SolVanderlyn
Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
Yunobo is a lovable character, and he came through when Link needed him.
Oh alright, but he's not allowed to go anywhere near Link and Sidon's wedding cake until after it's been carved, I worry he might trip and ruin their special day.
Yunobo is a lovable character, and he came through when Link needed him.
He'll get in the cannon to do fireworks
Yes, I like him! He looked scared and all, but he didn't run away and was here to help Link. The cutscene when he sees Daruk is touching too.
I wish they went further with the champion's successor thing they had going on...
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Yeah this is basically the one thing I wanted to go into this spoiler thread to say.
I really liked what they did for Mipha and how it fleshed out her character as well as the town and her people in the time since her death, as well as how her death personally affected them, but I felt like for all the other champions, that link wasn't as clear or at least as fleshed out. I was really hoping to find out that Urbosa was Riju's mother, which I know wasn't as likely with the time gap, but at least for there to be some more connection between the two. Even with Daruk's descendant being there, I was hoping Yunobo had a more pivotal role among the Gorons or at least felt like you understood how more characters thought of him and what it meant to be a descendant of a champion. All that stuff felt like great potential for some story that just didn't end up being there.
I've heard people speculate that the Zora town/beast/story was the most fleshed out because it was the first that was done and others were more rushed and I wonder if there is something to that. Besides all the townsfolk reactions seeming to be the most tied to the events of the Divine Beast, besides the Gerudo, there is also more side quests that give you the armor rather than just buying it like you do almost every other place (outside of the guy who can give you the Flamebreaker armor which I missed and which seems pretty easy to skip to just buy it due to where you find him) and the Thunder Helm. Not only that, the Zora Armor has a story reason for existing and different parts have different attributes outside of the set bonus other pieces have (spin attack, climbing waterfalls) that no other armor set seems to have. The lack of unique armor/set bonuses and the redundant effects of some pieces makes me wonder if some bonuses were cut or simplified. Even the confusion over heat resistant vs flame resistant vs flameproof and the weird shock resistance vs shockproof set bonus/lightning proof helm that makes some redundancy as well as confusion over how resistance of a status effect work when "shock resistance" mostly cuts down on the damage you take, but "fire resistance" with just one piece of armor completely stops you from burning or taking fire damage (though I guess it's technically a "fire guard" effect) and yet there is also a "fire proof" set bonus that seems like it should be implicit with a fire guard protection. It's basically game logic oddities like that that make me wonder if things where changed, cut, or were still being developed and weren't fully formed yet.
I don't know if there's a specific reason why certain town's storylines/number of quests were more involved than others (ie Zora and Gerudo had more than Rito and Goron). It could just come down to size in the case of Rito. A shame because the music and surroundings there were the most relaxing. I'm glad the developers don't care much about consistency nitpicks like the Rito's supposed evolution. Birdhead>Duckbill.
Yeah this is basically the one thing I wanted to go into this spoiler thread to say.
I really liked what they did for Mipha and how it fleshed out her character as well as the town and her people in the time since her death, as well as how her death personally affected them, but I felt like for all the other champions, that link wasn't as clear or at least as fleshed out. I was really hoping to find out that Urbosa was Riju's mother, which I know wasn't as likely with the time gap, but at least for there to be some more connection between the two. Even with Daruk's descendant being there, I was hoping Yunobo had a more pivotal role among the Gorons or at least felt like you understood how more characters thought of him and what it meant to be a descendant of a champion. All that stuff felt like great potential for some story that just didn't end up being there.
I've heard people speculate that the Zora town/beast/story was the most fleshed out because it was the first that was done and others were more rushed and I wonder if there is something to that. Besides all the townsfolk reactions seeming to be the most tied to the events of the Divine Beast, besides the Gerudo, there is also more side quests that give you the armor rather than just buying it like you do almost every other place (outside of the guy who can give you the Flamebreaker armor which I missed and which seems pretty easy to skip to just buy it due to where you find him) and the Thunder Helm. Not only that, the Zora Armor has a story reason for existing and different parts have different attributes outside of the set bonus other pieces have (spin attack, climbing waterfalls) that no other armor set seems to have. The lack of unique armor/set bonuses and the redundant effects of some pieces makes me wonder if some bonuses were cut or simplified. Even the confusion over heat resistant vs flame resistant vs flameproof and the weird shock resistance vs shockproof set bonus/lightning proof helm that makes some redundancy as well as confusion over how resistance of a status effect work when "shock resistance" mostly cuts down on the damage you take, but "fire resistance" with just one piece of armor completely stops you from burning or taking fire damage (though I guess it's technically a "fire guard" effect) and yet there is also a "fire proof" set bonus that seems like it should be implicit with a fire guard protection. It's basically game logic oddities like that that make me wonder if things where changed, cut, or were still being developed and weren't fully formed yet.
I think it was quite interesting to see how the elder Zoras were angry at Link and the Hylians. Usually Zoras are pretty chill haha
Not only that, but when the champion of hyrule did fall, he was whisked off to a revival chamber while the others, including Mipha, had no such luck (though admittedly it's fun to realise that the revival chamber might've not even been necessary if Mipha had been availableI mean, the supposed "Champion of Hyrule" did fail and got nearly killed during the Calamity, plus the King's Divine Beast plan killed their beloved princess. I would be pissed at the Hylians too if I was in their position.
It's been a while since we've seen Ganondorf. I wonder why.
Part of me thinks Nintendo realized that his representation as a Gerudo was problematic. I think they're aware of this because Urbosa has a line that kind of references this.
Alternatively, maybe they're just bored with Ganondorf. I do agree that "Calamity Ganon" (more a force of nature than a human) fits with this game's nature themes.
I do hope we get an interesting human-like villain in the next Zelda game, though. One with a legitimate motivation and back story. It doesn't have to be Ganondorf -- in fact, I hope it isn't. I'm kind of bored with that character myself.
It's been a while since we've seen Ganondorf. I wonder why.
Part of me thinks Nintendo realized that his representation as a Gerudo was problematic. I think they're aware of this because Urbosa has a line that kind of references this.
Alternatively, maybe they're just bored with Ganondorf. I do agree that "Calamity Ganon" (more a force of nature than a human) fits with this game's nature themes.
I do hope we get an interesting human-like villain in the next Zelda game, though. One with a legitimate motivation and back story. It doesn't have to be Ganondorf -- in fact, I hope it isn't. I'm kind of bored with that character myself.
I mean, Rito village isn't Dragon Roost.Did anyone else think the Rito village was too small given the size of Dragon Roost Island in WW? I know only some parts of the island was the Rito home but Rito village was basically a large stone pillar and a bridge to the entrance. Also the smallest one compared to the other champion's tribes.
Because his dark skin was used to convey his evilness/exoticness.How is it problematic ?
Because his dark skin was used to convey his evilness/exoticness.
That was a pretty common anime trope back in the day, but I think now people realize it isn't a good trope.
Because his dark skin was used to convey his evilness/exoticness.
That was a pretty common anime trope back in the day, but I think now people realize it isn't a good trope.
I actually stopped believing the Sword of Sages was even in the game while I was trying to get it. I started googling for pictures to see if it was real, I found someone on reddit (I think) who said they'd been reloading for over four hours and hadn't gotten it, someone said they tried for 2 hours a day over multiple days trying to get it, etc.
If people scanned once a day as Nintendo intended it would take literally months and months to get all the special costumes and weapons. Scanned it 60 times in two hours? That's two months' worth of legit scans. Fuckin crazy how rare some of it is. I hope to god they don't change anything before the Majora and Skyward amiibo come out to make it so you really can only scan once per day, what a goddamn nightmare that would be.
Because his dark skin was used to convey his evilness/exoticness.
That was a pretty common anime trope back in the day, but I think now people realize it isn't a good trope.
Because his dark skin was used to convey his evilness/exoticness.
That was a pretty common anime trope back in the day, but I think now people realize it isn't a good trope.
Yeah this is basically the one thing I wanted to go into this spoiler thread to say.
I really liked what they did for Mipha and how it fleshed out her character as well as the town and her people in the time since her death, as well as how her death personally affected them, but I felt like for all the other champions, that link wasn't as clear or at least as fleshed out. I was really hoping to find out that Urbosa was Riju's mother, which I know wasn't as likely with the time gap, but at least for there to be some more connection between the two. Even with Daruk's descendant being there, I was hoping Yunobo had a more pivotal role among the Gorons or at least felt like you understood how more characters thought of him and what it meant to be a descendant of a champion. All that stuff felt like great potential for some story that just didn't end up being there.
I've heard people speculate that the Zora town/beast/story was the most fleshed out because it was the first that was done and others were more rushed and I wonder if there is something to that. Besides all the townsfolk reactions seeming to be the most tied to the events of the Divine Beast, besides the Gerudo, there is also more side quests that give you the armor rather than just buying it like you do almost every other place (outside of the guy who can give you the Flamebreaker armor which I missed and which seems pretty easy to skip to just buy it due to where you find him) and the Thunder Helm. Not only that, the Zora Armor has a story reason for existing and different parts have different attributes outside of the set bonus other pieces have (spin attack, climbing waterfalls) that no other armor set seems to have. The lack of unique armor/set bonuses and the redundant effects of some pieces makes me wonder if some bonuses were cut or simplified. Even the confusion over heat resistant vs flame resistant vs flameproof and the weird shock resistance vs shockproof set bonus/lightning proof helm that makes some redundancy as well as confusion over how resistance of a status effect work when "shock resistance" mostly cuts down on the damage you take, but "fire resistance" with just one piece of armor completely stops you from burning or taking fire damage (though I guess it's technically a "fire guard" effect) and yet there is also a "fire proof" set bonus that seems like it should be implicit with a fire guard protection. It's basically game logic oddities like that that make me wonder if things where changed, cut, or were still being developed and weren't fully formed yet.
i think you are waaay off mark here.
Ganondorf was always a green tent, as a means to separate him from the rest of the Gerudo. Even from OoT, we were told that the Gerudo were thieves only because of being forced to live in a desert with no food, but they aren't bad people. Hell, we've even been given more insight into Ganondorf as his only want for the Tri-force (at least personally for him, not for Demise who I'm sure he was unaware of) was to give his people a better life. So if it was meant to convey his evilness, didn't do that good a job.
Am I really off the mark here?
I don't think it's a coincidence that Link and Zelda were designed with light hair and light skin, whereas Ganondorf was designed with dark skin. I think the character designer was trying to use color to convey their goodness/evilness. That was a pretty standard character design trope.
I agree that Gandondorf's dark skin and evilness can be justified, and they weren't being deliberately racist. However, from a surface view, you just see that the one main character with dark skin is evil. That's a bad look even if it can be justified. I think they realized that's a bad look, and now they prefer to avoid this trope.
I see evidence of that in how they softened the image of the Gerudo in BotW. In OoT, the Gerudo are the only black people and they are thieves who live in an exotic land. Again, although this can be justified, on a surface level it looks bad. However, in BotW, the Gerudo are portrayed as just normal people. I think they are deliberately stepping away from the "black is scary and exotic" trope.
edit: huh, looks like I was somewhat misremembering after all. She's actually pale skinned in OoT apparently and only becomes darker skinned in later games
edit 2: ok, the more I look into this the more confuzzled I am...
...what the heck???
Shame because her SS and HW designs are badass :/SS Impa was the only one with a notably dark complexion, and going by the appearances of the Sheikah in BoTW, it doesn't look like that design decision will be repeated any time soon.
So, do we think the confidential envelope might be related to the future DLC or just a useless item?
I see evidence of that in how they softened the image of the Gerudo in BotW. In OoT, the Gerudo are the only black people and they are thieves who live in an exotic land. Again, although this can be justified, on a surface level it looks bad. However, in BotW, the Gerudo are portrayed as just normal people. I think they are deliberately stepping away from the "black is scary and exotic" trope.
The others don't seem quite as remarkable from their kin in my eyes as the royal zora children who look super different (Sidon towers over his fellow fish folk while mipha is super mega tiny and both feature an assortment of adornments that help make them more visually interesting too)
Was thinking about the story recently and realized something weird about the shrines.
In one of the Link's memories, Zelda went to one of them investigate. She tried to enter it but she states only the Hero can access them. Why? Did the Sheikah built it as fail safe if the Guardians and Divine Beast turned against them?
Teba was so cool. He was also the most under-utilized of the successors. He surpassed Revali by a country mile. His bird bro that got injured had potential to be cool, too, but he ended up not doing... anything, really.
I liked all of the successors and champions, but Teba, Sidon and Daruk are probably my top three of the lot. I liked Urbosa a lot, too, even if she was somewhat abrasive.
I was wondering how the Champions controlled the Divine Beasts. Did they use Sheikah Slates too?
I wish they went further with the champion's successor thing they had going on...
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It's been a while since we've seen Ganondorf. I wonder why.
You think it's a nude photo? If it is then that seems really random. I mean they have done some pervy things in this game, but still.I'm not sure they'd be able to show the contents of the envelope, given the game's rating. However, fans are more than capable of providing comparable images of Impa and Purah.
Everything about the ending seems incomplete and rushed. Such a shame.So the bow of light out of nowhere. You'd think there'd have been some mention of the weapon you use to finally kill off Ganon somewhere in the game before hand.
80 odd hours of hearing all about the master sword that seals the darkness destined for the great hero to defeat the great evil with. Then the time comes and all of a sudden, "Yo Link here have this sweet ass bow I just found and finish off his final pure evil form with it."
"ok..."
There's only one slate, so maybe not. I'm just going to say magic, they already had magical abilities prior to being champions.
SS Impa was the only one with a notably dark complexion, and going by the appearances of the Sheikah in BoTW, it doesn't look like that design decision will be repeated any time soon.
Everything about the ending seems incomplete and rushed. Such a shame.
Am I really off the mark here?
I see evidence of that in how they softened the image of the Gerudo in BotW. In OoT, the Gerudo are the only black people and they are thieves who live in an exotic land. Again, although this can be justified, on a surface level it looks bad. However, in BotW, the Gerudo are portrayed as just normal people. I think they are deliberately stepping away from the "black is scary and exotic" trope.
Why does the appearance of the Sheikah in BOTW matter at all for the next game? The Sheikah and the Zora change drastically between games, OoT -> TP -> SS -> BOTW.