toastyToast
Member
Finished. Solid game but that was a fucking shit story.
How do you access the Baba Yaga stuff? From one of the hubs?
(late spoiler) why did the game introduceif I could justimmortal enemies?kill them
Does anyone know what outfit this is, and if it's available in the game or if DeadEndThrills just got hooked up with future DLC lol... I love this outfit.
If I recall correctly from my XBO play through, the lore explanation is that.the immortals that "die" are regenerated at the eternal source
Welp. That changesUnbelievable lolliterally nothing about how you approach them. They're just ancient goons instead of modern goons.
Is Larawiping out legions of insurmountable historic magical legions going to be a recurring thing now? She killed dudes that entire WW2 battalions couldn't fuck with the last game.
I could ignore the game being completely bonkers if it wasn't busy being up its own ass.
You access it from the russian base area. You can't miss it since it shows a purple marker every time you do a focus.
How do I get to the base for the Unlucky Ones side mission? The rope over there seems inaccessible.
Hmmm, is the messenger bird side mission still bugged? Can't find the damn thing even though it should show up highlighted in vision.
I could've sworn that enemies in TR13 were more into melee combat too. I remember that I actively went into hand on hand combat just because I liked the counter kill move but in ROTR I only managed to pull it off once so far and that was with one of these armored shield guys who only do melee and granades. Enemies just seem to continue shooting at you even if you stand in front of them lolThe last game had a lot more combat. I just played through it before Rise.
TR13 has quicker aiming, enemies that react more to your shots (making guns feel better), a generous stun move (pocket sand) and invincible finishers. This effectively allows you weave through enemies with crowd control and on-the-fly decision-making in a way you simply cannot in this game, where you're basically locked to one or two specific covers, or abusing awkward invincibility perks (one after a stealth kill and one after healing). You can get killed quite easily meleeing or even executing an enemy.
TR 2013 just has way better pacing. Collecting stuff was actually fun in that game whereas in ROTR there are a bazillion pace-breaking audio diaries and relics strewn within a minute of eachother even in tense shootouts and linear sections with characters speaking. There's just far too much stuff everywhere and I can barely ignore it because completing a tomb gave me an upgrade that makes every collectible shine and glitter.
And man am I ready for Lara to actually become the Tomb Raider already. Give her the dual pistols, badass attitude, and gymnastic movements (she shouldn't be clumsy like Nathan Drake). And tell Camilla to stop overacting, she has a melodramatic tone for like everything she says.
And man am I ready for Lara to actually become the Tomb Raider already. Give her the dual pistols, badass attitude, and gymnastic movements (she shouldn't be clumsy like Nathan Drake). And tell Camilla to stop overacting, she has a melodramatic tone for like everything she says.
I also can't wait for badass Lara. Please stop trying to make her into a "relatable" emotionally fragile doe-eyed bleeding-heart humanist while strapping deadly ice picks, compound bow and automatic weapons on her.
Hmmm, is the messenger bird side mission still bugged? Can't find the damn thing even though it should show up highlighted in vision.
Who knows how Lara will harden up, but it's unlikley to be towards classic Lara. New Lara doesn't seem to have a gymnast background, nor the same wit or pistol flair. Instead she's climber and bow hunter with a serious demeanor. I don't dislike new Lara, but they're still struggling with mixing harsh survival theme with hard action with vulnerable lead. It can work, but the writing and directing aren't helping.
But yeah the writing in this game is atrocious. It's offensively generic and poorly acted cliche trash.
Finished the game.
The Good:
-Graphics, art design in general is fantastic.
-There's lot of good bits: Platforming, shooting, tombs, some of the setpieces all improve on TR 2013 (the shootings the same). There's more puzzles outside of tombs as well and they did away with most QTE's. Even if it wasn't the most sophisticated platforming ever you had to think a bit, you had to time jumps, there was rhythm to it.
I also like how aggressive the enemies are with rushing you and all the tools you get to fend them off in the heat of things.
The Bad:
-Pacing: The good bits mentioned above don't always fit together well. The first half is also much, much slower than the second. The fact that Tombs are still sidelined as extra content is a bit baffling, They are short enough they could easily replace some of the bloat of the open areas. There's lot's of good bits here but they really need to mix them differently.
-The collectathons / open Areas:
There are too many things to collect and craft and the reward for it is so small they should really cut 75% of it. I was doing more busywork than in Fallout - and that's an open world game that actually benefits from all that. Having fewer would make finding them much more rewarding. As is, it's just checklist design at its worst. It doesn't fit the game. I felt the same with the metroidvenia elements, they could be good but CD doesn't manage to pull it off.
For better or worse, the game is at it's best when it's a linear rollercoaster with the action broken up by puzzles / platforming. I liked the second half much more than the first (mostly because i felt the need to do collecting, which broke the pacing).
The Ugly:
-The story has got to be one of the worst in recent memory. And the stuff it leaves open doesn't make me confident it'll get any better in a sequel. It's not just Lara itself, the whole plot, all characters, the dialogue.. just.. ugh.
Overall i liked the game, the pieces are there to make something really good but at the moment it's still got quite a few faults.
I tried going that way earlier and didn't realize the rock wall was climbable after the first one. Even though "I should have tried that" as I was jumping down.Check this video. https://youtu.be/i-LeTse3vz0
I'm not a fan of the writing in this game either (I'm probably going to start a drinking game with the word "resolve") but jeez! Seems like you've got some real bones to pick with that lady.I said it years ago when TR2013 came out and I'll say it again, Rhianna Pratchett cannot write to save her life. Everything she touches ends up being bland, boring and makes no sense. First Mirrors Edge and then both Tomb Raider games that she was lead writer for.
So glad she's not involved in the Mirrors Edge sequel.
If you need any proof that talent isn't inheritable - there you go.
I said it years ago when TR2013 came out and I'll say it again, Rhianna Pratchett cannot write to save her life.
She needs to embrace that she's a treasurehunting, flagburning, thrillseeking, grave robbing douchebag.
You do know that Rhianna isn't given very much freedom like, at all when writing tomb raider? Everything she writes has to be run past multiple people to make sure that it fits within the confines of "acceptable for Lara" - which might be why stuff like the therapy and obsession elements that were shown during the original reveal and hinted at throughout the story never really come to a head.I said it years ago when TR2013 came out and I'll say it again, Rhianna Pratchett cannot write to save her life. Everything she touches ends up being bland, boring and makes no sense. First Mirrors Edge and then both Tomb Raider games that she was lead writer for.
So glad she's not involved in the Mirrors Edge sequel.
If you need any proof that talent isn't inheritable - there you go.
Can't believe this game has lighting like this and not in a cut scene
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Outfit is called Shadow Runner
It was pre-order DLC :/ and I own the season pass and don't have it so I assume currently you can't get it.Incredible! Spent a few minutes in that area as well looking around and up close.
Where can it be got?
Could somebody please tell me at which story point/location you have all necessary gear to enter all tombs?
It's getting kinda frustrating to find an entrance just to be greeted with a "lel, you need some gadget to pass" message. I decided to do hub exploration after I finish the game for now. I'm currently at 40% and just arrived at the Aqueduct ruins for reference.
Yeah, I found these two which I couldn't access. Thanks for the heads up, I thought I'd had to back-travel before I wrap up the story.if you go to the map, it shows you how many tombs are available in an area. IIrc. 2 tombs in the geothermic Area need aditional gear. You have that gear by. By the time you get to the last one you have all the gear anyway.the second time you arrive in the valley, after the attack on the village
It was pre-order DLC :/ and I own the season pass and don't have it so I assume currently you can't get it.
Probably the latter. Maybe your PSU is too weak and can't handle the load, game really pushes your hardware especially if you're using higher settings.So I had pneumonia this past week and basically did nothing but play this game. It's amazing, and had I been able to play it last year, it may have been my GOTY.
I do have a question, though, and I'm sorry if it's been answered in the previous 19 pages. 2 times now, during extensive play sessions, my PC unexpectedly powered off. I'm at work right now, but when I get home I can post my settings and rig specs. I'm just wondering if some of you think this is something serious I should get my PC looked at for, or if it's just a case of the game pushing the PC a little too far.
Hmmm, is the messenger bird side mission still bugged? Can't find the damn thing even though it should show up highlighted in vision.
Can't believe this game has lighting like this and not in a cut scene
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Probably the latter. Maybe your PSU is too weak and can't handle the load, game really pushes your hardware especially if you're using higher settings.
I'd verify first that it's the PSU before throwing money at it. Just sounds to me like a power issue, could also ask in the PC building thread around here. Maybe run a benchmark simulateously that stresses GPU + CPU for a prolonged period of time and see if the same shutdown happens.Which I am, because it looks so amazing hahaha. Any suggestions on what to tone down?
Thanks
Edit: Or maybe look into a new PSU if I'm going to continue playing games on this rig?
£30 game and £16 season pass from GreenManGaming with their 20% off voucherHow much did you buy the game and season pass for?
As far as I know this wasn't a pre order bonus on PC, PC had the Whiteout outfit and the Sparrowhawk outfit.I preordered it though. Hmm.
£30 game and £16 season pass from GreenManGaming with their 20% off voucher
As far as I know this wasn't a pre order bonus on PC, PC had the Whiteout outfit and the Sparrowhawk outfit.
I'd verify first that it's the PSU before throwing money at it. Just sounds to me like a power issue, could also ask in the PC building thread around here. Maybe run a benchmark simulateously that stresses GPU + CPU for a prolonged period of time and see if the same shutdown happens.
Which parts are you currently using btw? (CPU + GPU + PSU)
So I had pneumonia this past week and basically did nothing but play this game. It's amazing, and had I been able to play it last year, it may have been my GOTY.
I do have a question, though, and I'm sorry if it's been answered in the previous 19 pages. 2 times now, during extensive play sessions, my PC unexpectedly powered off. I'm at work right now, but when I get home I can post my settings and rig specs. I'm just wondering if some of you think this is something serious I should get my PC looked at for, or if it's just a case of the game pushing the PC a little too far.