Spencer doesn't see them as failures, especially Recore.
Buying systems for unrealised games is stupid
Look at how many failures MS games had in 2016. Quantum Break. Recore. Dead Rising 4. You have to draw the line somewhere.
There it is. I missed that word lol. Nope, just telling it like it is. Where was this level of interest in the actual fucking game? Now all of a sudden people really want to play it and are so broken up about it being canceled. I will repeat what I said. Most of the people making this so large didn't give a shit, and I'm okay with saying that.
MS had no say on the scope of our game. We delayed it because it wasn't going to be done in time.
Hot tip about doing animation on ones - it takes a ton of time.
depends what you mean by failures. sales wise? yeah probably. review wise? sure. but i'm sure people liked them. QB was top 5 in 2016 for me. I loved it personally. Recore was a decent game for 40 bucks but had it's fair share of issues. DR4 was disappointing as well compared to 3. I didn't care for it like i thought I would. Every company has failure games. but for MS their "creative new IP" games haven't sold well at all. Sometimes I understand like ryse which i enjoyed but by no means was it something everyone should have ran out and brought. But a game like sunset overdrive which was my personal GOTY in 2014 I don't understand why it didn't do better
It seems like both parties are at fault. Platinum couldn't deliver and Microsoft wasn't particularly interested in giving them time to correct the ship.
The Wonderful 101 is still fucking incredible.
Hopefully Kamiya can recover and continue to release new games.
Judging by your posts history, i'm not surprised you say that.
It's ok, you don't like PlayStation but saying KI, which is a game i love and own, is better than anything on PS4 should get you banned. Stop spreading that fanboy nonsense here.
MS having trouble creating new IPs.
"Sorry, we cancel the new franchise. Here, have some sequels instead.
depends what you mean by failures. sales wise? yeah probably. review wise? sure. but i'm sure people liked them. QB was top 5 in 2016 for me. I loved it personally. Recore was a decent game for 40 bucks but had it's fair share of issues. DR4 was disappointing as well compared to 3. I didn't care for it like i thought I would. Every company has failure games. but for MS their "creative new IP" games haven't sold well at all. Sometimes I understand like ryse which i enjoyed but by no means was it something everyone should have ran out and brought. But a game like sunset overdrive which was my personal GOTY in 2014 I don't understand why it didn't do better
I wonder if Phil Spencer still grabs his BELOW tee from that closet also full of game dev skeletons he's racking up.
I agree this is a big story and will continue to be but GAF along with every other gaming website and forum are about to essentially get broken come Thursday evening.People are just giving their opinion because this is the biggest story of the year so far, and will continue to be big for a while, nothing wrong with that.
What were the best-selling games last month? Go ahead and look...
Gamers are voting with their wallets, and they're voting for franchises. The only significant new IP that had any kind of success lately is Overwatch...
I'm guessing it's more like Platinum couldn't deliver [because Microsoft changed their destination mid-journey], but unless we find out details from the players involved, it's all speculation.
What were the best-selling games last month? Go ahead and look...
Gamers are voting with their wallets, and they're voting for franchises. The only significant new IP that had any kind of success lately is Overwatch...
Not sure if mentioned, but Microsoft are actually PULLING trailers and press conference videos of Scalebound from YouTube:
http://twinfinite.net/2017/01/microsoft-pulls-scalebound-trailers-and-briefings-from-youtube/
2017 can't be this good.gravity rush 2 saved.
I agree this is a big story and will continue to be but GAF along with every other gaming website and forum are about to essentially get broken come Thursday evening.
I bought a Wii U for Bayonett 2 and ot fucking delivered.
All this means is Microsoft isnt reliable and they shouldnt be trusted as a publisher.
Good thing Platinum isnt owned by Microsoft because they would have been shut down right about now.
I don't know anyone who buys systems only for launch titles.
It's not even Nadella's philosophy specifically. It was Xbox' since mid 360. That's when they paired down their Microsoft Game Studios to focus on just Halo, Forza, Gears. Multiplayer focused games that would drive up monthly paying Live Gold members. That's specifically the reason I switched from Xbox to PlayStation this generation, because that model and those few accompanying games didn't interest me.Seeing a lot of people shocked by these tweets. If this comes to pass, it really shouldn't shock anyone. This is the model that Microsoft CEO Nadella has been working on for years. He was in charge of cloud infrastructure, client services, and overall services. He was crucial in migrating Office from stand alone software to service-based subscription. Enterprise Windows 10 is more of a service than an OS at this point and there's no reason to suspect that they won't be doing the same thing with home versions later on in its lifespan, once the adoption rate is high enough to justify doing so.
Nadella has never really been a big "hardware" guy. Under his "embrace-and-expand" philosophy, he basically undermined ALL of Microsoft's attempts with Windows Phone by taking every major exclusive feature and rolling out similar software versions on Android and iOS (Office Mobile, OneDrive, Xbox, etc.). Migrating to services has been Nadella's entire plan since taking over after Ballmer.
depends what you mean by failures. sales wise? yeah probably. review wise? sure. but i'm sure people liked them. QB was top 5 in 2016 for me. I loved it personally. Recore was a decent game for 40 bucks but had it's fair share of issues. DR4 was disappointing as well compared to 3. I didn't care for it like i thought I would. Every company has failure games. but for MS their "creative new IP" games haven't sold well at all. Sometimes I understand like ryse which i enjoyed but by no means was it something everyone should have ran out and brought. But a game like sunset overdrive which was my personal GOTY in 2014 I don't understand why it didn't do better
What happens on Thursday?
What happens on Thursday?
What were the best-selling games last month? Go ahead and look...
Gamers are voting with their wallets, and they're voting for franchises. The only significant new IP that had any kind of success lately is Overwatch...
Nintendo Switch event
Switch
There it is. I missed that word lol. Nope, just telling it like it is. Where was this level of interest in the actual fucking game? Now all of a sudden people really want to play it and are so broken up about it being canceled. I will repeat what I said. Most of the people making this so large didn't give a shit, and I'm okay with saying that.
At the end of the day, if Platinum got shutdown. Would anything of value honestly be lost? Their quality is all over the map.
"Sorry, we cancel the new franchise. Here, have some sequels instead.
oh well. I wasn't following this game closely. I just vaguely remembered there were dragons you could ride.
BTW your link doesn't work...
I am disappointed, but unlike most here, I'm not assuming it is big bad MS's fault. The project was clearly in rough waters, the last few gameplay showings were incredibly underwhelming.
I think Kamiya and PG probably got in over their heads in terms of what they wanted to do with the game, found out a lot of it wasn't as easy as they thought, got overwhelmed, started falling behind.
[...]
Again. Not true.
They make them. But they don't GROW them. Games get cancelled all the time. Microsoft's problem is that they expect new IPs to sell Halo numbers out of the gate and when they don't, they leave the IP to die.
It's really fucking annoying.
It's like you only read the bolded and not the rest and automatically hit Reply. How many other games have PG made that have been on different stages? Off the top of my head, according to your reasoning, all. I've seen Transdormers, Ninja Turtles, W101 all at conferences.lol wut
Of course this was a AAA game. Are you being fucking daft? It was announced on stage at E3 and every single piece of marketing has played up the size and scale.
Just because the game was ugly doesn't mean that Microsoft wasn't pouring money into it. AAA refers to the budget.
Well yeah but considering their real last financial successful AAA game was MGR which was multi platform, it's very very very hard for MS to release a AAA success on this day and age. The console landscape is different than it used to be. You need an established fanbase who will buy your game in order to make sales and a publisher who believes in you in order to justify the unlimited budget they're giving you to make a game that realistically is dead on arrival because honestly the majority of people who are interested in Japanese games have already moved consoles. Just look at KH3, that games not coming out in the One in Japan and I seriously won't be surprised when it's Western release is cancelled for that system.I think it's safe to say Scalebound is bigger in terms of staff and budget than their previous biggest, which was TW101.
Will it run on my weak laptop? I need some cuphead in my life.
Also as an animator, i agree, it takes time, a lot of time. Especially since your animations are just great.