The OP said he had that patch installed. Not sure what you trying to say...
Hmm he is the OP.The OP said he had that patch installed. Not sure what you trying to say...
The OP said he had that patch installed. Not sure what you trying to say...
This is sarcasm.
The OP said he had that patch installed. Not sure what you trying to say...
He is the OP...
Get'em!I see a lot of people freaking out in here so I thought I'd post.
FWIW, I've been playing on PS4 since Thursday, about 12 hours played. I'm generally pretty keen to technical hiccups and frame rate issues, but in the entire time I've played, nothing has ever stuck out of me enough to make note of. Games been perfectly playable and enjoyable.
![]()
that feel when the hat guy equips his notepad like a shield because they copy-pasted animations from skyrim
pixar-level of animation skill here guys
I see a lot of people freaking out in here so I thought I'd post.
FWIW, I've been playing on PS4 since Thursday, about 12 hours played. I'm generally pretty keen to technical hiccups and frame rate issues, but in the entire time I've played, nothing has ever stuck out of me enough to make note of. Games been perfectly playable and enjoyable.
A lot of you guysl are freaking out over the littlest shit. Watching one animation of walking backwards looping over and over and over and over in a shitty compressed gif? Of course you're gonna think it's bad. You'll see it ONCE playing the game and thats IT, never again. Ya'll gotta chill. Game looks great IMO, way more colorful than 3 and NV with an amazingly realized aesthetic and art style. Compressed web videos don't do it justice.
For real. AC Unity having visual parity and running worse on PS4 was nuts (and somehow the parity has remained but performance issues swapped for Syndicate). Somehow Bethesda has managed to do it too? Despite almost every game from third parties having some sort of ps4 advantage?If it truly does run worse on the PS4, then bethesda are completely incompetent or just simply did not put any effort into the PS4 version. There's no excuse for it either way. None. The PS4 has a more powerful GPU from the same vendor with the same architecture, the exact same CPU with a minor difference in clock speed, and faster, simpler memory setup. The systems are so similar in architecture that you'd practically have to try to make the game run worse on PS4.
Wow - that all sounds amazing. How is the loading, in your opinion? Particularly compared to Fallout 3 and Skyrim? That was one of the biggest negative to me in those games. Made me want to avoid going into little houses, even.
There is no situation in which the games should be almost identical, but worse on PS4Why? Not like it would be the first time.
I see a lot of people freaking out in here so I thought I'd post.
FWIW, I've been playing on PS4 since Thursday, about 12 hours played. I'm generally pretty keen to technical hiccups and frame rate issues, but in the entire time I've played, nothing has ever stuck out of me enough to make note of. Games been perfectly playable and enjoyable.
A lot of you guys are freaking out over the littlest shit. Watching one animation of walking backwards looping over and over and over and over in a shitty compressed gif? Are you guys kidding? Of course you're gonna think it's bad. Guess what, you'll see it ONCE playing the game and thats IT, never again. It's like 1/100000th of the game. Ya'll gotta chill. Game looks great IMO, way more colorful than 3 and NV with an amazingly realized aesthetic and art style. Compressed web videos don't do it justice.
Like 10, maybe 20 seconds? Fast travel times a little longer than that maybe? It's a big open world, I understand why they need to be there. Not a big deal IMO, it never once has been so long that it's bothered me.
We need some more voices of comparison/reason like this: the freaking out in this thread is pretty hearty. I know someone playing the X1 version and hasn't had a noticable problem either which I was glad to hear.
Ambitious open world games of this scope will always have a few dips on console unless they go the Halo route with adaptive rez and such; actually... that would be a pretty awesome patch if they could implement optional adaptive resolution for the console versions (not sure if even possible, totally just guessing)![]()
That's good - doesn't sound too bad. Is that going into little houses and shops too? Or just to go into larger structures? Was kinda hoping the smaller stuff might have no loading similar to Witcher 3. Also, have you played Fallout 3 and Skyrim/able to compare how it feels to those?
Holy shit, I've only seen okayish looking screenshots of the game so far but, boy, that is one UGLY game in motion.
I've seen worse in the framerate department. especially from Bethesda on ps3
What's going on in here guys? 56 pages? Da fuck
Man, this thread...
![]()
Like I said, videos won't do it justice. Just buy it and play it. It's good. If there are really people out there that will let a shitty animation or 5 seconds too much of loading time or a shitty rock texture, then they can go cry in their corner and be salty, because those are ridiculous reasons to miss out on a GREAT game.
Like I said, videos won't do it justice. Just buy it and play it. It's good. If there are really people out there that will let a shitty animation or 5 seconds too much of loading time or a shitty rock texture, then they can go cry in their corner and be salty, because those are ridiculous reasons to miss out on a GREAT game.
50ppp scrub
So I made a video of the loading times in->out and out->in
Last video for today.
https://vid.me/5kSk
Fast traveling can take up to one minute.
IDK if this has been said, but it's worth noting that the building OP is loading in and out of is absolutely MASSIVE. I had to go in and clear raiders out of it and got completely lost, and it took me over an hour and a half to find them all. Multiple giant rooms, 3 stories, underground tunnels leading to entirely new wings just as big as the main section, long corridors, etc.
For real. AC Unity having visual parity and running worse on PS4 was nuts (and somehow the parity has remained but performance issues swapped for Syndicate). Somehow Bethesda has managed to do it too? Despite almost every game from third parties having some sort of ps4 advantage?
IDK if this has been said, but it's worth noting that the building OP is loading in and out of is absolutely MASSIVE. I had to go in and clear raiders out of it and got completely lost, and it took me over an hour and a half to find them all. Multiple giant rooms, 3 stories, underground tunnels leading to entirely new wings just as big as the main section, long corridors, etc.
And he said it was a medium/small building.
Heh, and this is why trusting one person is not always the most realistic picture.
Seems its those specific buildingsI'm sure there are dozens of people playing on here, can anyone replicate the OP?
I'm now in the same building as OP and can confirm: framerate sucks in there probably due to the many light sources. I'm on Xbox One. Can't post videos as Microsoft doesn't allow to share clips before the official release date.
Like I said, videos won't do it justice. Just buy it and play it. It's good. If there are really people out there that will let a shitty animation or 5 seconds too much of loading time or a shitty rock texture make them refuse to play the game, then they can go cry in their corner and be salty, because those are ridiculous reasons to miss out on a GREAT game.
Smaller structures still have the loading time. It's no big deal though.
I played 3 NV and Skyrim on PC, and am playing this on PS4.Controls feel good, and shooting feels great. I've definitely leaned around a corner, lined up the sights, and popped a dude in the head from far away when the vats percentage wasn't cutting it. It's not like call of duty or battlefield tight, but it's exponentially better than 3 and NV.
Off the top of my head it's the biggest singular building I've been into so far in 12 hours of playing.
EDIT: No it definitely is. The place is gigantic.
Can't really say. let's say small-middle sized.
IDK if this has been said, but it's worth noting that the building OP is loading in and out of is absolutely MASSIVE. I had to go in and clear raiders out of it and got completely lost, and it took me over an hour and a half to find them all. Multiple giant rooms, 3 stories, underground tunnels leading to entirely new wings just as big as the main section, long corridors, etc.
Can't really say. let's say small-middle sized.
Yea actually, here's the exact quote on that. So you're saying he's just BSing?
lmao yeah, BS
It's 2:30 here and I should be sleeping but im kinda too zooted rn for that so Im just gonna fire up the game and head over to the building. I'll post some screens in a few
Hopefully Digital Foundry will have an analysis when the reviews hit.
You can't compare them. Once is fantasy and one is post-apocalypse. Apples and bowling balls.
I really appreciate your responses. They have gotten me more excited overall. The loading stuff is disappointing though. Maybe Witcher 3 just spoiled me, but I don't see why loading should be necessary for small houses and structures. Curious how long the loading times actually were in Skyrim and Fallout 3 (15 seconds? 30?); they felt pretty long and intrusive in those games.