#1 defender
Member
Why is Jack Tretton replying to Moriarty regarding a release time frame for Day's Gone? Is that a fake account by some insider?
I feel like SDCC will give us some more details on the story & the status quo of this Spider-Man's world.
I've mentioned this earlier in the thread, but do guys think we'll get different kinds of web fluid in this game? What I mean is the idea of Peter having unique kinds of webbing (like stickier webbing or colder webbing) with limited amounts of cartridges for each. Obviously we'll have a shit-ton of the normal web fluid, but I'm curious to see if Insomniac will get creative with other kinds of web fluid.
I feel like SDCC will give us some more details on the story & the status quo of this Spider-Man's world.
Why is Jack Tretton replying to Moriarty regarding a release time frame for Day's Gone? Is that a fake account by some insider?
Pulling for Doppelganger as always.
Come on the greatness writes itself.
Why is Jack Tretton replying to Moriarty regarding a release time frame for Day's Gone? Is that a fake account by some insider?
Sony has never owned them no. I think they like being independent, so it's definitely possible Sony offered and they declined.Was insomnic ever a first party sony dev?
I feel like they were back in ps2/ratchet and clank days.
Im surprised Sony never picked them up considering the long history of successful (and exclusive) games they made for them.
Was insomnic ever a first party sony dev?
I feel like they were back in ps2/ratchet and clank days.
Im surprised Sony never picked them up considering the long history of successful (and exclusive) games they made for them.
No way dreams isn't 2017, it was originally supposed to be 2016 and they have been developing it in some form since 2011 when lbp 2 launched in january. But yeah I would say Days gone seems 2018.
Nope.Was insomnic ever a first party sony dev?
I feel like they were back in ps2/ratchet and clank days.
Im surprised Sony never picked them up considering the long history of successful (and exclusive) games they made for them.
What's weird is that this is exactly what I expected a Sucker Punch Spider-Man game to look like. When the rumors came out that it was Insomniac developing it, I thought it would be much more cartoony. Very pleased.
Exactly. Insomniac could easily expand the types of webbing compared to the PS1 Spider-Man game (as peanutbutterlatte pointed out). Hell, the variety of different web cartridges could be up there with Ratchet & Clank if they really want to get creative with it.Peter's got a whole bunch of specialized webbing now with all that cash in his bank account. Would be pretty cool to see some of those in the game.
Exactly. Insomniac could easily expand the types of webbing compared to the PS1 Spider-Man game (as peanutbutterlatte pointed out). Hell, the variety of different web cartridges could be up there with Ratchet & Clank if they really want to get creative with it.
Peter can already do web balls with his regular web fluid. That said, he can get stronger web fluid that may not reach as far, but can make for better web ball projectiles (good for villains like Venom before the symbiote bonded with Flash Thompson). The main idea is to have webbing like inductive webbing for Electro, cold webbing for Molten Man, electrically-charged webbing for symbiotes, & other kinds of web fluid. And again, there would obviously be a limited number of cartridges for these.Wow you're right. I remember web balls or something in a Spiderman game as well. If Insomniac go all out with this, upgrading web and such, web wheel (Web Web sounded weird so wheel), and such, oh man!
God that would be awful.Peter can already do web balls with his regular web fluid. That said, he can get stronger web fluid that may not reach as far, but can make for better web ball projectiles (good for villains like Venom before the symbiote bonded with Flash Thompson). The main idea is to have webbing like inductive webbing for Electro, cold webbing for Molten Man, electrically-charged webbing for symbiotes, & other kinds of web fluid. And again, there would obviously be a limited number of cartridges for these.
You probably can still use the standard web fluid to get around as well as fight thugs & non-powered/tech-based villains. If the web shooters are anything like Spectacular Spider-Man's, then it should be like a rotating mechanism switching between web cartridges. It's just that during special fights, you can hot swap your combat webbing to cold webbing to fight the likes of Molten Man.God that would be awful.
I want Spidey's moveset and traversal both fleshed out and INTERTWINED. Combat and traversal should go hand in hand. It should be a ballet.
Weaponizing web fluid for "use cold webbing for MASSIVE DAMAGE" on enemies susceptible is a copout, IMO. I want to get creative playing Spider-Man, not swap "weapon" types to win fights because then it is only a process of regurgitation to beat enemies and not skills and reflexes.
There's a time and place for these types of mechanics and Spider-Man is not one of them, IMO. It would do our wall crawler a disservice.
Spider-Man isn't about web fluid.You probably can still use the standard web fluid to get around as well as fight thugs & non-powered/tech-based villains. If the web shooters are anything like Spectacular Spider-Man's, then it should be like a rotating mechanism switching between web cartridges. It's just that during special fights, you can hot swap your combat webbing to cold webbing to fight the likes of Molten Man.
But Peter is also a genius, someone who is able to adapt to situations that would otherwise be unfavorable for him. Yes, his agility & speed are main things as well, but don't forget the genius that made the webbing in the first place.Spider-Man isn't about web fluid.
He's about speed, agility, using his acrobatic abilities to fight.
He's not Batman nor should he be turned into Batman.
Being Spidey is about being Spidey. It's about being able to do outlandish aerial and acrobatic maneuvers. It's about reflexes, timing, speed. Not gadgets.
Using multiple types of web would greatly diminish who he is at his core. It would become a game of choosing the right webbing for the job and not using all of those wonderful acrobatics and wit you have at your disposal.
I want legit Spidey combat - I would loathe seeing it reduced to "shit I need electro webbing!" - a huge disservice to the character and would legitimately dumb the game down and what it's like to BE Spider-Man.
Come on the greatness writes itself.
The problem with the webshooter thing is, that it really doesnt work that great with the free-roaming mechanic. Would be super annoying when you run out if fluid all the time.Peter can already do web balls with his regular web fluid. That said, he can get stronger web fluid that may not reach as far, but can make for better web ball projectiles (good for villains like Venom before the symbiote bonded with Flash Thompson). The main idea is to have webbing like inductive webbing for Electro, cold webbing for Molten Man, electrically-charged webbing for symbiotes, & other kinds of web fluid. And again, there would obviously be a limited number of cartridges for these.
Ugh, no. The plot was super shit.We need a web of shadow?
best spiderman game ever
I'm not sure if that flame shield will save you from Slayven.I actually liked the Clone Saga
/flameshield
OK?But Peter is also a genius, someone who is able to adapt to situations that would otherwise be unfavorable for him. Yes, his agility & speed are main things as well, but don't forget the genius that made the webbing in the first place.
Have you ever read a Spide-Man comic? Peter thinkers with his gear all the time.OK?
So is he Batman now?
I think you are completely missing the point: he doesn't need any of that with who he is.
PLAYING Spider-Man should be PLAYING Spider-Man.
It shouldn't be a game of weapons + ammo.
At all.
It should be about being able to do amazing, spectacular things with the human body and his powers that augment it, not about PEW PEW LASER WEBZ
Ick. Just no. No pew pew. Thwip thwip, swing, punch, dodge, trap, throw, grapple, kick, slide, run, jump, etc.
Thanks, they worked it into the trailer really well.
I actually liked the Clone Saga
/flameshield
Of course but -Have you ever read a Spide-Man comic? Peter thinkers with his gear all the time.
There are thinks like tracers, signals, tons of suits that adapt to specific foes and situations and web fluids
I actually liked the Clone Saga
/flameshield
Which resulted in one of the few costume changes i really liked...
I Also got this awesome lenticular cover. Ben Riley... lol.
Insomniac be like "We aint hungry no mo."
This is a major score for them I got to say. After so many so so games, they get this handed to them. Props to them. Hopefully this lets them stay alive as a studio as I felt they were on their way out.
I wonder if Sony chose them to partner? Im sure this Spidy game deal was part of their character crossover on film with Marvel.
So yay or nay on a morality system? And if so, how would y'all like it to be handled?
its practically sensational costume already actually... lol.Ben Reilly's costume would work so much better than the current game costume.
Spider-Man is exclusive to Sony in perpetuity? What a kick in the nuts for Xbox and PC fans.
Just make the web slinging really fun and easy to start, but with a rewarding learning curve. And give me a big open space to web sling around and I'll be happy.
EDIT - Also, who is voicing Spider-Man in this?
Of course but -
I keep mentioning PLAYING as Spidey.
What other character has those abilities that we can play as? Swing around the city, use those amazing skills in aerial combat, advanced melee combat?
Now tell me howany games can I PEW PEW PEW PEW I NEED LAZER AMMO PEW PEW PEW in?
I want Spidey, not inFamous.
So yay or nay on a morality system? And if so, how would y'all like it to be handled?