He mentions the map... presumably you look down on the gamepad and that's what you see as opposed to pausing/switching out of the game to see it.what does he mean about Real Time? what was missing from the last versions?
He mentions the map... presumably you look down on the gamepad and that's what you see as opposed to pausing/switching out of the game to see it.what does he mean about Real Time? what was missing from the last versions?
Rösti;43315763 said:We should get more information in about a week, Reluctant-Hero. Or even earlier, if there's a Nintendo Direct broadcast.
Too long to wait.
The wait for Wii U is starting to drag. With the last three big consoles, my attitude was "meh, I'll get it". But with Wii U I'm definitely stoked. It really sucks that I have so many unanswered questions. System wide Achievements/Trophies/Accomplishments? Online infrastructure? User Interface?
You're killing me, Nintendo.
The wait for Wii U is starting to drag. With the last three big consoles, my attitude was "meh, I'll get it". But with Wii U I'm definitely stoked. It really sucks that I have so many unanswered questions. System wide Achievements/Trophies/Accomplishments? Online infrastructure? User Interface?
You're killing me, Nintendo.
People have been using that as a negative a lot. "You don't get it instantly, like with Wii Sports." I think this is a huge plus. Wii Sports was easy to get right off the bat because there wasn't much to it. You play tennis, you bowl a few rounds, make your way through the 9 holes in Golf and that's it (seriously, who played boxing and baseball more than a few times when it was new?). NintendoLand offers far deeper gameplay with various modes and even totally different types of traditional game types. There's third person shooting, sword-fighting, a small action-RPG/brawler, a rhythm game, skill based puzzly games and crazy weird multiplayer that rely on coordination and communication with one of them even being a stealth game. How awesome is that? Very, I tells ya!
It's baffling how anyone could call the NL art style "shitty" ... I think the game looks pretty awesome. Especially Pikmin Adventure and Zelda Battle Quest are gorgeous!
Rösti;43315763 said:We should get more information in about a week, Reluctant-Hero. Or even earlier, if there's a Nintendo Direct broadcast.
Just assume there's no system-wide achievements, trophies, accomplishments. And figure the online infrastructure is the same as the Wii's. Otherwise you'll probably just be disappointed.
I thought it was already confirmed that there would be no system wide achievements. But devs can implement their own thing on a game by game basis.
I thought your post was clear, Dorfdad. I don't know what's with people and making your posts out to be something they aren't. You were just saying that, for a system that a lot of people are doubting the graphical prowess of, it's not good for them to put out screenshots that make the graphics look so poor. You think the system's graphics are much better than the screenshot, and the media should be showing screenshots that reflect that so people can understand that the Wii U is able to put out good graphics.
Wasn't there going to be a ND sometime this week, apparently for covering info taht would become obvious after the demo units are in stores? There is still too much to go over!
Wasn't there going to be a ND sometime this week, apparently for covering info taht would become obvious after the demo units are in stores? There is still too much to go over!
Yes, but the toppings contain potassium benzoate.But does it come with a free Frogurt?
I thought it was already confirmed that there would be no system wide achievements. But devs can implement their own thing on a game by game basis.
Smashing Drive said:Nintendoland seems more like Wii play. There are some fun games in there but lacks the novelty of playing Wii sports for the first time.
Wasn't there going to be a ND sometime this week, apparently for covering info taht would become obvious after the demo units are in stores? There is still too much to go over!
I don't remember seeing anything on that. You'd think that would definitely implement it after seeing the success both Sony and MS have had with it.
Imagine an "Accomplishment" system measured in golden coins per account.
1UP: On the 3DS, when you use the StreetPass, there are those Accomplishments. Are they going to build those into Wii U games? Like Microsoft has Achievements and Sony has Trophies. Are they going to do that with Wii U games?
BT: Those are specific to StreetPass Mii Plaza. We've had stuff like that in the past, in terms of Smash Bros. Mr. Sakurai is somebody that's been really big into that. I love the way that he handles it in Kid Icarus and the Kirby games. Or Meteos, I love that game, Meteos I still carry around...
1UP: I always called it meh-TAY-ohs, I don't know why... [laughs] Is that how you're supposed to say it?
BT: You say it that way in Japanese, so that's good. I think actually, even... Wii Sports Resort, they did some similar stuff like that. We tend to do it more built into the game itself. What I think is going to be different about Wii U is that you then have the opportunity, through Miiverse, to then share that information.
1UP: Yeah. "Oh, you collected 1000 coins, you got an accomplishment." Something.
BT: Yeah. The beauty of Miiverse is that, because it's integrated into the Home button menu, if you're an outside developer, you don't necessarily have to program specifically for it. People can be playing your game, press the Home button, and be able to access Miiverse in a way that lets them post about what they're doing in your game at that point. But at the same time, if you're interested, you're able to try to build more Miiverse functionality directly into your software, into the game that you're developing. You'll see that in New Super Mario Bros. U. We've seen the world map that's got some of those Miiverse comments in there. Nintendo Land is also going to leverage Miiverse, and we'll go into more detail on how that's going to work as we get closer to launch. It's great because you can do a lot with it if you want to, or you can rely on how it's built into the system, but it's going to give you an opportunity to leverage the unique ways that developers are getting people to do those sort of accomplishment-type things in their games.
I'd say next week.That was a rumor which can still happen.
http://www.1up.com/news/bill-trinen-interview-eshop-miiverse-wii-u-online?pager.offset=3
I suppose not a definite confirmation, but looks like what they are leaning towards.
I was talking with my friends today and we were talking about RROD, YLOD, and if the Wii had one (which I knew it didn't have any hardware problems) and I was like...
Me: The Wii didn't have one
Friend: Yeah...expect it has horrible games.
I gave him the evil eye lol.
Early Wii models had problems with overheating when WiiConnect24 was on. The GPU messes up and leaves you with artifacts all over the screen. I had to get my near launch Wii repaired 3-5 times before I said "fuck it" and bought a new console. I know a few friends who had overheating problems too, but they never cared because the Wii just ended up going on their closet.I was talking with my friends today and we were talking about RROD, YLOD, and if the Wii had one (which I knew it didn't have any hardware problems) and I was like...
Me: The Wii didn't have one
Friend: Yeah...expect it has horrible games.
I gave him the evil eye lol.
Yup, I think Nintendoland looks like a lot of fun and think it could be a great concept, it's not going to have that same wow factor that Wii Sports had, but I don't know that Nintendo are banking on that specific attraction this time around.People have been using that as a negative a lot. "You don't get it instantly, like with Wii Sports." I think this is a huge plus. Wii Sports was easy to get right off the bat because there wasn't much to it. You play tennis, you bowl a few rounds, make your way through the 9 holes in Golf and that's it (seriously, who played boxing and baseball more than a few times when it was new?). NintendoLand offers far deeper gameplay with various modes and even totally different types of traditional game types. There's third person shooting, sword-fighting, a small action-RPG/brawler, a rhythm game, skill based puzzly games and crazy weird multiplayer that rely on coordination and communication with one of them even being a stealth game. How awesome is that? Very, I tells ya!
It's baffling how anyone could call the NL art style "shitty" ... I think the game looks pretty awesome. Especially Pikmin Adventure and Zelda Battle Quest are gorgeous!
Nintendoland seems more like Wii play. There are some fun games in there but lacks the novelty of playing Wii sports for the first time.
Early Wii models had problems with overheating when WiiConnect24 was on. The GPU messes up and leaves you with artifacts all over the screen. I had to get my near launch Wii repaired 3-5 times before I said "fuck it" and bought a new console. I know a few friends who had overheating problems too, but they never cared because the Wii just ended up going on their closet.
Think the Wii U is getting better third party support in it's launch window than the Wii ever did, and the exclusives and first party support, that could help your decision.
My WiiConnect24 would cause my system to freeze constantly.
Fucking Kotaku said:Nintendo Land doesn't have to be that amazing to outshine, say, Kid Icarus: Uprising or Rhythm Heaven Fever.
http://kotaku.com/5952487/nintendo-...-a-glorified-instruction-manual-for-the-wii-u
Not to say Nintendo Land is going to be a bad game but... WHAAAAT!?
I really am not sure if I understand that.http://kotaku.com/5952487/nintendo-...-a-glorified-instruction-manual-for-the-wii-u
Not to say Nintendo Land is going to be a bad game but... WHAAAAT!?
I want to see the Wii U Menu.
I want to see the Wii U Menu.
Kotaku said:Nintendo Land doesn't have to be that amazing to outshine, say, Kid Icarus: Uprising
We've seen it, the Miiverse. Nintendo has said it's what you see when you turn the system on, it shows all of your games and other popular games, and you can click on the games to play them. What I wonder is, can you choose a game with the Wii Remote...
It is more than the miiverse plaza though.We've seen it, the Miiverse. Nintendo has said it's what you see when you turn the system on, it shows all of your games and other popular games, and you can click on the games to play them. What I wonder is, can you choose a game with the Wii Remote...
We've seen it, the Miiverse. Nintendo has said it's what you see when you turn the system on, it shows all of your games and other popular games, and you can click on the games to play them. What I wonder is, can you choose a game with the Wii Remote...
When the Wii U starts, the television screen will show the Miiverse and the status of the Miis on Miiverse, whereas the GamePad will show the software launcher menu where games and applications can be launched from; the Miiverse view and the software launcher view can be changed between the television screen and the Wii U GamePad screen.
Seem like they are starting to get in gamestops.
Seem like they are starting to get in gamestops.
Seem like they are starting to get in gamestops.
There's a screen on Go Nintendo with Rayman Legends
And want to play both of these games, but would think highlight launch titles.