But that's exactly what I'm saying. Xbox exclusives are coming to PC, which is a great thing. And as UWP is still young, things are going to get better over the years, as developers get used to it, as soon as games are developed ground up for the platform, not as QB.
Microsoft have been caught astroturfing before, so when a bunch of new, or previously inactive, members suddenly show up extolling the virtues of a new MS initiative, it looks rather suspicious.
Firstly, pls show me quotes where I'm stating any of this. My point is simply that for some gamers UWP has the potential to improve the gaming experience, and that I'm happy that another competitor has entered the space of PC gaming.
I am indeed excited to see the first ground up UWP games and hope they will turn out better than the previously released games.
Secondly:
![]()
i do agree its nice to be able to fix things all im saying is you shouldn't have to if the devs are doing the right thing by their games regardless of their platform :/
Microsoft have been caught astroturfing before, so when a bunch of new, or previously inactive, members suddenly show up extolling the virtues of a new MS initiative, it looks rather suspicious.
At this point, the best we can hope for is that Microsoft steps down from PC gaming altogether before they keep ruining it any more. Seems like it's only a fool's dream to expect them to go back to that late 1999/early 2000 goodness.There goes their promise of PC gaming ... again.
I hope they step up their game down the line, but this is a bad start.
Sure, but it seems like any one who corrects inaccuracies is considered to be "extolling virtues" What is suspicious about trying to have a discussion using facts instead of false assumptions/accusations.
What potential benefits might UWP offer to gamers, once it's 'matured' out of it's current 'young' shitshow phase, over what is already achievable without it?
Please do tell us then, what benefits will these "from the ground up" UWP games give us that other standards that already exist wouldn't be able to give us? (and by us I mean us as in the end users, not the company you are cheerleading)
Go on, I'm waiting.
The advantage is that it's basically your console gaming experience, but you're not limited to Xbox One hardware anymore. Also some forms of modding will be available, so also in that sense it's going to be better than the current console gaming experience.
What I stated above, as well as games will automatically be backwards compatible, and in not many years an average smartphone will be powerful enough to run UWP games from some years earlier. You could then even use your smartphone (continuum feature) as a Xbox console for your TV.
games (and software in general) have always been buggy, since the very beginning of programming. expecting every release to come out with no problems or be fixed post-release is simply unrealistic. it'd be nice, but it will never ever happen.
What potential benefits might UWP offer to gamers, once it's 'matured' out of it's current 'young' shitshow phase, over what is already achievable without it?
What was that?
Nothing?
What you're saying is that one day, maybe, UWP might be in a state where it's kind of, sort of as good as good as standards we've had for years?
I doubt MS even has it in them to bring it up to that standard without fucking it up and unnecessarily trashing even more PC ports along the way.
You're talking to me about backwards compatibility? Sorry, but are you new to PC gaming?
Yeah, this is me as well. I had probably +100 games on 360, but now I'm never going back. They fucked up the PC community real bad with this UWP games. Now I fear for Remedy if this game does bad. They are my favorite studio working today.Haha, MS really doesn't want me as a customer it seems.
I've went from 360 to PS4 without looking back
I'm not sure why you keep harping on Juniors... Just because someone his new to PC gaming or new to posting these forums, they shouldn't be commenting?
i know but blaming UWP for it is like getting a bad meal and blaming the plate it's served on instead of the chef who prepared it.....or at least that's how i see it![]()
"Console gaming experience"? WTF is that?
The benefits including:
Cross buy, which achievable on without UWP
Cross play, same
Write once, publish every where, not working.
Play your AAA on all devices, laptop, tablet, phone in the future. Maybe.
FINALLYWhat I stated above, as well as games will automatically be backwards compatible
You're talking to me about backwards compatibility? Sorry, but are you new to PC gaming?
Listen junior, clearly you're not a PC gamer, so why are you even in this thread?
Seems kind of ironic saying give it more time to mature.
I mean, this is Microsoft. You know, PC.
They should know what they're doing by now.
"Console gaming experience"? WTF is that?
Something about bringing up Continuum set off alarm bells in my head. That reads like a CSR response.
If the plate that the food is served on is stone cold or even melts because it isn't heat resistant then yes, the plate is also culpable.
PC gamer since 1998 (Gothic 👌🏼.
I'm talking about Microsoft adding their console content to PC, meaning from the perspective of Xbox Live users that are now also going to be able to play their games on PC, and that Xbox One is becoming more like a PC.
Something about bringing up Continuum set off alarm bells in my head. That reads like a CSR response.
The advantage is that it's basically your console gaming experience, but you're not limited to Xbox One hardware anymore. Also some forms of modding will be available, so also in that sense it's going to be better than the current console gaming experience.
What I stated above, as well as games will automatically be backwards compatible, and in not many years an average smartphone will be powerful enough to run UWP games from some years earlier. You could then even use your smartphone
The advantage is that it's basically your console gaming experience, but you're not limited to Xbox One hardware anymore. Also some forms of modding will be available, so also in that sense it's going to be better than the current console gaming experience.
What I stated above, as well as games will automatically be backwards compatible, and in not many years an average smartphone will be powerful enough to run UWP games from some years earlier. You could then even use your smartphone (continuum feature) as a Xbox console for your TV. (Xbox One controller support will be added later this year for W10M)
fair point but you get what im trying to say
The benefits including:
Cross buy, which achievable on without UWP
Cross play, same
Write once, publish every where, not working.
Play your AAA on all devices natively, laptop, tablet, phone in the future. Maybe.
The advantage is that it's basically your console gaming experience, but you're not limited to Xbox One hardware anymore. Also some forms of modding will be available, so also in that sense it's going to be better than the current console gaming experience.
What I stated above, as well as games will automatically be backwards compatible, and in not many years an average smartphone will be powerful enough to run UWP games from some years earlier. You could then even use your smartphone (continuum feature) as a Xbox console for your TV. (Xbox One controller support will be added later this year for W10M)
First of all Gothic was released on 2001.
Second, the question was: what are the benefits of UWP for PC gamers?
It's MS, if they can't do this with their flagship OS product you shouldn't expect them to fare any better with games made by an external developer. This was expected really as the whole UWP idea is built on a false premise and it will take some beating for MS to realize this - as usual.
You're faster than my edit. First game was World Cup 98, Gothic soon followed. ^^
Second: None other than soon being able to play Xbox exclusives on PC.
PC gamer since 1998 (World Cup 98, then soon after Gothic ����.
I'm talking about Microsoft adding their console content to PC, meaning from the perspective of Xbox Live users that are now also going to be able to play their games on PC, and that Xbox One is becoming more like a PC.
The biggest winner is Microsoft, the biggest loser is those who value the open platform nature of the PC.
HAH! What in the actual fuck are you talking about? Obviously something you know absolutely nothing about. The level of ignorance you have displayed in this post along with the slew of others just like it in this thread are, quite simply, beyond comprehension. Please just stop posting about things you clearly have 0 understanding of in threads of topics you have 0 understanding of.
You're faster than my edit. First game was World Cup 98, Gothic soon followed. ^^
Second: None other than soon being able to play Xbox exclusives on PC.
I agree it is a win for Microoft, but I don't agree it's a loss for the open platform. Steam and all the other platforms are still going to exist in parallel, so it changes nothing about the openness of the Windows platform. It simply adds another ecosystem which is Xbox Live, which will be somewhat closer.
That is basically my stance on this. The only good thing about UWP and the Windows Store is that Microsoft does not want their games out on anything they don't have control over, especially all the big-budget games they're publishing on console. So long as nobody else actually gets on this UWP train, which would surprise me if it happened because there isn't much benefit to it for them, I'm only a tad negative on the whole dealio.
I agree it is a win for Microoft, but I don't agree it's a loss for the open platform. Steam and all the other platforms are still going to exist in parallel, so it changes nothing about the openness of the Windows platform. It simply adds another ecosystem which is Xbox Live, which will be somewhat closer.
Boggles the mind that they would release things to the public in this state. Or at least not with a preview moniker.
I agree it is a win for Microoft, but I don't agree it's a loss for the open platform. Steam and all the other platforms are still going to exist in parallel, so it changes nothing about the openness of the Windows platform. It simply adds another ecosystem which is Xbox Live, which will be somewhat closer.
Enlighten me.
What are the advantages of these "from the ground up" UWP games going to be for PC gaming that we don't already have in some way shape or form elsewhere?
Forgot one benefit of UWA
Surcurity. This one gonna give it to MS. No more key logger on my chrome.