Is there even confirmation that Attrition is really gone? It seems pretty obvious why they led off with the two game modes they did. Bounty Hunt, because they're hoping that it's a new flagship competitive MOBA style mode, and Pilots vs Pilots because last time around it came late, a bit after the people who were really clamoring for it mostly left in the first place.
I don't have much use for the Pilots vs Pilots, but some of my COD-focused friends seemed to enjoy it.
Bounty Hunt is actually a pretty fun mode. The biggest problem is that people were just playing TDM, and ignoring the objectives. No, you're not going to win off of $10 pilot bonuses. When people compete over the AI waves hard, it's actually really really fun. If one team just yields the AI to the other while pecking at them from rooftops for 5.0 KDs while losing by 3000 points, it feels pretty stupid.
Then Amped Hardpoint showed up, broken, which didn't help matters. I assume they wanted to show it off because it had a pretty important change from last time, and people had complained they didn't have a good reason to camp hardpoints.
Anyway, the game right now as presented in the tech test has two major, and hopefully easily fixable problems. The speed is too damn slow. Honestly they should just crank the speed variables across the board for next weekend significantly, and just see what happens. Hey, it's the tech test. C'mon Respawn. YOLO!
And then there's the AI thing. The AI in the original were genius IMO. They gave you an advantage for being active and moving all over the map. They gave you visual cover from standing on the rooftop guy as you moved to the objective. They filled out the large maps and made them feel more alive.
The slower pace and lack of AI in the tech test gave an advantage to the camper potato type players over the players who want to be mobile. That's the fundamental issue. I hate it when I put together a cool little wallrun and slide combo, and get killed by a dude headglitching an angled roof in like 3 frames because my max speed is slow, there's an orange outline around me, and there are no grunts around meaning that every movement camper guy sees is going to be a player he can kill.
Aside from that the game is actually really fun. Titan combat is very rewarding. I'm really enjoying the titan vs pilot dynamic in Titanfall 2 so far. Snagging a battery, dancing around landing mag launcher shots, and finally stim rushing the Titan for the kill grenade rodeo, and being rewarded with a fresh Titan with maxed out shield for my troubles feels good man.
I do wonder about the battery rodeo thing at higher levels of play. Once everyone realizes they just need to put an open space behind them, wait for the pilot to hop off, and do a quick 180 to kill the pilot and reclaim their battery, is it still going to be fun?
Anyway the doom and gloom around here about this tech test is overkill. It's going to feel way different regardless once all the equipment, the other 4 titans, and all of the game modes are available and finished.