Huh. Going off of the story of RoTR as a whole, CD must have really, really felt burned by Sam/'nu-Lara's lack of real transition to the slayer of men she becomes in TR2013.
I wouldn't care as much if Jonah weren't still (somewhat) prominently featured as an important friend, but even with the comic backstory to get her out of the way, (which is terrible, incidentally), they've had to adjust Lara's personality somewhat in response so that she's suddenly overtly daddy-obsessed.
Game was pretty fun, though I feel that it lost some of the pacing of the first, and by this point, all of the Michael Bay-style cutscene explosions that Lara just walks off afterwards feel weird. The first had some weird injury-porn in it, sure, but it at least lent it some gravitas.
Curious to see how/if they try and continue to integrate into the old games somewhat, with Lara's growth herein.