good thing. She was weaker for them. It coloured the whole experience for me. That's far more insidious than a niche game about happy boobs to me.
Senran Kagura is creepy and gross and so is its intended audience but I am far more bothered that this crap gets localised while Game Center CX 3 will remain in Japan than I am offended by SK's existence.
If there is a really fun game behind the boobs. then arguably the game would stand on its own without them and appeal to those who ARE turned off by it then, right?
Your point only really enhances the idea that the over-sexualization is completely superfluous and only serves to narrow a game's appeal and potential to continue as a series.
I'm not completely against sexy games, I and many of my girlfriends love doa and cosplaying sexy stuff. But, at the end of the day why is it so terrible that someone disagrees with you? Opinion articles are just that, someone's opinion you can choose to buy whatever the hell you want. Just make sure you take personal responsibility for how your choices reflect on your values as a person.
50 Shades of Grey sold for millions and no one said that book damaging the literature industry.
It's a super niche game made by people from a totally different culture. The best thing to do if the game offends you, in this case, is ignore the game. Any article, positive or negative, is free publicity for the game.
Senran Kagura is creepy and gross and so is its intended audience but I am far more bothered that this crap gets localised while Game Center CX 3 will remain in Japan than I am offended by SK's existence.
Seriously?
Sure they did, and for multiple reasons. Any number of feminists were displeased with it, as well as industry wanks who are afraid that its provenance suggests traditional publishing is on the way out. Forbes wrote articles about it, the NYT wrote articles about it. It was a minor furor. Papers called it "mommie porn" and just generally freaked out over its existence. Some women's groups called it "Fifty Shades of Abuse".
This is another factual untruth I see in these discussions frequently -- that other media somehow gets a free pass, when it genuinely doesn't. Any media with a risque topic or a sexist viewpoint is going to get written about heavily, both in the negative and positive sense. This includes movies, books, TV, and everything else. About the only defense from having a work critiqued like this is to have a work that's so poorly known that no one bothers.
Yes. Who do you think exaggerated anime boob products are aimed at? It's part of the creepy Akiba otaku sub-culture, for young men whose hobbies are arranging expensive action figures on their shelves, posting on 2ch, playing eroge and masturbating. It's a niche.
A creepy niche.
It's a niche.
I'll never understand this one
does the fact that women are 45% of the market mean that every game from now on must take into consideration the wishes of said 45%?
if a dev and publisher wants to make a game that ignores said 45% or vice versa I don't really see the problem with that
Yes. Who do you think exaggerated anime boob products are aimed at? It's part of the creepy Akiba otaku sub-culture, for young men whose hobbies are arranging expensive action figures on their shelves, posting on 2ch, playing eroge and masturbating. It's a niche.
A creepy niche.