What a clusterfuck. Just release dev videos with the modes and long videos of the new stages Superbot.
What a clusterfuck. Just release dev videos with the modes and long videos of the new stages Superbot.
I expect CTF to be crazy.
As always, I'll agree to disagree with you. I'm in complete disagreement that the game caters to the "diehard playstation fan". The Playstation equivalents of Mario, Kirby, Link, Samus, Pikachu and Donkey Kong being in this game does nothing to impress me. Even more so when the tagline used to describe your game at it's reveal is "a celebration of PlayStation's history." I like Kratos, Parappa and co., but they're not the reason why I like crossover fighters.
I'd be less iffy about picking the game up at launch, but my current circumstances force me to be much more picky about what I buy than I normally am. As much as I absolutely love the gameplay (and you know I do), a roster of which I only want to play as one character does nothing for me. Once the DLC characters get announced (and if they're characters I want to play as) and the game is better priced to match whatever they're gonna charge for those characters, I'll be more than willing to jump in and get it.
Whatever happened to corporate cheerleader? Did he stop receiving money from Sony to hype the game too?
joking
kinda
Whatever happened to corporate cheerleader? Did he stop receiving money from Sony to hype the game too?
joking
kinda
At the moment I have maybe dante, raiden...and thats it.
Well said Fig.
Only Kratos and Drake here for me too. :/
Yeah.
Pretty much every fighter I had a few who I was very interested in playing at first, which was the hook needed for me to be hype
1) mvc3: x-23, ammy, hsienko, dante, sentinel, felicia, she-hulk,
2) umvc3: Nova, strider, RR
3) SSF4: Dudley, Adon
4) DOA5: Lei-Fang, Kokoro
5) Persona 4 Arena: Yukiko, Mitsuru
etc etc
I agree. I'm still interested in PSAS, but I can't be hyped for it if my favorite gaming icons didn't make the cut. It'll hopefully keep me occupied until the next smash.
Thanks, but this thread is a miserable fucking train wreck. Moreso than any of the supposedly "devastating" news from that other thread.
I was expecting something genuinely horrible and dramatic, based off of the responses, but all it turned out being was "well, the leak fucked up everything." Um, no shit? Leaks suck. Why this is Superbot's fault is beyond me.
I feel that the negativity towards Superbot is horribly misguided. They're just a developer. They wake up, go to work, try and make this game as kickass as it can be (and from what I've played of the first beta, it is very kickass, and from what I've read from people in the second beta, it's even moreso now that it's had some polish), and they share this game with us at trade shows, and they are being shit on by the very fans that they are making this game for.
Don't get the developers confused with corporate suits who don't know their PaRappa's from their Patapons.
Having worked in the industry for many years, I know that developers love video games as much as any forum dwelling posters on GAF. If they didn't, why the flying fuck would they be in the industry to begin with? "Oh, yeah, I'm going to spend years earning a degree in video game shit, just because I hate gaming so much, I want to make shitty games for people!" That makes no fucking sense in any way, shape, or form.
Superbot got into this industry to make video games. They were handpicked to form Superbot to make this cool PlayStation fighting game. When they say they are fans of fighting games, and PlayStation, I believe them. Why? Because it shows in the quality of PBR, even in beta form.
The game is fun. As a developer, I think they met their base, minimum requirement for game development. They created a fun, enjoyable game. How many turds have we played this generation? I think we all know what a shit game actually is. PBR is as far from a shit game as they get, and this is the kind of response Superbot is getting from the gaming community, because fucking Crash, Spyro, Cloud, and Snake couldn't make it into the game on release day?
That's just...fucking pathetic to me. Yeah, let's crucify this talented developer, because I can't play as a purple dragon in an otherwise fuck awesome fighting game.
Yuppers. That makes a whole lot of fucking sense to me!
Unbelievable.
I may have to bail on this thread for a while, until maybe the game releases (then I'll just move on to the OT thread, I suppose). Some of you guys are clown shoes for sure. At least direct your rage in the proper direction (ie, the third parties who wouldn't be reasonable with who they licensed for the game).
I feel nothing but pity for Superbot, looking at the shit they have to put up with from the internet community regarding this game. I'd understand if there was crazy hype for this game, and it turned out to be crap. But man, the game is good! Really, truly good, and fun.
If this is how we "reward" developers that make us genuinely fun games, I can't even imagine how we'll "reward" a developer that makes crap games. But then again, Bethesda always gets a free pass with The Elder Scrolls games(for the record, the Elder Scrolls games are cool, when they actually frigging work).
Oh man this game is such a fuck up
I bet we will.As I stated before, I'm a big fan of God of War, Uncharted, inFAMOUS, Jak and Daxter, Ratchet and Clank, Sly Cooper, LittleBigPlanet, Heavenly Sword, and Ape Escape.
Having those franchises represented in this game sold me on it. Any other franchise reps are bonuses for me. I just want the game to be out already. Another month and a half, though. I'm also wondering if we are going to be getting weekly featurettes from Superbot, like the stage one on the PlayStation blog.
I think one a week leading up to release would be cool, capped off with a cinematic launch trailer on the day of release.
This game has the pretty much all the big first party characters PlayStation characters.
This game has the pretty much all the big first party characters PlayStation characters.
You know people wont care, in their mines its as simple as asking.I don't follow these threads at all because the game looks fun, and I'm picking it up.
The lunacy in these threads is silly.
I think people don't realize that perhaps the developers want more characters, wan to have all the favorites, and a lot is probably out of their hands. Putting this game together an trying to appease everyone with all the IP issues involved has got to be frustrating as heck, especially in terms of third party characters. It's not just as simple as "fans want these, let's put them in" regarding third party IPs. Perhaps they're just as disappointed, and have to stay positive and make the best game they can with what they have to work with.
This is not directly applicable here, but just look at this recent post from Sven at Capcom about licensing issues. There's a lot of crap involved.
(wall of text)
From what I understand, he bailed out thanks to GAF's Bayonetta 2 trainwreck.
Dude, they're just; video games, man.
Dude, they're just; video games, man.
An arguement lost on many (see above), and most likely the reason CC left.
1. Just because you think this game is shaping up to look good doesn't mean everyone has to feel the same way. If people are disappointed with the game or think its not looking like it will compare favorably to its competition then they are allowed to feel that way too.
2. This is a neogaf discussion topic. Discussion usually means a exchange of ideas, and with videogames that often means talking about what a developer did right and what they did wrong. If they can't handle any talk about stuff they did wrong, then I don't know what they were thinking by getting into this industry. It'd be nice if every review of every game could be 10 out of 10 allowing every developer to feel nice and good about themselves but thats just not the way it works.
Instead they'll just have to get by feeling good that they are working in an industry that a lot of people want to work in, trying to do things that make people take notice and happy. The alternative is writing boring software for some bank where if you do something wrong you get yelled at to face to face with some manager that doesn't know a thing about programing.
So basically cry me a freaking river about having to deal with some forum negativity.
3. Just because people find some fault with the game doesn't mean they hate superbot or the people that work there. I might not read every post here, but I don't believe I've ever seen any post like that.
4. Almost no one here is disappointed in the roster because one specific third party character is missing, but because there is a large number or spots on the roster going to characters that don't make sense and because other crossover games have many more characters then this one. So if you are going to write an essay about how you disagree, then at least argue with what people are saying instead of building up the strawman arguement of "no spyro = no buy".
then at least argue with what people are saying instead of building up the strawman arguement of "no spyro = no buy".
An arguement lost on many (see above), and most likely the reason CC left.
He just got tired of the community setting here on GAF.
The slot or spot garbage needs to go.
The slot or spot garbage needs to go.
My thoughts exactly. The third party characters that made the cut make no sense for Playstation and are obvious cash ins. They should have done the roster like SSB, i.e. no third parties and an awesome first party line up. The lack of any Sony JRPG rep is depressing.
Played this game extensively at Eurogamer today. I say extensively, we couldn't put this fucker down. I went to the show with four other dudes and we were all itching to sit down and play multiplayer, all of us very competitive too. All the characters - that's the entire roster - was available to play right there on the show floor, and we gave it tons and tons of goes. I tried to work my way through all the chars, but only managed just over half of the roster.
But yeah, we couldn't get enough of it. First of all, I thought it looked pretty astounding really, especially the environments, such a vibrant and lovely looking game. Vita version is, as said, identical apart from controls that are slightly more difficult to accustom to.
Secondly, you guys should've seen the crowds. It was one of the only games still pulling people in droves for just one more go, even as the place was about to close. Only the very most pre-emptively bitter of cynics couldn't have a great time with it. It's a fucking mighty crowd pleaser of a game, just like it's inspiration.
Everyone's trepidation about the Super system disappears once you play the fucking thing and realised how good it is. I had serious problems landing supers for a while - fucked up the Vita controls and kept getting hit mid-activation the other times. I played mainly PS3 but a bit of Vita. I stuck mainly with Lv1's as a tactic but branched out occasionally and used a few Lv2's like Big Daddy's. Saw the occasional Lv3 kicking off but it seemed a fairly rare, and special occurrence, apart from Kratos' 3 which we saw a few times because my mate Dave kept saving up for it. We mostly saw Lv1's and 2's, another of my mates was loving the hell out of Drake's pushing the column over one, he scored three kills with it at one point. There's nothing like activating a super and wiping all your friends with it in one go, just the noise itself is so satisfying.
I started off with Jak and Daxter and made you guys proud, won by six kills on my first play and won a little Ratchet Sackboy keyring! J&D were really easy to pick up, responsive, and the little spin move plus the way Daxter get's thrown about on Jak's shoulder makes me quite nostalgic for the first game.
other characters I tried were:
Big Daddy
Drake
Kratos
Dante
Raiden
Spike
Nariko
Evil Cole
Parappa
Ratchet
Sweet Tooth
I walked away from the show with Spike as hands-down, my favourite character, with Nariko a close second. Spike is fun, easy to use, armed to the teeth with awesome gadgets, and I owned the battlefield with him. Didn't really discover his monkey summoning moves on first play, but there'll be time for that later.Nariko, Dante, Kratos and Raiden were all immensely powerful as well. Everyone gravitated towards their own favourites though.
Favourite stage has got to be Stowaways. It's goddamn beautiful, guys, and the transition from cramped to massive really changes the dynamic of the battle. Had a go on all of them at some point, including Alden's Tower.
So yeah, completely positive experience, couldn't be happier. Fuck the haters. This was game of the show for our merry lot, and we played everything - God of War Ascension, TR, Rising, Hitman, AC3, DMC.
It also made me think about how much joy it brings as it is, with or without DLC characters. I know you guys are feeling sore about the roster not being what you thought it should be, but you should still stay hyped because what the game has, in terms of characters, stages, gameplay and charm is believe it or not, ENOUGH. I hope Kat gets in there and I think there's a few little shames in what was picked, but overall I just can't wait for this beast to come out so I can started kicking ass and taking names again as soon as possible.
Also got my photo taken with Ami Nakajima.![]()
tbh 20 characters (if that is true) roster is kinda small. 24-26 would be ideal
Inb4 p4a 13 cast counter.
Fig's rant