Saint of Killers
Member
TLG is not a game that I have fervently been looking forward to, but the footage from the IGN interview clip looks really impressive. This really is a game that needs to be seen in motion.
I'm really looking forward to playing this as its a change of pace from the usual shoot bangs. However...
I must admit, I'm...not really blown away, considering how long this game was in development it just doesn't look as good as what I expected it to be.
A lot of Ueda's magic tends to come from interaction, and experiencing the whole work as it unfolds. It may not have the same epic in your face adventurism as SotC, but TLG is still in this wonderful artist's universe.
Wait for the word of mouth if nothing else.
I imagine Ico didn't seem like much from screenshots or short clips, but all its elements coalesced in the end to deliver something special. This has that SOTC-esque factor of a little kid interacting with a massive creature, combined with the intimate friendship aspect of IcoI'm really looking forward to playing this as its a change of pace from the usual shoot bangs. However...
I must admit, I'm...not really blown away, considering how long this game was in development it just doesn't look as good as what I expected it to be.
Don't get me wrong, there's some impressive stuff going on, but I dunno, it just looks kinda 'meh' to me.
I imagine Ico didn't seem like much from screenshots or short clips, but all its elements coalesced in the end to deliver something special. This has that SOTC-esque factor of a little kid interacting with a massive creature, combined with the intimate friendship aspect of Ico
I'm really looking forward to playing this as its a change of pace from the usual shoot bangs. However...
I must admit, I'm...not really blown away, considering how long this game was in development it just doesn't look as good as what I expected it to be.
Don't get me wrong, there's some impressive stuff going on, but I dunno, it just looks kinda 'meh' to me.
I really shoulda added an /s, I'm so bad at this. Sorry.edit: oh, oh i hope sarcasm
who the fuck knows on the internet anymore
... Have you seen Uncharted 4?
Yeah like WTF, why didn't they flip the PS4 switch, lazy devs smh.Why the fuck does it still look the same? Isn't it on PS4 now? Couldn't have used all those years to at least make the game look better?
It's not like we have much else to go on about the gameplay without using the words magical and whimsical90% of the posts are about The graphics...
On a Ueda's game thread... Damn...
90% of the posts are about The graphics...
On a Ueda's game thread... Damn...
I can only assume that those people not 100% hyped for this game because it doesn't look like uncharted 4 have never played Ico or SotC. In that case, you're all in for a treat. That being said, thank god for devs who finally give some importance to AI rather than making their game as shiny as possible
Also, ending spoilers -you know trico, you really are the lasut guardian
It's gonna be like this in every TLG thread. Unless we start adding FAQs about why it doesn't look like Uncharted 4 and how it was basically put on hold at some point in its development.90% of the posts are about The graphics...
On a Ueda's game thread... Damn...
90% of the posts are about The graphics...
On a Ueda's game thread... Damn...
I can only assume that those people not 100% hyped for this game because it doesn't look like uncharted 4 have never played Ico or SotC. In that case, you're all in for a treat. That being said, thank god for devs who finally give some importance to AI rather than making their game as shiny as possible
Also, ending spoilers -you know trico, you really are the lasut guardian
I think most of the people saying it 'looks like a last gen game' would not be saying it if we had not gotten trailers for the PS3 version and this game was just announced out of the blue last year
;~;
ok this one makes me sad
It's an Ueda game. Either the boy or the beast dies at the end. And you will cry. Sorry.
Ummm.. But ICO??
New video is up from IGN.
https://www.youtube.com/watch?v=w71wDbXYheM
Does it spoil anything in particular, or is it legitimately about the development history of the game?
No spoilers, mostly just how development went.
New video is up from IGN.
https://www.youtube.com/watch?v=w71wDbXYheM
For Ico, Shadow of The Colossus, and the Last Guardian, we tried to create graphics that are not determined by the hardware specifications. In other words, the art does not really try to place a burden on the machine, or it doesn't try to max it out.
New video is up from IGN.
https://www.youtube.com/watch?v=w71wDbXYheM
It's an Ueda game. Either the boy or the beast dies at the end. And you will cry. Sorry.
It's meant to be up to the player, but to Ueda it was just a dream.
New video is up from IGN.
https://www.youtube.com/watch?v=w71wDbXYheM
New video is up from IGN.
https://www.youtube.com/watch?v=w71wDbXYheM
graphics are really bad, but maybe the gameplay makes up for it.
Oh man this is a great video. So Ueda was initially not happy about moving it to the PS4 [3:55], and it was probably Allan Becker's decision, that's the thing Allan was talking about here:New video is up from IGN.
https://www.youtube.com/watch?v=w71wDbXYheM
http://kotaku.com/how-sonys-most-creative-studio-rose-from-the-ashes-1458030068"We're real-time in that process," Becker replied. "And we don't necessarily agree with each otherFumito Ueda and Iabout process. In some sense, I sort of... implemented change, which, I think, is causing some concern and consternation. But, once again, I think the benefit will come through. We're still going through that phase of adjustment and finding the right balance and groove."
"I think," Becker adds, "it's moving along in the right direction."
Oh man this is a great video. So Ueda was initially not happy about moving it to the PS4 [3:55], and it was probably Allan Becker's decision, that's the thing Allan was talking about here:
http://kotaku.com/how-sonys-most-creative-studio-rose-from-the-ashes-1458030068
At around 3:40, Ueda says he likes the circumstances in which the game is being made (the differing roles of genDesign and Japan Studio) and implies he would like to work on his next project under similar conditions.
graphics are really bad, but maybe the gameplay makes up for it.
Honestly I think the wording clearly suggest it wasn't his decision. "When it was decided" "but when the decision was first made I had some difficulty and I felt a little disappointed because I wanted to release the game earlier"I couldn't get the sense of whether he was unhappy about having to make the decision, or if the decision was made for him and he was unhappy about it. In any case I'm sure an additional few years of his life spent in dev limbo waiting for the PS4 to come around wasn't the greatest prospect. He made the decision to go from PS1 to PS2 with Ico though, so I wouldn't be surprised if he was the one that made it here.