This is factually incorrect
Are you just trying to ignore the harsh realities of the market? They've rejected Kinect. Nobody gives a fuck about it. The numbers show it now.
Like I said before, there's applications and most of them fall comically short of where VR is at. Just look at your second link. That's an application where camera tracking allows people to hold eye contact during conversations. Now, try to imagine how relevant tha'ts going to be when you have a device that not only allows eye contact, but allows you to feel like you're
in the same room with the person. Right, Catcheye becomes immediately irrelevant.
The third video is just typical Kinect experience in a toy store setting. It changes nothing, it radicalizes nothing. Now imagine that kid putting on a VR helmet and then actually sitting in a race car going down a track. Right! Who is going to give a fuck about the Kinect experience then? Nobody.
Now a person could have talked about these applications and claimed kinect will change the world, but that wouldn't make it true.
No, they really couldn't have. When you try VR with presence, you'll understand.
Lots of empty absolute statements based on your opinions, that aren't really supported by facts.
Just wait 10-15 years. Kinect will be relegated to the dustbin of history (as it already basically is), and VR will be everywhere. It will be amusing to hear you backtrack then if you're still around, but you'll be so gobsmacked you won't even care. It's just that amazing.
The market demanded a lower entry price for x1. Versions with kinect are still selling.
Selling like shit, you mean. Please stop with the revisionist history. Everyone knows where Kinect is at now. Nobody wants it. Microsoft removed it. The Kinect SKU XBO sells like shit compared to the other SKUs. Very few developers INCLUDING Microsoft are even making real Kinect software anymore.
If you want to be intellectually honest about this, you have to accept that whatever you think of VR.
VR is a videogame periphrial. That's the similar reference point
VR is not a videogame peripheral. It can be used IN videogames, but it is not a videogame peripheral. It is a life device that is going to change most any field you can think of. Why do you think Facebook purchased Oculus, so they can break into the "lucrative" market of bleeding edge profit margins and imploding videogame companies? Haha, that's a byproduct of how amazing VR is. It will be used in videogames. But the importance is where it's going to be used EVERYWHERE. Because it will be. It already is starting to be.
And sorry this will be my last reply. Your posts are a bit condescending and belittling of my viewpoints and I'd rather not hold a conversation with someone like that.
please don't prop your insecurities about engaging in intellectual discourse on me.