jhmtehgamr20xx
Banned
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One of the best parts of GAF is the rational, reasoned commentary from its members.
We are kinda already seeing that, with an endless stream of PS4 indie ports that no one asked for. I'm sure Fez/Dust/Spelunky/etc are greatly improved by bumping the resolution up to 1080p and whatnot but......it distracts attention from actual new indie games. Sony seems to be allowing anyone with a PS3 title to port it to PS4 - bad!
This might be the first generation in a very long time where you need a PC (since 16-bit I would say) to get the full of certain offerings past consoles provided themselves. Mid-tier games like Witness, Rime and (hopefully) that Banjo-Kazooie spiritual sequel are nice, but will there be enough of them, and will any of them be aimed exclusively at PS4, XBO or Wii U even?
Whatever, close enough, same difference. Are you seriously suggesting they're still not trying to impact pre-orders with their embargo just because it's up the day before? Give me a fucking break!
If someone can post a walkthrough almost a week before, they can lift the embargo as well. My point stands.
Whatever, close enough, same difference. Are you seriously suggesting they're still not trying to impact pre-orders with their embargo just because it's up the day before? Give me a fucking break!
If someone can post a walkthrough almost a week before, they can lift the embargo as well. My point stands. They need to stop their whining, and let the game speak for itself.
"we-needed exactly 10 hours and 48 minutes on the normal difficulty setting."
Fuck 'em! If they're gonna embargo reviews until release date, then they deserve every single non-contextualized early impression they get.
Fuck 'em! If they're gonna embargo reviews until release date, then they deserve every single non-contextualized early impression they get.
Nailed it.
GAF shoutout LOL
"we have a joke where someone will post on the website NeoGAF something like "Sony released new screenshots of The Order" and we place bets on what post number we think is going to be the first one where someone says something unfoundedly negative. Like 'oh looks like it's going to be failboat' or something like that, and we'll guess 'maybe it's going to be post 20' and we'll see how close we are."
Fuck 'em! If they're gonna embargo reviews until release date, then they deserve every single non-contextualized early impression they get.
Ah ha ha ha!!! These GAF The Order threads sure are something. This game is hate-bait for sure...
Ah ha ha ha!!! These GAF The Order threads sure are something. This game is hate-bait for sure...
Yeah but if you set your embargo a few days earlier then there's a chance of more people discovering your game may not be all that.
Can't stop watching that Spanish video. His fucking laugh man, hahaha!
It should be done for every game coming out from now on :-D
How can playthroughs vary in completion time so greatly?
It took ND 4 games to get to TlOU. I will offer R&D the same courtesy and suoport their first efforts.I know, It's just that in the context of what Opiate posted it really brings to light just exactly what Naughty Dog managed to deliver with The Last of Us. Extremely impressive in hindsight.
From all the talk about the game being 5 hours I was expecting it to be over last night. I'm six hours in and still have some ways to go. Other gaffers have clocked in an average of 10 hours and I feel like I'll be around there by the end of it. I'm not rushing through the game but I'm not taking my time either. I plan on finishing it tonight and writing more detailed impressions, both specific and non-specific.
This is a mild. For real hate, you should check out Ryse threads prior to release.
reviewers no, but I'd trust full gameplay videos over random gaf postAh why would I trust random sites over several gaf members?
1: length is not most important to everyone
2: basing the length on a YouTube playthrough I think at this point has been shown to be not indicative of any game's length. Certainly not for me.
So why so many posts about the length for this game? What is it about this game that generates so much discussion?
1: length is not most important to everyone
2: basing the length on a YouTube playthrough I think at this point has been shown to be not indicative of any game's length. Certainly not for me.
So why so many posts about the length for this game? What is it about this game that generates so much discussion?
It took ND 4 games to get to TlOU. I will offer R&D the same courtesy and suoport their first efforts.
I think because people are starved for new exclusive IPs, and really want this to be a meaty experience. Some people want this to be the next TLOU, and that ain't gonna happen. As others have said, give RAD some time. They just might release their equivalent down the road, but this here's only the beginning.
1: length is not most important to everyone
2: basing the length on a YouTube playthrough I think at this point has been shown to be not indicative of any game's length. Certainly not for me.
So why so many posts about the length for this game? What is it about this game that generates so much discussion?
How can playthroughs vary in completion time so greatly?
Was this discussed somewhere?
http://www.develop-online.net/inter...y-at-dawn-talks-quality-over-quantity/0203245
"We have this uncanny 'haterade' for our game no matter what. People are looking for something to throw at our game, some reason to hate it. I'm excited to hear what people who have actually played the game think about it, how do they feel about the quality and the quantity? I think by and large that most people are going to be satisfied."
If that were the case why was Sunset Overdrive topics so glossed over? A game by the way that has a less than 10 hours to beat in How Long to Beat as well. Are we that forgiving of open world games?
Its open world + it had multiplayer. Infamous's runtime was glossed over too since it had the morale system.
You have to realise most of the post are from people adding on to the hate who never wanted to buy the game anyway.
Atmosphere soaking
If that were the case why was Sunset Overdrive topics so glossed over? A game by the way that has a less than 10 hours to beat in How Long to Beat as well. Are we that forgiving of open world games?
Infamous took me a solid 8 hours, and could have been more if I wanted to do more of its terrible side content. I wouldn't classify Infamous as an overly short game by any stretch
I platinumed it. Each storyline took about 4ish hours. I really enjoyed it, but it's not like there's a whole lot different between good and evil stories.
If that were the case why was Sunset Overdrive topics so glossed over? A game by the way that has a less than 10 hours to beat in How Long to Beat as well. Are we that forgiving of open world games?
I platinumed it. Each storyline took about 4ish hours. I really enjoyed it, but it's not like there's a whole lot different between good and evil stories.
Yeah... Um. 4 hrs?! That's gotta be a mad dash sprint through everything, know exactly where everything blast the main missions only play through. Lol I was somewhere in the 12ish as well and only completed the hero side.God damn what the hell is wrong with me?
My first Infamous play was 12-15 hours and the second one still took me 10.
God damn what the hell is wrong with me?
My first Infamous play was 12-15 hours and the second one still took me 10.
No, I agree. I just think that, in terms of being able to strictly justify replayability, the skill trees/morality/side content makes it more fully featured as a game. Whether or not any of that extra stuff is worthwhile is a whole other story, but it is there.
If you take the hltb Sunset estimate an the youtube playthough, then it is nearly twice as long as The Order.
If that were the case why was Sunset Overdrive topics so glossed over? A game by the way that has a less than 10 hours to beat in How Long to Beat as well. Are we that forgiving of open world games?
Maybe you're remembering wrong? Lol. I don't think it could have taken you 15 hours to get through the story mode. Maybe if you factor in exploring the city and stuff? It's hard to measure the playtimes of open world games, but the campaign itself was definitely really short.
15 might be a bit long but it was definitely at least 12, I remember it took more than 2 sessions of at least 6 hours each. But I did spend quite a bit of time looking for some of the blast shards, I think I might have spent an hour or two searching for the last one until I realized it was tied to a campaign mission.
And I am sure a YouTube playthrough of Sunset going from point a to b and no side stuff can be found as well that is closer to 6 hours.
Which is to my greater point, why the fuss over how someone else played and beat the game? Unless that person is you then that shouldn't predicate how you will enjoy it and how long it will take for you to finish.
And I am sure a YouTube playthrough of Sunset going from point a to b and no side stuff can be found as well that is closer to 6 hours.
The youtuber didn't do that, though. Also, where as there is nothing else to do in The Order but follow the story where as SSO has a lot of side content and also multiplayer, this probably isn't a particularly good example.