It's on Humble. You can buy it directly of the homepage, gives Blow the highest cut.Is there a non steam version of this game? Steams 6pm gmt releases are very annoying.
http://www.the-witness.net/
It's on Humble. You can buy it directly of the homepage, gives Blow the highest cut.Is there a non steam version of this game? Steams 6pm gmt releases are very annoying.
I kinda want to stop coming in these threads as I'm already super sold and excited for the game. I can't help it though, kinda like jumping in to build the hype! Avoiding any possible spoilers and speculation and going in blind as possible for sure.
While making that thread, I finally saw that first gameplay trailer. It does a much better job at showing what the game is about than the release date trailer, and what the panels are actually used for
https://www.youtube.com/watch?v=i7h7AleSCF4
That trailer just showed me the solution to something that has stumped me for a while. Not the rote "where to draw the line" solution, but a way of thinking about these puzzles and their solutions, and what impact the solution you input has on the world.
Non-specific spoilers about how some puzzles in this game work:
Some puzzles have more than one correct solution - more than one way to complete them and move on. But the solution you pick that effects the world - raising a walkway, rotating something to the right or left, etc - based on which way you solve the puzzle. So although there's more than one solution, there's only one "correct" solution. Or you made need to switch your solution at different times according to your needs.
Is it the case that any panel can be re-initialized and re-solved even after you've solved it once?
Having only seen all these line puzzles, variety is my biggest worry right now. Are they just a means to an end and not the puzzles themselves? (Like tetromino in Fez)
Humble Store gives 10% to charity which may be of value to someone. Might buy here though. Avoids sales tax for me.It's on Humble. You can buy it directly of the homepage, gives Blow the highest cut.
http://www.the-witness.net/
Great, that's exactly what I hoped to read. Thanks !The line panels are the method to enter in the solution to a puzzle, the puzzles themselves are in the environment.
I'm pumped for this game and it's a definite day one purchase for me. However I'm disappointed to see it's nowhere near the top of the charts on Steam or Humble. Hopefully this changes once it actually releases on Tuesday since by all accounts it seems like an excellent game and one Jonathan Blow put 7 years of his life and all his money into.
It's just priced too high. Even the most niche games will chart on the day of release. It's whether The Witness will fall off two or three days later. It might be a really nice stream game for people to get frustrated at. It certainly has the duration to keep streamers engaged. I expect Blow to tweet a few days after saying that he made his money back anyway.I'm pumped for this game and it's a definite day one purchase for me. However I'm disappointed to see it's nowhere near the top of the charts on Steam or Humble. Hopefully this changes once it actually releases on Tuesday since by all accounts it seems like an excellent game and one Jonathan Blow put 7 years of his life and all his money into.
It was like number #2 or #3 on the Top Sellers list when pre-orders first became availableI'm pumped for this game and it's a definite day one purchase for me. However I'm disappointed to see it's nowhere near the top of the charts on Steam or Humble. Hopefully this changes once it actually releases on Tuesday since by all accounts it seems like an excellent game and one Jonathan Blow put 7 years of his life and all his money into.
So guys I know its been answered 900 times on this page alone and probably in the post above mine but is this just line puzzles?
And my second question, before bailing on this thread never to return and read your answer is this just line puzzles?
Edit: It's probably just line puzzles
There's something massive about The Witness that won't reveal itself to most players until many many hours in, fyi. To say anything more is a spoiler.
This is a special game, and I strongly encourage everyone to truly let puzzles sit with them, rather than resorting to a walkthrough or wiki. I think most gamers (including me!) are willing to give a tricky puzzle an honest shot, but then if they're stumped, on to an IGN wiki or GameFAQS they go.
Please do not do that, with The Witness. It's an open world game - go mess with another part of the island. Come back after you've slept on it or a few days later. To do anything else is to deprive yourself of something really special. Just this once, really try to let the puzzles and let the game soak in and sit with you.
Think about it like this - you only get to play The Witness for the first time once. If you give in and look up puzzle solutions, you'll enjoy the game. It's very pretty, you'll feel smart at parts, etc. But if you resist doing that, and truly solve everything youself, you'll enjoy it on an entirely different level.
To put it another way - the puzzles are the game. Looking up solutions is akin to letting someone else beat a tough shooter level for you, or giving in to the kiddie star after failing a tough Mario stage enough times.
...and plus every time you look at a walkthrough you run the risk of having The Thing spoiled for you, which you do not want.
What possible reason would there be for buying it early? My excitement for this game has to be in the top 1% of all people, and I'm not buying it until it is actually out. I think it's a mistake to read into its pre-release sales.
I don't want people getting the wrong idea from my post I've seen reposted so many times - The Witness has a very cool thing in it that reframes much of what's come before when you figure it out.
That doesn't mean most of the game isn't line puzzles. It's a little frustrating when people say "Is it all just line puzzles?' because that "just" in there makes it a loaded question - as if a collection of hundreds of exceedingly clever and distinct single-screen puzzles housed in a beautiful and serene island, with an over-arching mystery of its own, isn't a worthy video game experience. It very much is.
And because the answer is "well... kinda?" Shadow, light, reflection, memory, (to a small degree) timing, mirroring, orientation of a panel in 3D space, and input location are all things outside of a panel puzzle itself which can be part of the solution. But there are a huge number of puzzles that you just have to walk up and solve, too. And frankly they're the ones I've found most satisfying. Each new set is like learning a new language.
So guys I know its been answered 900 times on this page alone and probably in the post above mine but is this just line puzzles?
And my second question, before bailing on this thread never to return and read your answer is this just line puzzles?
Edit: It's probably just line puzzles
It was like number #2 or #3 on the Top Sellers list when pre-orders first became available
The game is more than line puzzles.
The game is more than line puzzles.
Yeah, I thought it was pretty clearThe satire was pretty obvious here guys lol.
You're right, I was thinking of Scrap Mechanic.No, 9th.
TL;DR!
40 dollars just for line puzzles?
I am obviously being sarcastic.
Still ridiculous to that people reduce Witness to "just line puzzles". You don't people saying the same thing about Portal or The Swapper or any other puzzlers that revolve around a single puzzle element. And people know how those games evolve and expand on their main mechanic. That they can't apply that same logic to the Witness is really annoying
As I was one of these people expressing worries about this earlier, let me clarify why I was worried :Still ridiculous to that people reduce Witness to "just line puzzles". You don't people saying the same thing about Portal or The Swapper or any other puzzlers that revolve around a single puzzle element. And people know how those games evolve and expand on their main mechanic. That they can't apply that same logic to the Witness is really annoying
Still ridiculous to that people reduce Witness to "just line puzzles". You don't people saying the same thing about Portal or The Swapper or any other puzzlers that revolve around a single puzzle element. And people know how those games evolve and expand on their main mechanic. That they can't apply that same logic to the Witness is really annoying
Cool, bought.It's on Humble. You can buy it directly of the homepage, gives Blow the highest cut.
http://www.the-witness.net/
I don't think this game needs much defending. It's 2 days away. Just let it come out to speak for itself.
Just saw a really interesting video of Blow explaining his mentality when it comes to game design and how he believes the industry gets it wrong, if anyone wants to watch it.
https://www.youtube.com/watch?v=I1Fg76c4Zfg
It's on Humble. You can buy it directly of the homepage, gives Blow the highest cut.
http://www.the-witness.net/
Just saw a really interesting video of Blow explaining his mentality when it comes to game design and how he believes the industry gets it wrong, if anyone wants to watch it.
https://www.youtube.com/watch?v=I1Fg76c4Zfg
Warning, people: the spoiler gate has been lifted, and they're starting to flood through.
Warning, people: the spoiler gate has been lifted, and they're starting to flood through. I was on the Witness subreddit on a speculation thread about what kinds of puzzles that we thought would be in the game, and someone shared a solution to a puzzle that was both NOT speculative and, as far as I know, NOT revealed elsewhere. Granted, it was covered with spoiler tags and started with "we know that" as if it were common knowledge, but it most assuredly was not.
So if you're planning on playing the game unspoiled, it might be best to step out of game discussion right around now.
I peaked at that, and I wouldn't consider it a huge leak or anything. What he mentions we know IS actually shown in the 2013 trailer if you pay attention, and the specific instance he talks about is just speculation that I actually think I saw mentioned in this very thread (or maybe it was on Reddit, unsure). It might be true, it might not, but it's just speculation based off analysis of screenshots and videos we've seen. Very specific speculation of course, but that's why it's spoiler marked.
Speaking of peeking at spoilers, I watched that ten minute walkthrough that Blow did on his stream last year and figured out a solution to the vault door at the end of the video. I feel like that might be able to tide me over until Tuesday night.
Speaking of peeking at spoilers, I watched that ten minute walkthrough that Blow did on his stream last year and figured out a solution to the vault door at the end of the video. I feel like that might be able to tide me over until Tuesday night.
It was like number #2 or #3 on the Top Sellers list when pre-orders first became available
Do we know when the review embargo lifts for this?
Do we know when the review embargo lifts for this?