Sosokrates
Report me if I continue to console war
Amy making Uncharted 2? Wut. From what I have understood was more a writer not the lead of the gameplay design.
She was game director on uncharted 4 for 2yrs.
Amy making Uncharted 2? Wut. From what I have understood was more a writer not the lead of the gameplay design.
I was under assumption, due to this article.Pretty sure Zenimax will be on the same level as XGS and AB in reporting to Phil Spencer.
You could say that about any game....Might wanna hold on that infinite metacritic. Cyberpunk 2077 got 87 on xsx, 86 on pc.
Cyberpunk 2077
Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis obsessed with power, glamour and body modification. Assume the role of V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. You can customize your character’s cyberware...www.metacritic.com
Cyberpunk 2077
Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis obsessed with power, glamour and body modification. Assume the role of V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. You can customize your character’s cyberware...www.metacritic.com
But that doesnt show the problems the game has.
As I stated before, Halo infinite main issue is the free multiplayer mod, and the state they wanted to release the game in 2020. These are management issues at 343i. XGS needs to have some talk with 343i, and fire the head of the company, for letting these issues pass, as good product. Serious companies dont let these mistakes pass.
They will still be part of it. Its just that, the initiative isnt the only one that is making the game. They are still new AAA devs, and will need time.Since the beginning they've said they want to be a really lean team that wants to make AAA following other process than the usual one.
Seeing that they are a ~50 people studio with roles focusing on production, can't it be that they are just a studio that focuses on production and then passes the baton to an external team, CD in this case, to do the heavy work?
Reading the first page of the thread, It's obvious these are great news for Sony fanboys, but I wouldn't celebrate until the game is out
My stance on Metacritic is same. Experience is what matters. Reviewers dont have the same view as me. That game is prime example of that. The ps4/x1 isnt the same as xsx/pc. Even the ps5 has at 73.You could say that about any game....
Metacritic is the only factual thing we have even if you disagree with it.
But if you criticise halo then you have to do it with other games which scored less or similar to it.
Have you considered applying for exiles? I have been accused the same. We dont have place on both sides.Aw shit man, I’ve finally made it. I’ve gone full heel and am now considered a Sony fanboy
Do I get a badge for being GAF’s first Xbox AND Sony fanboy?
again I see you making these assumptions that are almost always negative while having next to no information. They won't be making a CGI trailer this E3, if anything is shown this year.I doubt we will get news on this e3. It would be 2023 e3. Maybe CGI trailer for this E3, but I wouldnt hold my breath on that one.
The studio is new. It doesnt have the tools yet.
That's a totally crazy assumption. people leave jobs for all sorts of reasons.dude have you ever worked a job in your life? When you're a director you're essentially lead on the project meaning it is your baby.
You don't just leave a company or a project you run for a bit more money, wake up.
unbelievable.
Yeah weather its metacritic or opencritic, point is its the main way to gage a games quality beyond subjective opinion.My stance on Metacritic is same. Experience is what matters. Reviewers dont have the same view as me. That game is prime example of that. The ps4/x1 isnt the same as xsx/pc. Even the ps5 has at 73.
Even on the outside looking in, there seems to be a difference in the messaging. AAAA studio and small/lean team are opposite thingsSince the beginning they've said they want to be a really lean team that wants to make AAA following other process than the usual one.
Seeing that they are a ~50 people studio with roles focusing on production, can't it be that they are just a studio that focuses on production and then passes the baton to an external team, CD in this case, to do the heavy work?
Reading the first page of the thread, It's obvious these are great news for Sony fanboys, but I wouldn't celebrate until the game is out
Hope they do overhaul for the way they review. Like make a list on each category, then grade it based on those criteria.Yeah weather its metacritic or opencritic, point is its the main way to gage a games quality beyond subjective opinion.
Theres got to be some way to judge these things besides subjective opinion otherwise it would be very difficult to have a discussion about the quality of a platforms exclusives.
What is even AAAA game? There are no games that are bigger than gtav and Red dead 2, or as dense as flight Sim. And these are AAA games.Even on the outside looking in, there seems to be a difference in the messaging. AAAA studio and small/lean team are opposite things
You need a big studio if you want to make bigger games than AAA
What.. so all new devs who have not released a game yet are automatically trash tier?
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One man, one goal, One mission. One heart, one soul, Just one solution. One flash of light. One god, one vision. One flesh, one bone,
Game by committee = one big hodgepodge safe mess.
Check Wikipedia that’s where I found the info. If it’s incorrect I’ll admit it but I believe she was a key person in the first trilogy since she even gets a special thank you screen at the beginning of the credits of UC4.Amy making Uncharted 2? Wut. From what I have understood was more a writer not the lead of the gameplay design.
Projects always have a road map. If the initiative have an idea of what they are doing, then there is no problem.Good choice of music but on the other hand:
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Wait and see. Nobody knows anything about the game at this point.
Who said they have a problematic development?The problematic development of the last Halo and now Perfect Dark
Hello whataboutism. Nice to meet you. Hundreds of millions of dollars and half a decade.Whats the excuse for TLOU2 not having MP at launch?
Hate to be that guy but I think you mean the Federal Trade Commission, not the Federal Communications Commission.I heard if Microsoft loses any more creative directors they have to sell XBox division to Sony. My Uncle works for the FCC.
Can your uncle send me few thousands? I heard MS have trillions.I heard if Microsoft loses any more creative directors they have to sell XBox division to Sony. My Uncle works for the FCC.
That's what it looks like to meSo what? Are these guys just the equivalent of Sony's xdev or something?
Not sure I’ve got any confidence in your track record of predictions. First predicted that Halo would slip to 2022, then this gem
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That your point was moot?While Halo Infinite MP isn't even doing that great in the end, and COD is still much more popular...
So what's your point? It had it's moment for a while but dropped very hard in player count.
Haha, halo talk is all game but when I mention another game its suddenly "whataboutism" ... Give me a break...Hello whataboutism. Nice to meet you. Hundreds of millions of dollars and half a decade.
That your point was moot?
Halo infinite beat those 2 games. Despite losing players.
This game is from Rare IPs. As long as Rare exist, the initiative have time to work on the game. I wouldn't worry about anything at all.
Aw shit man, I’ve finally made it. I’ve gone full heel and am now considered a Sony fanboy
Do I get a badge for being GAF’s first Xbox AND Sony fanboy?
So you have nothing then. Gotcha. It's fine. I was responding to someone else who brought up 343. You know this. Stand down.Haha, halo talk is all game but when I mention another game its suddenly "whataboutism" ... Give me a break...
And TLOU2 is one of my favourite games of last gen.
Since the beginning they've said they want to be a really lean team that wants to make AAA following other process than the usual one.
Seeing that they are a ~50 people studio with roles focusing on production, can't it be that they are just a studio that focuses on production and then passes the baton to an external team, CD in this case, to do the heavy work?
Reading the first page of the thread, It's obvious these are great news for Sony fanboys, but I wouldn't celebrate until the game is out
So you have nothing then. Gotcha. It's fine. I was responding to someone else who brought up 343. You know this. Stand down.
Yeah these fanboys dont care about facts.MS is so bad at managing their studios that they were the highest rated publisher on Meracritic last year.
Mediocre is very generous.People remember when MS introduced The Initiative as a blockbuster studio with an AAAA game. There were vídeos of them like they were amazing.
You want to see it as console war, it's better to have an imaginary enemy when shit goes down.
But anyone knows Xbox Games Studios have a mediocre management, so being skeptical is just normal.
Feel free to bring it up with the next game. 343 isn't flawless. That obviously includes management. You can admit that. It wont hurt you.Yeah halo have no co-op = ITS A DISASTER!
Other games dont have MP or co-op = move along people nothing to see here.
I didn't coin the term, Xbox used it to describe and hype their new blockbuster, extraordinary studio suggesting that The Initiative's games will be beyond what we've seenWhat is even AAAA game? There are no games that are bigger than gtav and Red dead 2, or as dense as flight Sim. And these are AAA games.
AAAA game would need to be bigger than these games.
I already have, but no dev is flawless. Halo infinite is a very good game.Feel free to bring it up with the next game. 343 isn't flawless. That obviously includes management. You can admit that. It wont hurt you.
I don't want to go too far off topic but some of those games were in development before MS owned the studios: Deathloop, Psychonauts 2MS is so bad at managing their studios that they were the highest rated publisher on Meracritic last year.
I don't want to go too far off topic but some of those games were in development before MS owned the studios: Deathloop, Psychonauts 2
Story of Rare.What, so those devs next games are going to magically have a huge decrease in quality just because Microsoft now owns them?
Actually, they were rated the highest publisher EVER.MS is so bad at managing their studios that they were the highest rated publisher on Meracritic last year.
Truth. 16 years wasn't it before they created sea of thieves after acquisition. Yep. Great management by MS.Story of Rare.
Actually, they were rated the highest publisher EVER.
Story of Rare.
So you don't deny that rare was mismanaged? Coalition is pretty crap too. Gears keeps getting worse.Meanwhile, playground, turn 10, the coalition etc etc have been delivering crackers
Tells us more about the future?