• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

(ONM) Senran Kagura Burst is damaging the industry - here's how to stop it

DeaviL

Banned
4FkGs3k.gif

Tbh, she looks like she's enjoying the attention.
 

Karkador

Banned
There are guys that will go to extremes and do unhealthy things to their bodies to have bodies like Mr. Six pack there. This happens so much in gaming where you have guys usually chiseled, doing heroic things in military shooters. Why isn't that a hot button issue? How that's influencing young boys? To spend time in the gym? To want to go into the army instead of college? Oh right, because there's no sincereity in any of this feminist garbage making its way through gaming in recent months. All these holier than thou journalists care about women but don't there consider what it does to the young men in this country.

Actually, it's the "oh, but men have to deal with sexualization, too" that lacks sincerity, because it's often brought up without an actual desire to talk about the issues, it's just being said to shut the discussion down entirely.

I'm all for talking about the issue from both sides (and I really don't think articles like this do a good job of it, especially when it is actually telling people not to go look and see for themselves), but realize that the "guys get sexualized too" rhetoric is more similar to the "reverse racism" rhetoric than people might realize when they make such a claim.

Heh... I think this comment is gonna get ignored.

It was a comment made in a vacuum where men and women deal with the same exact problems regarding being seen in media or in reality.
 

Kyuur

Member
The only thing damaging the industry is the idea that developers shouldn't appeal to different niches because others are upset at what those niches enjoy. Games can continue to grow and expand without abandoning existing parts of their fanbase. There is no reason games with strong female characters can't co-exist with fan service. Other mediums do it just fine.
 

Koppai

Member
I'm surprised Nintendo isn't having them take it down considering this will probably have an eShop release that Nintendo will make money off of?

Ignorance is bliss. They judge the game just because of the tits, it's actually a pretty good game with a lot of fan service.

I have not bought the NA release yet as I am trying to crack down on buying every game for a while, but I did import the original release :)

If the sequels never get released outside of Japan I think we should all bring the pitchforks to ONM.
 

Tellaerin

Member
If there is a really fun game behind the boobs. then arguably the game would stand on its own without them and appeal to those who ARE turned off by it then, right?

But why must this particular game have to appeal to those who are turned off by boobs? What about the people who like that kind of content? Should Reese's stop using chocolate in their peanut butter cups, too? I mean, some people don't like chocolate, and the peanut butter alone should be strong enough to "stand on its own" if it's any good, right? :p

The only thing damaging the industry is the idea that developers shouldn't appeal to different niches because others are upset at what those niches enjoy. Games can continue to grow and expand without abandoning existing parts of their fanbase. There is no reason games with strong female characters can't co-exist with fan service. Other mediums do it just fine.


I like you.
 

Griss

Member
Senran Kagura is probably the worst game you could pick to plant your anti-sexism flag on. Yes, there is oodles of fanservice. But the game goes out of its way to portay its characters as strong individuals with their own personalities and goals. It's not Shakespeare, but it's far more thorough characterization than you see in most action games. I sort of view this through a distorted categorical imperative: that fanservice is not inherently bad, but that to treat a character mere fanservice is when there is a problem.

I'd go so far as to declare that something like Yakuza is more casually sexist than Senran Kagura. Look at the way host and hostess clubs work differently in the game. When you're the host, your sole job is to keep the customer happy and spending money. When you're in a hostess club, all of the women are immediately interested in you and want to get to know you as a person. Not to mention the running trend of any woman you fight turning out to be a cross-dresser. It's never outright said, but I find the implications of such double standards to be far worse than any of Senran Kagura's in-your-face fanservice.

The author really needs to stop looking at the surface of games and examine how women as characters are portrayed, rather than what they look like. Sexism is a problem, but it's rarely immediately apparent through screenshots. It's when a game implies that there is an inherent superiority to one gender that it arises.

This is a great comment. The one game that made my skin crawl from 'sexism' was Other M. On the surface it's the most anti-sexist game you could have - female MC saves the world etc, but playing it it just seemed to go out of its way to show how different Samus was because of her gender, from maternal issues to her daddy issues with Adam etc. Those differences were not a good thing. She was weaker for them. It coloured the whole experience for me. That's far more insidious than a niche game about happy boobs to me.
 

StayDead

Member
Well, it's definitely damaging, alright. Games like this promote fanservice over actually gameplay and substance, i.e. developers think they can get away with shit games by inserting fanservice and kawaii anime girls (see Idea Factory trash and some more recent Gust products)

Basically, they are following more and more the current anime trend. One of these days I'm expecting LN adaptations to take over jrpg too.

Have you even played it? The gameplay is one of it's greatest assets.
 

Famassu

Member
They absolutely CAN be an unhealthy role model. High school sports teams have huge problems with young men / teenage boys taking all kinds of supplements to increase muscle mass, some of which are very damaging. On top of that, weight lifting before you reach your full height can have negative effects on your spine / bone growth etc. I'm no doctor, but there are definitely health issues there.

It's nothing like the bulemia / anorexia thing, and the pressure isn't near what it is on women to keep slim. But there's pressure there, and it can be unhealthy.
Umh... I'd say that's not quite the same. Especially the sports example... that's more to do with the sports culture in question altogether (the people playing football etc. are so desperate to succeed and size is very important in those sports, getting there faster is tempting when the "normal" route could/would take years). It's less to do with them being bombarted with images of these hugely muscular men everywhere and more to do with members of those sports having to be certaing way if they want to be successful. Not to say it's not a serious problem (coaches and the society at large should focus on solving it, but it's not this thing that can affect all men from all walks of life), but that stems from a completely different problem altogether.

Not to deny the pressure isn't there, but still, as you said, it's only unhealthy when taken to the extreme, if, like, a prepubescent 7 year old starts obsessing about weight lifting or if someone goes to the extreme of using steroids, but those are small minorities, whereas anorexia and bulimia and other eating disorders can be a more or less serious problem for, IIRC, close to 30-40% of girls & women at some point in their life (usually in their teens/early 20s).

But why do you think that is? Is it the overly-exaggerated, cartoony portrayals of women that are consumed by niche fanbases of men? Or is it the intended-to-be-realistic, but heavily Photoshopped idealized images of women that are presented in ads and magazines targeted towards women?
Well, like I said, it's that women are bombarded with those kinds of rolemodels from everywhere. Sure these kinds of things are mostly aimed at men, but it's not like no woman ever sees any of these animes or such and can't be influenced by that, even if subconsciously or even if it just reinforces what they've already gotten from non-anime portrayals of women.

That isn't what you said in your previous post, though. Also, there is is plenty of pressure on both genders to look good in all forms of media.
I didn't say anything about it being just games, you just assumed I meant so. I should have clarified because you were talking about games only, but anyways, my point still stands. Having these unrealistic/unhealthy role models being pushed on women from all sides IS doing some real harm, no matter how innocent & non-damaging the men who play these kinds of games and watch these kinds of movies think their hobby is.
 

Dennis

Banned
Ugh.

After last year's torrent of terrible games journalism you would think said journalists would have a little more restraint and humility rather than assuming themselves qualified to be the moral judges of gaming.

I find the increasing arrogance and patronizing attitude of games journalists to be insufferable.
 
Well, it's definitely damaging, alright. Games like this promote fanservice over actually gameplay and substance, i.e. developers think they can get away with shit games by inserting fanservice and kawaii anime girls (see Idea Factory trash and some more recent Gust products)

Basically, they are following more and more the current anime trend. One of these days I'm expecting LN adaptations to take over jrpg too.

I honestly have no idea what recent Gust products you are even talking about that promotes fanservice over good gameplay.
 

besada

Banned
The funny thing is that most people bothered by how women are portrayed (design-wise) in games, are men and not, well, women.

You're the second person to state this by way of pulling it out of their ass. Do you have some evidence that men are the driving factor behind discussing women's body issues? Or is it just that it's mostly men journalists? And do you have any evidence for that assumption?

Because the long history of feminism includes many, many examples of women driving this discussion of how women are portrayed in media.
 
It's a super niche game made by people from a totally different culture. The best thing to do if the game offends you, in this case, is ignore the game. Any article, positive or negative, is free publicity for the game.

I think NOT having games like Senran Kagura exist is worse than it existing. Limiting creativity (as weird and potentially offensive as it may be) in a creative medium is terrible.
"Let's just have games that appeal to everyone and offend nobody!" Sorry, I don't want to live in that kind of gaming landscape.

Can't we all just wrap ourselves in a world of happy boobs?

These two wrap up my thoughts pretty nicely. This isn't a huge genre and I wouldn't be surprised if noise about this got louder and it ended up pulling a Dragon's Crown because of the free publicity.
 
The idea that the AAA market is unsustainable and that its a bubble waiting to pop is not far-fetched and can certainly be a problem in the future. But is expanding the market the only solution? Can the market be expanded infinitely to combat this in the future? Is creating the vanilla ice cream of video games, a game bland and simple enough that it appeals equally across genders, races, age groups the best solution? A game that couldn't possibly offend any demographic? Its a complex problem that doesn't have the simple solution that so many people believe in.

I'm not saying that expanding the market is the one and only solution. I'm just saying that the industry tends to be terribly misguided when it comes to predicting trends or catering to a specific audience. I've never been comfortable with the idea that devs supposedly know what they're doing because they have focus tests to work with; information like that only helps when you use it constructively, and a lot of them don't really do that.

But since we're on the topic of demographics, and how they can react to games, there's something that should be mentioned. A dev has to know who they're making the game for and who they're not making it for, and the types of reactions they'll get from people who are interested or disinterested in it, as well as the type they might get from people who are against it.
I'm pretty sure that Tamsoft knows all too well that articles like this would be written about Senran Kagura Burst - considering how hesitant most niche publishers were to bargain for it, I'm sure it was mentioned - and while they might take the criticisms personally, I doubt that they'll make any significant changes to the game because of them. To them, this is the '3D titty' game, made to appeal to the '3D titty' audience; they know it's niche and they don't expect it to become some sort of runaway success, so they just threw in whatever came up. They know its main premise is outright exclusionary to people who aren't down with 3D titties, and they're willing to accept the consequences.

In contrast, a game that isn't niche - a game that depends on getting into as many hands as possible - has to be more focused than that. When a whole bunch of people notice or criticize something about it as a negative, its developer can't afford to just brush them off as hot air, because said thing is actively interfering with their goal of getting that game into as many hands as possible. Also, they're definitely not helping themselves when they just brush off complaints because that's exclusionary - and outside of all the debates on creative and cultural responsibility, devs can't afford to be too exclusionary if they're trying to get lots of people interested in their game. Plus, from what I usually see, a lot of complaints about inclusiveness come from sloppiness on the developer's part - a poorly-written segment here, some derivative character designs over there, a filler cast that has a gender imbalance 'just because', etc. I'm not a big fan of aiming solely for a specific audience in general, but if a developer is willing to shoot themselves in the foot for the sake of one audience, I think that avoiding bloat and aimlessness for the sake of other people that might still be interested in their work is an idea worth looking into. It often seems like a lot of issues could be sidestepped by just putting thought into what they spend money on and create during development, instead of throwing it in 'just because'. So I think that devs can save themselves some stress by being more conscious about how they approach the development process.
 

DeaviL

Banned
You're the second person to state this by way of pulling it out of their ass. Do you have some evidence that men are the driving factor behind discussing women's body issues? Or is it just that it's mostly men journalists? And do you have any evidence for that assumption?

Because the long history of feminism includes many, many examples of women driving this discussion of how women are portrayed in media.

I didn't pull it out of my ass, it's something i've often experienced.
Admittedly, it's Worthless in an argument. But it's still something i notice and others often do so as well.
 

Figboy79

Aftershock LA
Me and my wife are watching the Senran Kagura anime on Hulu currently, and we're having fun with it.

She's enjoying the cartoon, and laughing at the absurdity of the boobs jiggling all over the place in the show. She's also a feminist, and we have some great conversations about sexism and racism in the gaming industry, movie, films, etc, but shows like Senran, she just rolls her eyes about it because it's so over the top to her. I'm not saying it's not exploitative or wrong, however, and I think sexism is a big deal in the industry (and I see it constantly, what with working in the gaming industry, where I often hear a lot of bs being spewed about women, even when half of our office is female employees, and our boss is a woman...).

I also think the author of the article is making some big assumptions about how the average female gamer will see games like Senran Kagura, or Dead or Alive.

For example, my wife thinks DoA is stupid, but that's because she doesn't like fighting games. She thinks games like DCUO and Senran are fine. In DCUO, she often finds herself moving the boob and curves slider to make her characters more curvy. She doesn't go all out like I do, but she's not running around with an A cup.

What offends her more than the tits of the female characters in games is how they are portrayed.

For example, she absolutely loves Elena and Chloe from Uncharted, as well as Commander Shepard in Mass Effect. On the flip side, she absolutely HATES what Crystal Dynamics have done to Lara Croft in the new Tomb Raider. As well as Alice in that Once Upon A Time in Wonderland show, because she's a horribly written character. Just throwing a sword in her hand and having her beat up a few people doesn't suddenly make her a "STRONG FEMALE CHARACTER! TM." There's more to it than that, and she thinks Alice is just an awfully realized character on that show.

Curvaceous women in video games, film, television, and books, etc, etc, aren't what's upsetting women. It's shitty, stereotypical and sexist portrayals of women that tends to be more of what bother's them. Similar to how black people get annoyed at how blacks are portrayed in film, television, games, etc, etc.

We need more Elenas and Chloes, and not because they aren't traditionally buxom or curvy, but because they are fantastic characters that are well written and acted.

Some people act like women are so terribly insecure and superficial that seeing a beautiful woman in a video game fills them with an uncontrollable, hormone driven rage and jealousy.
 

sensui-tomo

Member
I didn't pull it out of my ass, it's something i've often experienced.
Admittedly, it's Worthless in an argument. But it's still something i notice and others often do so as well.

Saw the thing during the whole Dragon's Crown debacle but that's a place i'd rather not go again as it was stupid arguments back and forth.
 

The Technomancer

card-carrying scientician
I agree with the article's points about the game specifically, at least insomuch as my exposure to media from the game allows. It is sexist, the box-art alone is about as clear cut an example of objectification as you can get. Of course some people don't care if something is sexist and that's...eh, whatever, taste and all that, although this is the kind of thing I'll argue about in detail if it becomes the focus of the discussion.

I disagree with his extrapolation of this game to the entire industry. He's right that its emblematic of some sexism that occurs with problematic frequency, but I don't think he's framing it properly here. The game is much more of a symptom then I would call it a disease.

Now to read this thread and prepare some detailed responses.
 

Mario

Sidhe / PikPok
As I read this article, I notice the banner ad down the right hand side of it featuring a seductively posed busty girl in tshirt and short shorts...
 

MegaMelon

Member
MegaMelon
Junior Member
(Today, 08:35 PM)

LOL. I didn't even realise my own name's implications.

Gotta say though, if we were to do what the writer proposed then where would we draw the line between allowed and objectifying? I think the writer just knew that this would get him lot's of clicks cause it doesn't make much sense.
 
I feel like SKB knows what it is, and the people who are buying it know what it is. A medium can't really be put down by trashy examples, when those examples are wholly aware of their status. Film didn't cease to be an artform when the exploitation movement started up in the 70s. Rather, the industry acknowledged those movies for what they were, and generally just ignored them. Why should this be any different? It's not like the game is blowing up the sales charts, it's not like it's being actively promoted as the season's best release, and it's really not even pretending to be anything other than playable softcore porn. So why make some big deal about it?
 
Me and my wife are watching the Senran Kagura anime on Hulu currently, and we're having fun with it.

Note that the anime is 9000x more fanservicey than the game (basically, the staff went for the Highschool DxD/Ikkitousen crowd). The 3DS game is way, way more ambiguous in its mix between sexy comedy and drama.
 
You're the second person to state this by way of pulling it out of their ass. Do you have some evidence that men are the driving factor behind discussing women's body issues? Or is it just that it's mostly men journalists? And do you have any evidence for that assumption?

Because the long history of feminism includes many, many examples of women driving this discussion of how women are portrayed in media.

I suppose it's more a reflection of how male dominated games journalism is, but I would agree that the majority of articles on mainstream gaming blogs (e.g. on Kotaku, Polygon, RPS et al) about the subject is written by men. Certainly, most of the posts that results in internet drama was written by men.

I suppose that's partly because articles on the subject outside of the mainstream blogs don't get posted here, which doesn't help.
 

Enosh

Member
He draws parallels to DOA and Code of Princess doing a disservice to the estimated 45% of female gamers in the market.
I'll never understand this one
does the fact that women are 45% of the market mean that every game from now on must take into consideration the wishes of said 45%?

if a dev and publisher wants to make a game that ignores said 45% or vice versa I don't really see the problem with that
 

Figboy79

Aftershock LA
Note that the anime is 9000x more fanservicey than the game (basically, the staff went for the Highschool DxD/Ikkitousen crowd). The 3DS game is way, way more ambiguous in its mix between sexy comedy and drama.

Oh yeah? I had no idea, as I haven't played any of the games, but was curious about picking up the Vita version. We're enjoying the anime so far though, but we're only a few episodes into it. It's just an absurd cartoon, with women with absurd proportions. We can't help but smile at it. I feel kind of bad about it. Lol.
 

besada

Banned
I suppose it's more a reflection of how male dominated games journalism is, but I would agree that the majority of articles on mainstream gaming blogs (e.g. on Kotaku, Polygon, RPS et al) about the subject is written by men. Certainly, most of the posts that results in internet drama was written by men.

I suppose that's partly because articles on the subject outside of the mainstream blogs don't get posted here, which doesn't help.

And do you think these games journalists began writing about this because A) it suddenly occurred to them in a vacuum or B) because there's a fifty+ year history of women and men writing about how women are presented in the media?

The idea floated -- which is that women care less about how they're portrayed in the media than men -- is an attempt to silence the criticisms by acting as if men don't have standing to make such claims. This is ridiculous on its face. We all benefit from less exist media.

It may be true that of the set of postings that show up on GAF regarding women's portrayal in the media, is weighted heavily toward men because men are the primary video game writers, but that's a subset of a subset of the discussion about how women are portrayed in the media.

Even given those caveats, I suspect you're wrong. But until someone actually counts them up and tallies them, we're likely both just regurgitating our own confirmation biases. And that's pretty much the definition of pulling something out of one's ass.
 

Shengar

Member
I dislike Senran Kagura for its fanservices, but damaging the industry? Does this guy what he's talking about? 50 Shades of Grey sold for millions and no one said that book damaging the literature industry. Subtle sexism in many bookis far more serious than blatant fan service. Step the game up, "journalist".

Senran Kagura is probably the worst game you could pick to plant your anti-sexism flag on. Yes, there is oodles of fanservice. But the game goes out of its way to portay its characters as strong individuals with their own personalities and goals. It's not Shakespeare, but it's far more thorough characterization than you see in most action games. I sort of view this through a distorted categorical imperative: that fanservice is not inherently bad, but that to treat a character mere fanservice is when there is a problem.

I'd go so far as to declare that something like Yakuza is more casually sexist than Senran Kagura. Look at the way host and hostess clubs work differently in the game. When you're the host, your sole job is to keep the customer happy and spending money. When you're in a hostess club, all of the women are immediately interested in you and want to get to know you as a person. Not to mention the running trend of any woman you fight turning out to be a cross-dresser. It's never outright said, but I find the implications of such double standards to be far worse than any of Senran Kagura's in-your-face fanservice.

The author really needs to stop looking at the surface of games and examine how women as characters are portrayed, rather than what they look like. Sexism is a problem, but it's rarely immediately apparent through screenshots. It's when a game implies that there is an inherent superiority to one gender that it arises.

This is a great comment. The one game that made my skin crawl from 'sexism' was Other M. On the surface it's the most anti-sexist game you could have - female MC saves the world etc, but playing it it just seemed to go out of its way to show how different Samus was because of her gender, from maternal issues to her daddy issues with Adam etc. Those differences were not a good thing. She was weaker for them. It coloured the whole experience for me. That's far more insidious than a niche game about happy boobs to me.


Looks like the others are know what I'm talking about. Why are these "journalist" so superficial, only look things from their cover, not what inside. Never touch anything substacially.
 

EmiPrime

Member
Senran Kagura is creepy and gross and so is its intended audience but I am far more bothered that this crap gets localised while Game Center CX 3 will remain in Japan than I am offended by SK's existence.
 

gryz

Banned
in japan tons of these games exist for both genders, the ones aimed at women are just rarely localized here.

see:sengoku basara crotchpad
 
If there is a really fun game behind the boobs. then arguably the game would stand on its own without them and appeal to those who ARE turned off by it then, right?

Your point only really enhances the idea that the over-sexualization is completely superfluous and only serves to narrow a game's appeal and potential to continue as a series.

I think that The Legend of Zelda: The Wind Waker is a pretty great game, but it's art style doesn't appeal to everybody. I'd hope people who dislike the cel shading would still give it a chance, as they may find that it's a really fun adventure. Similarly, Senran Kagura is a pretty fun portable brawler. It has a ton of content and makes an earnest attempt at making the characters feel like more than just boobs and butts. Of course, the sexualized aspects pretty much make up the game's identity, and it doesn't try to hide this fact at all. That being said, the game is more than that- it's an example of why you shouldn't always judge a book by its cover.

Not everybody is going to be able to get over the presentation though, and that's okay. If something made me feel really uncomfortable, I probably wouldn't want to have to deal with it if I had the choice. There is definitely an audience for this sort of game though, and they should be able to play it as it is.

I'm not completely against sexy games, I and many of my girlfriends love doa and cosplaying sexy stuff. But, at the end of the day why is it so terrible that someone disagrees with you? Opinion articles are just that, someone's opinion you can choose to buy whatever the hell you want. Just make sure you take personal responsibility for how your choices reflect on your values as a person.

It's not terrible when people disagree with each other. It would probably be terrible if there was never any disagreement. I only think that the article had a bit too much hyperbole, to the point where it was doing a disservice both to the readers and to the game. Just because I think it's a bad article though doesn't mean that I think it shouldn't have been written. I respect the author's right to share their opinion. Also, I hope buying Senran Kagura doesn't make me a bad person. It was a lot of fun, and I'd hate for that to be viewed as a bad thing.
 

besada

Banned
50 Shades of Grey sold for millions and no one said that book damaging the literature industry.

Sure they did, and for multiple reasons. Any number of feminists were displeased with it, as well as industry wanks who are afraid that its provenance suggests traditional publishing is on the way out. Forbes wrote articles about it, the NYT wrote articles about it. It was a minor furor. Papers called it "mommie porn" and just generally freaked out over its existence. Some women's groups called it "Fifty Shades of Abuse".

This is another factual untruth I see in these discussions frequently -- that other media somehow gets a free pass, when it genuinely doesn't. Any media with a risque topic or a sexist viewpoint is going to get written about heavily, both in the negative and positive sense. This includes movies, books, TV, and everything else. About the only defense from having a work critiqued like this is to have a work that's so poorly known that no one bothers.
 

Zia

Member
It's a super niche game made by people from a totally different culture. The best thing to do if the game offends you, in this case, is ignore the game. Any article, positive or negative, is free publicity for the game.

Ding.

I think the game's disgusting, but it's a niche game with a niche audience that has absolutely nothing to do with me.
 
Senran Kagura is creepy and gross and so is its intended audience but I am far more bothered that this crap gets localised while Game Center CX 3 will remain in Japan than I am offended by SK's existence.

Petition Marvellous AQL to do a PC port, then. Apparently, they're going to do that for Half Minute Hero 2. :v

Actually, there's a thought: would the fact that Xseed is a subsidiary of Marvellous AQL improved the chances of Senran Kagura getting localised? Especially considering the EU release is being handled by Marvellous AQL Europe (via Zen United and pQube).
 

Sputtid

Banned
I had no intent of purchasing the game before reading this masterful piece of journalism. Now I'm absolutely sure I'll get it.
 

fertygo

Member
Its seem weird to aim the game even if truly "wrong" anyway, its not exactly blockbuster game.. Its niche game that aimed to niche audience, let them have their fun.

I hate that kind of mindset.

Like every "turn based RPG need to fuck off" thread that often to pop in this forum, ignoring the sub-genre have their fan, and people like me regard it as favorite kind of game.

"But NOOOOOOOOO all game must according to my taste, its outdated, fuck you" such a egoistical mindset.
 

EmiPrime

Member
Seriously?

Yes. Who do you think exaggerated anime boob products are aimed at? It's part of the creepy Akiba otaku sub-culture, for young men whose hobbies are arranging expensive action figures on their shelves, posting on 2ch, playing eroge and masturbating. It's a niche.

A creepy niche.
 

Shengar

Member
Sure they did, and for multiple reasons. Any number of feminists were displeased with it, as well as industry wanks who are afraid that its provenance suggests traditional publishing is on the way out. Forbes wrote articles about it, the NYT wrote articles about it. It was a minor furor. Papers called it "mommie porn" and just generally freaked out over its existence. Some women's groups called it "Fifty Shades of Abuse".

This is another factual untruth I see in these discussions frequently -- that other media somehow gets a free pass, when it genuinely doesn't. Any media with a risque topic or a sexist viewpoint is going to get written about heavily, both in the negative and positive sense. This includes movies, books, TV, and everything else. About the only defense from having a work critiqued like this is to have a work that's so poorly known that no one bothers.

Well, sorry to be ignorant on this matter because I don't exactly follows literature news. But my point is that the content of this ONM article, and how they wrote it overweight the size and possible audience of the game. For 50 Shades of Grey to damage the industry of literature is have some weight to it because its literary selling millions. Senran Kagura meanwhile will hardly break 100k worldwide (excluding Japan) and it'll serve for niche audience that already accustomed to such thing. Exaggeration wouldn't get your point accross, it only hurts it. If the article take on this matter in rather goofy way, and lean more on the fanservice side than being it "hurting a whole industry", it'll gain more positive traction than this.
 

Giolon

Member
Yes. Who do you think exaggerated anime boob products are aimed at? It's part of the creepy Akiba otaku sub-culture, for young men whose hobbies are arranging expensive action figures on their shelves, posting on 2ch, playing eroge and masturbating. It's a niche.

A creepy niche.

This kind of stereotyping is gross. People get called out on it when they do it for other groups, and you should too.
 

AlucardGV

Banned
It's a niche.

game center cx is (sadly) even less than that in the west, to be honest

I'll never understand this one
does the fact that women are 45% of the market mean that every game from now on must take into consideration the wishes of said 45%?

if a dev and publisher wants to make a game that ignores said 45% or vice versa I don't really see the problem with that

100% agree with this
 

striferser

Huge Nickleback Fan
Yes. Who do you think exaggerated anime boob products are aimed at? It's part of the creepy Akiba otaku sub-culture, for young men whose hobbies are arranging expensive action figures on their shelves, posting on 2ch, playing eroge and masturbating. It's a niche.

A creepy niche.


Not sure why's that creepy.
 
Top Bottom