In the realm of "small attention to detail" I didn't realize it until that last fight that the bright green tether between a character's hands during the grab is also themed around their arms. In Ninjara's case it was a chain and for Helix it was a DNA strand (even that was rotating as it traveled too, just like his arms do).
Helix is gonna be fun as hell to play as.
Gamexplain pointed out that the frame or bands holding the water/blue arm together (Helix's first arm) is the same type holding Helix together. Maybe implying he cannot hold his form without his gear.
Good, good, this Ribbon Girl is being patient and looking for openings and actually guarding.
Everyone's favorite kid is back.
Can't see the tournament; does the game look like it has that Nintendo brand of depth? Low skill floor but a deceptively respectable skill ceiling?
Can't see the tournament; does the game look like it has that Nintendo brand of depth? Low skill floor but a deceptively respectable skill ceiling?
Is there a consensus on how these players feel about to motion controls? That's the main thing I'm worried about with this game. You have to use them right?
You do not have to use motion controls. Traditional controls are available.