Michael McWhertor said:At a recent hands-off demonstration of The Stick of Truth, Obsidian played through a battle that takes place in South Park Elementary, where humans, elves and goths are waging a grade school war. The player, in his role as the new kid in town — christened "Commander Douchebag" by Cartman, the Grand Wizard of the humans — adventures with South Park's Butters as they navigate through the school.
Polygon: http://www.polygon.com/2013/6/4/4395244/south-park-the-stick-of-truth-summons-the-magic-of-fartsMichael McWhertor said:The New Kid, aka Douchebag, later becomes known as the Dragonborn at school, we're told, thanks to his shout abilities. His shouts will allow him to break down barriers and knock over trash cans, but it's his reputation as the Dragonborn that appears to be more important. He'll unite the various factions — girls, goths, elves, humans — of South Park Elementary. He'll do so through South Park: The Stick of Truth's version of Facebook, which is known in-game as, well, Facebook.
Facebook serves as the game's menu system, where players will manage relationships, track missions and upgrade weapons with "strap-ons."
The end of Obsidian's demo culminated in a battle between Douchebag and Cartman after the former is given a chance to change his allegiance from siding with the humans (Cartman's faction) or the elves (led by Stan). Cartman hurls vicious threats at Douchebag, calling him a "Fuckin' Judas!" and pleading to the new kid, "Don't let him Jew-wash your brain!" In this version of the demo, Douchebag switches sides, leading to a deadly fart-off between him and Cartman.
Xav de Matos said:Despite its focus on devastating butt thunder, South Park: The Stick of Truth has its charming moments. In one scene during the hands-off demo, Butters was ordered to heal the protagonist during a battle in the hallway of South Park Elementary. Butters' magic healing ability consisted of walking to the player character, giving him a pat on the back and promising, "I got your back bro." I burst out laughing.
Joystiq: http://www.joystiq.com/2013/06/04/south-park-the-stick-of-truth-e3-2013-preview/Xav de Matos said:Davis says that South Park Digital approached Obsidian to work on the game nine months before the developer had ever signed on with THQ as its publisher. After the downfall of THQ, Ubisoft acquired the game's publishing rights – a transition Davis says has been mostly seamless. If South Park: The Stick of Truth maintains its current loyalty to the series, fans of the series shouldn't be worried about having the franchise's trademark poke at society muted.
Even though I haven't watched an episode of South Park in years, I found the demo to be entertaining. Nevertheless, the entire experience is soaked in the asinine and childish humor the series is known for and that may be a difficult pill for RPG fans with no interest in the franchise to swallow. With the television series in its 17th season, however, there are plenty of fans South Park: The Stick of Truth can appeal to.
Rus McLaughlin said:Jumping into an early game, hands-off demo of South Park: The Stick of Truth (due this year for Xbox 360, PlayStation 3, and PC), that friendly LARP had transformed South Park Elementary into a high-fantasy war zone. Players take on the role of “The New Kid,” an agent of destruction sent by Imperial Wizard Eric Cartman — a title fairly appropriate for Cartman and less appropriate for anyone else not affiliated with the Klu Klux Klan — to infiltrate the elves’ stronghold and find the fabled Stick of Truth before its pointy-eared guardians, Stan and Kyle, beat him to it.
And what makes the New Kid special? Why is he the Chosen One? The Dragonborn? Well, he farts. Really, really well. And he’ll need every ounce of gassy PSI he can muster, because the elves are ready for him.
“You’re fighting for a tyrant, but I know there’s good in you,” urges Stan over the school’s PA system. “Stop fighting for your evil lord! Free yourself from his control!”
Venture Beat: http://venturebeat.com/2013/06/04/in-south-park-the-stick-of-truth-farting-is-magic-preview/Rus McLaughlin said:No, it’s not James Joyce, but one of life’s truths is that you never really outgrow a really good fart joke. The Stick of Truth has a lot of ‘em. I can’t vouch for the gameplay, but speaking purely as an observer, I went on down to South Park and had myself a time.
Game Informer: http://www.gameinformer.com/games/s...-in-south-park_3a00_-the-stick-of-truth-.aspxTim Turi said:The Obsidian developer at the controls guides New Kid through the halls of the school, which are crawling with children wearing makeshift armor and carrying swords and hammers. The two-sided conflict is between the elves, led by Stan and Kyle, and the humans, led by Grand Wizard Eric Cartman. Bumping into one of these wandering make-believers is inevitable, and launches players into a separate battle screen.
Combat looks similar to your standard turn-based RPG action, but with a South Park flair. Timed button presses augment standard attacks and initiate dodges, similar to the Paper Mario series. Whacking an enemy with a hammer bloodies them and produces a sickeningly convincing sound. The Stick of Truth adds creativity with its “magic spells,” which involve combining household items to deadly results. New Kid casts a fireball with hairspray and a lighter, and electrocutes a hapless child with a bucket of water and a car battery. These visceral special abilities help preserve the show’s cringe-inducing violence while opening up fantastical battle options.
Creativity helps in combat, but it’s also necessary for navigating the school’s dangerous hallways. Butters and New Kid encounter an enemy kid standing on a huge rubbish blockade. Normally, New Kid could use his powerful fart ability to knock him from the hill, but a strategically placed fan makes this difficult. Players have a few options in this dilemma. They can either trigger a sprinkler above the fan to short it out, or use an anal probe satellite to teleport into the vents above. Once within, Butters and New Kid harness the power of the Underpants Gnomes to shrink themselves and navigate the narrow ventilation shaft. These multi-path situations look like entertaining breaks from the otherwise straightforward combat.