Thanks.
Thanks.
Has there ever been anything of interest on these? They strike me as infomercials.
Has there ever been anything of interest on these? They strike me as infomercials.
Still not used to Snake basically not talking at all...
I'm watching it because I can't sleep thanks to a fucking ingrown nail. It's submerged in diluted anti-septic right now.
Has Kojima said anything regarding this ? It's a legitimate concern.
Whats to say,Has Kojima said anything regarding this ? It's a legitimate concern.
I'm confused as to how the mission structure will be. It seems you just leave once you complete your objective and then you get a rank for it. I thought it was more go from base to base completing a string of objectives towards a main goal and go back to Mother Base whenever you want type thing. This seems more confined. I mean look at the border around the base when he opens the iDroid. Is that there to outline an enemy camp or to show us the border of the game world that we can't pass through without getting a game over?
So that woman who always appears on those streams next to Kojima, is she his personal assistant ?
So that woman who always appears on those streams next to Kojima, is she his personal assistant ?
A lot of us seem concerned that we'll be playing as Solid Link in this game. I wouldn't be too concerned about it though. Big Boss wasn't mute in Ground Zeroes, accept during gameplay. I don't anticipate that the Phantom Pain will be any different. I happen to think Big Boss's silence works well in that scene with Ocelot. You can tell there's a lot going through his head, and frankly, there's really not much to say in response to anything Ocelot is saying.
A lot of us seem concerned that we'll be playing as Solid Link in this game. I wouldn't be too concerned about it though. Big Boss wasn't mute in Ground Zeroes, accept during gameplay. I don't anticipate that the Phantom Pain will be any different. I happen to think Big Boss's silence works well in that scene with Ocelot. You can tell there's a lot going through his head, and frankly, there's really not much to say in response to anything Ocelot is saying.
I'm confused as to how the mission structure will be. It seems you just leave once you complete your objective and then you get a rank for it. I thought it was more go from base to base completing a string of objectives towards a main goal and go back to Mother Base whenever you want type thing. This seems more confined. I mean look at the border around the base when he opens the iDroid. Is that there to outline an enemy camp or to show us the border of the game world that we can't pass through without getting a game over?
The problem is that he barely talked at all in everything we've seen so far, including Ground Zeroes. What if that is indicative of the final game ? That would be a serious bummer. Snake has always had a lot to say in previous games. He is not a silent protagonist or anything like it.
Fuck that stream guys. Watch the multiplayer footage here on IGN.
edit: wait, that's just the gamescom demo. What the hell, IGN ?
Fuck that stream guys. Watch the multiplayer footage here on IGN.
edit: wait, that's just the gamescom demo. What the hell, IGN ?
I've got to put this out there... I don't see how anyone can find Sins of the Father better than Not Your Kind of People or Nuclear... Not that it's a bad song, it's just really kind of "meh". Then there's the issue of auto tune. I have Sins of the Father on my iPod, but I think I'd be embarrassed if I was on a train and the person sitting next to me heard it emitting from my ear buds. It's over dramatic hacky broadway-esque music. I'd rock the other two songs loud and proud though. Clearly I'm on the minority here. What do you guys see in the song??
Sasaki for your trouble
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kojima wanted snake to be like mad max in the road warrior and not say a whole lot + emoting via face capture rather than through dialogue. plus they got rid of that japanese conversational writing quirk that has one character repeating lines after another character has spoken them (e.g "Metal Gear?").Has Kojima said anything regarding this ? It's a legitimate concern.
Are there any fucked up ones like "don't die" that might screw me over in the long run?
I randomly want to mention that I love the mission based structure to GZ and PP. The gameplay mechanics are just so good and it truly feels like a sandbox to complete your missions. Here are guards, this is your objective. Do your shit. It's so much more open than other "open world sandbox missions" (drive to this exact marker and kill these people and now do this exactly as you you're told)
It's the first game ever I actually see me replaying multiple times, even the missions on different difficulties. I guess I just feel like lamenting the amaze that is MGS.
I normally don't do this, but I feel like replaying MGS3 already. Maybe get all trophies. Are there any fucked up ones like "don't die" that might screw me over in the long run?
I randomly want to mention that I love the mission based structure to GZ and PP. The gameplay mechanics are just so good and it truly feels like a sandbox to complete your missions. Here are guards, this is your objective. Do your shit. It's so much more open than other "open world sandbox missions" (drive to this exact marker and kill these people and now do this exactly as you you're told)
It's the first game ever I actually see me replaying multiple times, even the missions on different difficulties. I guess I just feel like lamenting the amaze that is MGS.
I normally don't do this, but I feel like replaying MGS3 already. Maybe get all trophies. Are there any fucked up ones like "don't die" that might screw me over in the long run?
So, is it basically confirmed you can make your own mercenary unit/name/logo for the MP?
I mean, I understand you need Diamond Dawgs for story purposes in SP, but both players had custom logos on their containers in the vid.
So, is it basically confirmed you can make your own mercenary unit/name/logo for the MP?
I mean, I understand you need Diamond Dawgs for story purposes in SP, but both players had custom logos on their containers in the vid.
What time is the IGN footage popping up?
What time is the IGN footage popping up?
So how does this work, exactly?
Other players can just randomly infiltrate the forward base and just completely trainwreck it while I am on a mission or something?
I'm not sure how I feel about other players just Fulton-ing fucking everything and everyone they see, shooting up cyphers and whatnot.
...it's probably balanced somehow, I suppose.
Dat smile
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DAT FOX-ENGINE. The game looks even better at night. This should be the best looking cross-gen game ever.
Words that kill!!
Oh and about the strawpoll ....
BROTHERS!
Any song or track composed for MGSV >>>>> random song.