I just want to say what my thought process was going into this thread. I was hesitant at first because there's been a lot of anger/disappointment lately and I haven't really agreed with much of it.
How can such a sure thing become this disappointing? I don't remember being disappointed in a sequel as much as this one. It almost threw everything that made the first game interesting and great and made COD clone.
Here's just some of the things they got wrong:
1- Player movement isn't as smooth as the prequel.
2-Maps are terrible. Almost no thought went into making them. TF1 maps were made with pilots movement/parkour in mind but this one seems like maps from COD or BF.
3- No AI (outside of Bounty Hunter): The feature that made Titanfall unique is gone from all modes except Bounty Hunter which is a poorly designed mode.
4- No Attrition: The most popular mode in TF1 is gone.
5- No titan timer: You get your Titan from a killstreak
6- Killstreak: WTF are you doing Respawn?
I read somewhere that TF1 feels like a sequel to this game and I totally agree with that statement. They pretty much drop the ball on TF2. Maybe TF3 will get back to the series roots.
and please don't tell me it's Technical Test and the full game will be different. What we played is basically a demo. Maybe some tweak here and there but nothing fundamental.
1. I'm not entirely sure what this means. I'll have to check it out when the game is released I guess. The movement in the first game was perfect, though I suspect they are no longer using the Source engine so a lot of that stuff might change.
2. This is disappointing to hear. The map design in TF1 was amazing and really worked well to capitalize on their player movement systems
3. No idea what Bounty Hunter mode is so I don't know how bad of a change this will be. For all I know, that might be the best mode in the game :\
4. What? Has it been replaced with something else/better? Or was it just dropped entirely in favor of the usual stuff you would see in a CoD game?
5. WHAT THE FUCK? This was the point, while reading this post, where I went from being unsure if I shared the concern to being 100% sure that I don't like the changes they are making, before even playing the game. They balanced the Titans perfectly the first time around, I thought. Everyone gets them, but playing good gets you yours quicker. Lots of room to balance within those constraints. Not a fan of this change
at all.
6. Word
Wow, thanks for making this OP. I watched a few vids in passing but didn't pick up on the impact of these changes.
Ugh. Another game moving from my "Will buy" pile to my "Wait for reviews" pile.